Aweshucks vs Elevator Music

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4v4 LC Doubles
1 day DQ/2 for refs
2 recovers/5 chills
standard arena
Other factors unspecified, I'll fill the gaps:
Switch=ko
All Abilities
No Items
2 Subs

Team Elevation:

Venonat [Konpan] (M)
Nature: Timid (+15% Speed, +6% Accuracy, -1 Atk)
Type: Bug/Poison
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 52 (45 *1.15) (+) (6% Accuracy boost)
Size Class: 2
Weight Class: 3
Base Rank Total: 12
Total Moves: 19

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Confusion
Disable
Foresight
Leech Life
PoisonPowder
Psybeam
Psychic
Sleep Powder
Signal Beam
Stun Spore
Supersonic
Tackle

Agility
Morning Sun
Toxic Spikes

Endure
Protect
SolarBeam
Venoshock

Numel [Donmeru] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Fire/Ground
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Oblivious:
(Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Simple: (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness, but the same actual stage. (e.g. Swords Dance/Screech is still a 2 stage boost/drop but is calculated as 4 stages). Stat benefits/reductions still maximize at 6 effective stages.
Own Tempo (DW): (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (35 /1.15) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Total Moves: 20

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Amnesia
Earth Power
Earthquake
Ember
Flame Burst
Flamethrower
Focus Energy
Growl
Lava Plume
Magnitude
Tackle
Take Down

Mud Bomb
Stockpile
Yawn

Dig
Flame Charge
Protect
Toxic
Will-O-Wisp

Tirtouga [Purotooga] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Water/Rock
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Solid Rock:
(Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Study: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Swift Swim (DW): (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 22
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Total Moves: 22

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Ancientpower
Aqua Jet
Aqua Tail
Bide
Bite
Crunch
Curse
Protect
Rock Slide
Rollout
Shell Smash
Smack Down
Water Gun
Wide Guard
Withdraw

Body Slam
Flail
Knock Off

Dive
Earthquake
Sandstorm
Waterfall

Necturine [] (F)
Nature: Rash (+1 SpA, -1 SpD)
Type: Grass/Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Anticipation: This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (DW): This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2 (-)
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Total Moves: 17

EC: 1/6
MC: 0
DC: 1/5

Attacks:
Hex
Leer
Ominous Wind
Pain Split
Power Whip
Shadow Sneak
Toxic Spikes
Vine Whip
Will-O-Wisp

Giga Drain
Leaf Blade
Soak (Sketched)

Calm Mind
Protect
Shadow Ball
Torment
Toxic

Team Shuck Yeah:
[pimg]50[/pimg]
Diglett (*) (Male)
Nature:Adamant Nature (+Atk, -SpA)
Type: Ground
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings

Abilities:
Sand Veil (Innate): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage

Arena Trap (Innate): This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.

Sand Force (DW) (Innate): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage

Stats:
HP: 80
Atk: Rank 3 (+)
Def: Rank 1
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 95

EC: 1/6
MC: 1
DC: 1/5

Attacks:
Scratch (*)
Sand Attack (*)
Growl (*)
Astonish (*)
Magnitude (*)
Mud Slap (*)
Bulldoze (*)
Dig (*)
Sucker Punch (*)
Fury Swipes (*)

Rock Slide (*)
Reversal (*)
Headbutt (*)

Earthquake (*)
Return (*)
Shadow Claw (*)
Substitute

[pimg]331[/pimg]

Cacnea (*) (Male)
Nature: Impish (+Def -SpA)

Type: Grass
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

Abilities:
Sand Veil (Innate): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage

Water Absorb (DW) (Innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 35

EC: 2/6
MC: 1
DC: 1/5

Attacks:
Poison Sting (*)
Leer (*)
Absorb (*)
Growth (*)
Leech Seed (*)
Sand Attack (*)
Pin Missile (*)
Ingrain (*)
Sucker Punch

Seed Bomb (*)
Teeter Dance (*)
Grass Whistle (*)

Double Team (*)
Substitute (*)
Swords Dance (*)

[pimg]454[/pimg]

Hippopotas (*) (Female)
Nature: Careful (+SpD -SpA)
Type: Ground
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 32

EC: 1/6
MC: 0
DC: 1/5

Abilities
Sand Stream (Innate): When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command
Sand Force (DW) (Innate): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage

Attacks
Tackle (*)
Sand Attack (*)
Bite (*)
Yawn (*)
Take Down (*)
Dig (*)
Sand Tomb (*)

Body Slam (*)
Slack Off (*)
Whirlwind (*)

Earthquake (*)
Rock Slide (*)
Return (*)
Substitute


Nature: Jolly (+Spe, -SpA)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Levitate (DW): (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.

HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 12 (+15%, +5% evasion)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
DC 0/5

Moves:
Scratch
Iron Defense
Lick
Odor Sleuth
Metal Burst
Faint Attack
Shadow Sneak
Curse

Foul Play
Hex
Psycho Shit

Taunt
Dig
Will-o-Wisp


I think EM sends out first?
 
Cacnea and Hippo

Start Sandstorm

Cacnea:
Teeter Dance ~ Substitute (15) ~ Seed Bomb (tirtouga)

Hippopotas:
Substitute (15) ~ Rock Slide ~ Dig (Tirtouga)
 
Venonat: Sleep Powder (Hippopotas) ~ Signal Beam (Cacnea) ~ Signal Beam (Cacnea)
Tirtouga: Protect ~ Shell Smash ~ Aqua Tail (Hippopotas)
 
Pre Round

Hippopotas Sand Stream, 9 ENSandstorm whoa!

Action 1


Tirtuoga Protect, 7 EN
PROTECTED

Venonat Sleep Powder, 7 EN
Vs Hippopotas: Sleep level 1/3 1 Action

Cacnea Teeter Dance, 5 EN
Vs Venonat: confusion stage 2/3 3 Actions
Vs Hippopotas: confusion stage 1/3 2 Actions
Vs Tirtuoga: NOPE

Hippopotas is asleep...

Venonat 2 Sandstorm Damage

Action 2

Venonat is Confused... 2/2 attack normally
Venonat Singal Beam, 5 EN
Vs Cacnea: to crit 15/16 No, to confuse 7/10 No, 16.5 Damage

Cacnea Substitute, 12 EN
15 HP Sub!

Hippopotas Woke Up!
Hippopotas is Confused... 2/2 attack normally
Hippopotas Rock Slide, 6 EN
Vs Venonat: to hit 9/10 Yes, to crit: 5/16 No, 11.25 Damage
Vs Tirtuoga: to hit: 2/10 Yes, to crit: 11/16 No, 3.5 Damage

Tirtuoga Shell Smash, 20 EN
+2 Atk, +2 SpA, +2 Spe, -1 Def, -1 SpD

Venonat 2 Sandstorm Damage

Action 3

Tirtuoga Aqua Tail, 6 EN
Vs Hippototas: to hit 3/10 Yes, to crit 3/16 No, 23.75 Damage

Venonat is Confused... 2/2 attack normally
Venonat Singal Beam, 9 EN
Vs Cacnea: to crit 8/16 No, to confuse 2/10 No, 16.5 Damage to sub - sub faded

Cacnea Seed Bomb, 5 EN
Vs Tirtuoga: to crit 11/16 No, 16.375 Damage

Hippototas Dig, 9 EN
Vs Tirtuoga: to crit 4/16 No, 11.5 Damage

Elevation:

Konpan the Venonat
75 HP/79 EN
Confused (1a)

Purotooga the Tirtuoga
59 HP/67 EN
+2 Atk, +2 SpA, +2 Spe, -1 Def, -1 SpD

Shuck Yeah:

Hippototas
76 HP/76 EN

Cacnea
58 Hp/78 EN

Field:
Sandstorm (Indefinite)
 
Venonat: Toxic Spikes ~ Signal Beam (Cacnea) ~ Toxic Spikes
Tirtouga: Body Slam (Cacnea) ~ Aqua Tail (Hippopotas) ~ Body Slam (Cacnea)
IF (Cacnea uses Teeter Dance) THEN (Use Dive (Hippopotas))
 
Cacnea: Seed Bomb (Tirtouga) ~ Double Team (4) ~ Seed Bomb (Tirtouga)

Hippo: Yawn (Tirtouga) ~ Rock Slide ~ Dig (Tirtouga)

If tirtouga should be KO'd, redirect all attacks aimed at it after that toward Venonat
 

Action 1


Tirtuoga Body Slam, 7 EN
Vs Cacnea: to hit 40/100 Yes, to crit: 2/16 No, 13 Damage

Venonat is Confused... 1/2 attack self
Venonat Self Harm, 3 EN
4 Damage

Cacnea Seed Bomb, 9 EN
Vs Tirtuoga: to crit 6/16 No, 16.375 Damage

Hippopotas Yawn, 7 EN
Vs Tirtuoga: Tirtuoga is drowsy...

