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Completed Aweshucks vs Elevator Music

Discussion in 'ASB' started by Lord Jesseus, May 6, 2012.

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  1. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,978
    4v4 LC Doubles
    1 day DQ/2 for refs
    2 recovers/5 chills
    standard arena
    Other factors unspecified, I'll fill the gaps:
    Switch=ko
    All Abilities
    No Items
    2 Subs

    Team Elevation:
    Konpan (Venonat) (open)

    [​IMG]
    Venonat [Konpan] (M)
    Nature: Timid (+15% Speed, +6% Accuracy, -1 Atk)
    Type: Bug/Poison
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
    Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 52 (45 *1.15) (+) (6% Accuracy boost)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 12
    Total Moves: 19

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Confusion
    Disable
    Foresight
    Leech Life
    PoisonPowder
    Psybeam
    Psychic
    Sleep Powder
    Signal Beam
    Stun Spore
    Supersonic
    Tackle

    Agility
    Morning Sun
    Toxic Spikes

    Endure
    Protect
    SolarBeam
    Venoshock
    Donmeru (Numel) (open)

    [​IMG]
    Numel [Donmeru] (M)
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type: Fire/Ground
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Abilities:
    Oblivious:
    (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    Simple: (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness, but the same actual stage. (e.g. Swords Dance/Screech is still a 2 stage boost/drop but is calculated as 4 stages). Stat benefits/reductions still maximize at 6 effective stages.
    Own Tempo (DW): (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 30 (35 /1.15) (-)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13
    Total Moves: 20

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Amnesia
    Earth Power
    Earthquake
    Ember
    Flame Burst
    Flamethrower
    Focus Energy
    Growl
    Lava Plume
    Magnitude
    Tackle
    Take Down

    Mud Bomb
    Stockpile
    Yawn

    Dig
    Flame Charge
    Protect
    Toxic
    Will-O-Wisp
    Purotooga (Tirtouga) (open)

    [​IMG]
    Tirtouga [Purotooga] (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type: Water/Rock
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Solid Rock:
    (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
    Study: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Swift Swim (DW): (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 22
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14
    Total Moves: 22

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Ancientpower
    Aqua Jet
    Aqua Tail
    Bide
    Bite
    Crunch
    Curse
    Protect
    Rock Slide
    Rollout
    Shell Smash
    Smack Down
    Water Gun
    Wide Guard
    Withdraw

    Body Slam
    Flail
    Knock Off

    Dive
    Earthquake
    Sandstorm
    Waterfall
    (Necturine) (open)

    [​IMG]
    Necturine [] (F)
    Nature: Rash (+1 SpA, -1 SpD)
    Type: Grass/Ghost
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Anticipation: This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
    Telepathy (DW): This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2 (-)
    Spe: 51
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13
    Total Moves: 17

    EC: 1/6
    MC: 0
    DC: 1/5

    Attacks:
    Hex
    Leer
    Ominous Wind
    Pain Split
    Power Whip
    Shadow Sneak
    Toxic Spikes
    Vine Whip
    Will-O-Wisp

    Giga Drain
    Leaf Blade
    Soak (Sketched)

    Calm Mind
    Protect
    Shadow Ball
    Torment
    Toxic

    Team Shuck Yeah:
    Diglett (open)

    [pimg]50[/pimg]
    Diglett (*) (Male)
    Nature:Adamant Nature (+Atk, -SpA)
    Type: Ground
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings

    Abilities:
    Sand Veil (Innate): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage

    Arena Trap (Innate): This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.

