Aurorus

Raiza

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World Defender
taken over from Snobalt

[OVERVIEW]
Aurorus can run various sets thanks to its good movepool, good coverage with access to moves such as Freeze-Dry, Earth Power, Earthquake, and Stone Edge, and decent attacking stats. Aurorus faces competition from Regice, especially as a Rock Polish sweeper, as Regice is bulkier, has a better typing, and has different coverage, though Aurorus can better deal with Fire-types and has other niches such as access to Refrigerate and Snow Warning. Refrigerate gives Aurorus a solid special Ice-type STAB move in Hyper Voice, allowing it to hit harder than Regice and granting it several different sets such as Choice Specs, Rock Polish, and Choice Scarf. Aurorus also has another niche in Snow Warning, which makes it a good weather check and the best hail setter in the tier, as it only faces competition from Snover; hail also allows it to passively wear down foes, break through Sturdy and Focus Sash, and run Blizzard without fear of missing. However, even though Aurorus's bulk is good enough to make it survive most non-STAB super effective attacks, its bad typing still leaves it with six weaknesses to common types, such as Fighting and Rock. Along with its lack of reliable recovery and terrible Speed, it is easily worn down and vulnerable to revenge killing. Despite Aurorus's power and good coverage, several Pokemon can keep it in check or wall it, such as Grumpig, which keeps it from being an excellent Pokemon.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Blizzard
move 3: Freeze-Dry
move 4: Earth Power
item: Focus Sash / Life Orb
ability: Snow Warning
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Stealth Rock racks up residual damage and wears down foes in order to gain KOs and ease the sweep for Aurorus's teammates. Blizzard is Aurorus's main and most powerful STAB move, gets perfect accuracy in hail, and deals massive damage to anything that doesn't resist it. Freeze-Dry is weaker than Blizzard, but it is useful to hit bulky Water-types that often find themselves switching in on Aurorus, such as Poliwrath. Earth Power is mainly used for coverage, as it allows Aurorus to deal with Steel- and Fire-types such as Probopass, Pawniard, and Ninetales, which resist Aurorus's Ice-type STAB attacks.

Set Details
========

Investment in Special Attack is necessary to make Aurorus threatening as an attacker. Investment in Speed and a Timid nature are used to outspeed Adamant Pawniard and common leads such as Golem, Dwebble, Probopass, and Torterra. A Modest nature can also be used to hit as hard as possible, though it makes Aurorus miss the jump on a few Pokemon. Focus Sash is used to help Aurorus survive a single attack, allowing it to set up Stealth Rock safely and function as a lead. Life Orb can also be used to boost the power of Aurorus's attacks and allow it to land crucial 2HKOs on Pokemon that Aurorus normally could not deal with, particularly with Freeze-Dry against bulky Water-types such as Poliwrath. Snow Warning allows Aurorus to run Blizzard and wear down foes with passive damage.

Usage Tips
========

Aurorus has access to useful coverage moves and enough Speed to outpace and KO common leads such as Golem, Probopass and Dwebble, so it should be used as a lead most of the time. Setting up Stealth Rock should be the priority most of the time, except against Taunt or Magic Coat users, such as Barbaracle, Leavanny and Kricketune, in which case Aurorus should directly attack or switch out to a favorable matchup. Blizzard should be the preferred attacking move to spam when under Hail, as it is the strongest move Aurorus has access to. If the opponent carries an entry hazard remover, Aurorus could be preserved even after setting up Stealth Rock, whereas if they lack one, you could let Aurorus faint in order to bring in a teammate off the free switch. Aurorus should also be preserved if the opponent carries a weather setter such as Hippopotas or Volbeat, as Snow Warning makes Aurorus a viable check to weather teams and weather abusers.

Team Options
========

Aurorus can fit well on both balanced and offensive teams, as it provides Stealth Rock support and a good mix of movepool, offense, and defense, though its many weaknesses to common types make it still need a bit of support to succeed. Ghost-types such as Misdreavus and Gourgeist-S are good partners for Aurorus because they can block opposing attempts to Rapid Spin away the Stealth Rock that Aurorus has set up, and both are immune to Fighting-type moves, which threaten Aurorus. Misdreavus is also immune to Ground, while Gourgeist-S resists both Ground and Water. Gourgeist-S also helps deal with bulky Water-types that Aurorus struggles to defeat even with Freeze-Dry. Pawniard, thanks to Defiant, is also a good option to discourage the use of Defog by the foe, as having an opposing Pawniard with an Attack boost isn't nice. Poliwrath and Togetic also have good defensive synergy with Aurorus, as Poliwrath can take Rock-type attacks while Aurorus deals with Flying-type moves, and Togetic can tank Grass-, Ground-, and Fighting-type attacks while Aurorus handles Poison- and Ice-type moves. Pokemon that can remove entry hazards from Aurorus's side of the field are appreciated, as it is susceptible to all of them, especially Stealth Rock. Good examples are Rapid Spin users such as Torkoal and Armaldo and Defog users such as Pelipper. Aurorus prefers Rapid Spin users, as getting its own Stealth Rock removed can be detrimental, especially for a suicide lead. Sweepers and cleaners such as Simipour and Ursaring appreciate the Stealth Rock support that Aurorus provides in order to make it easier for them to land KOs or clean up the opposing team. Revenge killers such as Choice Scarf Raichu and Choice Scarf Rotom-F also appreciate the Stealth Rock support to wear down foes, making it easier for them to revenge kill and get KOs.

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Hyper Voice
move 3: Freeze-Dry
move 4: Earth Power
item: Life Orb
ability: Refrigerate
nature: Modest
evs: 252 SpA / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Rock Polish increases Aurorus's Speed by two stages, allowing it to attempt a sweep or a late-game cleanup. Refrigerate-boosted Hyper Voice is Aurorus's strongest STAB move. Freeze-Dry is weaker but is useful to hit Water-types that may attempt to switch in on Aurorus, such as Pelipper. Earth Power is used to hit Steel- and Fire-types such as Probopass, Pawniard, Klang, Ninetales, and Simisear for massive damage. Snow Warning and Blizzard give Aurorus a bit more power, but the combination could be detrimental to teammates because of the hail damage. Moreover, hail can be stalled out, and Blizzard loses accuracy and becomes less reliable when hail ends.

Set Details
========

Maximum Special Attack investment in combination with Life Orb and a Modest nature helps Aurorus deal as much damage as possible. Maximum Speed investment allows Aurorus to outspeed the entire unboosted metagame after a Rock Polish. Refrigerate turns Hyper Voice into an Ice-type move and boosts its power, giving Aurorus a much-needed STAB attack.

Usage Tips
========

Rock Polish Aurorus is best used late-game, when foes such as Choice Scarf users are weakened enough or removed. Because Aurorus shouldn't take unnecessary damage and doesn't get many opportunities to switch in, be sure to bring it in only on a free switch from a KO or a slow U-turn or Volt Switch. Aurorus should set up a Rock Polish when it has the opportunity; otherwise it is preferred to spam Hyper Voice. Aurorus should also set up a Rock Polish on Pokemon that it forces out. Good examples are Normal- and Flying-types such as Stoutland and Dodrio locked in a resisted move. Be wary about Thunder Wave users such as Grumpig, as they can limit Aurorus's effectiveness by crippling its Speed, therefore making it unable to sweep.

Team Options
========

A slow Volt Switch or U-turn provided by Pokemon such as Probopass and Pelipper is a good way to let Aurorus switch into the field without taking unnecessary damage. Water-types can switch in on the Steel- and Water-type moves that Aurorus cannot take. Poliwrath in particular takes on three of Aurorus's weaknesses in Steel, Rock, and Water, while Aurorus resists the Flying-type moves that threaten Poliwrath. Grass-types such as Roselia, Tangela, and Gourgeist-XL can take on most Water-types, especially priority users such as Carracosta, Poliwrath, and Basculin. Bulky Fairy-types such as Togetic resist the Fighting-type moves targeted at Aurorus. Togetic also provides a slow Baton Pass that gives Aurorus a safe switch in and can pass Aurorus a Special Attack boost thanks to Nasty Plot. It can also Defog away entry hazards, which Aurorus appreciates due to its weakness to Stealth Rock. Other Pokemon that can keep Stealth Rock off of Aurorus's side of the field include Torkoal, Armaldo, and Pelipper. Entry hazard support from setters such as Golem and Roselia will help weaken foes, giving Aurorus an easier time at attempting a late-game sweep. Wallbreakers such as Simipour and Simisear can break through most walls that trouble Aurorus's sweep. Pursuit trappers such as Dusknoir and Pawniard can deal with Grumpig, which walls Aurorus.

[STRATEGY COMMENTS]
Other Options
=============

A Substitute + Calm Mind set is an option because Aurorus's STAB moves and coverage options force many switches, allowing it to set up free Substitutes on predicted switches. Flash Cannon can be used on special attacking sets to hit Rotom-F, Avalugg, opposing Aurorus, and, most importantly, Piloswine. Choice Specs gives Aurorus enough power to 2HKO the entire metagame with its attacks, including Lickilicky. Encore can be useful to lock defensive Pokemon into support moves and sweepers into setup moves, allowing Aurorus to get a free Rock Polish or simply defeat the foe while it waits for Encore to end. Dark Pulse is useful to surprise Grumpig, which often finds itself switching in on Aurorus, though it is situational. Choice Band can be used to boost Aurorus's Attack, making it a threatening wallbreaker thanks to its wide movepool. Choice Scarf is an option to turn Aurorus into a decent revenge killer, as it outspeeds Pokemon with up to base 110 Speed, such as Jumpluff and Raichu. Choice Scarf also allows Aurorus to take down opposing sand and sun teams with Blizzard. Icy Rock in combination with Snow Warning can increase the duration of hail, but Aurorus will typically not last long enough on the battlefield to make use of it, and hail teams are mediocre and can't take advantage of it.