Venonat 2 Sandstorm Damage

Action 2

Tirtuoga Aqua Tail, 6 EN
Vs Hippototas: to hit 4/10 Yes, to crit 8/16 No, 23.75 Damage

Venonat Singal Beam, 5 EN
Vs Cacnea: to crit 2/16 No, to confuse 5/10 No, 16.5 Damage

Cacnea Double Team, 16 EN
4 Clones zomg

Hippopotas Rock Slide, 6 EN
Vs Venonat: to hit 2/10 Yes, to crit: 15/16 No, 11.25 Damage
Vs Tirtuoga: to hit: 4/10 Yes, to crit: 16/16 No, 3.5 Damage

Venonat 2 Sandstorm Damage

Action 3

Tirtuoga Body Slam, 7 EN
Vs Cacnea: to hit 28/100 clone

Venonat Toxic Spikes, 7 EN
1 layer

Cacnea Seed Bomb, 5 EN
Vs Tirtuoga: to crit 8/16 No, 16.375 Damage

Hippototas Dig, 9 EN
Vs Tirtuoga: to crit 8/16 No, 11.5 Damage

Venonat 2 Sandstorm Damage

Elevation:

Konpan the Venonat
54 HP/64 EN

Purotooga the Tirtuoga
11 HP/47 EN
+2 Atk, +2 SpA, +2 Spe, -1 Def, -1 SpD
Drowsy

Shuck Yeah:

Hippototas
52 HP/76 EN

Cacnea
28 Hp/48 EN

Field:
Sandstorm (Indefinite)
Toxic Spikes (1 layer) on Aweshucks' side
 
cacnea:
Absorb (Tirtouga) ~ Seed bomb (Tirtouga) ~ substitute (20)
If tirtouga is KO'd a1, sub 20 a2 and leech seed a3
if tirtouga is KO'd a1 and venonat uses evasive agility a3, use swords dance a3

Hippopotas:
Slack Off ~ Rock Slide ~ Substitute (15)
 
Venonat: Sleep Powder (Hippopotas) ~ Protect (Tirtouga) ~ Signal Beam (Cacnea)
Tirtouga: Dive (Hippopotas) ~ Rock Slide ~ Earthquake
 

Action 1


Tirtuoga Disappears... 9 EN

Venonat Sleep Powder, 7
Vs Hippopotas: Sleep level 3/3 2 Actions

Cacnea Absorb, 5 EN
Vs Tirtuoga: Miss

Hippopotas is sleeping...

Tirtuoga Dive
Vs Hippototas: To crit 3/16 No, 22.25 Damage, Hippototas woke up!

Venonat 2 Sandstorm Damage

Action 2

Tirtuoga Fell asleep! 1/3 1 action

Venonat Protect Tirtuoga, 7 EN

Cacnea Seed Bomb, 5 EN
Vs Tirtuoga: to crit 1/16 Yes, 23.125 Damage -9.25 EN (Venonat)

Hippopotas Rock Slide, 6 EN
Vs Venonat: to hit 1/10 Yes, to crit: 8/16 No, 11.25 Damage
Vs Tirtuoga: to hit: 10/10 No

Venonat 2 Sandstorm Damage

Action 3

Tirtuoga Earthquake, 7 EN
Vs Venonat: To crit 7/16 No, 14 Damage
Vs Cacnea: To hit 2/10 Yes, To crit 12/16 Yes, 9.53 Damage, all clones dissipated
Vs Hippopotas: To crit 9/16 No, 12.5 Damage

Venonat Signal Beam, 5 EN
Vs Cacnea: To crit 1/16 Yes, to confuse 5/10 No, 21 Damage

Hippototas substitute, 12 EN
15 HP Sub

Venonat 2 Sandstorm Damage

Elevation:

Konpan the Venonat
23 HP/64 EN

Purotooga the Tirtuoga
11 HP/31 EN
+2 Atk, +2 SpA, +2 Spe, -1 Def, -1 SpD

Shuck Yeah:

Hippototas
2 HP/76 EN
15 HP Substitute

Cacnea
KOd

Field:
Sandstorm (Indefinite)
Toxic Spikes (1 layer) on Aweshucks' side

new mon from Shucks, then eM's orders
 
Venonat: Sleep Powder (Nohface) ~ Morning Sun ~ Supersonic (Nohface)
Tirtouga: Aqua Jet (Hippopotas) ~ Smack Down (Nohface) ~ Earthquake
 
Nohface: Shadow sneak (tirtouga) ~ Faint attack (Venonat) ~ Taunt (Venonat)