    Sand Force (DW) (Innate): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage

    Stats:
    HP: 80
    Atk: Rank 3 (+)
    Def: Rank 1
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 95

    EC: 1/6
    MC: 1
    DC: 1/5

    Attacks:
    Scratch (*)
    Sand Attack (*)
    Growl (*)
    Astonish (*)
    Magnitude (*)
    Mud Slap (*)
    Bulldoze (*)
    Dig (*)
    Sucker Punch (*)
    Fury Swipes (*)

    Rock Slide (*)
    Reversal (*)
    Headbutt (*)

    Earthquake (*)
    Return (*)
    Shadow Claw (*)
    Substitute

    Cacnea (open)

    [pimg]331[/pimg]

    Cacnea (*) (Male)
    Nature: Impish (+Def -SpA)

    Type: Grass
    Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

    Abilities:
    Sand Veil (Innate): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage

    Water Absorb (DW) (Innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 3 (+)
    SpA: Rank 2 (-)
    SpD: Rank 2
    Spe: 35

    EC: 2/6
    MC: 1
    DC: 1/5

    Attacks:
    Poison Sting (*)
    Leer (*)
    Absorb (*)
    Growth (*)
    Leech Seed (*)
    Sand Attack (*)
    Pin Missile (*)
    Ingrain (*)
    Sucker Punch

    Seed Bomb (*)
    Teeter Dance (*)
    Grass Whistle (*)

    Double Team (*)
    Substitute (*)
    Swords Dance (*)

    Hippopotas (open)

    [pimg]454[/pimg]

    Hippopotas (*) (Female)
    Nature: Careful (+SpD -SpA)
    Type: Ground
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3 (+)
    Spe: 32

    EC: 1/6
    MC: 0
    DC: 1/5

    Abilities
    Sand Stream (Innate): When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command
    Sand Force (DW) (Innate): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage

    Attacks
    Tackle (*)
    Sand Attack (*)
    Bite (*)
    Yawn (*)
    Take Down (*)
    Dig (*)
    Sand Tomb (*)

    Body Slam (*)
    Slack Off (*)
    Whirlwind (*)

    Earthquake (*)
    Rock Slide (*)
    Return (*)
    Substitute

    Nohface (open)

    [​IMG]
    Nature: Jolly (+Spe, -SpA)
    Type: Steel/Ghost
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
    Levitate (DW): (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.

    HP: 100
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 3
    Spe: 12 (+15%, +5% evasion)
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC 0/5

    Moves:
    Scratch
    Iron Defense
    Lick
    Odor Sleuth
    Metal Burst
    Faint Attack
    Shadow Sneak
    Curse

    Foul Play
    Hex
    Psycho Shit

    Taunt
    Dig
    Will-o-Wisp


    I think EM sends out first?
  2. Elevator Music

    Elevator Music
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    Umm.... go Venonat and Tirtouga!
  3. Aweshucks

    Aweshucks

    Joined:
    Mar 25, 2012
    Messages:
    808
    Cacnea and Hippo

    Start Sandstorm

    Cacnea:
    Teeter Dance ~ Substitute (15) ~ Seed Bomb (tirtouga)

    Hippopotas:
    Substitute (15) ~ Rock Slide ~ Dig (Tirtouga)
  4. Elevator Music

    Elevator Music
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    Venonat: Sleep Powder (Hippopotas) ~ Signal Beam (Cacnea) ~ Signal Beam (Cacnea)
    Tirtouga: Protect ~ Shell Smash ~ Aqua Tail (Hippopotas)
  5. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,978
    Round 1 Calcs and Rolls (open)
    Pre Round

    Hippopotas Sand Stream, 9 ENSandstorm whoa!

    Action 1


    Tirtuoga Protect, 7 EN
    PROTECTED

    Venonat Sleep Powder, 7 EN
    Vs Hippopotas: Sleep level 1/3 1 Action

    Cacnea Teeter Dance, 5 EN
    Vs Venonat: confusion stage 2/3 3 Actions
    Vs Hippopotas: confusion stage 1/3 2 Actions
    Vs Tirtuoga: NOPE

    Hippopotas is asleep...

    Venonat 2 Sandstorm Damage

    Action 2

    Venonat is Confused... 2/2 attack normally
    Venonat Singal Beam, 5 EN
    Vs Cacnea: to crit 15/16 No, to confuse 7/10 No, 16.5 Damage

    Cacnea Substitute, 12 EN
    15 HP Sub!

