Athenodoros vs Destiny Warrior on a massive log

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Slowpoke vs. Rebble.
1 Day DQ.
2 Recoveries/5 Chills
Arena: There is a small but deep river, over which a huge log has fallen. We will battle on that log, although it is so large that it is effectively impossible to push Pokemon off. It is just a cool location.
Switch = KO
No items
One ability

Nestor the Slowpoke (M)

Nature:
Quiet (Adds * to Sp. Att., divides Speed by 1.15, -10 Evasion)

Type:
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Psychic - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious - (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Own Tempo - (Innate) This Pokemon moves at its own pace and cannot be confused by any method.
Regenerator (DW) - (Innate) When this Pokemon is switched out during a switch batttle, it reacts to the energy in the Pokeball and ten (10) HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

HP: 100
Atk: ***
Def: ***
SpA: *** (+)
SpD: **
Spe: 13 (-)

EC: 0/6
MC: 0
DC: 0/5

Attacks:
-Curse
-Yawn
-Tackle
-Growl
-Water Gun
-Confusion
-Disable
-Headbutt
-Future Sight
-Mud Sport
-Me First
-Ice Beam
-Flamethrower
-Grass Knot



Splorck (Rebble) (U)

Type

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats
Modest Nature(Adds a rank to SpA, subtracts a rank from SpD)
Stats:
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 90

EC: 0/9
MC: 0
DC: 0/5

Abilities
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Dream World(Locked): Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)


Attacks
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Metal Sound
Ancientpower
Earth Power

Flamethrower
Energy Ball
Shadow Ball


Athenodoros picks his pokemon's ability
Destiny Warrior picks his pokemon's ability and orders
Athenodoros orders
I ref
 

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-)
Energy: 100%
Ability: Own Tempo
Other: None



HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 90
Energy: 100%
Ability: Technician
Other: None


The log battle between Nestor the Slowpoke and Splorck the Rebble has begun. Splorck opens up by summoning an Ancient Power to dump some magical rocks on Nestor. Nestor finds such tactics boring and Yawns at Splorck, causing it to become drowsy. However, Splorck continues the offensive by making a Ball of natural Energy and launching it at Nestor, who was trying to say Me First but was just too slow. He is caught off-guard however when a Shadow Ball gets thrown in his face, but he uses his psychic powers to tap into Splorck's memory and Disable one of its attacks. And just at that moment, Splorck falls into a very, very deep sleep. Nestor is down at the moment but this might be his chance to get ahead!


HP: 47
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-)
Energy: 85%
Ability: Own Tempo
Other: None



HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 90
Energy: 84%
Ability: Technician
Other: Sleep (3 more actions), Energy Ball disabled (5 more actions)


Splorck uses AncientPower for 4 energy
Roll a D16 for crit: 8 - no crit
Roll a D100 for stat boosts: 76 - no stat boosts
Nestor takes (6*1.5+3+(4-2)*1.5)=15 damage

Nestor uses Yawn for 7 energy
Splorck will go to sleep in 3 actions

Splorck's Yawn counter drops to 2

Splorck uses Energy Ball for 6 energy
Roll a D16 for crit: 6 - no crit
Roll a D100 for special defence drop: 62 - no special defence drop
Nestor takes (8+(4-2)*1.5)*1.5=16.5 damage

Nestor uses Me First for 2 energy
There is nothing for Nestor to copy

Splorck's Yawn counter drops to 1

Splorck uses Shadow Ball for 6 energy
Roll a D16 for crit: 1 - crit
Roll a D100 for special defence drop: 85 - no special defence drop
Nestor takes (8+3+(4-2)*1.5)*1.5=21 damage

Nestor uses Disable for 6 energy
Splorck's Energy Ball is disabled for 6 actions

Splorck's Disable counter drops to 5
Splorck's Yawn counter drops to 0 and Splorck falls asleep
Roll a D3 for sleep duration: 3 - 3 actions

Total damage:
Nestor: 52.5
Splorck: 0


All right Atheno, you're next.
 

Athenodoros

Official Smogon Know-It-All
Well done Nestor, you just take advantage of this break. Water Gun => Water Gun => Water Gun should cover it for a bit
 

HP: 47
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-)
Energy: 85%
Ability: Own Tempo
Other: None



HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 90
Energy: 84%
Ability: Technician
Other: Sleep (3 more actions), Energy Ball disabled (5 more actions)


Not much happens here. Nestor keeps shooting Water Guns at the sleeping Rebble, hoping to land a particularly nasty hit. No such luck however, and it looks like Splorck is beginning to wake up. What will it do next?


HP: 47
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-)
Energy: 67%
Ability: Own Tempo
Other: None



HP: 52
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 90
Energy: 84%
Ability: Technician
Other: Energy Ball disabled (2 more actions)


Splorck is fast asleep
Splorck's sleep counter drops to 2

Nestor uses Water Gun for 2 energy
Roll a D16 for crit: 7 - no crit
Splorck takes (4+3+(3-2)*1.5)*1.5=12.75 damage
Splorck is weak to electric attacks for the rest of the round

Splorck's Disable counter drops to 4

Splorck is fast asleep
Splorck's sleep counter drops to 1

Nestor uses Water Gun for 6 energy
Roll a D16 for crit: 11 - no crit
Splorck takes (4+3+(3-2)*1.5)*1.5=12.75 damage

Splorck's Disable counter drops to 3

Splorck is fast asleep
Splorck's sleep counter drops to 0
Splorck begins to wake up

Nestor uses Water Gun for 16 energy
Roll a D16 for crit: 7 - no crit
Splorck takes (4+3+(3-2)*1.5)*1.5=12.75 damage

Splorck's Disable counter drops to 2

Total damage:
Nestor: 52.5
Splorck: 38.25


DW is up.
 

