ASB Trading Thread

Glalie
(F)
Nature: Quiet (+1 SpA, Spe/1.15, -10 Eva)

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

[/B]Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Moody (DW - LOCKED): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 69 (-)
Size Class: 3
Weight Class: 6
Base Rank Total: 18

EC: 6/6
MC: 4
DC: 2/5

Powder Snow
Leer
Double Team
Bite
Icy Wind
Protect

Disable
Bide
Avalanche

Earthquake
Shadow Ball
Gyro Ball


This for Red's Drapion.
 
Accepting the above.


Drapion [Phoenix] (M)
Nature: Adamant (+*Att, -*SpAtt)

Type: Dark/Poison,
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 100
Atk: 4(+)
Def: 4
SpA: 1(-)
SpD: 3
Spe: 95
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 2/5

Abilities:
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, dealing 2 more damage with its critical hits
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. [Dreamlocked]

Attacks:
Ice Fang
Thunder Fang
Fire Fang
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Accupuncture
Scary Face
Venoshock

Confuse Ray
Night Slash
Agility

Brick Break
X-Scissor
Dig
Toxic
Earthquake
#of moves: 20


Also, offering up my Swinub for Texas Cloverleaf's Cradily.

EDIT: Offering up Swinub for basically anything. If you're going to spend 2 CC on it, get a Timburr.


Swinub [Crystal] (F)
Nature: Lonely(+1* atk, -1*Def)
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Oblivious:
Type: Innate
This Pokemon is incapable of being affected by Attract or Cute Charm.
Snow Cloak:
Type: Innate
This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Think Fat (DW):
Type: Innate
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 90
Atk: Rank 3(+)
Def: Rank 1(-)
SpA: Rank 2
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 2/9
MC: 0
DC: 2/5

Moves:
Level ups:
Tackle (*)
Odor Sleuth (*)
Mud Sport (*)
Powder Snow (*)
Mud Slap (*)
Endure (*)
Mud bomb (*)
Icy Wind (*)

Breeding:
Curse (*)
Stealth Rock (*)
Rock Slide (*)

Tm Moves:
Earthquake (*)
Substitute (*)
Protect (*)
Smack Down
Reflect
Light Screen
 
Offering my Rebble for Texas' Cradily

Here is the Rebble

Thadural [Rebble] [Male]
Nature: Modest(+1 S. Attack, -1 Attack)
Type: Rock
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC:3/9
MC:2
DC:3/5

Moves:(16)

Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Earth Power
Metal Sound
Paleo Wave
Head Smash

Protect
Fire Blast
Energy Ball
Toxic

and link
http://www.smogon.com/forums/showpost.php?p=3890048&postcount=438
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Oh, umm...thought Red declined my offer :S
umm...sorry red...
http://www.smogon.com/forums/showpost.php?p=3558777&postcount=285

Ancientflower - Cradily (F)
Nature: Sassy (+1 SpD, -15% Speed, -10% Evasion)

Type:
Rock:
Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Grass:Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Suction Cups:
(Innate) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Storm Drain (DW): (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 5 (+)
Spe: 38 (43/1.15 ^)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC:0
DC:4/5

Attacks (14):
Astonish
Constrict
Acid
Ingrain
Confuse Ray
Energy Ball
Gastro Acid

Mirror Coat
Recover
Barrier
Endure

Protect
Toxic
Rock Slide
Double Team
Giga Drain
Total Moves: 16
 

Athenodoros

Official Smogon Know-It-All
I would like a Tentacruel and a Rotom. However, I have lots of Pokemon I don't want and few CC or UC, so if you would like to buy me one then I would be very grateful. Grateful enough to give you a Pokemon in return. I can offer these:
Actual Pokemon
Kappa the still-in-the-box Azurill (0 battles)
Anna the moderately used Heatmor (1 Raid, but is an instant win in Central Processing)

Unclaimed Pokemon from TLRs which I could claim for you
Magcargo, Bolderdash
Bonsly, Omastar
Delibird
Klink, Magneton, Klang, Snorunt, Glaceon
Aron, Hippowdon, Camerupt

Links are to MC/DC/EC that they might have.


You should VM/IRC me and you can 'buy' one.

My rego post is here, if you want to check out my team.

EDIT: So I got my Tentacruel and Rotom, but if you still want one of my Pokemon then I'd be willing to trade for a Beldum or Larvitar if you feel like investing a few UC as well.