    Hippopotas Woke Up!
    Hippopotas is Confused... 2/2 attack normally
    Hippopotas Rock Slide, 6 EN
    Vs Venonat: to hit 9/10 Yes, to crit: 5/16 No, 11.25 Damage
    Vs Tirtuoga: to hit: 2/10 Yes, to crit: 11/16 No, 3.5 Damage

    Tirtuoga Shell Smash, 20 EN
    +2 Atk, +2 SpA, +2 Spe, -1 Def, -1 SpD

    Venonat 2 Sandstorm Damage

    Action 3

    Tirtuoga Aqua Tail, 6 EN
    Vs Hippototas: to hit 3/10 Yes, to crit 3/16 No, 23.75 Damage

    Venonat is Confused... 2/2 attack normally
    Venonat Singal Beam, 9 EN
    Vs Cacnea: to crit 8/16 No, to confuse 2/10 No, 16.5 Damage to sub - sub faded

    Cacnea Seed Bomb, 5 EN
    Vs Tirtuoga: to crit 11/16 No, 16.375 Damage

    Hippototas Dig, 9 EN
    Vs Tirtuoga: to crit 4/16 No, 11.5 Damage

    Round 1 Standings (open)

    Elevation:
    [​IMG]
    Konpan the Venonat
    75 HP/79 EN
    Confused (1a)
    [​IMG]
    Purotooga the Tirtuoga
    59 HP/67 EN
    +2 Atk, +2 SpA, +2 Spe, -1 Def, -1 SpD

    Shuck Yeah:
    [​IMG]
    Hippototas
    76 HP/76 EN
    [​IMG]
    Cacnea
    58 Hp/78 EN

    Field:
    Sandstorm (Indefinite)
  6. Elevator Music

    Elevator Music
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    Venonat: Toxic Spikes ~ Signal Beam (Cacnea) ~ Toxic Spikes
    Tirtouga: Body Slam (Cacnea) ~ Aqua Tail (Hippopotas) ~ Body Slam (Cacnea)
    IF (Cacnea uses Teeter Dance) THEN (Use Dive (Hippopotas))
  7. Aweshucks

    Aweshucks

    Joined:
    Mar 25, 2012
    Messages:
    808
    Cacnea: Seed Bomb (Tirtouga) ~ Double Team (4) ~ Seed Bomb (Tirtouga)

    Hippo: Yawn (Tirtouga) ~ Rock Slide ~ Dig (Tirtouga)

    If tirtouga should be KO'd, redirect all attacks aimed at it after that toward Venonat
  8. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,978
    Round 2 Calcs and Rolls (open)

    Action 1


    Tirtuoga Body Slam, 7 EN
    Vs Cacnea: to hit 40/100 Yes, to crit: 2/16 No, 13 Damage

    Venonat is Confused... 1/2 attack self
    Venonat Self Harm, 3 EN
    4 Damage

    Cacnea Seed Bomb, 9 EN
    Vs Tirtuoga: to crit 6/16 No, 16.375 Damage

    Hippopotas Yawn, 7 EN
    Vs Tirtuoga: Tirtuoga is drowsy...

    Venonat 2 Sandstorm Damage

    Action 2

    Tirtuoga Aqua Tail, 6 EN
    Vs Hippototas: to hit 4/10 Yes, to crit 8/16 No, 23.75 Damage

    Venonat Singal Beam, 5 EN
    Vs Cacnea: to crit 2/16 No, to confuse 5/10 No, 16.5 Damage

    Cacnea Double Team, 16 EN
    4 Clones zomg

    Hippopotas Rock Slide, 6 EN
    Vs Venonat: to hit 2/10 Yes, to crit: 15/16 No, 11.25 Damage
    Vs Tirtuoga: to hit: 4/10 Yes, to crit: 16/16 No, 3.5 Damage

