Balanced Hackmons CCAT (Playtesting)

OP very loosely based on Magnemite's PU one, but mostly original
Approved by The Immortal and Eevee General


Balanced Hackmons Community Create-a-Team

Hello, OM community! Today I'd like to introduce a new project for Balanced Hackmons, a meta with a considerably large playerbase, but very few representative threads in the Other Metagames forum. (As of now there's only the main thread, creative/underrated sets, viability rankings, and suspect voting.)

As a community, we will work together to create our very own team for the current meta. This will hopefully create not only in a sample team that new players will be able to use, but also an opportunity for current players of varying skill levels to deepen their knowledge of the meta.

First, we will begin by picking a set to base our team around. It can be offensive or defensive; its role is ultimately irrelevant, but it should be a reliable set, so that we have a solid base on which to build a team. After several days of players nominating sets, I will select a few that I consider the best options, perhaps after consulting with other players. The community will then have a vote, and the set that receives the most votes will be chosen for the foundation of our team.

Then, we will repeat the nomination process five times to fill in the remaining slots on the team. Make sure that your suggestions synergize well with what is already present on the team; if they don't work well, they may not be slated.

Once we have six Pokemon, we'll test the team on the ladder, determine its strengths and weaknesses, and do any necessary modifications. Then our project will be complete! Hopefully we'll have created a useful resource for the BH community.

A note: in submitting potential team members, feel free to be creative; in a meta with so many options, innovation is always important. However, submissions of Pokemon that are unviable, outclassed, or otherwise irredeemably flawed will not be slated. Enjoy!

Current team members:

Kyogre-Primal @ Toxic Orb
Ability: Poison Heal
EVs: 108 HP / 252 SpA / 148 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Water Spout
- Leech Seed
- Ice Beam

Metagross-Mega @ Earth Plate
Ability: Competitive
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Judgment
- King's Shield
- Psystrike

Salamence-Mega @ Safety Goggles
Ability: Fur Coat
EVs: 248 HP / 252 Def / 4 Spe
Bold Nature
IVs: NaN Atk
- Roost
- King's Shield
- Oblivion Wing
- Spore

Chansey (F) @ Eviolite
Ability: Fur Coat
EVs: 4 HP / 252 Def / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Wish
- Spiky Shield
- Metal Burst
- Baton Pass

Diancie-Mega @ Pixie Plate
Ability: Pixilate
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Fake Out
- Extreme Speed
- Magma Storm
- Boomburst

Immanent God (Ho-Oh) @ Safety Goggles
Ability: Mold Breaker
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Stealth Rock
- V-create
- Spore
- Pursuit
 
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dhelmise

banend doosre
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Reserving Pixilate Mega Diancie

Diancie-Mega @ Life Orb
Ability: Pixilate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Diamond Storm
- Recover
- Fake Out
- ExtremeSpeed

Diancie overall isn't that good in BH, but with the new speed and attack that it gained with it's mega, it allowed it to be amazing. Life orb is a good thing because of Recover and all of the damaging moves. Fake Out becomes an almost guaranteed OHKO against dark types because of Pixilate. Extreme Speed can kill a lot of things with life orb Pixilate boost. Diamond Storm can raise defense, so this thing gets a really high defense while also being a great attacker.

