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Completed ASB's Flash Step! 1v1 Singles, XVICaliber vs LouisCyphre

Discussion in 'ASB' started by Terrador, Jul 9, 2011.

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  1. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    Open Challenge
    1v1 Singles
    2 Day DQ (3 Days Ref)
    Arena: Frenzy Arena


    Arena Properties
    • The spectators in this area are boorish at best - they want to see action, not technique. The proprietors of the arena prefer Pokémon that favor offense over defense. If a Pokémon has Defense equal to or higher than its Attack; or if its Special Defense is equal to or higher than its Special Attack, that Pokémon is restricted and suffers additional penalties as described below.
    • The catcalls of the crowd hamper the focus of all of the battlers, demoralizing them. All Pokémon suffer a -2 morale penalty to damage with all attacks. Restricted Pokémon are especially degraded, and suffer an additional -2 penalty to damage. Pokémon with the abilities Rattled, Run Away, or Defeatist currently active suffer a additional cumulative -1 penalty (applied once for each ability) to their damage. Pokémon with Defiant, Unnerve, or Rivalry (vs. opposite gender) suffer only half this penalty, to a minimum of -1.
    • As a result of the same catcalls, Pokémon with the abilities Justified, Guts, Intimidate, Moxie, Sheer Force, or Rivalry (vs. same gender) suffer no penalty, and instead gain a +2 morale bonus to damage with all damaging attacks. Restricted Pokémon with the proper abilities suffer no penalty, but do not gain the bonus.
    • Pokémon with the ability Soundproof cannot incur any of the bonuses or penalties described above.
    • It is customary in this region to throw tomatoes at Restricted Pokémon. Any Scyther, Magmar, Magmortar, Electibuzz, or Electivire gains a +2 rage bonus to damage when attacking a Restricted Pokémon, due to the vivid red.
    • Accepter may choose who issues commands first.
    • Battlers must be either a mid-stage (Machoke, Ivysaur) or non-evolving (Tauros, Lapras) Pokémon. Additional penalties as per the arena.
    • Switching is impossible due to lack of a bench.
    • Items are at the Accepter's option.
    • All abilities are active.
    • No Items
      I (XVICaliber)'ll issue first commands.
      Switch=BOOOOOOOOO
    ^ the arena and rules. The teams are below:

    XVICaliber's Team (open)
    [​IMG]
    Hendrix - Krokorok (M)
    Nature: Jolly (+15% Speed, +X% Accuracy, -1 SpA)

    Type: Ground/Dark
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 86 (+) (+13% accuracy)

    EC: 4/9
    MC: 0
    DC: 0/5

    Abilities:
    Intimidate (Can be Activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Moxie (Innate): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
    Anger Point (Innate) (DW): When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

    Moves:
    Leer
    Rage
    Bite
    Sand-Attack
    Torment
    Sand Tomb
    Assurance
    Mud-Slap
    Embargo
    Swagger
    --------------
    Fire Fang
    Thunder Fang
    Counter
    --------------
    Bulldoze
    Taunt
    Stone Edge

    LouisCyphre's Team (open)
    [​IMG]
    Absol (Female)
    Nature: Lonely (Atk: +1, Def: -1)
    Type: Dark
    Dark Type - #N/A

    Abilities:
    Super Luck - (Innate) This Pokemon’s natural skill doubles (x2) its*critical hit levels*above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
    Pressure - (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    (DW) Justified - (Dormant) - (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:

    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 75

    MC: 0
    DC: 0 / 5

    Attacks:

    Level-Up Moves - Scratch(*), Feint(*), Leer(*), Taunt(*), Quick Attack(*), Razor Wind(*), Bite(*), Pursuit(*), Swords Dance(*)
    Egg Moves - Mean Look(*), Megahorn(*), Perish Song(*)
    BW TM Moves - Protect(*), Thunder Wave(*), Flash(*)

    This Absol is to rather difficult get through to - she often acts in a disinterested or aloof manner, and often ignores or scoffs at the people and Pokemon around her. Bringing a cold stare and colder temper to bear, Absol very much prefers more prudent approaches to combat over aggressive strategies.



    XVICaliber, you move first!
  2. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    Alright, let's end this, now!

    Sand-Attack - Thunder Fang - Bulldoze
  3. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    We can't afford that accuracy drop; let's set up some preparations.

