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B&W Research Thread

Discussion in 'BW Competitive Discussion' started by ΩDonut, Sep 21, 2010.

  1. DDRMaster

    DDRMaster

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    Frozen World lowers the opponent's Speed by 2 stages.
  2. Philip7086

    Philip7086 Myuu
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    jumpluff and I tested this with Burn, Toxic, Paralysis, Sleep, Freeze, and Confusion. Evil Eye's power was doubled against all of the above listed statuses except Confusion, which isn't really a traditional "status" anyways, but we decided to test it nonetheless.

    -----

    Edit: I just did some more tests on my own with regards to multi-hit moves again. I wanted to answer this question:
    As it turns out, you only take Life Orb damage once for a multi-hit move, even if the move hits 5 times. Also on a side note, you don't take Life Orb recoil if you're confused and you hit yourself in confusion. Anyways, to summarize for multi-hit attacks...

    -Multi-hit attacks will activate abilities such as Rough Skin and Breakable Armor once per hit, often resulting in the ability activating multiple times in one turn.
    -Multi-hit attacks will, however, only activate Life Orb recoil once per turn, even if it hits all five times.
  3. Chaosking

    Chaosking

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    can anyone test zekrom + reshiram cross skills? i wanna know how much there base power grow.

    from what i read about the 2 skills, their power seems to grow with each use from their partners.
  4. Heartgold

    Heartgold

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    Yes it does, I've bred Kibago with a jolly nature ditto, all four hatched pokemon turned out to be Jollly nature. I've done other random breeding with different pokemon and 80% got ditto's nature.
  5. Chaosking

    Chaosking

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    althought can someone here test fire dance out? i'd like to know the chances of an SPA increase and i know many others here wants to know that to.
  6. mattj

    mattj blatant Nintendo fanboy

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    Don't know if this is something that needs to be looked into or not, but according to serebii, there are a few changes to things that are important to competitive players found in THIS LIST. Something about "special powers" gained from the Hi Link.
    1) Apparently you can decrease the amount of steps necessary for hatching an egg. This might have some effect on the PID or IVs of the egg possibly, I don't know for sure.
    2) Apparently you can increase the capture rate of pokemon. Don't know what pokemon, or what effect this has on PID/IVs/whatever.
    3) There's also some that increase or decrease encounter rates. This may be important to Wild Captures too, I don't know.

    Just a new feature that might warrant looking into.
  7. Garganator

    Garganator

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    Probably it won't work while Tension Pokemon switch out, but it would be nice if someone could test it to be sure.

    For example in doubles Smeargle uses Dark Void and thanks for Tension, Tyranitar makes Lum Berries useless and opponents Pokemon are asleep. If Tyranitar switch out, does Lum Berries activate curing their status ? Or for example there are few exceptions in berries on how Tension work ? Thanks for the answer ;).
  8. ΩDonut

    ΩDonut don't glaze me bro
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    Uh, no, this is pretty terrible for non-RNG breeding. You think that soft-resetting for nature, ability AND IVs is going to be easier than just soft-resetting for IVs alone?

    Fortunately it still seems the Everstone works. I'll be doing some tests later to see what it's doing with the PIDs of the eggs.

    Nah, steps to hatch have nothing to do with those two.

    Cool, but once again doesn't have to do with PIDs\IVs.

    Not when these bonuses only last three minutes.

    Anyway, I've conducted some more tests on Assist Power, and haven't found a cap on the move's power yet. There might not even BE a maximum, besides the number of stats you can boost. In which case it can go as high as 980 power. I'll have to bust out Acupressure to be sure, but I don't think I have anything to test with that can survive that at L50 (Battle Subway auto-level), not even a Blissey.

    L50 Gallade with 66 SpAttk against ally Blissey with 155 SpDef
    Gallade has 6 Bulk Ups and 6 Double Teams, which should result in 380 BP Assist Power

    Damage rolls: 103, 100, 105, 109, 102, 106, 96 (consistent with 380 BP)
  9. RocketSurgery

    RocketSurgery

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    Since this doesn't seem to have been brought up in this thread yet, Serebii's abilitydex claims that shadow tag traps the foe even after the pokemon with shadow tag has switched out. The exact quote (up to some capital letters and accented e's =P) in the abilitydex is

    http://serebii.net/abilitydex/shadowtag.shtml

    Anyone care to confirm or deny?
  10. ΩDonut

    ΩDonut don't glaze me bro
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    Not really. Serebii screws up descriptions way too often to look into every incident.
  11. TheMaskedNitpicker

    TheMaskedNitpicker Triple Threat
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    It has come to my attention that Feint's power has been lowered from 50 to 30. Since Feint needed to be more powerful, not less, I'm wondering this:

    Can Feint hit a Pokémon that is NOT using Protect or Detect?