Hippopotas: EQ + EQ ~ Cool Down ~ Sand Attack (venonat)
 

Action 1


Tirtuoga Aqua Jet, 2 EN
Vs Hippototas: 16.75 Damage to sub, sub faded

Nohface Shadow Sneak, 2 EN
Vs Tirtuoga: To crit 5/16 No, 4.75 Damage

Venonat Sleep Powder, 7
Vs Nohface: Sleep level 2/3 1 Action

Hippopotas Earthquake+Earthquake, 32 EN
Vs Venonat: To crit 8/16 No, 21.375 Damage
Vs Tirtuoga: To crit 1/16 LOL, 29 Damage
TIRTUOGA UNNECESARILY OVERKILLED

Venonat 2 Sandstorm Damage
VENONAT FAINTED!

Elevation:

Konpan the Venonat
KOd
1 KO

Purotooga the Tirtuoga
KOd

Shuck Yeah:

Hippototas
2 HP/76 EN
Cooling Down...
2 KOs

Nohface
100 HP/98 EN
Asleep (1a)

Cacnea - KOd

Field:
Sandstorm (Indefinite)
Toxic Spikes (1 layer) on Aweshucks' side

I guess Necturine and Numel come out automatically, so Aweshucks orders.
 
What. The. FUCK!?!?!?!?!
I literally had no plans on having hippo live through that round, especially not KOing Venonat.

anyhoo....

Great. now I have a complete action of being a sitting duck. this is not going to end up well

Hippo: Cool Down ~ EQ ~ EQ

Nohface: Sleep ~ Taunt (Necturine) ~ Dig (Numel)
 
Numel: Stockpile ~ Flame Charge (Nohface) ~ Flamethrower (Nohface)
Necturine: Will-O-Wisp (Nohface) ~ Vine Whip (Hippopotas) ~ Shadow Ball (Nohface)
 
For future reference Aweshucks you should order attack on sleeping actions in case an attack is used that does enough damage to wake you up.


Action 1


Necturine Will-o-Wisp, 7 EN
Vs Nohface: To hit 7/100 Yes, Nohface burned

Numel Stockpile, 8 EN
+2 Def, +2 SpD

Nohface is sleeping...

Hippopotas is cooling down...

Necturnine 2 Sandstorm Damage
Nohface 2 Burn Damage

Action 2

Necturine Vine Whip, 2 EN
Vs Hippopotas: HIPPOPOTAS FAINTED

Numel Flame Charge, 3 EN
Vs Nohface: To crit 10/16 No, 9.75 Damage
Numel +2 Spe

Nohface Taunt, 10 EN
Vs Necturine: Necturine Taunted

Necturnine 2 Sandstorm Damage
Nohface 2 Burn Damage

Action 3

Numel Flamethrower, 6 EN
Vs Nohface: To crit 14/16 No, 16.25 Damage

Necturine Shadow Ball, 5 EN
Vs Nohface: To crit 13/16 No, To lower SpD 2/10 Yes, 11 Damage

Nohface Dig, 10 EN
Vs Numel: To crit 16/16 No, 5.75 Damage

Necturnine 2 Sandstorm Damage
Nohface 2 Burn Damage

Elevation:

Necturine
84 HP/86 EN
1 KO

Donmeru the Numel
84 HP/83 EN
+2 Spe, +2 Def, +2 SpD

Konpan the Venonat - KOd - 1 KO
Purotooga the Tirtuoga - KOd

Shuck Yeah:

Diglett
80 HP/100 EN
Poisoned

Nohface
59 HP/78 EN
Burned, -1 SpD

Cacnea - KOd
Hippototas - KOd - 2 KOs

Field:
Sandstorm (Indefinite)
Toxic Spikes (1 layer) on Aweshucks' side

I took the liberty of sending out Diglett.
AND GO!

edit: fixed
 
dont forget about simple~ numel should be faster than necturine (and diglett), so i guess nohface and numel should have a little more hp? idk didnt bother to calc it out fully

Numel: Will-O-Wisp (Diglett) ~ Flamethrower (Nohface) ~ Flame Burst (Nohface)
Necturine: Giga Drain (Diglett) ~ Power Whip (Diglett) ~ Leaf Blade (Diglett)
IF (Diglett uses Dig) THEN (Use Shadow Sneak (Diglett))
 
Diglett: Bulldoze (Numel), Mud Slap (Numel), Earthquake

Nohface: Psycho Shift (Necturine), Dig (Numel), Dig (Numel)
 
Aweshucks, Bulldoze doesn't specify a target, it's affects the whole field.