Also, I'm away for the weekend so I'll say here:
Trading my Bolderdash for Jesseus' Tentacool
Trading my Camerupt for Maxim's Rotom.

Camerupt [Ian] (M)
Nature: Quiet (Increases Special Attack by *, -15% Speed, -10% Evasion)

Type:
Fire:
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Magma Armor:
(Innate) This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point (DW): (Innate) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (40/1.15)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 1/5

Attacks:
Growl
Tackle
Ember
Magnitude
Focus Energy
Take Down
Flame Burst
Amnesia
Lava Plume
Flamethrower
Earthquake
Eruption

Mud Bomb
Ancientpower
Endure

Protect
Will-o-Wisp
Fire Blast

Bolderdash [Obsidian]
Nature: Bold (+Def, -Atk)

Type:
Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 90
Atk: 1 (-)
Def: 3 (+)
SpA: 4
SpD: 2
Spe: 110
Size Class: 1
Weight Class: 3
Base Rank Total: 16

EC: 5/9
MC: 0
DC: 1/5

Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Attacks:
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem

Vacuum Wave
Ominous Wind
Heat Wave

Protect
Energy Ball
Volt Switch

Hidden Power Ice (6)
 
Confirming my trade with Athenodoros


Electra the Rotom

Nature:
Modest - Increase of Special Attack by *. Decreases Attack by *

Type:
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Electric - Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Levitate - (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 3 (1.8m)
Weight Class: 4 (50.3kg)

EC: Does Not Evolve
MC: 0
DC: No DW Ability

Attacks:
-Hydro Pump (From Forme)
-Trick
-Astonish
-Thunder Wave
-Thundershock
-Confuse Ray
-Uproar
-Double Team
-Shock Wave
-Pain Split
-Snatch
-Dark Pulse
-Thunderbolt
-Shadow Ball
-Volt Switch


Note: Her information is still in the prize claiming thread, not in my profile, thank you.
 
Trading a Tentacool for Atheno's Bolderdash. It was bought for this purpose and so I haven't bothered adding it to my profile, but it was claimed here:
http://www.smogon.com/forums/showpost.php?p=4379080&postcount=9667
And approved here:
http://www.smogon.com/forums/showpost.php?p=4381117&postcount=9680

Scylla the Tentacool

Nature:
Rash - Increase of Special Attack by *. Subtracts * from Special Defence.

Type:
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Poison - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Clear Body - (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Liquid Ooze - (Innate) This Pokemon’s body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
Rain Dish (DW) - (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3 (-)
Spe: 70
Size Class: 2
Weight Class: 3

EC: 0/6
MC: 0
DC: 0/5

Attacks:
-Poison Sting
-Acid
-Supersonic
-Wrap
-Water Gun
-Constrict
-Toxic Spikes
-Bubblebeam
-Wrap
-Mirror Coat
-Rapid Spin
-Knock Off
-Ice Beam
-Sludge Wave
-Dive
 

Athenodoros

Official Smogon Know-It-All
Orcinus and Glacier, Jesseus and AOPSUser, Kax and Red, TRG and Texas, and my two trades are all approved. Didn't realise how infrequently everyone looked through here :P
 
Offering up Claydol for trade. Moves crossed out and in grey are not yet learned.

Claydol (X)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Types:
/

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Ability:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 65 (-)

Size Class: 3
Weight Class: 5

EC: 6/6
MC: 0
DC: N/A

Moves:
Ally Switch
AncientPower
Bulldoze
Calm Mind
Charge Beam
Confusion
Cosmic Power
Dig
Double-Edge
Double Team
Dream Eater
Drill Run
Earth Power
Earthquake
Endure
Explosion
Extrasensory
Facade
Flash
Frustration
Giga Impact
Grass Knot
Gravity
Guard Split
Gyro Ball
Harden
Headbutt
Heal Block
Hidden Power
Hyper Beam
Ice Beam
Light Screen
Magic Coat
Mimic
Mud-Slap
Natural Gift
Power Split
Power Trick
Protect
Psybeam
Psych Up
Psychic
Psyshock
Rain Dance
Rapid Spin
Recycle
Reflect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sandstorm
Secret Power
Selfdestruct
Shadow Ball
Signal Beam
Skill Swap
Sleep Talk
Smack Down
Snore
SolarBeam
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Telekinesis
Teleport
Toxic
Trick
Trick Room
Wonder Room
Zen Headbutt


Willing to accept just about anything that's in the Wishlist at the bottom of my Profile.
 
