1v1 NFE
2 subs
5 chills, 2 recovers
All abilities, all items
Team Avnomke
Male
At a Glance:
90/3/1-/3/3/92+ +15% accuracy 2/2 16
Blaze/Solar Power
EC/AC/MC
8/5/0
Attacks: 34/119
Ancient Power
Bide
Brick Break
Counter
Crunch
Dig
Dragon Rage
Dragon Rush
Ember
Fire Blast
Fire Fang
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Focus Punch
Growl
Heat Wave
Inferno
Leer
Metal Claw
Overheat
Protect
Rage
Rock Slide
Rock Tomb
Scary Face
Scratch
Shadow Claw
Smokescreen
Substitute
Thunder Punch
Toxic
Will-O-Wisp
Male
At a Glance:
10/4+/3/3/2-/70 4/2 18
Shed Skin/Marvel Scale
EC/AC/MC
4/4/0
Attacks: 25/120
Agility
Aqua Jet
Aqua Tail
Bide
Dragon Rage
Dragon Pulse
Dragon Tail
Extreme Speed
Flamethrower
Haze
Ice Beam
Icy Wind
Iron Tail
Leer
Light Screen
Outrage
Protect
Reflect
Safeguard
Slam
Surf
Thunderbolt
Thunder Wave
Twister
Wrap
Team S0L1D G0LD
Starman (Kadabra) (M)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize
Inner Focus
Magic Guard (HA UNLOCKED)
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 121 (+15% speed, +25% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 5/9
MC: 0
AC: 5/5
KOC: 0
Moves (26/???):
Teleport (*)
Kinesis
Disable
Confusion
Miracle Eye
Ally Switch
Psybeam
Reflect
Recover
Future Sight
Psychic
Trick
Barrier (*)
Encore (*)
Knock Off (*)
Psycho Shift (*)
Skill Swap (*)
Psyshock (*)
Taunt (*)
Shadow Ball (*)
Torment (*)
Dazzling Gleam (*)
Bide
Counter
Endure
Signal Beam
Magnus (Gurdurr) (M)
Nature: Adamant
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts
Sheer Force
Iron Fist (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 6/9
MC: 0
AC: 5/5
KOC: 0
Moves (30/???):
Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Hammer Arm
Focus Punch
Counter (*)
Drain Punch (*)
Endure (*)
Foresight
Mach Punch (*)
Wide Guard (*)
Toxic (*)
Taunt (*)
Protect (*)
Dig
Double Team
Payback (*)
Poison Jab (*)
Substitute
Helping Hand
Fire Punch
Ice Punch
Knock Off
Thunder Punch
Avnomke Sends out and Equips
S0L1D G0LD Sends out, Equips and Orders
Avnomke Orders
Ref
2 subs
5 chills, 2 recovers
All abilities, all items
Team Avnomke
At a Glance:
90/3/1-/3/3/92+ +15% accuracy 2/2 16
Blaze/Solar Power
Hasty Nature: -Defense, +Speed, +15% Accuracy
Max HP: 90
Attack: 3
Defense: 1 (-)
Special Attack: 3
Special Defense: 3
Speed: 92 (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
Type:
Fire:
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Blaze:
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power:
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Max HP: 90
Attack: 3
Defense: 1 (-)
Special Attack: 3
Special Defense: 3
Speed: 92 (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
Type:
Fire:
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Blaze:
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power:
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/4.png[/IMG]
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 3
[B]Defense:[/B] 1
[B]Special Attack:[/B] 3
[B]Special Defense:[/B] 3
[B]Speed:[/B] 92
[B]Stats:[/B] 2/1/2/2/75
[B]Other:[/B] +15% accuracy
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 3
[B]Defense:[/B] 1
[B]Special Attack:[/B] 3
[B]Special Defense:[/B] 3
[B]Speed:[/B] 92
[B]Stats:[/B] 2/1/2/2/75
[B]Other:[/B] +15% accuracy
8/5/0
Attacks: 34/119
Ancient Power
Bide
Brick Break
Counter
Crunch
Dig
Dragon Rage
Dragon Rush
Ember
Fire Blast
Fire Fang
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Focus Punch
Growl
Heat Wave
Inferno
Leer
Metal Claw
Overheat
Protect
Rage
Rock Slide
Rock Tomb
Scary Face
Scratch
Shadow Claw
Smokescreen
Substitute
Thunder Punch
Toxic
Will-O-Wisp
At a Glance:
10/4+/3/3/2-/70 4/2 18
Shed Skin/Marvel Scale
Naughty Nature: -Special Defense, +Attack
Max HP: 100
Attack: 4 (+)
Defense: 3
Special Attack: 3
Special Defense: 2 (-)
Speed: 70
Size Class: 4
Weight Class: 2
Base Rank Total: 18
Type:
Dragon:
Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Shed Skin:
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (Locked):
This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Max HP: 100
Attack: 4 (+)
Defense: 3
Special Attack: 3
Special Defense: 2 (-)
Speed: 70
Size Class: 4
Weight Class: 2
Base Rank Total: 18
Type:
Dragon:
Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Shed Skin:
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (Locked):
This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/148.png[/IMG]
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 4
[B]Defense:[/B] 3
[B]Special Attack:[/B] 3
[B]Special Defense:[/B] 2
[B]Speed:[/B] 70
[B]Stats:[/B] 4/3/3/2/70
[B]Other:[/B] None
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 4
[B]Defense:[/B] 3
[B]Special Attack:[/B] 3
[B]Special Defense:[/B] 2
[B]Speed:[/B] 70
[B]Stats:[/B] 4/3/3/2/70
[B]Other:[/B] None
4/4/0
Attacks: 25/120
Agility
Aqua Jet
Aqua Tail
Bide
Dragon Rage
Dragon Pulse
Dragon Tail
Extreme Speed
Flamethrower
Haze
Ice Beam
Icy Wind
Iron Tail
Leer
Light Screen
Outrage
Protect
Reflect
Safeguard
Slam
Surf
Thunderbolt
Thunder Wave
Twister
Wrap
Team S0L1D G0LD
Starman (Kadabra) (M)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize
Inner Focus
Magic Guard (HA UNLOCKED)
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 121 (+15% speed, +25% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 5/9
MC: 0
AC: 5/5
KOC: 0
Moves (26/???):
Teleport (*)
Kinesis
Disable
Confusion
Miracle Eye
Ally Switch
Psybeam
Reflect
Recover
Future Sight
Psychic
Trick
Barrier (*)
Encore (*)
Knock Off (*)
Psycho Shift (*)
Skill Swap (*)
Psyshock (*)
Taunt (*)
Shadow Ball (*)
Torment (*)
Dazzling Gleam (*)
Bide
Counter
Endure
Signal Beam
Magnus (Gurdurr) (M)
Nature: Adamant
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts
Sheer Force
Iron Fist (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 6/9
MC: 0
AC: 5/5
KOC: 0
Moves (30/???):
Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Hammer Arm
Focus Punch
Counter (*)
Drain Punch (*)
Endure (*)
Foresight
Mach Punch (*)
Wide Guard (*)
Toxic (*)
Taunt (*)
Protect (*)
Dig
Double Team
Payback (*)
Poison Jab (*)
Substitute
Helping Hand
Fire Punch
Ice Punch
Knock Off
Thunder Punch
Avnomke Sends out and Equips
S0L1D G0LD Sends out, Equips and Orders
Avnomke Orders
Ref