Glalie
(F)
Nature: Quiet (+1 SpA, Spe/1.15, -10 Eva)
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
[/B]Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Moody (DW - LOCKED): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 69 (-)
Size Class: 3
Weight Class: 6
Base Rank Total: 18
EC: 6/6
MC: 4
DC: 2/5
Powder Snow
Leer
Double Team
Bite
Icy Wind
Protect
Disable
Bide
Avalanche
Earthquake
Shadow Ball
Gyro Ball
Nature: Quiet (+1 SpA, Spe/1.15, -10 Eva)
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
[/B]Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Moody (DW - LOCKED): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 69 (-)
Size Class: 3
Weight Class: 6
Base Rank Total: 18
EC: 6/6
MC: 4
DC: 2/5
Powder Snow
Leer
Double Team
Bite
Icy Wind
Protect
Disable
Bide
Avalanche
Earthquake
Shadow Ball
Gyro Ball
This for Red's Drapion.