HP: 47
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-)
Energy: 67%
Ability: Own Tempo
Other: None



HP: 52
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 90
Energy: 84%
Ability: Technician
Other: Energy Ball disabled (2 more actions)


Sick and tired of taking Water Guns to the face, Splorck Disables the move just as Nestor opens his mouth. But instead of water, a Yawn comes out and makes Splorck feel drowsy again. He fires a Shadow Ball at Nestor, this time weakening him further, while Nestor shoots an Ice Beam. It doesn't do as much as he hoped but he's convinced that it's the best he can do as he fires another Ice Beam at the same moment as he is hit by an Energy Ball from Splorck. Once again, however, the Rebble falls asleep! If Nestor keeps this up, he might be able to scrape a victory!


HP: 13
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-)
Energy: 52%
Ability: Own Tempo
Other: Water Gun disabled (3 more actions), -1 special defence due to Shadow Ball (1 more round)



HP: 29
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 90
Energy: 66%
Ability: Technician
Other: Sleep (2 more actions)


Splorck uses Disable for 6 energy
Nestor's Water Gun is disabled for 6 actions

Nestor uses Yawn for 7 energy
Splorck will go to sleep in 3 actions

Nestor's Disable counter drops to 5
Splorck's Disable counter drops to 1
Splorck's Yawn counter drops to 2

Splorck uses Shadow Ball for 6 energy
Roll a D16 for crit: 15 - no crit
Roll a D100 for special defence drop: 13 - special defence drop
Nestor takes (8+(4-2)*1.5)*1.5=16.5 damage

Nestor uses Ice Beam for 7 energy
Roll a D16 for crit: 16 - no crit
Roll a D100 for freeze: 50 - no freeze
Splorck takes (10+(3-2)*1.5)=11.5 damage

Nestor's Disable counter drops to 4
Splorck's Disable counter drops to 0
Splorck's Energy Ball is no longer disabled
Splorck's Yawn counter drops to 1

Splorck uses Energy Ball for 6 energy
Roll a D16 for crit: 14 - no crit
Roll a D100 for special defence drop: 54 - no special defence drop
Nestor takes (8+(4-2)*1.5)*1.5+(0--1)*1.5=18 damage

Nestor uses Ice Beam for 11 energy
Roll a D16 for crit: 10 - no crit
Roll a D100 for freeze: 83 - no freeze
Splorck takes (10+(3-2)*1.5)=11.5 damage

Nestor's Disable counter drops to 3
Splorck's Yawn counter drops to 0 and Splorck falls asleep
Roll a D3 for sleep duration (reduced by 1 because Splorck has fallen asleep once already): 3 - 2 actions

Total damage:
Nestor: 87
Splorck: 61.25


Atheno is up now!
 

HP: 13
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-)
Energy: 52%
Ability: Own Tempo
Other: Water Gun disabled (3 more actions), -1 special defence due to Shadow Ball (1 more round)



HP: 29
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 90
Energy: 66%
Ability: Technician
Other: Sleep (2 more actions)


While Splorck sleeps again, Nestor tries inflicting Confusion on it and freezing it with Ice Beam. He lands a heavy blow with Confusion and the ice freezes half of Splorck's head, but it's just not enough to stop the Rebble from firing one last Shadow Ball at the Slowpoke. Nestor is knocked out by the ball, giving Destiny Warrior and Splorck the victory!


HP: ShadOWNED!
Energy: 43%
Ability: Own Tempo



HP: High 5
Energy: 60%
Ability: Technician


Splorck is fast asleep
Splorck's sleep counter drops to 1

Nestor uses Confusion for 2 energy
Roll a D16 for crit: 1 - crit
Roll a D100 for confusion: 29 - no confusion
Splorck takes (5+3+3+(3-2)*1.5)=12.5 damage

Nestor's Disable counter drops to 2

Splorck is fast asleep
Splorck's sleep counter drops to 0
Splorck begins to wake up

Nestor uses Ice Beam for 7 energy
Roll a D16 for crit: 2 - no crit
Roll a D100 for freeze: 10 - freeze on the side of the head
Splorck takes (10+(3-2)*1.5)=11.5 damage

Nestor's Disable counter drops to 1

Splorck uses Shadow Ball for 6 energy
Roll a D16 for crit: 5 - no crit
Roll a D100 for special defence drop: 15 - special defence drop
Nestor takes (8+(4-2)*1.5)*1.5+(0--1)*1.5=18 damage
Nestor is KO'd by the attack

Total damage:
Nestor: 105
Splorck: 85.25


Prizes
  • Athenodoros gets 2 TC
  • Destiny Warrior gets 2 TC
  • Nestor the Slowpoke gets 1 EC, 2 MC and 1 DC
  • Splorck the Rebble gets 1 EC, 2 MC, 1 DC and 1 KOC
  • Objection gets 2 RC
 
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