Checks and Counters
===================

**Residual Damage**: Residual damage by entry hazards bothers Aurorus due to its lack of reliable recovery and weakness to Stealth Rock. Burns are also a problem on physical attacking sets, as they halve Aurorus's Attack.

**Fighting-types**: Machoke and Poliwrath are able to keep Aurorus in check, as they can take anything that Aurorus has to throw at them and can OHKO it with a Fighting-type STAB attack.

**Priority Moves**: Many priority moves are super effective on Aurorus and can effortlessly revenge kill it, particularly Poliwrath's Vacuum Wave and Machoke's Bullet Punch. Even neutral priority moves such as Sucker Punch from Pawniard and Golem can deal good damage to Aurorus if it is running an offensive set.

**Special Walls**: Special walls such as Grumpig and Lickilicky can avoid the 2HKO from Aurorus's main attacks. Lickilicky can stall out Aurorus, while Grumpig has access to Thick Fat and can also threaten it offensively with Focus Blast. Most of them can also cripple Aurorus with Thunder Wave.

**Ice-types**: Thanks to Thick Fat and its decent bulk along with Eviolite, Piloswine is able to tank attacks from Aurorus with ease. Piloswine can hit back hard with an Earthquake or cripple the possible switch-in with Toxic. Avalugg can wall Aurorus if running Special Defense investment and can cripple it with Toxic. Regice and Articuno can both take on Aurorus thanks to their high special bulk, but while Regice can OHKO Aurorus thanks to Focus Blast, Articuno can't OHKO it but can still easily tank its attacks and recover damage with Roost.

**Faster Pokemon**: Many Pokemon that outspeed Aurorus such as Leafeon, Pawniard, and Simipour can easily KO it with a myriad of super effective attacks. Even after Aurorus has gotten a Rock Polish boost, Choice Scarf users with base 95 Speed and above, such as Raichu, can outspeed Aurorus.
 
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Isn't rp better as special? This is as good as regice imo.

Scarf probably deserves a set on another analysis
 

MZ

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obligatory im not qc and will just make set comments, just wanted to look because I've been using a lot of aurorus recently
I'd say special belongs on rp, physical is more for the CB lure
Dark pulse should be in OO, it's niche but actually lures grumpig well, at least imo
Piloswine in C&C?
 

Anty

let's drop
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No need to mention physical attacks in the overview. Auroras is also stronger than regice. Also i think you should mention despite its power + good coverage there are several pokes who wall it

1st set:
Give examples of what timid beats (p much adamant pawn iirc). Also in SD mention that refridge + hv can be used if ur team dislikes passive damage (like if it has sash/sturdy or w/e)

In TO dont just say 'bulky offensive teams' but offensive teams in general. Also here mention pawniard to fuck w/ defog. When talking about hazard removal mention that auroras prefers rapid spin bc it has its own hazards

2nd set:
For this set hitting beneath subs isnt important as u are a sweeper, its more than snow warming might not last enough making blizzard less reliable than HV

UT: Give more examples of what it sets up on. Burn halves physical attack not special, try b101 for more help

In TO mention pokes that can take on waters (outside of other waters), particularly basc/wrath/costa who have priority

For c&c i think ice types should have a section, as not only piloswine walls it, but others like avalugg, articuno and regice take it on pretty well.

QC 2/3 Raiza.
 

Raiza

is a Forum Moderator Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnusis a Two-Time Past SPL Championis a Past WCoP Championis a Former Old Generation Tournament Circuit Champion
World Defender
No need to mention physical attacks in the overview. Auroras is also stronger than regice. Also i think you should mention despite its power + good coverage there are several pokes who wall it

1st set:
Give examples of what timid beats (p much adamant pawn iirc). Also in SD mention that refridge + hv can be used if ur team dislikes passive damage (like if it has sash/sturdy or w/e)

In TO dont just say 'bulky offensive teams' but offensive teams in general. Also here mention pawniard to fuck w/ defog. When talking about hazard removal mention that auroras prefers rapid spin bc it has its own hazards

2nd set:
For this set hitting beneath subs isnt important as u are a sweeper, its more than snow warming might not last enough making blizzard less reliable than HV

UT: Give more examples of what it sets up on. Burn halves physical attack not special, try b101 for more help

In TO mention pokes that can take on waters (outside of other waters), particularly basc/wrath/costa who have priority

For c&c i think ice types should have a section, as not only piloswine walls it, but others like avalugg, articuno and regice take it on pretty well.

QC 2/3 Raiza.
did!

wrote up
 

Ares

Fool me...can't get fooled again
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taken over from Snobalt


[OVERVIEW]

Aurorus is a versatile Pokemon, as it can run various sets, thanks to its good movepool, good coverage with access to moves such as Freeze-Dry, which makes it harder to check by Water-types, Earth Power, Earthquake, Stone Edge, and decent attacking stats. Aurorus finds competition from Regige(lol never heard of this pokemon before :P), especially as a Rock Polish sweeper, as it is bulkier, has a better typing and different coverage, though Aurorus can deal better with Fire-types and has other few niches such as access to Refrigerate and Snow Warning. Refrigerate gives to Aurorus a solid special Ice-type STAB move in Hyper Voice, therefore allows it to run a stronger STAB than Regice, and a lot of differents sets such as Choice Specs, Rock Polish, and Choice Scarf. Aurorus also has another niche in access to Snow Warning, which makes it the best Hail setter in the tier, as it only faces competition from Snover, and allows it to passively wear down foes, break through Sturdy and Focus Sashes, and run Blizzard, the best Ice-type STAB move, without the fear of missing. One of the best reasons to use Snow Warning is as a blanket check to weather teams, everyone is complaining about Sun but scarf Aurorus kind of destroys it, but since we aren't putting that on this analysis for w/e reason then just say that auto hail is a good check to weather. However, Aurorus's bad typing, which leaves it with six weaknesses to common types, such as Fighting and Rock, along with access to no reliable recovery to make up for residual damage by Stealth Rock, and terrible Speed, make it easily worn down and revengekillable, and despite its power and good coverage, several Pokemon can keep it in check or wall it, such as Grumpig, that keeps it away from being an excellent Pokemon. Its bulk is actually p good, which means that its weakness to various things isn't as bad as you're making it out to be. Allows it to live unstab se attacks, for the most part. Also don't end it on a negative note :(

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Blizzard
move 3: Freeze-Dry
move 4: Earth Power
item: Focus Sash / Life Orb
ability: Snow Warning
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is a useful entry hazard for any team, to rack up residual damage and wear down foes in order to gain KOs and ease the sweep and revengekill of teammates. Blizzard is Aurorus's main and most powerful STAB move, that gets perfect accuracy in the Hail and deals massive damage to anything that doesn't resist it. Freeze-Dry is weaker than Blizzard, but is useful to hit bulky Water-types such as Poliwrath that often find themselves switching in on Aurorus. Earth Power is mainly used for coverage, as it allows Aurorus to deal with Steel- and Fire-types such as Probopass, Pawniard, and Ninetales, that resist Aurorus's Ice-type STAB attacks.

Set Details
========
In the future you can just say standard offensive spread, you don't have to have all that fluff
Investment in Special Attack are necessary to make Aurorus threatening as an attacker, and have a direct impact into the game, helping not being a sitting duck. Investment in Speed along with a Timid nature are used to outspeed Adamant Pawniard and common leads such as Golem, Dwebble, Probopass, and Torterra. A Modest nature can also be used to hit as hard as possible, though it makes Aurorus miss the outspeed on a few Pokemon, which Timid would otherwise allow Aurorus do deal with. Focus Sash is used to help Aurorus survive a single attack, allowing it to set up Stealth Rock safely, and therefore let Aurorus function as a lead. Life Orb can also be used to boost the power of Aurorus's attacks and to allow it to land crucial 2HKOs on Pokemon that Aurorus normally could not deal with, particularly with Freeze-Dry against bulky Water-types such as Poliwrath. Snow Warning allows Aurorus to run Blizzard, giving it perfect accuracy, wears down foes with passive damage and makes Aurorus a viable Hail setter.

Usage Tips
========

Aurorus has access to useful coverage moves and enough Speed to outpace and KO with ease common leads such as Golem, Probopass and Dwebble, therefore it should be used as a lead most of the time. Getting up Stealth Rock should be the priority most of the time, unless against Taunt or Magic Coat users, such as Barbaracle, Leavanny or Kricketune, in that case Aurorus should directly attack or switch out to a favorable matchup. Blizzard should be the preferred attacking move to spam when under Hail, as it is the strongest move Aurorus has access to. If the opponent carries an entry hazard remover, Aurorus could be preserved even after setting up Stealth Rock, while if they lack one, you could let Aurorus die in order to bring in a teammate off of the free switch. Is there anytime to predict a switch in and use a coverage move? Mention weather and to preserve Aurorus if you see a sun team.

Team Options
========

Aurorus can fit well both on balanced and offensive teams, as it provides Stealth Rock support and provides a good mix of movepool, offensive and defensive stats, though its many weaknesses to common types make it still need a bit of support to succeed. Ghost-types such as Misdreavus and Gourgeist-S are good choices as partners for Aurorus, because they block opposing attempts to Rapid Spin away the Stealth Rock that Aurorus has set up, and both are immune to Fighting-type moves, which threaten Aurorus. Misdreavus is also immune to Ground, while Gourgeist-S resists both Ground and Water. Gourgeist-S also helps deal with bulky Waters that Aurorus struggles to defeat even with Freeze-Dry. Pawniard, thanks to Defiant, is also a good option to discourage the use of Defog by the opponent, as having an opposing Pawniard with an attack boost isn't nice. Poliwrath and Togetic also have good defensive synergy with Aurorus, as Poliwrath can take Rock-type attacks while Aurorus deals with Flying-type moves, and Togetic can tank Grass-, Ground-, and Fighting-type attacks while Aurorus handles Poison- and Ice-type moves. Pokemon that can remove entry hazards from Aurorus's field are appreciated, as it is susceptible to them, especially Stealth Rock. Good examples are Rapid Spin users such as Torkoal and Armaldo, and Defog users such as Pelipper. Isn't defog sort of counter productive on a suicide lead ?.? Aurorus though prefers Rapid Spin users, as getting own Stealth Rock removed can be detrimental. Sweepers and cleaners such as Simipour and Ursaring appreciate the Stealth Rock support that Aurorus provides, in order to make it easier for them to land KOs or clean the opposing team. Revengekillers such as Choice Scarf Raichu and Rotom-F also appreciate the Stealth Rock support to wear down foes, making them easier to revenge kill and get KOs.