    Venonat 2 Sandstorm Damage

    Action 3

    Tirtuoga Body Slam, 7 EN
    Vs Cacnea: to hit 28/100 clone

    Venonat Toxic Spikes, 7 EN
    1 layer

    Cacnea Seed Bomb, 5 EN
    Vs Tirtuoga: to crit 8/16 No, 16.375 Damage

    Hippototas Dig, 9 EN
    Vs Tirtuoga: to crit 8/16 No, 11.5 Damage

    Venonat 2 Sandstorm Damage

    Round 2 Standings (open)

    Elevation:
    [​IMG]
    Konpan the Venonat
    54 HP/64 EN
    [​IMG]
    Purotooga the Tirtuoga
    11 HP/47 EN
    +2 Atk, +2 SpA, +2 Spe, -1 Def, -1 SpD
    Drowsy

    Shuck Yeah:
    [​IMG]
    Hippototas
    52 HP/76 EN
    [​IMG]
    Cacnea
    28 Hp/48 EN

    Field:
    Sandstorm (Indefinite)
    Toxic Spikes (1 layer) on Aweshucks' side
  9. Aweshucks

    Aweshucks

    Joined:
    Mar 25, 2012
    Messages:
    808
    cacnea:
    Absorb (Tirtouga) ~ Seed bomb (Tirtouga) ~ substitute (20)
    If tirtouga is KO'd a1, sub 20 a2 and leech seed a3
    if tirtouga is KO'd a1 and venonat uses evasive agility a3, use swords dance a3

    Hippopotas:
    Slack Off ~ Rock Slide ~ Substitute (15)
  10. Elevator Music

    Elevator Music
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    Venonat: Sleep Powder (Hippopotas) ~ Protect (Tirtouga) ~ Signal Beam (Cacnea)
    Tirtouga: Dive (Hippopotas) ~ Rock Slide ~ Earthquake
  11. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,978
    Round 2 Calcs and Rolls (open)

    Action 1


    Tirtuoga Disappears... 9 EN

    Venonat Sleep Powder, 7
    Vs Hippopotas: Sleep level 3/3 2 Actions

    Cacnea Absorb, 5 EN
    Vs Tirtuoga: Miss

    Hippopotas is sleeping...

    Tirtuoga Dive
    Vs Hippototas: To crit 3/16 No, 22.25 Damage, Hippototas woke up!

    Venonat 2 Sandstorm Damage

    Action 2

    Tirtuoga Fell asleep! 1/3 1 action

    Venonat Protect Tirtuoga, 7 EN

    Cacnea Seed Bomb, 5 EN
    Vs Tirtuoga: to crit 1/16 Yes, 23.125 Damage -9.25 EN (Venonat)

    Hippopotas Rock Slide, 6 EN
    Vs Venonat: to hit 1/10 Yes, to crit: 8/16 No, 11.25 Damage
    Vs Tirtuoga: to hit: 10/10 No

    Venonat 2 Sandstorm Damage

    Action 3

    Tirtuoga Earthquake, 7 EN
    Vs Venonat: To crit 7/16 No, 14 Damage
    Vs Cacnea: To hit 2/10 Yes, To crit 12/16 Yes, 9.53 Damage, all clones dissipated
    Vs Hippopotas: To crit 9/16 No, 12.5 Damage

    Venonat Signal Beam, 5 EN
    Vs Cacnea: To crit 1/16 Yes, to confuse 5/10 No, 21 Damage

    Hippototas substitute, 12 EN
    15 HP Sub

    Venonat 2 Sandstorm Damage

    Round 2 Standings (open)

    Elevation:
    [​IMG]
    Konpan the Venonat
    23 HP/64 EN
    [​IMG]
    Purotooga the Tirtuoga
    11 HP/31 EN
    +2 Atk, +2 SpA, +2 Spe, -1 Def, -1 SpD