    Protect | Flash | Swords Dance
  4. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    Before Round 1:
    [​IMG]
    HP: 90
    Energy: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 86 (+) (+13% accuracy)
    Boosts/Drops: None
    Status Conditions: None

    [​IMG]
    HP: 100
    Energy: 100
    Atk: Rank 6 (+)
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 75
    Boosts/Drops: None
    Status Conditions: None

    A crushing round of combat was sure to ensue... or so the referee thought. LouisCyphre's second move allowed him to minimize the attacking in that round and set up for the next one.

    After Round 1:
    [​IMG]
    HP: 90
    Energy: 87
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 86 (+) (+13% accuracy)
    Boosts/Drops: -1 Accuracy until after Round 3
    Status Conditions: None

    [​IMG]
    HP: 78
    Energy: 82
    Atk: Rank 6 (+)
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 75
    Boosts/Drops: -1 Spe until after Round 3, +2 Atk dropping after Round 2
    Status Conditions: None
  5. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    Megahorn | Megahorn | Megahorn
    On Hendrix's Counter, use Swords Dance instead.
  6. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    Before Round 2:
    [​IMG]
    HP: 90
    Energy: 87
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 86 (+) (+13% accuracy)
    Boosts/Drops: -1 Accuracy until after Round 3
    Status Conditions: None

    [​IMG]
    HP: 78
    Energy: 82
    Atk: Rank 6 (+)
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 75
    Boosts/Drops: -1 Spe until after Round 3, +2 Atk dropping after Round 2
    Status Conditions: None

    XVIcaliber used Counter x3, just saying.

    After Round 2:
    [​IMG]
    HP: 90
    Energy: 23
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 86 (+) (+13% accuracy)
    Boosts/Drops: -1 Accuracy until after Round 3
    Status Conditions: None

    [​IMG]
    HP: 78
    Energy: 58
    Atk: Rank 6 (+)
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 75
    Boosts/Drops: -1 Spe until after Round 3, +5 Atk dropping
    Status Conditions: None
  7. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    IT MUST NOT HIT. IT IS TOO POWERFUL NOW.

    Mud-Slap - Sand-Attack - Mud-Slap
  8. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    Now; while he's distracted; seal yourself a solid lead.

    Megahorn | Protect | Megahorn
  9. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    Before Round 3:
    [​IMG]
    HP: 90
    Energy: 23
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 86 (+) (+13% accuracy)
    Boosts/Drops: -1 Accuracy until after Round 3
    Status Conditions: None

    [​IMG]
    HP: 78
    Energy: 58
    Atk: Rank 6 (+)
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 75
    Boosts/Drops: -1 Spe until after Round 3, +5 Atk dropping
    Status Conditions: None

    Krookorok is being beat down, and isn't the better for having missed the second Mud-Slap. Both combatants are low on Energy; who will win?

    After Round 3:
    [​IMG]
    HP: 20
    Energy: 14
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 86 (+) (+13% accuracy)
    Boosts/Drops:
    Status Conditions: None

    [​IMG]
    HP: 72
    Energy: 35
    Atk: Rank 6 (+)
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 75
    Boosts/Drops:+5 Atk dropping, -1 Acc until after Round 4
    Status Conditions: None
  10. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    Bide your time and keep an eye on that Krokorok; keep it managable!

    Flash | Megahorn | Flash
  11. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    Taunt - Torment - Die (Bulldoze)

    This match was over as soon as I picked Hendrix. GG.
  12. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    Before Round 4:
    [​IMG]
    HP: 20
    Energy: 14
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 86 (+) (+13% accuracy)
    Boosts/Drops:
    Status Conditions: None

    [​IMG]
    HP: 72
    Energy: 35
    Atk: Rank 6 (+)
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 75
    Boosts/Drops: +4 Atk dropping, -1 Acc until after Round 4
    Status Conditions: None

    Before Absol could launch the final Megahorn, Krookorok ran out of Energy, and Fainted. Good game to both combatants!

    After Round 4:
    [​IMG]
    HP: N/A
    Energy: -1
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 86 (+) (+13% accuracy)
    Boosts/Drops: N/A
    Status Conditions: Faint

    [​IMG]
    HP: 72
    Energy: 31
    Atk: Rank 6 (+)
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 75
    Boosts/Drops: +3 Atk dropping
    Status Conditions: None

    Rewards:
    LouisCyphre: 2 TC
    Absol: 2 MC/1 DC/1 KOC
    XVICaliber: 2 TC
    Krookorok: 1 EC/2 MC/1 DC
    Terrador: 2 RC
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