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Hyper Voice
move 3: Freeze-Dry
move 4: Earth Power
item: Life Orb
ability: Refrigerate
nature: Modest
evs: 252 SpA / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Rock Polish increases Aurorus's Speed by two stages, allowing it to attempt a sweep or a late-game cleanup. Refrigerate-boosted Hyper Voice is Aurorus's strongest and main STAB move. Freeze-Dry is weaker, but is useful to lure Water-types such as Pelipper that may attempt to switch in on Aurorus. Earth Power is Aurorus's coverage option, used to hit Steel- and Fire-types such as Probopass, Pawniard, Klang, Ninetales, and Simisear for massive damage. Snow Warning and Blizzard are also a valid option, as it gives Aurorus a bit more power, but it could be detrimental to teammates , because of the Hail damage, and Hail can be stalled out, meaning Blizzard loses accuracy and becomes less reliable.

Set Details
========

Maximum Special Attack investment in combination with Life Orb and a Modest nature help Aurorus deal as much damage as possible. Maximum Speed investment allow Aurorus to outspeed the entire unboosted metagame after a Rock Polish. Refrigerate turns Hyper Voice into an Ice-type move and boosts its power, giving Aurorus a needed STAB attack.

Usage Tips
========

Rock Polish Aurorus is best used late-game, when foes, especially its checks and counters, such as Choice Scarf users, are weakened enough or removed, therefore allow an Aurorus sweep. Because Aurorus shouldn't take unnecessary damage and doesn't get many opportunities to switch in, due to its poor defensive typing and weakness to Stealth Rock, be sure to bring it in only on a free switch from a KO or a slow U-turn or Volt Switch. Aurorus should give priority to set up a Rock Polish when it has the opportunity, otherwise it is preferred to spam Hyper Voice, as it is its strongest attack. Aurorus should also set up a Rock Polish on Pokemon it forces out. Good examples are Flying-types such as Dodrio. anything else? Be wary about Thunder Wave such as Grumpig, as they can limit Aurorus's effectiveness by crippling its Speed, therefore making it unable to sweep.

Team Options
========
if grumpig is such a huge problem mention pursuit users like Pawniard
Slow VoltTurn provided by Pokemon such as Probopass and Pelipper is a good way to let Aurorus switch in safely on the field, without taking unnecessary damage. Water-types can switch in on the Steel- and Water-type moves that Aurorus cannot take. Poliwrath in particular takes on three of Aurorus's weaknesses in Steel, Rock, and Water, while Aurorus resists the Flying-type moves that threaten Poliwrath. Grass-types such as Roselia, Tangela and Gourgeist-Super, can take on and KO with their Grass-type STAB moves most Water-types, especially priority users such as Carracosta, Poliwrath, and Basculin, therefore are good teammates for Aurorus. Bulky Fairy-types such as Togetic resist the Fighting-type moves targeted at Aurorus. Togetic also provides a slow Baton Pass that gives Aurorus a safe switch-in, and can pass Aurorus a Special Attack boost thanks to Nasty Plot to empower Freeze-Dry. It can also Defog away entry hazards, which Aurorus appreciates due to its weakness to Stealth Rock. Other Pokemon that can keep Stealth Rock off of Aurorus's side of the field such as Rapid Spin and Defog users include Torkoal, Armaldo, and Pelipper. Entry hazard support from setters such as Golem and Roselia will help weaken foes, giving Aurorus an easier time at attempting a late-game sweep. Wallbreakers such as Simipour and Simisear can break through most walls that trouble and block Aurorus's sweep, therefore are decent teammates.

[STRATEGY COMMENTS]
Other Options
=============

A Substitute + Calm Mind set is an option because Aurorus's STAB moves and coverage options force many switches, allowing it to set up free Substitutes on predicted switches. Flash Cannon can be used on special attacking sets to hit Rotom-F, Avalugg, opposing Aurorus, and, most importantly, Piloswine. Choice Specs give Aurorus enough power to 2HKO the entire metagame with its attacks, including Lickilicky. Encore can be useful to lock defensive Pokemon into support moves and sweepers into setup moves, allowing Aurorus to get a free Rock Polish or simply defeat the foe while it waits for Encore to end. Dark Pulse is a coverage move that can be used and has a niche, as it is useful to lure Grumpig, which often finds itself switching in on Aurorus, though it is situational. Choice Band can be decent to boost Aurorus's Attack, making it a threatening wallbreaker also thanks to its wide movepool. Choice Scarf is an option to turn Aurorus into a decent revenge killer, as it outspeeds Pokemon with up to base 110 Speed, such as Jumpluff and Raichu and allows it to be a blanket check to all weather teams. Choice Scarf also allows Aurorus to take down opposing sand teams and sun teams with Blizzard. Icy Rock in combination with Snow Warning can increase the duration of hail, but Aurorus will typically not last long enough on the battlefield to make use of it and hail teams in general are p mediocre.

Checks and Counters
===================

**Residual damage**: Residual damage by entry hazards bothers Aurorus, at it doesn't have access to a reliable recovery, and also because of its weakness to Stealth Rock, which often will bring it in range of most offensive attackers and revengekillers, therefore make it unable to sweep. Burn is also a problem on physical attacking sets such as Rock Polish, as it limits their effectiveness, halving Aurorus's Speed.

**Fighting-types**: Common Fighting-types such as Machoke and Poliwrath, are able to keep Aurorus in check, as they can take anything that Aurorus has to throw at them, and both can OHKO it with a Fighting-type STAB attack. these are literally the only two relevant offensive Fighting-types, saying common implies that there are more

**Priority Moves**: Many priority moves are super effective on Aurorus and can effortlessly revenge kill it, particularly Poliwrath's Vacuum Wave and Machoke's Bullet Punch. Even neutral priority moves such as Sucker Punch from Pawniard and Golem can deal good damage to Aurorus if running an offensive set and neutralize its sweep.

**Special Walls**: Special walls such as Grumpig and Lickilicky can avoid the 2HKO from Aurorus's main attacks. Lickilicky can stall out Aurorus, while Grumpig has access to Thick Fat, and can also threaten it offensively with Focus Blast. Most of them can also paralyse and cripple Aurorus with Thunder Wave.

**Ice-types**: Thanks to Thick Fat and its decent bulk along with Eviolite, Piloswine is able to tank a few attacks from Aurorus with ease. Piloswine can hit back hard with an Earthquake or cripple the possible switch-in. Avalugg can wall Aurorus if running Special Defense investment, and can cripple it with Toxic. Regice and Articuno can both take on Aurorus thanks to their high special bulk, but Regice can OHKO Aurorus thanks to Focus Blast, while Articuno can't KO it with ease, but can still easily tank its attacks and recover damage with Roost.

**Faster Pokemon**: Many Pokemon that outspeed Aurorus such as Leafeon, Pawniard, and Smimipour can easily KO it with a myriad of super effective attacks. Even after a Rock Polish, Choice Scarf users with base 95 Speed and above such as Raichu, can still outspeed Aurorus.

3/3
 

Empress

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[OVERVIEW]

Aurorus is a versatile Pokemon, as it can run various sets, (RC) thanks to its good movepool, good coverage with access to moves such as Freeze-Dry, which makes it harder to check by Water-types, Earth Power, Earthquake, Stone Edge, and decent attacking stats. Aurorus finds faces competition from Regige Regice, especially as a Rock Polish sweeper, as it Regice is bulkier, has a better typing, (AC) and has different coverage, though Aurorus can deal better deal with Fire-types and has other few niches such as access to Refrigerate and Snow Warning. Refrigerate gives to Aurorus a solid special Ice-type STAB move in Hyper Voice, therefore allows allowing it to run a stronger STAB hit harder than Regice, and a lot of differents and granting it several different sets such as Choice Specs, Rock Polish, and Choice Scarf. Aurorus also has another niche in access to Snow Warning, which makes it a good weather check and the best Hail hail setter in the tier, as it only faces competition from Snover; hail also, and allows it to passively wear down foes, break through Sturdy and Focus Sashes, and run Blizzard, the best Ice-type STAB move, without the fear of missing. However, even though Aurorus's bulk is good enough to make it live through survive most non-(AH)STAB super effective attacks, its bad typing, (RC) still leaves it with six weaknesses to common types, such as Fighting and Rock. (period), which along Along with access to no its lack of reliable recovery to make up for residual damage by Stealth Rock, and terrible Speed, make it is easily worn down and revengekillable, vulnerable to revenge killing. and despite Despite its Aurorus's power and good coverage, several Pokemon can keep it in check or wall it, such as Grumpig, that whick keeps it away from being an excellent Pokemon.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Blizzard
move 3: Freeze-Dry
move 4: Earth Power
item: Focus Sash / Life Orb
ability: Snow Warning
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is a useful entry hazard for any team, to rack racks up residual damage and wear wears down foes in order to gain KOs and ease the sweep and revengekill of for Aurorus's teammates. Blizzard is Aurorus's main and most powerful STAB move, that gets perfect accuracy in the Hail hail, and deals massive damage to anything that doesn't resist it. Freeze-Dry is weaker than Blizzard, but is useful to hit bulky Water-types such as Poliwrath that often find themselves switching in on Aurorus. Earth Power is mainly used for coverage, as it allows Aurorus to deal with Steel- and Fire-types such as Probopass, Pawniard, and Ninetales, that which resist Aurorus's Ice-type STAB attacks.