    Shuck Yeah:
    [​IMG]
    Hippototas
    2 HP/76 EN
    15 HP Substitute
    [​IMG]
    Cacnea
    KOd

    Field:
    Sandstorm (Indefinite)
    Toxic Spikes (1 layer) on Aweshucks' side

    new mon from Shucks, then eM's orders
  12. Aweshucks

    Aweshucks

    Joined:
    Mar 25, 2012
    Messages:
    808
  13. Elevator Music

    Elevator Music
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    Venonat: Sleep Powder (Nohface) ~ Morning Sun ~ Supersonic (Nohface)
    Tirtouga: Aqua Jet (Hippopotas) ~ Smack Down (Nohface) ~ Earthquake
  14. Aweshucks

    Aweshucks

    Joined:
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    Messages:
    808
    Nohface: Shadow sneak (tirtouga) ~ Faint attack (Venonat) ~ Taunt (Venonat)

    Hippopotas: EQ + EQ ~ Cool Down ~ Sand Attack (venonat)
  15. Lord Jesseus

    Lord Jesseus

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    Round 3 Calcs and Rolls (open)

    Action 1


    Tirtuoga Aqua Jet, 2 EN
    Vs Hippototas: 16.75 Damage to sub, sub faded

    Nohface Shadow Sneak, 2 EN
    Vs Tirtuoga: To crit 5/16 No, 4.75 Damage

    Venonat Sleep Powder, 7
    Vs Nohface: Sleep level 2/3 1 Action

    Hippopotas Earthquake+Earthquake, 32 EN
    Vs Venonat: To crit 8/16 No, 21.375 Damage
    Vs Tirtuoga: To crit 1/16 LOL, 29 Damage
    TIRTUOGA UNNECESARILY OVERKILLED

    Venonat 2 Sandstorm Damage
    VENONAT FAINTED!

    Round 3 Standings (open)

    Elevation:
    [​IMG]
    Konpan the Venonat
    KOd
    1 KO
    [​IMG]
    Purotooga the Tirtuoga
    KOd

    Shuck Yeah:
    [​IMG]
    Hippototas
    2 HP/76 EN
    Cooling Down...
    2 KOs
    [​IMG]
    Nohface
    100 HP/98 EN
    Asleep (1a)

    Cacnea - KOd

    Field:
    Sandstorm (Indefinite)
    Toxic Spikes (1 layer) on Aweshucks' side

    I guess Necturine and Numel come out automatically, so Aweshucks orders.
  16. Aweshucks

    Aweshucks

    Joined:
    Mar 25, 2012
    Messages:
    808
    What. The. FUCK!?!?!?!?!
    I literally had no plans on having hippo live through that round, especially not KOing Venonat.

    anyhoo....

    Great. now I have a complete action of being a sitting duck. this is not going to end up well

    Hippo: Cool Down ~ EQ ~ EQ

    Nohface: Sleep ~ Taunt (Necturine) ~ Dig (Numel)
  17. Elevator Music

    Elevator Music
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    Numel: Stockpile ~ Flame Charge (Nohface) ~ Flamethrower (Nohface)
    Necturine: Will-O-Wisp (Nohface) ~ Vine Whip (Hippopotas) ~ Shadow Ball (Nohface)
  18. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,978
    For future reference Aweshucks you should order attack on sleeping actions in case an attack is used that does enough damage to wake you up.

    Round 3 Calcs and Rolls (open)

    Action 1


    Necturine Will-o-Wisp, 7 EN
    Vs Nohface: To hit 7/100 Yes, Nohface burned

    Numel Stockpile, 8 EN
    +2 Def, +2 SpD

    Nohface is sleeping...

    Hippopotas is cooling down...

