Audino [QC 3/3] [GP 2/2]

2xTheTap

YuGiOh main
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QC: trc / Raiza / Tone114
GP: Snobalt / GatoDelFuego

[OVERVIEW]

Audino is one of PU's premier special walls and functions as a Wish passer that is able to fit onto most team archetypes. Its ability Regenerator differentiates it from Lickilicky, because, rather than being forced to use Wish for itself like Lickilicky is, it can pass Wish with greater efficacy thanks to the HP regained upon switching out. What's more, its Normal typing is beneficial defensively, as it provides only one moderately common weakness. On the downside, however, Audino is very weak offensively and can easily be taken advantage of by setup sweepers and Taunt users. It's also very susceptible to entry hazards, which are able to mitigate the recovery from Regenerator, as well as status if not running Heal Bell. Despite these weaknesses, Audino is a staple on any defensive team, and its ability to support its teammates with large Wishes is unrivaled.

[SET]
name: Wish Passer
move 1: Wish
move 2: Protect
move 3: Knock Off / Double-Edge
move 4: Encore / Thunder Wave / Heal Bell
item: Leftovers
ability: Regenerator
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Moves
========

Wish lets Audino heal itself and support its team. Protect is a necessity alongside Wish to let Audino heal itself safely while also allowing it to scout for Choice item users and troublesome moves like Trick. Knock Off can be used to cripple Eviolite users such as Tangela and Clefairy and to annoy most other Pokemon by removing their items, whereas Double-Edge hits decently hard despite Audino's horrible Attack stat. However, relying on Double-Edge as an attacking move leaves Audino completely unable to damage opposing Ghost-types. Encore prevents Audino from being setup fodder for sweepers like Pawniard, Gorebyss, and Duosion. Thunder Wave is a great alternative on more offensively-oriented teams, as it can slow down opposing Pokemon, and Heal Bell is very useful on defensive ones for removing crippling status effects from Audino and its teammates. Finally, Toxic can also be used to help Audino beat opposing bulky Pokemon.

Set Details
========

A specially defensive EV spread and a Careful nature are used in order to wall a huge number of PU's special attackers. Leftovers adds to Audino's walling capabilities by providing it with some passive recovery. Regenerator gives Audino a way to heal itself by switching out and lets it pass Wishes to its teammates more effectively without worrying about its own HP.

Usage Tips
========

Audino can be used at any point in a match, and its primary function should be to pivot into special attackers such as Floatzel, Zebstrika, and Rotom-F. If it is being used on a defensive team, be sure to keep Audino healthy in order to let it wall special attackers. On offensive teams, Audino should simply be used to heal and support its teammates, and thus, it is slightly more expendable on these team archetypes. If Audino is using Encore, prediction is needed for it to be useful, as Audino is slower than most Pokemon that would commonly set up on it. For example, if Audino is facing Gorebyss, it needs to use Encore on the first turn it is out in order to stop it from setting up on and beating Audino. Be wary of Pokemon with access to Trick or Switcheroo that are able to cripple Audino by locking it into one move, such as Floatzel and Rotom-F. If it is not carrying Heal Bell, Audino should be careful of status users, such as SubWisp Rotom-F and Roselia with Toxic Spikes. Avoid using Double-Edge when its recoil would put Audino at risk of being KOed by an incoming attack. If Audino's presence in the battle is no longer necessary, it can be sacrificed by using Wish one last time for one of its teammates. Finally, Audino should be switched out of powerful physical attackers, especially those with access to Fighting-type moves, like Machoke and Stoutland.