Set Details
========

Investment in Special Attack are is necessary to make Aurorus threatening as an attacker, and have a direct impact into the game, helping not being a sitting duck. Investment in Speed along with and a Timid nature are used to outspeed Adamant Pawniard and common leads such as Golem, Dwebble, Probopass, and Torterra. A Modest nature can also be used to hit as hard as possible, though it makes Aurorus miss the outspeed jump on a few Pokemon, which Timid would otherwise allow Aurorus do deal with. Focus Sash is used to help Aurorus survive a single attack, allowing it to set up Stealth Rock safely, (RC) and therefore let Aurorus function as a lead. Life Orb can also be used to boost the power of Aurorus's attacks and to allow it to land crucial 2HKOs on Pokemon that Aurorus normally could not deal with, particularly with Freeze-Dry against bulky Water-types such as Poliwrath. Snow Warning allows Aurorus to reliably run Blizzard, giving it perfect accuracy, wears and wear down foes with passive damage and makes Aurorus a viable Hail setter.

Usage Tips
========

Aurorus has access to useful coverage moves and enough Speed to outpace and KO with ease common leads such as Golem, Probopass and Dwebble, therefore so it should be used as a lead most of the time. Getting Setting up Stealth Rock should be the priority most of the time, unless except against Taunt or Magic Coat users, such as Barbaracle, Leavanny or Kricketune, in that which case Aurorus should directly attack or switch out to a favorable matchup. Blizzard should be the preferred attacking move to spam when under Hail, as it is the strongest move Aurorus has access to. If the opponent carries an entry hazard remover, Aurorus could be preserved even after setting up Stealth Rock, while whereas if they lack one, you could let Aurorus die faint in order to bring in a teammate off the free switch. Aurorus should also be preserved if the opponent carries a weather setter such as Hippopotas and Volbeat, as Snow Warning is good and makes Aurorus a viable check to weather teams and weather abusers.

Team Options
========

Aurorus can fit well both on balanced and offensive teams, as it provides Stealth Rock support and provides a good mix of movepool, offensive and defensive stats offense, and defense, though its many weaknesses to common types make it still need a bit of support to succeed. Ghost-types such as Misdreavus and Gourgeist-S are good choices as partners for Aurorus, (RC) because they can block opposing attempts to Rapid Spin away the Stealth Rock that Aurorus has set up, and both are immune to Fighting-type moves, which threaten Aurorus. Misdreavus is also immune to Ground, while Gourgeist-S resists both Ground and Water. Gourgeist-S also helps deal with bulky Water-types that Aurorus struggles to defeat even with Freeze-Dry. Pawniard, thanks to Defiant, is also a good option to discourage the use of Defog by the opponent foe, as having an opposing Pawniard with an attack Attack boost isn't nice. Poliwrath and Togetic also have good defensive synergy with Aurorus, as Poliwrath can take Rock-type attacks while Aurorus deals with Flying-type moves, and Togetic can tank Grass-, Ground-, and Fighting-type attacks while Aurorus handles Poison- and Ice-type moves. Pokemon that can remove entry hazards from Aurorus's side of the field are appreciated, as it is susceptible to all of them, especially Stealth Rock. Good examples are Rapid Spin users such as Torkoal and Armaldo, (RC) and Defog users such as Pelipper. Aurorus though prefers Rapid Spin users, as getting own Stealth Rock removed can be detrimental, especially for a suicide lead. Sweepers and cleaners such as Simipour and Ursaring appreciate the Stealth Rock support that Aurorus provides, (RC) in order to make it easier for them to land KOs or clean up the opposing team. Revenge(space)killers such as Choice Scarf Raichu and Rotom-F also appreciate the Stealth Rock support to wear down foes, making them easier to revenge kill and get KOs.

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Hyper Voice
move 3: Freeze-Dry
move 4: Earth Power
item: Life Orb
ability: Refrigerate
nature: Modest
evs: 252 SpA / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Rock Polish increases Aurorus's Speed by two stages, allowing it to attempt a sweep or a late-game cleanup. Refrigerate-boosted Hyper Voice is Aurorus's strongest and main STAB move. Freeze-Dry is weaker, but is useful to lure hit (because it's a main option, it's not really a lure) Water-types such as Pelipper that may attempt to switch in on Aurorus. Earth Power is Aurorus's coverage option, used to hit Steel- and Fire-types such as Probopass, Pawniard, Klang, Ninetales, and Simisear for massive damage. Snow Warning and Blizzard are also a valid option, as it gives give Aurorus a bit more power, but it the combination could be detrimental to teammates , (RC) because of the Hail hail damage. (period), and Hail Moreover, hail can be stalled out, meaning so Blizzard loses accuracy and becomes less reliable when hail ends.

Set Details
========

Maximum Special Attack investment in combination with Life Orb and a Modest nature help Aurorus deal as much damage as possible. Maximum Speed investment allow Aurorus to outspeed the entire unboosted metagame after a Rock Polish. Refrigerate turns Hyper Voice into an Ice-type move and boosts its power, giving Aurorus a much-needed STAB attack.

Usage Tips
========

Rock Polish Aurorus is best used late-game, when foes, especially its checks and counters, such as Choice Scarf users, (RC) are weakened enough or removed, therefore allow an Aurorus sweep. Because Aurorus shouldn't take unnecessary damage and doesn't get many opportunities to switch in, due to its poor defensive typing and weakness to Stealth Rock, be sure to bring it in only on a free switch from a KO or a slow U-turn or Volt Switch. Aurorus should give priority to set up a Rock Polish when it has the opportunity,; (semicolon) otherwise it is preferred to spam Hyper Voice, as it is its strongest attack. Aurorus should also set up a Rock Polish on Pokemon that it forces out. Good examples are Normal- and Flying-types such as Dodrio and Stoutland and Dodrio (keep the order consistent) locked in a resisted move. Be wary about Thunder Wave users such as Grumpig, as they can limit Aurorus's effectiveness by crippling its Speed, therefore making it unable to sweep.

Team Options
========

Slow VoltTurn A slow Volt Switch or U-turn provided by Pokemon such as Probopass and Pelipper is a good way to let Aurorus switch in safely on the field, without taking unnecessary damage. Water-types can switch in on the Steel- and Water-type moves that Aurorus cannot take. Poliwrath in particular takes on three of Aurorus's weaknesses in Steel, Rock, and Water, while Aurorus resists the Flying-type moves that threaten Poliwrath. Grass-types such as Roselia, Tangela and Gourgeist-Super,XL can take on and KO with their Grass-type STAB moves most Water-types, especially priority users such as Carracosta, Poliwrath, and Basculin, therefore are good teammates for Aurorus. Bulky Fairy-types such as Togetic resist the Fighting-type moves targeted at Aurorus. Togetic also provides a slow Baton Pass that gives Aurorus a safe switch-in, and can pass Aurorus a Special Attack boost thanks to Nasty Plot to empower Freeze-Dry (and all its other moves...). It can also Defog away entry hazards, which Aurorus appreciates due to its weakness to Stealth Rock. Other Pokemon that can keep Stealth Rock off of Aurorus's side of the field such as Rapid Spin and Defog users include Torkoal, Armaldo, and Pelipper. Entry hazard support from setters such as Golem and Roselia will help weaken foes, giving Aurorus an easier time at attempting a late-game sweep. Wallbreakers such as Simipour and Simisear can break through most walls that trouble and block Aurorus's sweep, therefore are decent teammates. Pursuit trappers such as Dusknoir and Pawniard can deal with Grumpig, which gives trouble to walls Aurorus, by being able to directly OHKO it with their STAB moves or Pursuit trap it on the switch.

[STRATEGY COMMENTS]
Other Options
=============

A Substitute + Calm Mind set is an option because Aurorus's STAB moves and coverage options force many switches, allowing it to set up free Substitutes on predicted switches. Flash Cannon can be used on special attacking sets to hit Rotom-F, Avalugg, opposing Aurorus, and, most importantly, Piloswine. Choice Specs give Aurorus enough power to 2HKO the entire metagame with its attacks, including Lickilicky. Encore can be useful to lock defensive Pokemon into support moves and sweepers into setup moves, allowing Aurorus to get a free Rock Polish or simply defeat the foe while it waits for Encore to end. Dark Pulse is a coverage move that can be used and has a niche, as it is useful to lure Grumpig, which often finds itself switching in on Aurorus, though it is situational. Choice Band can be decent used to boost Aurorus's Attack, making it a threatening wallbreaker also thanks to its wide movepool. Choice Scarf is an option to turn Aurorus into a decent revenge killer, as it outspeeds Pokemon with up to base 110 Speed, such as Jumpluff and Raichu and allows it to be a blanket check to all weather teams. Choice Scarf also allows Aurorus to take down opposing sand and sun teams with Blizzard. Icy Rock in combination with Snow Warning can increase the duration of hail, but Aurorus will typically not last long enough on the battlefield to make use of it, while Hail teams are mediocre and can't take advantage of it.

Checks and Counters
===================

**Residual damage Damage**: Residual damage by entry hazards bothers Aurorus, at it doesn't have access to a reliable recovery, and also because of its due to its lack of reliable recovery and weakness to Stealth Rock, which often will bring it in range of most offensive attackers and revengekillers, therefore make it unable to sweep. Burn is Burns are also a problem on physical attacking sets such as Rock Polish (the RP set you listed is special, not physical), as it limits their effectiveness, halving they halve Aurorus's Speed Attack.

**Fighting-types**: Machoke and Poliwrath are common Fighting-types, and are able to keep Aurorus in check, as they can take anything that Aurorus has to throw at them, (RC) and both can OHKO it with a Fighting-type STAB attack.

**Priority Moves**: Many priority moves are super effective on Aurorus and can effortlessly revenge kill it, particularly Poliwrath's Vacuum Wave and Machoke's Bullet Punch. Even neutral priority moves such as Sucker Punch from Pawniard and Golem can deal good damage to Aurorus if running an offensive set and neutralize its sweep.