Calcs:
252 Atk Life Orb Pixilate Diancie Extreme Speed vs. 4 HP / 0 Def Darkrai: 564-665 (200 - 235.8%) -- guaranteed OHKO
252 Atk Life Orb Pixilate Diancie Fake Out vs. 4 HP / 0 Def Darkrai: 283-335 (100.3 - 118.7%) -- guaranteed OHKO
252 Atk Life Orb Diancie Diamond Storm vs. 4 HP / 0 Def Darkrai: 270-320 (95.7 - 113.4%) -- 75% chance to OHKO
252 Atk Life Orb Pixilate Diancie Extreme Speed vs. 252 HP / 4 Def Umbreon: 476-562 (120.8 - 142.6%) -- guaranteed OHKO
252 Atk Life Orb Pixilate Diancie Fake Out vs. 252 HP / 4 Def Umbreon: 242-283 (61.4 - 71.8%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Life Orb Diancie Diamond Storm vs. 252 HP / 4 Def Umbreon: 227-269 (57.6 - 68.2%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Life Orb Pixilate Diancie Extreme Speed vs. 0 HP / 0- Def Yveltal: 601-710 (152.9 - 180.6%) -- guaranteed OHKO
252 Atk Life Orb Pixilate Diancie Fake Out vs. 0 HP / 0- Def Yveltal: 304-359 (77.3 - 91.3%) -- guaranteed 2HKO
252 Atk Life Orb Diancie Diamond Storm vs. 0 HP / 0- Def Yveltal: 577-681 (146.8 - 173.2%) -- guaranteed OHKO
 
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Just want to point out a few threads that are overall good choices to build a team around:
-Poison Heal Quiver Dance Kyogre
-Aerilite Rayquaza (or any other reliable Ate user)
-Contrary Mega-Latios,
-Protean Mega-Mewtwo Y
-Sturdy Shedinja
-A viable Sand Rush Sweeper (e.g.: Mega-Latios)
-A viable prankster user
-Mold breaker Gengar

Edit: Reserving Hoopa-Unbound
 
(sorry, couldn't find an animated gif)

Rayquaza-Mega @ Life Orb
Ability: Aerilate
EVs: 252 Atk / 252 SpA / 6 Spe
Naughty/Rash Nature
- Extreme Speed
- Fake Out
- Precipice Blades Close Combat
- Techno Blast

Basically a standart Aerilate Mega-Rayquaza with a little tweak (at least from my point of view): Tecno Blast instead of Boomburst (a common tweak these days) to wallbreak Soundproof users, and Precipice Blades Close Combat instead of Infestation/King's Shield/Spiky Shield/V-Create (at least from what i've seen those moves are more common than Precipice Blades or even Thousand Arrows on AeriQuaza sets) to wallbreak the infamous RegenVest or Sandstream Regirock. I made some calcs and since the calculator does not have MegaQuaza, Precipice Blades and Techno Blast i used Rayquaza with ajusted stats, Earthquake with 120 power and Boomburst with 120 power. There goes the calculations:

252 SpA Life Orb Aerilate Rayquaza Boomburst vs. 252 HP / 252 SpD Mega Aggron: 192-227 (55.8 - 65.9%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Life Orb Aerilate Rayquaza Boomburst vs. 252 HP / 252 SpD Mega Aggron: 211-250 (61.3 - 72.6%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Life Orb Aerilate Rayquaza Boomburst vs. 252 HP / 252+ SpD Mega Aggron: 175-207 (50.8 - 60.1%) -- 89.1% chance to 2HKO after Leftovers recovery
252 Atk Life Orb Rayquaza Earthquake vs. 252 HP / 252 Def Mega Aggron: 185-218 (53.7 - 63.3%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Rayquaza Earthquake vs. 252 HP / 252 Def Mega Aggron: 203-239 (59 - 69.4%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Life Orb Rayquaza Earthquake vs. 252 HP / 252+ Def Mega Aggron: 169-200 (49.1 - 58.1%) -- 57% chance to 2HKO after Leftovers recovery
252 Atk Life Orb Rayquaza Earthquake vs. 252 HP / 252 Def Regirock: 205-244 (56.3 - 67%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Rayquaza Earthquake vs. 252 HP / 252 Def Regirock: 226-268 (62 - 73.6%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Life Orb Rayquaza Earthquake vs. 252 HP / 252+ Def Regirock: 190-224 (52.1 - 61.5%) -- 94.9% chance to 2HKO after Leftovers recovery