Team Options
========

Audino works great on almost any kind of team, but it works especially well on defensive ones because it can heal its teammates while simultaneously keeping itself healthy. Offensive Pokemon appreciate Wish support as well, as it allows them to pivot into attacks without taking heavy damage in the process. Defensive Pokemon that lack recovery such as Stunfisk, Metang, Grumpig, specially defensive Golem, and Relicanth are all excellent partners for Audino. Defensive Tangela is an exceptional teammate that forms a Regenerator core with Audino, wherein Audino is able to pivot into special attackers for Tangela and Tangela is used to sponge physical attacks for Audino in return. Entry hazards are problematic for Audino, as they mitigate the HP regained via Regenerator, so Audino especially appreciates Defoggers such as Vullaby, Vibrava, Swanna, and Lumineon as partners. Prinplup in particular is a great teammate, as it is able to both set up Stealth Rock and remove opposing entry hazards with Defog, while Audino's Wish compensates for its lack of reliable recovery and makes the most of Prinplup's Eviolite-boosted bulk. Audino is susceptible to setup sweepers, so blanket checks like Focus Sash Kadabra or fast revenge killers like Choice Scarf Simipour and Choice Band Ninjask are useful teammates. Finally, slow wallbreakers that enjoy paralysis support, such as Stoutland and Machoke, benefit from Audino's Thunder Wave support.

[STRATEGY COMMENTS]
Other Options
=============

Audino can be a decent Trick Room setter thanks to its great bulk and access to Healing Wish. Healing Wish can also be run on Audino's standard set, although the loss of either Encore or Protect often prevents Healing Wish and Wish to be used in tandem. Audino's access to Calm Mind means it can run a specially offensive set, but this is outdone by other Calm Mind boosters like Clefairy and Duosion. Despite its low attacking stats, Audino can be used as a tank by making the most of its hard-hitting, STAB-boosted Double-Edge while using its phenomenal coverage options in Drain Punch and Surf to lure and KO Rock- and Steel-types like Golem and Probopass that would wall Audino otherwise. Audino can use Return over Double-Edge on its specially defensive set, but the drop in power is noticeable.

Checks and Counters
===================

**Status**: If Audino is not carrying Heal Bell, it becomes vulnerable to status-inducing moves such as Scald from Water-types like Lumineon and Swanna, Toxic from defensive Pokemon such as Grumpig and Altaria, and Toxic Spikes set up by the likes of Roselia and Venipede.

**Setup Sweepers**: If Audino lacks Encore or Thunder Wave, it is liable to be set up on by sweepers like Gorebyss, Huntail, Relicanth, Fraxure, Raichu, and Monferno.

**Strong Physical Attackers**: Despite its decent physical bulk, Audino stuggles to take hits from the likes of Choice Band Stoutland, Machoke, Monferno, and Choice Band Dodrio.

**Taunt, Encore, Trick, and Substitute**: Taunt, Encore, and Trick or Switcheroo can shut Audino down quite easily by locking it into one move. Substitute users such as Rotom-F and Bouffalant can set up on Audino lacking Encore or Double-Edge.
 
Last edited:

TONE

I don't have to take this. I'm going for a walk.
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Add Prinplup to Defog users in Team Options as is clears hazards and sets them as well while appreciating Audino's cleric support.

3/3.
 

Empress

Warning: may contain traces of nuts
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[OVERVIEW]

Audino is one of PU's premier special walls and functions as a Wish passer that is able to fit in onto most team archetypes. Its ability Regenerator differentiates it from Lickilicky because, in that rather than being forced to use Wishes for itself like Lickilicky is, it can passes them Wish with greater efficacy thanks to the HP regained upon switching out. What's more, its Normal typing is beneficial defensively, as it produces provides only one moderately common weakness. On the downside, (AC) however, Audino is very weak offensively and can easily be taken advantage of by setup sweepers and Taunt users. It's also very susceptible to entry hazards, which are able to mitigate the recovery gained through from Regenerator, and as well as status if Audino is not running Heal Bell. Despite these weaknesses, Audino is a staple on any defensive team, (AC) and its ability to support its teammates with large Wishpasses is unrivaled.