    Necturnine 2 Sandstorm Damage
    Nohface 2 Burn Damage

    Action 2

    Necturine Vine Whip, 2 EN
    Vs Hippopotas: HIPPOPOTAS FAINTED

    Numel Flame Charge, 3 EN
    Vs Nohface: To crit 10/16 No, 9.75 Damage
    Numel +2 Spe

    Nohface Taunt, 10 EN
    Vs Necturine: Necturine Taunted

    Necturnine 2 Sandstorm Damage
    Nohface 2 Burn Damage

    Action 3

    Numel Flamethrower, 6 EN
    Vs Nohface: To crit 14/16 No, 16.25 Damage

    Necturine Shadow Ball, 5 EN
    Vs Nohface: To crit 13/16 No, To lower SpD 2/10 Yes, 11 Damage

    Nohface Dig, 10 EN
    Vs Numel: To crit 16/16 No, 5.75 Damage

    Necturnine 2 Sandstorm Damage
    Nohface 2 Burn Damage

    Round 3 Standings (open)

    Elevation:
    [​IMG]
    Necturine
    84 HP/86 EN
    1 KO
    [​IMG]
    Donmeru the Numel
    84 HP/83 EN
    +2 Spe, +2 Def, +2 SpD

    Konpan the Venonat - KOd - 1 KO
    Purotooga the Tirtuoga - KOd

    Shuck Yeah:
    [​IMG]
    Diglett
    80 HP/100 EN
    Poisoned
    [​IMG]
    Nohface
    59 HP/78 EN
    Burned, -1 SpD

    Cacnea - KOd
    Hippototas - KOd - 2 KOs

    Field:
    Sandstorm (Indefinite)
    Toxic Spikes (1 layer) on Aweshucks' side

    I took the liberty of sending out Diglett.
    AND GO!

    edit: fixed
  19. Elevator Music

    Elevator Music
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    Messages:
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    dont forget about simple~ numel should be faster than necturine (and diglett), so i guess nohface and numel should have a little more hp? idk didnt bother to calc it out fully

    Numel: Will-O-Wisp (Diglett) ~ Flamethrower (Nohface) ~ Flame Burst (Nohface)
    Necturine: Giga Drain (Diglett) ~ Power Whip (Diglett) ~ Leaf Blade (Diglett)
    IF (Diglett uses Dig) THEN (Use Shadow Sneak (Diglett))
  20. Aweshucks

    Aweshucks

    Joined:
    Mar 25, 2012
    Messages:
    808
    Diglett: Bulldoze (Numel), Mud Slap (Numel), Earthquake

    Nohface: Psycho Shift (Necturine), Dig (Numel), Dig (Numel)
  21. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,978
    Aweshucks, Bulldoze doesn't specify a target, it's affects the whole field.
    Round 3 Calcs and Rolls (open)

    Action 1


    Numel Will-o-Wisp, 6 EN
    Vs Diglett: To hit 34/100 Yes, Diglett Burned

    Diglett Bulldoze, 3 EN
    Vs Numel: To crit 11/16 No, 5.5 Damage, -2 Spe
    Vs Necturine: To crit 16/16 No, 4.02 Damage, -1 Spe

    Necturine Giga Drain, 11 EN
    Vs Diglett: To hit 43/100 Yes, To crit 13/16 No, 18.75 Damage
    9.375 HP Restored

    Nohface Psycho Shift, 7 EN, healed of Burn
    Vs Necturine: Necturine Burned

    Necturnine 2 Sandstorm Damage, 2 Burn Damage
    Diglett 2 Poison Damage, 2 Burn Damage

    Action 2

    Diglett Mud-Slap, 4 EN
    Vs Numel: To crit 13/16 No, 4.75 Damage, -2 Acc

    Necturine Power Whip, 7 EN
    Vs Diglett: To hit 61/100 Yes, to crit 3/16 No, 24.75 Damage

    Numel Flamethrower, 6 EN
    Vs Nohface: To hit 91/100 No

    Nohface Dig, 10 EN
    Vs Numel: To crit 9/16 No, 8.5 Damage

    Necturnine 2 Sandstorm Damage, 2 Burn Damage
    Diglett 2 Poison Damage, 2 Burn Damage