**Special Walls**: Special walls such as Grumpig and Lickilicky can avoid the 2HKO from Aurorus's main attacks. Lickilicky can stall out Aurorus, while Grumpig has access to Thick Fat, and can also threaten it offensively with Focus Blast. Most of them can also paralyse and cripple Aurorus with Thunder Wave.

**Ice-types**: Thanks to Thick Fat and its decent bulk along with Eviolite, Piloswine is able to tank a few attacks from Aurorus with ease. Piloswine can hit back hard with an Earthquake or cripple the possible switch-in (with what?). Avalugg can wall Aurorus if running Special Defense investment, (RC) and can cripple it with Toxic. Regice and Articuno can both take on Aurorus thanks to their high special bulk, but Regice can OHKO Aurorus thanks to Focus Blast, while Articuno can't OHKO it with ease, but can still easily tank its attacks and recover damage with Roost.

**Faster Pokemon**: Many Pokemon that outspeed Aurorus such as Leafeon, Pawniard, and Smimipour can easily KO it with a myriad of super effective attacks. Even after a Rock Polish, Choice Scarf users with base 95 Speed and above, (AC) such as Raichu, can still outspeed Aurorus.

GP 1/2
 
Last edited:

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[OVERVIEW]

Aurorus is a versatile Pokemon, as it can run various sets, (RC) thanks to its good movepool, good coverage with access to moves such as Freeze-Dry, which makes it harder to check by Water-types, Earth Power, Earthquake, Stone Edge, and decent attacking stats. Aurorus finds faces competition from Regige Regice, especially as a Rock Polish sweeper, as it Regice is bulkier, has a better typing, (AC) and has different coverage, though Aurorus can deal better deal with Fire-types and has other few niches such as access to Refrigerate and Snow Warning. Refrigerate gives to Aurorus a solid special Ice-type STAB move in Hyper Voice, therefore allows allowing it to run a stronger STAB hit harder than Regice, and a lot of differents and granting it several different sets such as Choice Specs, Rock Polish, and Choice Scarf. Aurorus also has another niche in access to Snow Warning, which makes it a good weather check and the best Hail hail setter in the tier, as it only faces competition from Snover; hail also, and allows it to passively wear down foes, break through Sturdy and Focus Sashes, and run Blizzard, the best Ice-type STAB move, without the fear of missing. However, even though Aurorus's bulk is good enough to make it live through survive most non-(AH)STAB super effective attacks, its bad typing, (RC) still leaves it with six weaknesses to common types, such as Fighting and Rock. (period), which along Along with access to no its lack of reliable recovery to make up for residual damage by Stealth Rock, and terrible Speed, make it is easily worn down and revengekillable, vulnerable to revenge killing. and despite Despite its Aurorus's power and good coverage, several Pokemon can keep it in check or wall it, such as Grumpig, that whick keeps it away from being an excellent Pokemon.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Blizzard
move 3: Freeze-Dry
move 4: Earth Power
item: Focus Sash / Life Orb
ability: Snow Warning
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is a useful entry hazard for any team, to rack racks up residual damage and wear wears down foes in order to gain KOs and ease the sweep and revengekill of for Aurorus's teammates. Blizzard is Aurorus's main and most powerful STAB move, that gets perfect accuracy in the Hail hail, and deals massive damage to anything that doesn't resist it. Freeze-Dry is weaker than Blizzard, but is useful to hit bulky Water-types such as Poliwrath that often find themselves switching in on Aurorus. Earth Power is mainly used for coverage, as it allows Aurorus to deal with Steel- and Fire-types such as Probopass, Pawniard, and Ninetales, that which resist Aurorus's Ice-type STAB attacks.

Set Details
========

Investment in Special Attack are is necessary to make Aurorus threatening as an attacker, and have a direct impact into the game, helping not being a sitting duck. Investment in Speed along with and a Timid nature are used to outspeed Adamant Pawniard and common leads such as Golem, Dwebble, Probopass, and Torterra. A Modest nature can also be used to hit as hard as possible, though it makes Aurorus miss the outspeed jump on a few Pokemon, which Timid would otherwise allow Aurorus do deal with. Focus Sash is used to help Aurorus survive a single attack, allowing it to set up Stealth Rock safely, (RC) and therefore let Aurorus function as a lead. Life Orb can also be used to boost the power of Aurorus's attacks and to allow it to land crucial 2HKOs on Pokemon that Aurorus normally could not deal with, particularly with Freeze-Dry against bulky Water-types such as Poliwrath. Snow Warning allows Aurorus to reliably run Blizzard, giving it perfect accuracy, wears and wear down foes with passive damage and makes Aurorus a viable Hail setter.

Usage Tips
========

Aurorus has access to useful coverage moves and enough Speed to outpace and KO with ease common leads such as Golem, Probopass and Dwebble, therefore so it should be used as a lead most of the time. Getting Setting up Stealth Rock should be the priority most of the time, unless except against Taunt or Magic Coat users, such as Barbaracle, Leavanny or Kricketune, in that which case Aurorus should directly attack or switch out to a favorable matchup. Blizzard should be the preferred attacking move to spam when under Hail, as it is the strongest move Aurorus has access to. If the opponent carries an entry hazard remover, Aurorus could be preserved even after setting up Stealth Rock, while whereas if they lack one, you could let Aurorus die faint in order to bring in a teammate off the free switch. Aurorus should also be preserved if the opponent carries a weather setter such as Hippopotas and Volbeat, as Snow Warning is good and makes Aurorus a viable check to weather teams and weather abusers.

Team Options
========

Aurorus can fit well both on balanced and offensive teams, as it provides Stealth Rock support and provides a good mix of movepool, offensive and defensive stats offense, and defense, though its many weaknesses to common types make it still need a bit of support to succeed. Ghost-types such as Misdreavus and Gourgeist-S are good choices as partners for Aurorus, (RC) because they can block opposing attempts to Rapid Spin away the Stealth Rock that Aurorus has set up, and both are immune to Fighting-type moves, which threaten Aurorus. Misdreavus is also immune to Ground, while Gourgeist-S resists both Ground and Water. Gourgeist-S also helps deal with bulky Water-types that Aurorus struggles to defeat even with Freeze-Dry. Pawniard, thanks to Defiant, is also a good option to discourage the use of Defog by the opponent foe, as having an opposing Pawniard with an attack Attack boost isn't nice. Poliwrath and Togetic also have good defensive synergy with Aurorus, as Poliwrath can take Rock-type attacks while Aurorus deals with Flying-type moves, and Togetic can tank Grass-, Ground-, and Fighting-type attacks while Aurorus handles Poison- and Ice-type moves. Pokemon that can remove entry hazards from Aurorus's side of the field are appreciated, as it is susceptible to all of them, especially Stealth Rock. Good examples are Rapid Spin users such as Torkoal and Armaldo, (RC) and Defog users such as Pelipper. Aurorus though prefers Rapid Spin users, as getting own Stealth Rock removed can be detrimental, especially for a suicide lead. Sweepers and cleaners such as Simipour and Ursaring appreciate the Stealth Rock support that Aurorus provides, (RC) in order to make it easier for them to land KOs or clean up the opposing team. Revenge(space)killers such as Choice Scarf Raichu and Rotom-F also appreciate the Stealth Rock support to wear down foes, making them easier to revenge kill and get KOs.

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Hyper Voice
move 3: Freeze-Dry
move 4: Earth Power
item: Life Orb
ability: Refrigerate
nature: Modest
evs: 252 SpA / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Rock Polish increases Aurorus's Speed by two stages, allowing it to attempt a sweep or a late-game cleanup. Refrigerate-boosted Hyper Voice is Aurorus's strongest and main STAB move. Freeze-Dry is weaker, but is useful to lure hit (because it's a main option, it's not really a lure) Water-types such as Pelipper that may attempt to switch in on Aurorus. Earth Power is Aurorus's coverage option, used to hit Steel- and Fire-types such as Probopass, Pawniard, Klang, Ninetales, and Simisear for massive damage. Snow Warning and Blizzard are also a valid option, as it gives give Aurorus a bit more power, but it the combination could be detrimental to teammates , (RC) because of the Hail hail damage. (period), and Hail Moreover, hail can be stalled out, meaning so Blizzard loses accuracy and becomes less reliable when hail ends.

Set Details
========

Maximum Special Attack investment in combination with Life Orb and a Modest nature help Aurorus deal as much damage as possible. Maximum Speed investment allow Aurorus to outspeed the entire unboosted metagame after a Rock Polish. Refrigerate turns Hyper Voice into an Ice-type move and boosts its power, giving Aurorus a much-needed STAB attack.

Usage Tips
========

Rock Polish Aurorus is best used late-game, when foes, especially its checks and counters, such as Choice Scarf users, (RC) are weakened enough or removed, therefore allow an Aurorus sweep. Because Aurorus shouldn't take unnecessary damage and doesn't get many opportunities to switch in, due to its poor defensive typing and weakness to Stealth Rock, be sure to bring it in only on a free switch from a KO or a slow U-turn or Volt Switch. Aurorus should give priority to set up a Rock Polish when it has the opportunity,; (semicolon) otherwise it is preferred to spam Hyper Voice, as it is its strongest attack. Aurorus should also set up a Rock Polish on Pokemon that it forces out. Good examples are Normal- and Flying-types such as Dodrio and Stoutland and Dodrio (keep the order consistent) locked in a resisted move. Be wary about Thunder Wave users such as Grumpig, as they can limit Aurorus's effectiveness by crippling its Speed, therefore making it unable to sweep.