    This should be very easy to test.
  12. Danniello

    Danniello

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    Seems there is no Sleep Cause in random wifi, yesterday one Smeargle put three of my Pokemon to sleep (but this was a triple battle, hmm, someone should test in single battle mode)
  13. CPU

    CPU

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    Though this isn't the case, it's happened before with Pokemon with Soundproof being unable to be healed by Heal Bell.
  14. Philip7086

    Philip7086 Myuu
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    Here and here.
  15. Recoil

    Recoil

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    I'm sure that's exactly how it has always worked so far - on the turn the opponent switches the Shadow Tag user out, you can't switch out as well, but you can do that on the following turn (if the opponent is not another Shadow Tag user).
  16. Syberia

    Syberia [custom user title]
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    Someone on YouTube has said that you cannot migrate a pokemon from 4th to 5th gen if it knows TM moves it cannot learn now, in addition to HM moves. Has anyone actually tried this, or are we all just assuming that it was possible? For instance, has anyone actually migrated something with Stealth Rock to their 5th-gen game?

    The reason I even ask is because the OP mentions that you cannot use previous-generation-exclusive moves on random wi-fi matches, so perhaps the game considers them to be illegal. I know, for instance, that you cannot use poorly-made hacks on random battles either, but you can use them in friend code matches just fine.
  17. TwilightMystery

    TwilightMystery

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    Hey guys. I've been researching some Japanese sites who do research about attacks and such also and found this. It has a lot of interesting changes. Feint apparently can hit regardless of whether they use protect or not now.

    http://bit.ly/d3TJhC

    EDIT: Also interesting fact: Extremespeed has greater priority than quick attack moves now? Can someone confirm this?
  18. joehigashi

    joehigashi

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    Maybe not the best place to ask but is it true that there is no auto-levelling in FC matches now?
  19. iruchii

    iruchii

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    Yes, it's been proven by game data that Extremespeed has +2 priority now.
  20. RocketSurgery

    RocketSurgery

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    Ah, that makes much more sense. Without that caveat the abilitydex wording seemed to suggest the foe was hopelessly trapped, which I suspected wasn't the case.

    Anywho, another ability question which doesn't seem to be have been answered in this thread yet:

    Which abilities can the ability Mummy not overwrite? In particular, can it overwrite Truant, Slow Start, Weak Kneed, or other abilities detrimental to the possessing pokemon?

    I suspect it won't let you overwrite Truant, much to the chagrin of the pursuit-Mummy-Slaking hopefuls, and perhaps not even Slow Start, but someone should check to make sure.
  21. TheMaskedNitpicker

    TheMaskedNitpicker Triple Threat
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    Nice find! I don't speak Japanese, so I probably missed a lot, but here are some of the things I think it says:

    Encore now lasts exactly 3 turns (which we already knew, I believe)
    Damaging trapping moves (Whirlpool, Fire Spin, etc.) now last 4-5 turns (which I think we knew)
    Tailwind lasts 4 turns (again, known)
    Uproar lasts exactly 3 turns
    Growth raises both Attack and SpAtk (known)
    Minimize raises evasion by 2 levels now
    Taunt lasts exactly 3 turns
    Poison Gas hits all foes in addition to having its accuracy increased to 80! (Hypno is now best friends with the Venom Shock-learning crowd)
    Feint now hits targets that aren't using Protect/Detect (as I suspected)
    Tail Glow now boosts SpAtk by 3 levels
    Future Sight is no longer typeless
    Not just acrobat, but all Flying-type moves have unlimited range in Triple Battles. (Perhaps that's what the mystery flag is actually for.)
    Curse is no longer a ???-type move. It is Ghost-type now. The effects of Curse are unchanged.

    I'll update the OP with these under tentative changes (except the ones that we already knew).
  22. Corrupted

    Corrupted

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    Tail Glow O_O

    and on tailwind, is it 4 turns starting from after the turn the move is used?
  23. TheMaskedNitpicker

    TheMaskedNitpicker Triple Threat
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    Well, me need testing confirmation, but it's almost certainly 4 turns including the turn used. So, 3 turns of actual benefit.
  24. iruchii

    iruchii

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    I'm testing Tail Glow right now. Will update this post in a minute.

    edit;

    Lvl 100 Volbeat vs Lvl 27 Haderia

    Volbeat used Tail Glow!
    Volbeat's Special Attack rose greatly! (rough translation, but I was like "oh shit" already, because it wasn't the "rose" or "sharply rose" message)
    Haderia used Cheer Up!
    Haderia's Atk and SpA rose!

    Volbeat used Tail Glow!
    Volbeat's Special Attack rose greatly!
    Haderia used Cheer Up!
    Haderia's Atk and SpA rose!

    Volbeat used Tail Glow!
    Volbeat's Special Attack can't go any higher!
    Haderia used Take Down!

    So... yeah, +3 boost. Enjoy your awesome Manaphy.
  25. Chileno4Live

    Chileno4Live

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    I can confirm the bolded one. I had my Emboar in game battling a Hypno at lvl 65. He used Future Sight against my Emboar. Couple of turns later, it hit Emboar for Super Effective damage

    Also, can someone confirm this please:

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