I didn't put calcs for when both Quaza and the defender have positive (offensive and defensive respectively) natures because it would be equal (or almost equal in most cases) to when they both have neutral natures. This set can 2HKO almost anything even things designed to wall it (like Soundproof Aggron and Regirock with Leftovers under Sandstorm), only Sturdinja can wall it, but if Stealth Rock is on the field... Basically this set uses Techno Blast to defeat Soundproof walls trying to switch in Boomburst, and uses Precipice Blades as its coverage to defeat anything else (not named Sturdinja) that can wall its Aerilate moves. Since Techno Blast wallbreaks almost as good as Boomburst the main uncommon (not so uncommon, but still) move here is Precipice Blades. Many people use its coverage to deal with Sturdinja, but i would rather use some specific counter (Mold Breaker + Pursuit + Ghost or Rocky Helmet + Stealth Rock + Whirlwind + whatever) and some staple in case the counter is dead to deal with Sturdinja than waste a coverage moveslot with Infestation and the like in such a titan like this.

I didn't put calcs for Mega-Slowbro because Techno Blast destroys it. And by the way, after writing all this i realize that Close Combat may be a better option to deal with Fur Coat Chansey too.

252 Atk Life Orb Rayquaza Close Combat vs. 252 HP / 252 Def Eviolite Fur Coat Chansey: 315-370 (44.7 - 52.5%) -- 23% chance to 2HKO
252+ Atk Life Orb Rayquaza Close Combat vs. 252 HP / 252 Def Eviolite Fur Coat Chansey: 346-407 (49.1 - 57.8%) -- 96.9% chance to 2HKO
252 Atk Life Orb Rayquaza Close Combat vs. 252 HP / 252+ Def Eviolite Fur Coat Chansey: 287-339 (40.7 - 48.1%) -- guaranteed 3HKO
252+ Atk Life Orb Rayquaza Close Combat vs. 252 HP / 252+ Def Eviolite Fur Coat Chansey: 316-373 (44.8 - 52.9%) -- 29.7% chance to 2HKO
252 Atk Life Orb Rayquaza Close Combat vs. 4 HP / 252 Def Eviolite Fur Coat Chansey: 315-370 (49 - 57.6%) -- 96.1% chance to 2HKO
252+ Atk Life Orb Rayquaza Close Combat vs. 4 HP / 252 Def Eviolite Fur Coat Chansey: 346-407 (53.8 - 63.3%) -- guaranteed 2HKO
252 Atk Life Orb Rayquaza Close Combat vs. 4 HP / 252+ Def Eviolite Fur Coat Chansey: 287-339 (44.7 - 52.8%) -- 25.8% chance to 2HKO
252+ Atk Life Orb Rayquaza Close Combat vs. 4 HP / 252+ Def Eviolite Fur Coat Chansey: 316-373 (49.2 - 58%) -- 97.7% chance to 2HKO
252 SpA Life Orb Aerilate Rayquaza Boomburst vs. 4 HP / 252 SpD Eviolite Chansey: 216-255 (33.6 - 39.7%) -- guaranteed 3HKO
252+ SpA Life Orb Aerilate Rayquaza Boomburst vs. 4 HP / 252 SpD Eviolite Chansey: 238-281 (37 - 43.7%) -- guaranteed 3HKO
252 SpA Life Orb Aerilate Rayquaza Boomburst vs. 4 HP / 252+ SpD Eviolite Chansey: 199-234 (30.9 - 36.4%) -- 59.2% chance to 3HKO
252+ SpA Life Orb Aerilate Rayquaza Boomburst vs. 4 HP / 252+ SpD Eviolite Chansey: 218-257 (33.9 - 40%) -- guaranteed 3HKO

If i calculated Boomburst with its real damage (140) instead of Techno Blast's (120) and Rayquaza had a positive nature while Chansey had a neutral (and the spread of 4/252/252) then Boomburst would be able to 2HKO (only 3,9% chance), or if Chansey had the spread of 252/252/4 then Boomburst could have 25,8% chance of 2HKO (both Quaza and Chans with Neutral natures), or 97,7% chance of 2HKO (Quaza +nature & Chans neutral nature), but without Techno Blast it's not possible to get past Soundproof users like Mega-Slowbro.