Action 1


Numel Will-o-Wisp, 6 EN
Vs Diglett: To hit 34/100 Yes, Diglett Burned

Diglett Bulldoze, 3 EN
Vs Numel: To crit 11/16 No, 5.5 Damage, -2 Spe
Vs Necturine: To crit 16/16 No, 4.02 Damage, -1 Spe

Necturine Giga Drain, 11 EN
Vs Diglett: To hit 43/100 Yes, To crit 13/16 No, 18.75 Damage
9.375 HP Restored

Nohface Psycho Shift, 7 EN, healed of Burn
Vs Necturine: Necturine Burned

Necturnine 2 Sandstorm Damage, 2 Burn Damage
Diglett 2 Poison Damage, 2 Burn Damage

Action 2

Diglett Mud-Slap, 4 EN
Vs Numel: To crit 13/16 No, 4.75 Damage, -2 Acc

Necturine Power Whip, 7 EN
Vs Diglett: To hit 61/100 Yes, to crit 3/16 No, 24.75 Damage

Numel Flamethrower, 6 EN
Vs Nohface: To hit 91/100 No

Nohface Dig, 10 EN
Vs Numel: To crit 9/16 No, 8.5 Damage

Necturnine 2 Sandstorm Damage, 2 Burn Damage
Diglett 2 Poison Damage, 2 Burn Damage

Action 3

Diglett Earthquake, 6 EN
Vs Numel: To crit 15/16 No, 10 Damage
Vs Necturine: To crit 7/16 No, 6.03 Damage

Necturine Leaf Blade, 6 EN
Vs Diglett: To hit 21/100 Yes, to crit 10/16 No, 20.25 Damage

Numel Flame Burst, 5 EN
Vs Nohface: To hit 41/100 Yes, to crit 2/16 No, 19 Damage
Vs Diglett: 3 Damage

Nohface Dig, 14 EN
Vs Numel: To crit 5/16 No, 8.5 Damage

Necturnine 2 Sandstorm Damage, 2 Burn Damage
Diglett 2 Poison Damage, 2 Burn Damage

Elevation:

Necturine
71 HP/62 EN
Burned, -1 Spe
1 KO

Donmeru the Numel
47 HP/66 EN
-2 Acc

Konpan the Venonat - KOd - 1 KO
Purotooga the Tirtuoga - KOd

Shuck Yeah:

Diglett
1 HP/87 EN
Poisoned, Burned

Nohface
40 HP/47 EN

Cacnea - KOd
Hippototas - KOd - 2 KOs

Field:
Sandstorm (Indefinite)
Toxic Spikes (1 layer) on Aweshucks' side
 
yikes...

Diglett: Mudslap Numel ~ be fainted ~ be fainted
If necturine uses shadow sneak, use sucker punch on necturine

Nohface: Foul Play ~ Shadow Sneak ~ Foul Play (all necturine)
 
Numel: Flamethrower (Nohface) ~ Lava Plume (Nohface) ~ Flamethrower (Nohface)
Necturine: Shadow Sneak+Shadow Sneak (Diglett) ~ cooldown (Shadow Sneak (Diglett)) ~ Shadow Ball (Nohface)
 
Lava Plume is also a spread move.

Action 1


Necturine Shadow Sneak+Shadow Sneak, 14 EN
Vs Diglett: To hit 54/100 SO DEAD

Numel Flamethrower, 6 EN
Vs Nohface: To hit 11 Yes, to crit 2/16 No, to burn 2/10 No, 21.75 Damage

Nohface Foul Play, 7 EN
Vs Necturine: To crit 1/16 Yes, 19.5 Damage

Necturnine 2 Sandstorm Damage, 2 Burn Damage

Action 2

Nohface Shadow Sneak, 2 EN
Vs Necturine: To crit 9/16 No, 12.75 Damage

Numel Lava Plume, 5 EN
Vs Necturine: To hit 64/100 No
Vs Nohface: To hit 37/100 Yes, to crit 3/16 No, to burn 7/10 No, 15.75 Damage

Necturnine 2 Sandstorm Damage, 2 Burn Damage
Diglett 2 Poison Damage, 2 Burn Damage

Action 3

Necturine Shadow Ball, 6 EN
Vs Nohface: More than 2 damage
NOHFACE FAINTED!



ELEVATOR MUSIC IS THE WINNER!
Prizes:
2 CC for each player
1 EC, 1 DC, 2 MC for each mon
1 KOC for Venonat
2 KOC for Nohface
3 KOC for Necturine

Jesseus: 9 UC
 
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