[SET]
name: Wish Passer
move 1: Wish
move 2: Protect
move 3: Knock Off / Double-Edge
move 4: Encore / Thunder Wave / Heal Bell
item: Leftovers
ability: Regenerator
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Moves
========

Wish lets Audino heal itself and support its team. Protect is a necessity alongside Wish and to lets Audino heal itself safely while also allowing it to scout for Choiced item users and troublesome moves like Trick. Knock Off can be used to cripple Pokemon Eviolite users such as Tangela and Clefairy and to annoy most other Pokemon by removing their items, whereas Double-Edge hits decently hard, even (RC) despite Audino's horrible Attack stat. However, relying on Double-Edge as an attacking move leaves Audino completely unable to damage opposing Ghost-types. Encore prevents Audino from being setup fodder for sweepers like Pawniard, Gorebyss, and Duosion. Thunder Wave is a great alternative on more offensively-(AH)oriented teams, as it can slow down opposing Pokemon, and Heal Bell is very useful on defensive ones for removing crippling status effects from itself Audino and its teammates. Finally, Toxic can also be used to help Audino beat opposing bulky Pokemon.

Set Details
========

A specially defensive EV spread along with a Careful nature is are used in order to wall a huge number of PU's special attackers. Leftovers adds to Audino's walling capabilities by providing it with some passive recovery. Regenerator gives Audino a way to heal itself by switching out and lets it pass Wishes to its teammates more effectively.

Usage Tips
========

Audino can be used at any point in a match, (AC) and its primary function should be to pivot into special attackers such as Floatzel, Zebstrika, and Rotom-F. If it is being used on a defensive teams, be sure to keep Audino healthy in order to let it wall special attackers. On offensive teams, Audino should simply be used to heal and support its teammates, (AC) and therefore, thus it is slightly more expendable on these team archetypes. If Audino is using Encore, prediction is needed for it to be useful, as Audino is slower than most Pokemon that would commonly set up on it. For example, if Audino is facing a Gorebyss, it needs to use Encore on the first turn it is out in order to stop it from setting up on and beating Audino. Be wary of Pokemon with access to Trick and or Switcheroo that are able to cripple Audino by locking it into one move, such as Floatzel and Rotom-F. If it is not carrying Heal Bell, Audino should be careful of status users, like such as SubWisp Rotom-F and Roselia with Toxic Spikes. Avoid using Double-Edge when its recoil would put Audino at risk of being KOed by an incoming attack. If Audino's presence in a the battle is no longer necessary, it can be sacrificed by using Wish one last time for one of its teammates. Finally, Audino should be switched out of powerful physical attackers, especially those with access to Fighting-type moves, like Machoke and Stoutland.

Team Options
========

Audino works great on almost any kind of team, but it works especially well on defensive ones because it can heal its teammates while simultaneously keeping itself healthy. Offensive Pokemon appreciate Wish support as well, as it allows them to pivot into attacks without taking heavy damage in the process. Defensive Pokemon that lack recovery such as Stunfisk, Metang, Grumpig, specially defensive Golem, and Relicanth are all excellent partners for Audino. Defensive Tangela is an exceptional teammate and that forms a Regenerator core with Audino, wherein Audino is able to pivot into special attackers for Tangela and Tangela is used to sponge physical attacks for Audino in return. Entry hazards are problematic for Audino, as they mitigate the recovery HP regained via Regenerator, so Audino especially appreciates Defoggers like such as Vullaby, Vibrava, Swanna, and Lumineon as partners. Prinplup in particular is a great teammate, (AC) as it is able to both set up Stealth Rock and remove opposing entry hazards with Defog, (AC) while Audino's Wish compensates for its lack of reliable recovery and makes the most of Prinplup's Eviolite-boosted bulk. Audino is susceptible to setup sweepers, and therefore, so blanket checks like Focus Sash Kadabra or fast revenge killers like Choice Scarf Simipour and Choice Band Ninjask are useful teammates. Finally, slow wallbreakers that enjoy paralysis support, such as Stoutland and Machoke, benefit from Audino's Thunder Wave Audino as a teammate support (how so?).