Finally, i used the spread of 252 Atk / 252 SpA / 6 Spe with -Special Defense and +Attack or Special Attack because:

1)I wanted to maximize its mixed attacker potential;
2)With ExtremeSpeed + Fake Out it almost doesn't need Speed to outspeed faster mons, and Techno Blast will be used almost always against slow walls, so no need to Speed EVs for them;
3)+Attack or Special Attack is a question of preference i guess, but -SpDef over -Def because almost all priority are physical.
 
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Even though it's a gimmick, it can still play as a key pivot:

Sturdinja :P (Shedinja) @ Safety Goggles/Lum Berry
Ability: Sturdy
EVs: 252 Atk / 252 Spe
Adamant Nature
IVs: 0 SpA
- U-turn/Volt Switch/Baton Pass
- Spore/any status
- Endeavor
- Bullet Punch/any priority that isn't walled by immunity
This set is pretty simple and can generate much momentum. The first move is for switching and grabbing momentum. U-Turn if you're afraid of Ground Types walling Volt Switch, Volt Switch for fear of Rocky Helmet or Rough Skin, and Baton Pass if you're afraid of both, and don't mind not doing any damage. Status is for crippling the opposing team and can really screw em up. Endeavor because it's mandatory(:P). Priority for finishing up the job Endeavor started. As for items, it's preference. Safety Goggles to get around weather and powder moves, or Lum Berry if there's a status mon out there, and you don't want to be trolled by a Magic Bounce mon after you Toxic it. EVs are mandatory :P
Also reserving AEgishield
 
Even though it's a gimmick, it can still play as a key pivot:

Sturdinja :P (Shedinja) @ Safety Goggles/Lum Berry
Ability: Sturdy
EVs: 252 Atk / 252 Spe
Adamant Nature
IVs: 0 SpA
- U-turn/Volt Switch/Baton Pass
- Spore/any status
- Endeavor
- Bullet Punch/any priority that isn't walled by immunity
This set is pretty simple and can generate much momentum. The first move is for switching and grabbing momentum. U-Turn if you're afraid of Ground Types walling Volt Switch, Volt Switch for fear of Rocky Helmet or Rough Skin, and Baton Pass if you're afraid of both, and don't mind not doing any damage. Status is for crippling the opposing team and can really screw em up. Endeavor because it's mandatory(:P). Priority for finishing up the job Endeavor started. As for items, it's preference. Safety Goggles to get around weather and powder moves, or Lum Berry if there's a status mon out there, and you don't want to be trolled by a Magic Bounce mon after you Toxic it. EVs are mandatory :P
Also reserving AEgishield
Eh, I didn't really think about this, but it's probably best if each person only makes one submission. So please pick the Shedinja that you have currently or Aegislash. Sorry :/
 
Why reserve/submit common sets to build a team around? This is a crowd-sourced team building project, so why not try something newer or less common? Besides, let's be honest, building a team around a bog-standard Aerilate Ray or Pixel Diancie or any other common/standard set will be boring.

Also, I'll submit... something. Haven't decided if I want to offer a Manectric-M, Absol-M, Sceptile-M, or another mon for this and I have to leave for work in about two minutes anyway.
 

Kit Kasai

Love colored magic
I think for this CCaT we should explore something nonstandard but still effective and try experimenting with new things. Thus, I present to you...

Kyogre-Primal @ Choice Specs
Ability: Tinted Lens
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Water Spout
- Earth Power
- Steam Eruption
- Trick / Volt Switch

The current meta is HUGELY unprepared for this kind of threat there are pretty much no reliable switchins to this aside from shedinja (which can easily be dealt with)

Here's some calcs to show how strong this thing really is:

252 SpA Choice Specs Kyogre-Primal Earth Power vs. 248 HP / 0 SpD Groudon-Primal: 410-484 (101.7 - 120%) -- guaranteed OHKO
252 SpA Choice Specs Tinted Lens Kyogre-Primal Water Spout (150 BP) vs. 248 HP / 252+ SpD Giratina: 298-352 (59.2 - 69.9%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Choice Specs Tinted Lens Kyogre-Primal Water Spout (150 BP) vs. 248 HP / 252+ SpD Mega Venusaur: 298-352 (82 - 96.9%) -- guaranteed 2HKO
252 SpA Choice Specs Tinted Lens Kyogre-Primal Water Spout (150 BP) vs. 248 HP / 252+ SpD Assault Vest Kyogre-Primal: 160-190 (39.7 - 47.1%) -- guaranteed 3HKO (that's actually insane)
252 SpA Choice Specs Tinted Lens Kyogre-Primal Water Spout (150 BP) vs. 248 HP / 252+ SpD Ferrothorn: 306-360 (87.1 - 102.5%) -- 18.8% chance to OHKO
 
I guess my idea isn't so original now that kit pretty much "ninja'd" me (by 30 minutes or so, but still)

Groudon-Primal @ Choice Band
Ability: Tinted Lens
EVs: 212 HP / 252 Atk / 44 Spe (idk how much the meta creeps)
Adamant Nature
- V-create
- U-turn
- Precipice Blades
- Infestation

This here, is a thing that pretty much kills OHKOs every single non flash fire/primordial sea pokemon in existence, and 2HKOs almost all fur coat pokemon as well. With some free switch-ins, which mostly aren't too hard to find, things will die very painfully. Oh yeah, and the tinted lens V-Create is stronger than a super effective precipice (I haven't found what works best in the third slot yet, although precipice is useful for prim sea. I don't want to use trick, because the band is too useful in almost every situation). Honestly there isn't much to be said about this; I think the calcs speak for themselves:

252+ Atk Choice Band Tinted Lens Primal Groudon V-create vs. 248 HP / 0 Def Giratina: 528-624 (104.9 - 124%) -- guaranteed OHKO
252+ Atk Choice Band Tinted Lens Primal Groudon V-create vs. 252 HP / 0 Def Regirock: 336-396 (92.3 - 108.7%) -- 50% chance to OHKO (seriously, is precipice even necessary?)
252+ Atk Choice Band Tinted Lens Primal Groudon V-create vs. 252 HP / 0 Def Primal Kyogre: 676-796 (167.3 - 197%) -- guaranteed OHKO
252+ Atk Choice Band Tinted Lens Primal Groudon V-create vs. 252 HP / 252+ Def Primal Groudon: 318-374 (78.7 - 92.5%) -- guaranteed 2HKO
252+ Atk Choice Band Groudon V-create vs. 252 HP / 252+ Def Fur Coat Audino: 189-223 (46 - 54.3%) -- 59% chance to 2HKO
 
Ho-Oh @ Sitrus Berry
Ability: Unburden
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sacred Fire
- Acrobatics
- Thousand Arrows
- Belly Drum

No offense Langur but this is how you do a belly drum user right, this thing is one of the best imposter lures in the whole meta and if you think it is only for defeating imposters for whatever reason then you are very mistaken. In my opinion this guy is one of the best cleaners in the meta. Now why should we build around unburden ho-oh? Well it needs a good amount of support in the form of things to take out -ates, hazard control, and a slow bp/parting shot/voltswitch/u turn, and probably sheddy lures. All in all this is a really good mon and tons of fun to use and I believe this is the perfect mon to build a team around. :]
Also:
 
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(sorry, couldn't find an animated gif)

Rayquaza-Mega @ Life Orb
Ability: Aerilate
EVs: 252 Atk / 252 SpA / 6 Spe
Naughty/Rash Nature
- Extreme Speed
- Fake Out
- Precipice Blades Close Combat
- Techno Blast

Basically a standart Aerilate Mega-Rayquaza with a little tweak (at least from my point of view): Tecno Blast instead of Boomburst (a common tweak these days) to wallbreak Soundproof users, and Precipice Blades Close Combat instead of Infestation/King's Shield/Spiky Shield/V-Create (at least from what i've seen those moves are more common than Precipice Blades or even Thousand Arrows on AeriQuaza sets) to wallbreak the infamous RegenVest or Sandstream Regirock. I made some calcs and since the calculator does not have MegaQuaza, Precipice Blades and Techno Blast i used Rayquaza with ajusted stats, Earthquake with 120 power and Boomburst with 120 power. There goes the calculations:

252 SpA Life Orb Aerilate Rayquaza Boomburst vs. 252 HP / 252 SpD Mega Aggron: 192-227 (55.8 - 65.9%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Life Orb Aerilate Rayquaza Boomburst vs. 252 HP / 252 SpD Mega Aggron: 211-250 (61.3 - 72.6%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Life Orb Aerilate Rayquaza Boomburst vs. 252 HP / 252+ SpD Mega Aggron: 175-207 (50.8 - 60.1%) -- 89.1% chance to 2HKO after Leftovers recovery
252 Atk Life Orb Rayquaza Earthquake vs. 252 HP / 252 Def Mega Aggron: 185-218 (53.7 - 63.3%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Rayquaza Earthquake vs. 252 HP / 252 Def Mega Aggron: 203-239 (59 - 69.4%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Life Orb Rayquaza Earthquake vs. 252 HP / 252+ Def Mega Aggron: 169-200 (49.1 - 58.1%) -- 57% chance to 2HKO after Leftovers recovery
252 Atk Life Orb Rayquaza Earthquake vs. 252 HP / 252 Def Regirock: 205-244 (56.3 - 67%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Rayquaza Earthquake vs. 252 HP / 252 Def Regirock: 226-268 (62 - 73.6%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Life Orb Rayquaza Earthquake vs. 252 HP / 252+ Def Regirock: 190-224 (52.1 - 61.5%) -- 94.9% chance to 2HKO after Leftovers recovery

I didn't put calcs for when both Quaza and the defender have positive (offensive and defensive respectively) natures because it would be equal (or almost equal in most cases) to when they both have neutral natures. This set can 2HKO almost anything even things designed to wall it (like Soundproof Aggron and Regirock with Leftovers under Sandstorm), only Sturdinja can wall it, but if Stealth Rock is on the field... Basically this set uses Techno Blast to defeat Soundproof walls trying to switch in Boomburst, and uses Precipice Blades as its coverage to defeat anything else (not named Sturdinja) that can wall its Aerilate moves. Since Techno Blast wallbreaks almost as good as Boomburst the main uncommon (not so uncommon, but still) move here is Precipice Blades. Many people use its coverage to deal with Sturdinja, but i would rather use some specific counter (Mold Breaker + Pursuit + Ghost or Rocky Helmet + Stealth Rock + Whirlwind + whatever) and some staple in case the counter is dead to deal with Sturdinja than waste a coverage moveslot with Infestation and the like in such a titan like this.

I didn't put calcs for Mega-Slowbro because Techno Blast destroys it. And by the way, after writing all this i realize that Close Combat may be a better option to deal with Fur Coat Chansey too.