Team Options
========

Slow VoltTurn A slow Volt Switch or U-turn provided by Pokemon such as Probopass and Pelipper is a good way to let Aurorus switch in safely on the field, without taking unnecessary damage. Water-types can switch in on the Steel- and Water-type moves that Aurorus cannot take. Poliwrath in particular takes on three of Aurorus's weaknesses in Steel, Rock, and Water, while Aurorus resists the Flying-type moves that threaten Poliwrath. Grass-types such as Roselia, Tangela and Gourgeist-Super,XL can take on and KO with their Grass-type STAB moves most Water-types, especially priority users such as Carracosta, Poliwrath, and Basculin, therefore are good teammates for Aurorus. Bulky Fairy-types such as Togetic resist the Fighting-type moves targeted at Aurorus. Togetic also provides a slow Baton Pass that gives Aurorus a safe switch-in, and can pass Aurorus a Special Attack boost thanks to Nasty Plot to empower Freeze-Dry (and all its other moves...). It can also Defog away entry hazards, which Aurorus appreciates due to its weakness to Stealth Rock. Other Pokemon that can keep Stealth Rock off of Aurorus's side of the field such as Rapid Spin and Defog users include Torkoal, Armaldo, and Pelipper. Entry hazard support from setters such as Golem and Roselia will help weaken foes, giving Aurorus an easier time at attempting a late-game sweep. Wallbreakers such as Simipour and Simisear can break through most walls that trouble and block Aurorus's sweep, therefore are decent teammates. Pursuit trappers such as Dusknoir and Pawniard can deal with Grumpig, which gives trouble to walls Aurorus, by being able to directly OHKO it with their STAB moves or Pursuit trap it on the switch.

[STRATEGY COMMENTS]
Other Options
=============

A Substitute + Calm Mind set is an option because Aurorus's STAB moves and coverage options force many switches, allowing it to set up free Substitutes on predicted switches. Flash Cannon can be used on special attacking sets to hit Rotom-F, Avalugg, opposing Aurorus, and, most importantly, Piloswine. Choice Specs give Aurorus enough power to 2HKO the entire metagame with its attacks, including Lickilicky. Encore can be useful to lock defensive Pokemon into support moves and sweepers into setup moves, allowing Aurorus to get a free Rock Polish or simply defeat the foe while it waits for Encore to end. Dark Pulse is a coverage move that can be used and has a niche, as it is useful to lure Grumpig, which often finds itself switching in on Aurorus, though it is situational. Choice Band can be decent used to boost Aurorus's Attack, making it a threatening wallbreaker also thanks to its wide movepool. Choice Scarf is an option to turn Aurorus into a decent revenge killer, as it outspeeds Pokemon with up to base 110 Speed, such as Jumpluff and Raichu and allows it to be a blanket check to all weather teams. Choice Scarf also allows Aurorus to take down opposing sand and sun teams with Blizzard. Icy Rock in combination with Snow Warning can increase the duration of hail, but Aurorus will typically not last long enough on the battlefield to make use of it, while Hail teams are mediocre and can't take advantage of it.

Checks and Counters
===================

**Residual damage Damage**: Residual damage by entry hazards bothers Aurorus, at it doesn't have access to a reliable recovery, and also because of its due to its lack of reliable recovery and weakness to Stealth Rock, which often will bring it in range of most offensive attackers and revengekillers, therefore make it unable to sweep. Burn is Burns are also a problem on physical attacking sets such as Rock Polish (the RP set you listed is special, not physical), as it limits their effectiveness, halving they halve Aurorus's Speed Attack.

**Fighting-types**: Machoke and Poliwrath are common Fighting-types, and are able to keep Aurorus in check, as they can take anything that Aurorus has to throw at them, (RC) and both can OHKO it with a Fighting-type STAB attack.

**Priority Moves**: Many priority moves are super effective on Aurorus and can effortlessly revenge kill it, particularly Poliwrath's Vacuum Wave and Machoke's Bullet Punch. Even neutral priority moves such as Sucker Punch from Pawniard and Golem can deal good damage to Aurorus if running an offensive set and neutralize its sweep.

**Special Walls**: Special walls such as Grumpig and Lickilicky can avoid the 2HKO from Aurorus's main attacks. Lickilicky can stall out Aurorus, while Grumpig has access to Thick Fat, and can also threaten it offensively with Focus Blast. Most of them can also paralyse and cripple Aurorus with Thunder Wave.

**Ice-types**: Thanks to Thick Fat and its decent bulk along with Eviolite, Piloswine is able to tank a few attacks from Aurorus with ease. Piloswine can hit back hard with an Earthquake or cripple the possible switch-in (with what?). Avalugg can wall Aurorus if running Special Defense investment, (RC) and can cripple it with Toxic. Regice and Articuno can both take on Aurorus thanks to their high special bulk, but Regice can OHKO Aurorus thanks to Focus Blast, while Articuno can't OHKO it with ease, but can still easily tank its attacks and recover damage with Roost.

**Faster Pokemon**: Many Pokemon that outspeed Aurorus such as Leafeon, Pawniard, and Smimipour can easily KO it with a myriad of super effective attacks. Even after a Rock Polish, Choice Scarf users with base 95 Speed and above, (AC) such as Raichu, can still outspeed Aurorus.

GP 1/2
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ready for a last gp check
 

P Squared

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2/2 :)
[OVERVIEW]
Aurorus can run various sets thanks to its good movepool, good coverage with access to moves such as Freeze-Dry, Earth Power, Earthquake, and Stone Edge, (last item in a list needs an "and" before it; Stone Edge is the last item in the list of moves) and decent attacking stats. Aurorus faces competition from Regice, especially as a Rock Polish sweeper, as Regice is bulkier, has a better typing, and has different coverage, though Aurorus can better deal with Fire-types and has other niches such as access to Refrigerate and Snow Warning. Refrigerate gives Aurorus a solid special Ice-type STAB move in Hyper Voice, allowing it to hit harder than Regice and granting it several different sets such as Choice Specs, Rock Polish, and Choice Scarf. Aurorus also has another niche in Snow Warning, which makes it a good weather check and the best hail setter in the tier, as it only faces competition from Snover; hail also allows it to passively wear down foes, break through Sturdy and Focus Sash, and run Blizzard without fear of missing. However, even though Aurorus's bulk is good enough to make it survive most non-STAB super effective attacks, its bad typing still leaves it with six weaknesses to common types, such as Fighting and Rock. Along with its lack of reliable recovery and terrible Speed, it is easily worn down and vulnerable to revenge killing. Despite Aurorus's power and good coverage, several Pokemon can keep it in check or wall it, such as Grumpig, which keeps it from being an excellent Pokemon.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Blizzard
move 3: Freeze-Dry
move 4: Earth Power
item: Focus Sash / Life Orb
ability: Snow Warning
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Stealth Rock racks up residual damage and wears down foes in order to gain KOs and ease the sweep for Aurorus's teammates. Blizzard is Aurorus's main and most powerful STAB move, gets perfect accuracy in hail, and deals massive damage to anything that doesn't resist it. Freeze-Dry is weaker than Blizzard, but
it is useful to hit bulky Water-types such as Poliwrath that often find themselves switching in on Aurorus, such as Poliwrath. Earth Power is mainly used for coverage, as it allows Aurorus to deal with Steel- and Fire-types such as Probopass, Pawniard, and Ninetales, which resist Aurorus's Ice-type STAB attacks.

Set Details
========

Investment in Special Attack is necessary to make Aurorus threatening as an attacker. Investment in Speed and a Timid nature are used to outspeed Adamant Pawniard and common leads such as Golem, Dwebble, Probopass, and Torterra. A Modest nature can also be used to hit as hard as possible, though it makes Aurorus miss the jump on a few Pokemon. Focus Sash is used to help Aurorus survive a single attack, allowing it to set up Stealth Rock safely and
let Aurorus function as a lead. Life Orb can also be used to boost the power of Aurorus's attacks and allow it to land crucial 2HKOs on Pokemon that Aurorus normally could not deal with, particularly with Freeze-Dry against bulky Water-types such as Poliwrath. Snow Warning allows Aurorus to run Blizzard and wear down foes with passive damage.

Usage Tips
========

Aurorus has access to useful coverage moves and enough Speed to outpace and KO common leads such as Golem, Probopass
(comma) and Dwebble, so it should be used as a lead most of the time. Setting up Stealth Rock should be the priority most of the time, except against Taunt or Magic Coat users, such as Barbaracle, Leavanny, and or Kricketune, in which case Aurorus should directly attack or switch out to a favorable matchup. Blizzard should be the preferred attacking move to spam when under Hail, as it is the strongest move Aurorus has access to. If the opponent carries an entry hazard remover, Aurorus could be preserved even after setting up Stealth Rock, whereas if they lack one, you could let Aurorus faint in order to bring in a teammate off the free switch. Aurorus should also be preserved if the opponent carries a weather setter such as Hippopotas and or Volbeat, as Snow Warning makes Aurorus a viable check to weather teams and weather abusers.

Team Options
========

Aurorus can fit well
both on both (parallelism) balanced and offensive teams, as it provides Stealth Rock support and a good mix of movepool, offense, and defense, though its many weaknesses to common types make it still need a bit of support to succeed. Ghost-types such as Misdreavus and Gourgeist-S are good partners for Aurorus because they can block opposing attempts to Rapid Spin away the Stealth Rock that Aurorus has set up, and both are immune to Fighting-type moves, which threaten Aurorus. Misdreavus is also immune to Ground, while Gourgeist-S resists both Ground and Water. Gourgeist-S also helps deal with bulky Water-types that Aurorus struggles to defeat even with Freeze-Dry. Pawniard, thanks to Defiant, is also a good option to discourage the use of Defog by the foe, as having an opposing Pawniard with an Attack boost isn't nice. Poliwrath and Togetic also have good defensive synergy with Aurorus, as Poliwrath can take Rock-type attacks while Aurorus deals with Flying-type moves, and Togetic can tank Grass-, Ground-, and Fighting-type attacks while Aurorus handles Poison- and Ice-type moves. Pokemon that can remove entry hazards from Aurorus's side of the field are appreciated, as it is susceptible to all of them, especially Stealth Rock. Good examples are Rapid Spin users such as Torkoal and Armaldo and Defog users such as Pelipper. Aurorus prefers Rapid Spin users, as getting its own Stealth Rock removed can be detrimental, especially for a suicide lead. Sweepers and cleaners such as Simipour and Ursaring appreciate the Stealth Rock support that Aurorus provides in order to make it easier for them to land KOs or clean up the opposing team. Revenge killers such as Choice Scarf Raichu and (Choice Scarf?) Rotom-F also appreciate the Stealth Rock support to wear down foes, making them it easier for them to revenge kill and get KOs.