[STRATEGY COMMENTS]
Other Options
=============

Audino can be a decent Trick Room setter thanks to its great bulk and access to Healing Wish. Healing Wish can also be run on Audino's standard set (over what?). Audino's access to Calm Mind means it can run a specially offensive set, but this is outdone by other Calm Mind boosters like Clefairy and Duosion. Despite its low attacking stats, Audino can be used as a tank by making the most of its hard-hitting, STAB-boosted Double-Edge while using its phenomenal coverage options in Drain Punch and Surf to lure and KO Rock- and Steel-types like Golem and Probopass that would wall Audino otherwise. Audino can use Return over Double-Edge on its specially defensive set, but the drop in power is noticeable.

Checks and Counters
===================

**Status**: If Audino is not carrying Heal Bell, it becomes vulnerable to crippling status-(AH)inducing moves like such as Scald from Water-types like Lumineon and Swanna, Toxic from defensive Pokemon such as Grumpig and Altaria, and Toxic Spikes set up by the likes of Roselia and Venipede.

**Setup Sweepers**: If Audino lacks Encore or Thunder Wave, it is liable to be set up on by sweepers like Gorebyss, Huntail, Relicanth, Fraxure, Raichu, and Monferno.

**Strong Physical Attackers**: Despite its decent physical bulk, Audino stuggles to take hits from the likes of Choice Band Stoutland, Machoke, Monferno, and Choice Band Dodrio.

**Taunt, Encore, Trick, and Substitute**: Taunt, Encore, and Trick or Switcheroo can shut Audino down quite easily by locking it into one move. Substitute users such as Rotom-F and Bouffalant can set up on Audino lacking Encore or Double-Edge.
GP 1/2
 
Last edited:

GatoDelFuego

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2xTheTap

REMOVE CHANGE COMMENTS

[OVERVIEW]

Audino is one of PU's premier special walls and functions as a Wish passer that is able to fit onto most team archetypes. Its ability Regenerator differentiates it from Lickilicky, because, rather than being forced to use Wish for itself like Lickilicky is, it can pass Wish with greater efficacy thanks to the HP regained upon switching out. What's more, its Normal typing is beneficial defensively, as it provides only one moderately common weakness. On the downside, however, Audino is very weak offensively and can easily be taken advantage of by setup sweepers and Taunt users. It's also very susceptible to entry hazards, which are able to mitigate the recovery from Regenerator, as well as status if not running Heal Bell. Despite these weaknesses, Audino is a staple on any defensive team, and its ability to support its teammates with large Wishes is unrivaled.

[SET]
name: Wish Passer
move 1: Wish
move 2: Protect
move 3: Knock Off / Double-Edge
move 4: Encore / Thunder Wave / Heal Bell
item: Leftovers
ability: Regenerator
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Moves
========

Wish lets Audino heal itself and support its team. Protect is a necessity alongside Wish to let Audino heal itself safely while also allowing it to scout for Choice item users and troublesome moves like Trick. Knock Off can be used to cripple Eviolite users such as Tangela and Clefairy and to annoy most other Pokemon by removing their items, whereas Double-Edge hits decently hard despite Audino's horrible Attack stat. However, relying on Double-Edge as an attacking move leaves Audino completely unable to damage opposing Ghost-types. Encore prevents Audino from being setup fodder for sweepers like Pawniard, Gorebyss, and Duosion. Thunder Wave is a great alternative on more offensively-oriented teams, as it can slow down opposing Pokemon, and Heal Bell is very useful on defensive ones for removing crippling status effects from Audino and its teammates. Finally, Toxic can also be used to help Audino beat opposing bulky Pokemon.

Set Details
========

A specially defensive EV spread and a Careful nature are used in order to wall a huge number of PU's special attackers. Leftovers adds to Audino's walling capabilities by providing it with some passive recovery. Regenerator gives Audino a way to heal itself by switching out and lets it pass Wishes to its teammates more effectively without worrying about its own HP.