    Action 3

    Diglett Earthquake, 6 EN
    Vs Numel: To crit 15/16 No, 10 Damage
    Vs Necturine: To crit 7/16 No, 6.03 Damage

    Necturine Leaf Blade, 6 EN
    Vs Diglett: To hit 21/100 Yes, to crit 10/16 No, 20.25 Damage

    Numel Flame Burst, 5 EN
    Vs Nohface: To hit 41/100 Yes, to crit 2/16 No, 19 Damage
    Vs Diglett: 3 Damage

    Nohface Dig, 14 EN
    Vs Numel: To crit 5/16 No, 8.5 Damage

    Necturnine 2 Sandstorm Damage, 2 Burn Damage
    Diglett 2 Poison Damage, 2 Burn Damage

    Round 3 Standings (open)

    Elevation:
    [​IMG]
    Necturine
    71 HP/62 EN
    Burned, -1 Spe
    1 KO
    [​IMG]
    Donmeru the Numel
    47 HP/66 EN
    -2 Acc

    Konpan the Venonat - KOd - 1 KO
    Purotooga the Tirtuoga - KOd

    Shuck Yeah:
    [​IMG]
    Diglett
    1 HP/87 EN
    Poisoned, Burned
    [​IMG]
    Nohface
    40 HP/47 EN

    Cacnea - KOd
    Hippototas - KOd - 2 KOs

    Field:
    Sandstorm (Indefinite)
    Toxic Spikes (1 layer) on Aweshucks' side
  22. Aweshucks

    Aweshucks

    Joined:
    Mar 25, 2012
    Messages:
    808
    yikes...

    Diglett: Mudslap Numel ~ be fainted ~ be fainted
    If necturine uses shadow sneak, use sucker punch on necturine

    Nohface: Foul Play ~ Shadow Sneak ~ Foul Play (all necturine)
  23. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
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    Numel: Flamethrower (Nohface) ~ Lava Plume (Nohface) ~ Flamethrower (Nohface)
    Necturine: Shadow Sneak+Shadow Sneak (Diglett) ~ cooldown (Shadow Sneak (Diglett)) ~ Shadow Ball (Nohface)
  24. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,978
    Lava Plume is also a spread move.
    Round 3 Calcs and Rolls (open)

    Action 1


    Necturine Shadow Sneak+Shadow Sneak, 14 EN
    Vs Diglett: To hit 54/100 SO DEAD

    Numel Flamethrower, 6 EN
    Vs Nohface: To hit 11 Yes, to crit 2/16 No, to burn 2/10 No, 21.75 Damage

    Nohface Foul Play, 7 EN
    Vs Necturine: To crit 1/16 Yes, 19.5 Damage

    Necturnine 2 Sandstorm Damage, 2 Burn Damage

    Action 2

    Nohface Shadow Sneak, 2 EN
    Vs Necturine: To crit 9/16 No, 12.75 Damage

    Numel Lava Plume, 5 EN
    Vs Necturine: To hit 64/100 No
    Vs Nohface: To hit 37/100 Yes, to crit 3/16 No, to burn 7/10 No, 15.75 Damage

    Necturnine 2 Sandstorm Damage, 2 Burn Damage
    Diglett 2 Poison Damage, 2 Burn Damage

    Action 3

    Necturine Shadow Ball, 6 EN
    Vs Nohface: More than 2 damage
    NOHFACE FAINTED!



    ELEVATOR MUSIC IS THE WINNER!
    Prizes:
    2 CC for each player
    1 EC, 1 DC, 2 MC for each mon
    1 KOC for Venonat
    2 KOC for Nohface
    3 KOC for Necturine

    Jesseus: 9 UC
  25. Aweshucks

    Aweshucks

    Joined:
    Mar 25, 2012
    Messages:
    808
    great... he could have at least done me the courtesy of hitting necturine with that lava plume...
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