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Hyper Voice
move 3: Freeze-Dry
move 4: Earth Power
item: Life Orb
ability: Refrigerate
nature: Modest
evs: 252 SpA / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Rock Polish increases Aurorus's Speed by two stages, allowing it to attempt a sweep or a late-game cleanup. Refrigerate-boosted Hyper Voice is Aurorus's strongest STAB move. Freeze-Dry is weaker
, (remove comma) but is useful to hit Water-types such as Pelipper that may attempt to switch in on Aurorus, such as Pelipper. Earth Power is used to hit Steel- and Fire-types such as Probopass, Pawniard, Klang, Ninetales, and Simisear for massive damage. Snow Warning and Blizzard give Aurorus a bit more power, but the combination could be detrimental to teammates because of the hail damage. Moreover, hail can be stalled out, so and (these things are not causally related) Blizzard loses accuracy and becomes less reliable when hail ends.

Set Details
========

Maximum Special Attack investment in combination with Life Orb and a Modest nature
helps ("investment helps", not "investment help") Aurorus deal as much damage as possible. Maximum Speed investment allows Aurorus to outspeed the entire unboosted metagame after a Rock Polish. Refrigerate turns Hyper Voice into an Ice-type move and boosts its power, giving Aurorus a much-needed STAB attack.

Usage Tips
========

Rock Polish Aurorus is best used late-game, when foes such as Choice Scarf users are weakened enough or removed. Because Aurorus shouldn't take unnecessary damage and doesn't get many opportunities to switch in, be sure to bring it in only on a free switch from a KO or a slow U-turn or Volt Switch. Aurorus should set up a Rock Polish when it has the opportunity; otherwise it is preferred to spam Hyper Voice. Aurorus should also set up a Rock Polish on Pokemon that it forces out. Good examples are Normal- and Flying-types such as Stoutland and Dodrio locked in a resisted move. Be wary about Thunder Wave users such as Grumpig, as they can limit Aurorus's effectiveness by crippling its Speed, therefore making it unable to sweep.

Team Options
========

A slow Volt Switch or U-turn provided by Pokemon such as Probopass and Pelipper is a good way to let Aurorus switch in
to the field safely on the field, without taking unnecessary damage ("safely" and "w/o taking unnecessary damage" are redundant; just keep one). Water-types can switch in on the Steel- and Water-type moves that Aurorus cannot take. Poliwrath in particular takes on three of Aurorus's weaknesses in Steel, Rock, and Water, while Aurorus resists the Flying-type moves that threaten Poliwrath. Grass-types such as Roselia, Tangela(comma) and Gourgeist-XL can take on most Water-types, especially priority users such as Carracosta, Poliwrath, and Basculin. Bulky Fairy-types such as Togetic resist the Fighting-type moves targeted at Aurorus. Togetic also provides a slow Baton Pass that gives Aurorus a safe switch in switch-in, (remove comma; also, "switch-in" refers to a Pokemon that switches in, not the act of switching in) and can pass Aurorus a Special Attack boost thanks to Nasty Plot. It can also Defog away entry hazards, which Aurorus appreciates due to its weakness to Stealth Rock. Other Pokemon that can keep Stealth Rock off of Aurorus's side of the field include Torkoal, Armaldo, and Pelipper. Entry hazard support from setters such as Golem and Roselia will help weaken foes, giving Aurorus an easier time at attempting a late-game sweep. Wallbreakers such as Simipour and Simisear can break through most walls that trouble Aurorus's sweep. Pursuit trappers such as Dusknoir and Pawniard can deal with Grumpig, which walls Aurorus.

[STRATEGY COMMENTS]
Other Options
=============

A Substitute + Calm Mind set is an option because Aurorus's STAB moves and coverage options force many switches, allowing it to set up free Substitutes on predicted switches. Flash Cannon can be used on special attacking sets to hit Rotom-F, Avalugg, opposing Aurorus, and, most importantly, Piloswine. Choice Specs
gives (Specs, Leftovers are singular despite ending in s) Aurorus enough power to 2HKO the entire metagame with its attacks, including Lickilicky. Encore can be useful to lock defensive Pokemon into support moves and sweepers into setup moves, allowing Aurorus to get a free Rock Polish or simply defeat the foe while it waits for Encore to end. Dark Pulse is useful to lure hit/surprise/whatever Grumpig, (Dark Pulse does not lure in Grumpig) which often finds itself switching in on Aurorus, though it is situational. Choice Band can be used to boost Aurorus's Attack, making it a threatening wallbreaker thanks to its wide movepool. Choice Scarf is an option to turn Aurorus into a decent revenge killer, as it outspeeds Pokemon with up to base 110 Speed, such as Jumpluff and Raichu(remove extra space). Choice Scarf also allows Aurorus to take down opposing sand and sun teams with Blizzard. Icy Rock in combination with Snow Warning can increase the duration of hail, but Aurorus will typically not last long enough on the battlefield to make use of it, while and hail teams are mediocre and can't take advantage of it.

Checks and Counters
===================

**Residual Damage**: Residual damage by entry hazards bothers Aurorus due to its lack of reliable recovery and weakness to Stealth Rock. Burns are also a problem on physical attacking sets, as they halve Aurorus's Attack.

**Fighting-types**: Machoke and Poliwrath are able to keep Aurorus in check, as they can take anything that Aurorus has to throw at them and can OHKO it with a Fighting-type STAB attack.

**Priority Moves**: Many priority moves are super effective on Aurorus and can effortlessly revenge kill it, particularly Poliwrath's Vacuum Wave and Machoke's Bullet Punch. Even neutral priority moves such as Sucker Punch from Pawniard and Golem can deal good damage to Aurorus if
it is running an offensive set.

**Special Walls**: Special walls such as Grumpig and Lickilicky can avoid the 2HKO from Aurorus's main attacks. Lickilicky can stall out Aurorus, while Grumpig has access to Thick Fat
, (remove comma) and can also threaten it offensively with Focus Blast. Most of them can also cripple Aurorus with Thunder Wave.

**Ice-types**: Thanks to Thick Fat and its decent bulk along with Eviolite, Piloswine is able to tank attacks from Aurorus with ease. Piloswine can hit back hard with an Earthquake or cripple the possible switch-in with Toxic. Avalugg can wall Aurorus if running Special Defense
investment and can cripple it with Toxic. Regice and Articuno can both take on Aurorus thanks to their high special bulk, but while Regice can OHKO Aurorus thanks to Focus Blast, while Articuno can't OHKO it, (remove comma) but can still easily tank its attacks and recover damage with Roost.

**Faster Pokemon**: Many Pokemon that outspeed Aurorus such as Leafeon, Pawniard, and
Simipour can easily KO it with a myriad of super effective attacks. Even after a Aurorus has gotten a Rock Polish boost, (otherwise it says that Scarf users are the ones getting the Rock Polish boost) Choice Scarf users with base 95 Speed and above, (AC) such as Raichu, can still outspeed Aurorus.
 

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2/2 :)
[OVERVIEW]
Aurorus can run various sets thanks to its good movepool, good coverage with access to moves such as Freeze-Dry, Earth Power, Earthquake, and Stone Edge, (last item in a list needs an "and" before it; Stone Edge is the last item in the list of moves) and decent attacking stats. Aurorus faces competition from Regice, especially as a Rock Polish sweeper, as Regice is bulkier, has a better typing, and has different coverage, though Aurorus can better deal with Fire-types and has other niches such as access to Refrigerate and Snow Warning. Refrigerate gives Aurorus a solid special Ice-type STAB move in Hyper Voice, allowing it to hit harder than Regice and granting it several different sets such as Choice Specs, Rock Polish, and Choice Scarf. Aurorus also has another niche in Snow Warning, which makes it a good weather check and the best hail setter in the tier, as it only faces competition from Snover; hail also allows it to passively wear down foes, break through Sturdy and Focus Sash, and run Blizzard without fear of missing. However, even though Aurorus's bulk is good enough to make it survive most non-STAB super effective attacks, its bad typing still leaves it with six weaknesses to common types, such as Fighting and Rock. Along with its lack of reliable recovery and terrible Speed, it is easily worn down and vulnerable to revenge killing. Despite Aurorus's power and good coverage, several Pokemon can keep it in check or wall it, such as Grumpig, which keeps it from being an excellent Pokemon.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Blizzard
move 3: Freeze-Dry
move 4: Earth Power
item: Focus Sash / Life Orb
ability: Snow Warning
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Stealth Rock racks up residual damage and wears down foes in order to gain KOs and ease the sweep for Aurorus's teammates. Blizzard is Aurorus's main and most powerful STAB move, gets perfect accuracy in hail, and deals massive damage to anything that doesn't resist it. Freeze-Dry is weaker than Blizzard, but
it is useful to hit bulky Water-types such as Poliwrath that often find themselves switching in on Aurorus, such as Poliwrath. Earth Power is mainly used for coverage, as it allows Aurorus to deal with Steel- and Fire-types such as Probopass, Pawniard, and Ninetales, which resist Aurorus's Ice-type STAB attacks.

Set Details
========

Investment in Special Attack is necessary to make Aurorus threatening as an attacker. Investment in Speed and a Timid nature are used to outspeed Adamant Pawniard and common leads such as Golem, Dwebble, Probopass, and Torterra. A Modest nature can also be used to hit as hard as possible, though it makes Aurorus miss the jump on a few Pokemon. Focus Sash is used to help Aurorus survive a single attack, allowing it to set up Stealth Rock safely and
let Aurorus function as a lead. Life Orb can also be used to boost the power of Aurorus's attacks and allow it to land crucial 2HKOs on Pokemon that Aurorus normally could not deal with, particularly with Freeze-Dry against bulky Water-types such as Poliwrath. Snow Warning allows Aurorus to run Blizzard and wear down foes with passive damage.