Usage Tips
========

Audino can be used at any point in a match, and its primary function should be to pivot into special attackers such as Floatzel, Zebstrika, and Rotom-F. If it is being used on a defensive team, be sure to keep Audino healthy in order to let it wall special attackers. On offensive teams, Audino should simply be used to heal and support its teammates, and thus, it is slightly more expendable on these team archetypes. If Audino is using Encore, prediction is needed for it to be useful, as Audino is slower than most Pokemon that would commonly set up on it. For example, if Audino is facing Gorebyss, it needs to use Encore on the first turn it is out in order to stop it from setting up on and beating Audino. Be wary of Pokemon with access to Trick or Switcheroo that are able to cripple Audino by locking it into one move, such as Floatzel and Rotom-F. If it is not carrying Heal Bell, Audino should be careful of status users, such as SubWisp Rotom-F and Roselia with Toxic Spikes. Avoid using Double-Edge when its recoil would put Audino at risk of being KOed by an incoming attack. If Audino's presence in the battle is no longer necessary, it can be sacrificed by using Wish one last time for one of its teammates. Finally, Audino should be switched out of powerful physical attackers, especially those with access to Fighting-type moves, like Machoke and Stoutland.

Team Options
========

Audino works great on almost any kind of team, but it works especially well on defensive ones because it can heal its teammates while simultaneously keeping itself healthy. Offensive Pokemon appreciate Wish support as well, as it allows them to pivot into attacks without taking heavy damage in the process. Defensive Pokemon that lack recovery such as Stunfisk, Metang, Grumpig, specially defensive Golem, and Relicanth are all excellent partners for Audino. Defensive Tangela is an exceptional teammate that forms a Regenerator core with Audino, wherein Audino is able to pivot into special attackers for Tangela and Tangela is used to sponge physical attacks for Audino in return. Entry hazards are problematic for Audino, as they mitigate the HP regained via Regenerator, so Audino especially appreciates Defoggers such as Vullaby, Vibrava, Swanna, and Lumineon as partners. Prinplup in particular is a great teammate, as it is able to both set up Stealth Rock and remove opposing entry hazards with Defog, while Audino's Wish compensates for its lack of reliable recovery and makes the most of Prinplup's Eviolite-boosted bulk. Audino is susceptible to setup sweepers, so blanket checks like Focus Sash Kadabra or fast revenge killers like Choice Scarf Simipour and Choice Band Ninjask are useful teammates. Finally, slow wallbreakers that enjoy paralysis support, such as Stoutland and Machoke, benefit from Audino's Thunder Wave support.

[STRATEGY COMMENTS]
Other Options
=============

Audino can be a decent Trick Room setter thanks to its great bulk and access to Healing Wish. Healing Wish can also be run on Audino's standard set, although the loss of either Encore or Protect often prevents Healing Wish and Wish to be used in tandem. Audino's access to Calm Mind means it can run a specially offensive set, but this is outdone by other Calm Mind boosters like Clefairy and Duosion. Despite its low attacking stats, Audino can be used as a tank by making the most of its hard-hitting, STAB-boosted Double-Edge while using its phenomenal coverage options in Drain Punch and Surf to lure and KO Rock- and Steel-types like Golem and Probopass that would wall Audino otherwise. Audino can use Return over Double-Edge on its specially defensive set, but the drop in power is noticeable.

Checks and Counters
===================

**Status**: If Audino is not carrying Heal Bell, it becomes vulnerable to status-inducing moves such as Scald from Water-types like Lumineon and Swanna, Toxic from defensive Pokemon such as Grumpig and Altaria, and Toxic Spikes set up by the likes of Roselia and Venipede.

**Setup Sweepers**: If Audino lacks Encore or Thunder Wave, it is liable to be set up on by sweepers like Gorebyss, Huntail, Relicanth, Fraxure, Raichu, and Monferno.

**Strong Physical Attackers**: Despite its decent physical bulk, Audino stuggles to take hits from the likes of Choice Band Stoutland, Machoke, Monferno, and Choice Band Dodrio.

**Taunt, Encore, Trick, and Substitute**: Taunt, Encore, and Trick or Switcheroo can shut Audino down quite easily by locking it into one move. Substitute users such as Rotom-F and Bouffalant can set up on Audino lacking Encore or Double-Edge.

2/2

Great work here everybody!
 
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