252 Atk Life Orb Rayquaza Close Combat vs. 252 HP / 252 Def Eviolite Fur Coat Chansey: 315-370 (44.7 - 52.5%) -- 23% chance to 2HKO
252+ Atk Life Orb Rayquaza Close Combat vs. 252 HP / 252 Def Eviolite Fur Coat Chansey: 346-407 (49.1 - 57.8%) -- 96.9% chance to 2HKO
252 Atk Life Orb Rayquaza Close Combat vs. 252 HP / 252+ Def Eviolite Fur Coat Chansey: 287-339 (40.7 - 48.1%) -- guaranteed 3HKO
252+ Atk Life Orb Rayquaza Close Combat vs. 252 HP / 252+ Def Eviolite Fur Coat Chansey: 316-373 (44.8 - 52.9%) -- 29.7% chance to 2HKO
252 Atk Life Orb Rayquaza Close Combat vs. 4 HP / 252 Def Eviolite Fur Coat Chansey: 315-370 (49 - 57.6%) -- 96.1% chance to 2HKO
252+ Atk Life Orb Rayquaza Close Combat vs. 4 HP / 252 Def Eviolite Fur Coat Chansey: 346-407 (53.8 - 63.3%) -- guaranteed 2HKO
252 Atk Life Orb Rayquaza Close Combat vs. 4 HP / 252+ Def Eviolite Fur Coat Chansey: 287-339 (44.7 - 52.8%) -- 25.8% chance to 2HKO
252+ Atk Life Orb Rayquaza Close Combat vs. 4 HP / 252+ Def Eviolite Fur Coat Chansey: 316-373 (49.2 - 58%) -- 97.7% chance to 2HKO
252 SpA Life Orb Aerilate Rayquaza Boomburst vs. 4 HP / 252 SpD Eviolite Chansey: 216-255 (33.6 - 39.7%) -- guaranteed 3HKO
252+ SpA Life Orb Aerilate Rayquaza Boomburst vs. 4 HP / 252 SpD Eviolite Chansey: 238-281 (37 - 43.7%) -- guaranteed 3HKO
252 SpA Life Orb Aerilate Rayquaza Boomburst vs. 4 HP / 252+ SpD Eviolite Chansey: 199-234 (30.9 - 36.4%) -- 59.2% chance to 3HKO
252+ SpA Life Orb Aerilate Rayquaza Boomburst vs. 4 HP / 252+ SpD Eviolite Chansey: 218-257 (33.9 - 40%) -- guaranteed 3HKO

If i calculated Boomburst with its real damage (140) instead of Techno Blast's (120) and Rayquaza had a positive nature while Chansey had a neutral (and the spread of 4/252/252) then Boomburst would be able to 2HKO (only 3,9% chance), or if Chansey had the spread of 252/252/4 then Boomburst could have 25,8% chance of 2HKO (both Quaza and Chans with Neutral natures), or 97,7% chance of 2HKO (Quaza +nature & Chans neutral nature), but without Techno Blast it's not possible to get past Soundproof users like Mega-Slowbro.

Finally, i used the spread of 252 Atk / 252 SpA / 6 Spe with -Special Defense and +Attack or Special Attack because:

1)I wanted to maximize its mixed attacker potential;
2)With ExtremeSpeed + Fake Out it almost doesn't need Speed to outspeed faster mons, and Techno Blast will be used almost always against slow walls, so no need to Speed EVs for them;
3)+Attack or Special Attack is a question of preference i guess, but -SpDef over -Def because almost all priority are physical.
 
Why reserve/submit common sets to build a team around? This is a crowd-sourced team building project, so why not try something newer or less common? Besides, let's be honest, building a team around a bog-standard Aerilate Ray or Pixel Diancie or any other common/standard set will be boring.

Also, I'll submit... something. Haven't decided if I want to offer a Manectric-M, Absol-M, Sceptile-M, or another mon for this and I have to leave for work in about two minutes anyway.
Now i'm too laze to replace my common set for something new lol, but if the idea is to try newer stuff then i have some suggestion to whoever haven't decided what set to post yet:

Kyogre-Primal with Origin Pulse + Mega Launcher (Aura Sphere, Dark Pulse and Dragon Pulse as possible coverage);
Kyogre-Primal with Life Orb + Sheer Force + Steam Eruption;
Mega-Latios or Mega-Rayquaza with Focus Energy + Spacial Rend + Sniper (Mega-Latios + Soul Dew does more damage than Life Orb Mega-Rayquaza on Spacial Rend, but Quaza has more Speed and STAB on another auto-critical move instead of just Spacial Rend: Aeroblast);
Simple Hoopa-Unbound with Shell Smash as its setup move and only Hyperspace Fury and Stored Power as its attacking moves, don't know what else to put here;

Run out of ideas for now :pirate:
 
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Here's a set I've been using on one of my gimmick teams with really great success.