Usage Tips
========

Aurorus has access to useful coverage moves and enough Speed to outpace and KO common leads such as Golem, Probopass
(comma) and Dwebble, so it should be used as a lead most of the time. Setting up Stealth Rock should be the priority most of the time, except against Taunt or Magic Coat users, such as Barbaracle, Leavanny, and or Kricketune, in which case Aurorus should directly attack or switch out to a favorable matchup. Blizzard should be the preferred attacking move to spam when under Hail, as it is the strongest move Aurorus has access to. If the opponent carries an entry hazard remover, Aurorus could be preserved even after setting up Stealth Rock, whereas if they lack one, you could let Aurorus faint in order to bring in a teammate off the free switch. Aurorus should also be preserved if the opponent carries a weather setter such as Hippopotas and or Volbeat, as Snow Warning makes Aurorus a viable check to weather teams and weather abusers.

Team Options
========

Aurorus can fit well
both on both (parallelism) balanced and offensive teams, as it provides Stealth Rock support and a good mix of movepool, offense, and defense, though its many weaknesses to common types make it still need a bit of support to succeed. Ghost-types such as Misdreavus and Gourgeist-S are good partners for Aurorus because they can block opposing attempts to Rapid Spin away the Stealth Rock that Aurorus has set up, and both are immune to Fighting-type moves, which threaten Aurorus. Misdreavus is also immune to Ground, while Gourgeist-S resists both Ground and Water. Gourgeist-S also helps deal with bulky Water-types that Aurorus struggles to defeat even with Freeze-Dry. Pawniard, thanks to Defiant, is also a good option to discourage the use of Defog by the foe, as having an opposing Pawniard with an Attack boost isn't nice. Poliwrath and Togetic also have good defensive synergy with Aurorus, as Poliwrath can take Rock-type attacks while Aurorus deals with Flying-type moves, and Togetic can tank Grass-, Ground-, and Fighting-type attacks while Aurorus handles Poison- and Ice-type moves. Pokemon that can remove entry hazards from Aurorus's side of the field are appreciated, as it is susceptible to all of them, especially Stealth Rock. Good examples are Rapid Spin users such as Torkoal and Armaldo and Defog users such as Pelipper. Aurorus prefers Rapid Spin users, as getting its own Stealth Rock removed can be detrimental, especially for a suicide lead. Sweepers and cleaners such as Simipour and Ursaring appreciate the Stealth Rock support that Aurorus provides in order to make it easier for them to land KOs or clean up the opposing team. Revenge killers such as Choice Scarf Raichu and (Choice Scarf?) Rotom-F also appreciate the Stealth Rock support to wear down foes, making them it easier for them to revenge kill and get KOs.

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Hyper Voice
move 3: Freeze-Dry
move 4: Earth Power
item: Life Orb
ability: Refrigerate
nature: Modest
evs: 252 SpA / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Rock Polish increases Aurorus's Speed by two stages, allowing it to attempt a sweep or a late-game cleanup. Refrigerate-boosted Hyper Voice is Aurorus's strongest STAB move. Freeze-Dry is weaker
, (remove comma) but is useful to hit Water-types such as Pelipper that may attempt to switch in on Aurorus, such as Pelipper. Earth Power is used to hit Steel- and Fire-types such as Probopass, Pawniard, Klang, Ninetales, and Simisear for massive damage. Snow Warning and Blizzard give Aurorus a bit more power, but the combination could be detrimental to teammates because of the hail damage. Moreover, hail can be stalled out, so and (these things are not causally related) Blizzard loses accuracy and becomes less reliable when hail ends.

Set Details
========

Maximum Special Attack investment in combination with Life Orb and a Modest nature
helps ("investment helps", not "investment help") Aurorus deal as much damage as possible. Maximum Speed investment allows Aurorus to outspeed the entire unboosted metagame after a Rock Polish. Refrigerate turns Hyper Voice into an Ice-type move and boosts its power, giving Aurorus a much-needed STAB attack.

Usage Tips
========

Rock Polish Aurorus is best used late-game, when foes such as Choice Scarf users are weakened enough or removed. Because Aurorus shouldn't take unnecessary damage and doesn't get many opportunities to switch in, be sure to bring it in only on a free switch from a KO or a slow U-turn or Volt Switch. Aurorus should set up a Rock Polish when it has the opportunity; otherwise it is preferred to spam Hyper Voice. Aurorus should also set up a Rock Polish on Pokemon that it forces out. Good examples are Normal- and Flying-types such as Stoutland and Dodrio locked in a resisted move. Be wary about Thunder Wave users such as Grumpig, as they can limit Aurorus's effectiveness by crippling its Speed, therefore making it unable to sweep.

Team Options
========

A slow Volt Switch or U-turn provided by Pokemon such as Probopass and Pelipper is a good way to let Aurorus switch in
to the field safely on the field, without taking unnecessary damage ("safely" and "w/o taking unnecessary damage" are redundant; just keep one). Water-types can switch in on the Steel- and Water-type moves that Aurorus cannot take. Poliwrath in particular takes on three of Aurorus's weaknesses in Steel, Rock, and Water, while Aurorus resists the Flying-type moves that threaten Poliwrath. Grass-types such as Roselia, Tangela(comma) and Gourgeist-XL can take on most Water-types, especially priority users such as Carracosta, Poliwrath, and Basculin. Bulky Fairy-types such as Togetic resist the Fighting-type moves targeted at Aurorus. Togetic also provides a slow Baton Pass that gives Aurorus a safe switch in switch-in, (remove comma; also, "switch-in" refers to a Pokemon that switches in, not the act of switching in) and can pass Aurorus a Special Attack boost thanks to Nasty Plot. It can also Defog away entry hazards, which Aurorus appreciates due to its weakness to Stealth Rock. Other Pokemon that can keep Stealth Rock off of Aurorus's side of the field include Torkoal, Armaldo, and Pelipper. Entry hazard support from setters such as Golem and Roselia will help weaken foes, giving Aurorus an easier time at attempting a late-game sweep. Wallbreakers such as Simipour and Simisear can break through most walls that trouble Aurorus's sweep. Pursuit trappers such as Dusknoir and Pawniard can deal with Grumpig, which walls Aurorus.

[STRATEGY COMMENTS]
Other Options
=============

A Substitute + Calm Mind set is an option because Aurorus's STAB moves and coverage options force many switches, allowing it to set up free Substitutes on predicted switches. Flash Cannon can be used on special attacking sets to hit Rotom-F, Avalugg, opposing Aurorus, and, most importantly, Piloswine. Choice Specs
gives (Specs, Leftovers are singular despite ending in s) Aurorus enough power to 2HKO the entire metagame with its attacks, including Lickilicky. Encore can be useful to lock defensive Pokemon into support moves and sweepers into setup moves, allowing Aurorus to get a free Rock Polish or simply defeat the foe while it waits for Encore to end. Dark Pulse is useful to lure hit/surprise/whatever Grumpig, (Dark Pulse does not lure in Grumpig) which often finds itself switching in on Aurorus, though it is situational. Choice Band can be used to boost Aurorus's Attack, making it a threatening wallbreaker thanks to its wide movepool. Choice Scarf is an option to turn Aurorus into a decent revenge killer, as it outspeeds Pokemon with up to base 110 Speed, such as Jumpluff and Raichu(remove extra space). Choice Scarf also allows Aurorus to take down opposing sand and sun teams with Blizzard. Icy Rock in combination with Snow Warning can increase the duration of hail, but Aurorus will typically not last long enough on the battlefield to make use of it, while and hail teams are mediocre and can't take advantage of it.

Checks and Counters
===================

**Residual Damage**: Residual damage by entry hazards bothers Aurorus due to its lack of reliable recovery and weakness to Stealth Rock. Burns are also a problem on physical attacking sets, as they halve Aurorus's Attack.

**Fighting-types**: Machoke and Poliwrath are able to keep Aurorus in check, as they can take anything that Aurorus has to throw at them and can OHKO it with a Fighting-type STAB attack.

**Priority Moves**: Many priority moves are super effective on Aurorus and can effortlessly revenge kill it, particularly Poliwrath's Vacuum Wave and Machoke's Bullet Punch. Even neutral priority moves such as Sucker Punch from Pawniard and Golem can deal good damage to Aurorus if
it is running an offensive set.

**Special Walls**: Special walls such as Grumpig and Lickilicky can avoid the 2HKO from Aurorus's main attacks. Lickilicky can stall out Aurorus, while Grumpig has access to Thick Fat
, (remove comma) and can also threaten it offensively with Focus Blast. Most of them can also cripple Aurorus with Thunder Wave.

**Ice-types**: Thanks to Thick Fat and its decent bulk along with Eviolite, Piloswine is able to tank attacks from Aurorus with ease. Piloswine can hit back hard with an Earthquake or cripple the possible switch-in with Toxic. Avalugg can wall Aurorus if running Special Defense
investment and can cripple it with Toxic. Regice and Articuno can both take on Aurorus thanks to their high special bulk, but while Regice can OHKO Aurorus thanks to Focus Blast, while Articuno can't OHKO it, (remove comma) but can still easily tank its attacks and recover damage with Roost.

**Faster Pokemon**: Many Pokemon that outspeed Aurorus such as Leafeon, Pawniard, and
Simipour can easily KO it with a myriad of super effective attacks. Even after a Aurorus has gotten a Rock Polish boost, (otherwise it says that Scarf users are the ones getting the Rock Polish boost) Choice Scarf users with base 95 Speed and above, (AC) such as Raichu, can still outspeed Aurorus.
did this is done
 

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