Offering this Turtwig for alex's Piplup


Turtwig (X)

Nature: Lonely
+1 Atk, -1 Def

Type: Grass
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:

Overgrow:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Shell Armor (DW):
(Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats:
HP: 90
Atk: Rank 4
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 31
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 2/9
MC: 4
DC: 2/5

Attacks: 13
Tackle
Withdraw
Absorb
Razor Leaf
Curse
Bite
Mega Drain

Superpower
Wide Guard
Earthpower

Protect
Light Screen
Relfect

Here is the claim for it
http://www.smogon.com/forums/showpost.php?p=4414163&postcount=9923
 

Orcinus Duo

Banned deucer.
Here is my 63 move Snorlax that I wish to trade. I don't know how else to say this--it's just not really pulling its weight.

-Something with comparable move investment
-Something with a decent speed tier

That's about all my requirements. Hit me up on IRC or VM. :)


Snorlax - Nommy (F)
KOC: 19
Nature: Quiet
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Immunity: (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Stats:
HP: 125
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 25 (-)
Evasion: -10%
Size Class: 4
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: 0
DC: 5/5

Attacks (63):
Metronome
Odor Sleuth
Tackle
Defence Curl
Amnesia
Belly Drum
Yawn
Lick
Recycle
Screech
Chip Away

Counter
Double Edge
Substitute

Earthquake
Rock Slide
Toxic
Body Slam
Outrage
Focus Punch
Stockpile
Rollout
Whirlpool
Heavy Slam
Crunch
Surf
Flamethrower
Thunderbolt
Zen Headbutt
Psychic
Snatch
Brick Break
Ice Beam
Endure
Shadow Ball
Fire Punch
Focus Blast
Protect
Fire Blast
Incinerate
Bide
Hyper Voice
Seed Bomb
Rest
Sleep Talk
Snore
Whirlwind
Self Destruct
Snatch
Hyper Beam
Facade
Pursuit
Wild Charge
Iron Head
Blizzard
Zap Cannon
Solarbeam
Giga Impact
Thunderpunch
Ice Punch
Sunny Day
Thunder

11:31 typon77 im into fucking snorlaxes
11:31 typon77 nbd
11:31 rickheg more cushion for the pushin?
11:31 typon77 IAR no
11:31 typon77 I dont like raping pokemon that belong to me
11:31 IAR 13:30 typon77 im into fucking snorlaxes
11:31 IAR 6.6
11:31 typon77 however, orcinus has a female snorlax
11:31 rickheg it'd obey you
11:31 typon77 named nommy
11:31 rickheg auto-consent
11:31 typon77 and i shall seduce her


EDIT: This is now going to CMFP
 
Piplup for a turtwig:


Piplup (TBD) Male
Nature:
Modest
Type:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.


Abilities:
Torrent:
Type: Innate
When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Defiant: (Dreamworld)
Type: Innate
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.


Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13


EC: 2/9
DC: 0/5
MC: 0



Attacks: 14 Total

Pound
Growl
Bubble
Water Sport
Peck
Bide
Bubble Beam
Fury Attack


Yawn
Agility
Aqua Ring


Ice Beam
Toxic
Rain Dance



Approval post here
 
Trading this nevergoing to be used by me Bird for a Lotad from Mat

Dodrio

Nature: Adamant
+1 Atk, -1 SpA

Type: Normal/Flying
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Run Away:
(Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Early Bird:
(Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.

Tangled Feet (DW):
(Innate) When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, the duration of confusion doubles.

Stats:
HP: 90
Atk: Rank 5
Def: Rank 3
SpA: Rank 1
SpD: Rank 2
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Acupressure
Agility
Double Hit
Drill Peck
Endeavor
Fury Attack
Growl
Peck
Pluck
Pursuit
Quick Attack
Rage
Thrash
Uproar

Brave Bird
Faint Attack
Flail

Aerial Ace
Torment
Steel Wing
Giga Impact
Fly
 
Accepting Royal Guard's trade.




<Lotad> Alenjandro (M)
Nature: Quiet
+1 SpA, - Speed
Type: Grass/Water
Grass:Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Water:Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.


Abilities:
Swift Swim:(Innate)
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Rain Dish:(Innate)
This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Own Tempo:(Innate)(DW LOCKED)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.



Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 26(-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 3/9
MC: 0
DC: 0/5

Attacks: 19
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Bubblebeam

Teeter Dance
Flail
Counter

Blizzard
Scald
Hidden Power(Fire, 7)
 
<RoyalKevin> Hey DK I need to ask you if I can approve just trades
<Deck_Knight> But yeah, if people with Approver duties want to arbitrate a trade, that should be fine

Ok so since I don't see any rules set for this so if you don't have any problems

-Mons that are being traded must be within one evolution of each other (LC for LC, LC for 2nd stage, 2nd Stage for 3rd)

-DC can be overlooked

-Move totals can be at most 10 away from each other (20 for 25 is good but 20 for 30 is not)

Keep in mind that these can be discussed at any time.

With that in mind, looking at the trades here are: The Royal Guard and Ragnarokalex APPROVED
The Royal Guard and Matezoide APPROVED
 

Orcinus Duo

Banned deucer.
Looking for a ninetales and a kit

I'll pump UC into something I guess or if I have anything that interests you that could do. Hit me up!
 
Putting my Rampardos up for trade, despite the underwhelming amount of moves in the move pool Sheer Force is unlocked.

Rampardos (Jason) M
Nature: Rash
Type: Rock

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Sheer Force (can be enabled/DW): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

HP: 110
Atk: Rank 7
Def: Rank 2
SpA (+): Rank 4
SpD (-): Rank 1
Spe: 58
Size Class: 3
Weight Class: 5
Base Rank Total: 20

Moves:
Headbutt
Leer
Focus Energy
Pursuit
Take Down
Scary Face
Assurance
Zen Headbutt
Head Smash
Screech
Hammer Arm
Crunch
Whirlwind
Fire Punch
Fire Blast
Substitute
Stone Edge
Thuderbolt
Ice Beam
Earthquake

6/6 EC
0 MC
5/5 DC DW Ability Unlocked

Looking for anything from the Slowpoke line/Piplup line/Revenanhk/Deino line/ in return, preferably with similar investment and mixed attacking nature (-Spe specifically). VM if interested. Unwilling to put anything into the Rampardos as I have a lack of currency
 

Orcinus Duo

Banned deucer.

Sunflora - Sunshine (F)
KOC: 2
Nature: Quiet
Type: Grass
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Chlorophyll (Innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Solar Power (Innate):When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Early Bird (Innate): This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 26
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 5/5

Attacks (21):
Absorb
Growth
Mega Drain
Ingrain
Leech Seed
Grasswhistle
Endeavor
Worry Seed

Endure
Encore
Bide

Toxic
Energy Ball
Protect
Sunny Day
Synthesis
Light Screen
Giga Drain
Solarbeam
Substitute
Sludge Bomb

This for Box's ninetales



Lileep [Melina] (F)
Nature: Relaxed (+Def, -Spe, -10% evasion)

Type:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Suction Cups: (Innate) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Storm Drain (DW): (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 20 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Astonish
Constrict
Acid
Ingrain
Confuse Ray

Barrier
Endure
Mirror Coat

Smack Down
Rock Tomb
Grass Knot

This for Box's rebble.
 

Rebble Gale (Genderless)
Nature: Modest (Special Attack increased by * ; Attack decreased by *)
Type:
Rock
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Levitate (Type: Innate)
This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.

Technician (Type: Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).

Mold Breaker (Type: Innate, DW Locked) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5


Attacks (14 Total):
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem

Vacuum Wave
Heat Wave
AncientPower

Hidden Power (Fighting 6)
Sandstorm
Calm Mind


Done.

Ninetales pending till it dies to Orcinus' Pyroak.
Done
 

Empoleon (Nereus) (M)
Nature: Serious (No Stat Change)
Type: Water/Steel
Water: Water STAB; Can breathe and have excellent mobility underwater, are less capable on land unless they are entirely amphibious.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:

Torrent: Innate
When this pokemon's HP is below 33% the Base Attack Power of any water attack is increased by two.

Defiant (DW UNLOCKED): Innate
The pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's attack or ability, its Attack is increased by two. Attack boosts gained this way are not subject to deterioration at the end of a round.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 60
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

Attacks

Pound
Growl
Bubble
Water Sport
Peck
Bide
Bubblebeam
Fury Attack
Tackle
Metal Claw
Drill Peck
Brine
Tackle
Swords Dance
Swagger
Fury Attack
Aqua Jet
Whirlpool
Mist

Hydro Pump
Supersonic
Aqua Ring

Dig
Rain Dance
Protect

Total: 25


This is for DFrog's Rampardos. Link to profile is in signature.
 

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