Groudon-Primal @ Life Orb
Ability: Prankster
EVs: 244 HP / 252 Atk / 12 Spe
Adamant / brave Nature
- V-create
- Encore / recov... milk drink
- Copycat
- Taunt

This pokemon usualy has 2 roles, 1 it serves as a great utility mon. I've seen more Mold breaker deoxys leads recently and it's always good to hit them with a taunt. Encore is for ppl trying to boost themselves or laying subs etc...
But on multyple occasions, I've also swept with this thingy because ppl aren't used to the power of vcreat + LO. This combinations 2hkoe's a lot of stuff.
Copycat also makes it a good revenge killer, wich is why i prefer having brave over adamant. Brave also lets you attack second so that copycat copies vcreate and not something else. (Copying another groudon's 1k arrows is also pretty fun)

252+ Atk Life Orb Groudon V-create vs. +1 4 HP / 0 Def Mega Mewtwo X: 359-422 (101.4 - 119.2%) -- guaranteed OHKO (rk on contrary mmx if he used v create is also pretty decent.)
252+ Atk Life Orb Groudon V-create vs. 0 HP / 0 Def Rayquaza: 268-316 (76.3 - 90%) -- guaranteed OHKO after Stealth Rock
252+ Atk Life Orb Groudon V-create vs. 248 HP / 0 Def Giratina in Sun: 344-406 (68.3 - 80.7%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ Atk Life Orb Groudon V-create vs. 4 HP / 0 Def Kyogre: 292-344 (85.3 - 100.5%) -- 81.3% chance to OHKO after Stealth Rock
252+ Atk Life Orb Groudon V-create vs. 0 HP / 0- Def Deoxys-A: 1857-2188 (770.5 - 907.8%) -- guaranteed OHKO
252+ Atk Life Orb Groudon V-create vs. 0 HP / 0 Def Sunkern: 166-198 (82.5 - 98.5%) -- 62.5% chance to OHKO after Stealth Rock (just misses the ohko on based god sunkern)
 
Ranger Mike, I know that Unburden Sitrus Drum is amazing to use, but for Mega Diancie, Pixilate works a lot better. Belly Drum is still kind of the verge of being removed from my set, but I'm leaving it there until I find something that is a good alternative. With Extreme Speed and Pixilate, it allows to sweep a ton of teams. I mean look! http://replay.pokemonshowdown.com/balancedhackmons-190203071
I don't think this replay is relevant in any way, if psycho boost would have hit. Diancie would have died, if he didn't draco meteor, diancie would have died and you won a speed tie. Unburden diancie could have also done this but without the speed tie at the end.
 
Eh, I didn't really think about this, but it's probably best if each person only makes one submission. So please pick the Shedinja that you have currently or Aegislash. Sorry :/
I'll keep Sheddy posted. Message me if you want the Aegi set.

Also, once a team is made, won't this project loop over so we can continue making teams?
 
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Kyurem-Black @ Lum Berry
Ability: Illusion
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Extreme Speed
- Shadow Sneak
- Belly Drum
- filler


This is my favorite thing to use in the metagame. Illusion is an ability that catches everyone off guard and hidden behind a shedinja gives Kyurem-Black an easy Belly Drum and a possible E-Speed sweep. However, Shadow Sneak is added for coverage and priority along with another filler move. I personally like this pokemon as a lead to try and pose a sweep and/or take out offensive threats.
 

Pikachuun

the entire waruda machine

Kyurem-Black @ Lum Berry
Ability: Illusion
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Extreme Speed
- Shadow Sneak
- Belly Drum
- filler


This is my favorite thing to use in the metagame. Illusion is an ability that catches everyone off guard and hidden behind a shedinja gives Kyurem-Black an easy Belly Drum and a possible E-Speed sweep. However, Shadow Sneak is added for coverage and priority along with another filler move. I personally like this pokemon as a lead to try and pose a sweep and/or take out offensive threats.
Over this, I would highly recommend either Slaking, Regigigas, or Mega-Mewtwo-X due to higher attack power/espped stab. Since PH Regi is also a thing you can play some mindgames that way as well.
 

AWailOfATail

viva la darmz

Audino-Mega @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Moonblast
- Topsy-Turvy
- Heal Order
- Thousand Waves

This is basically a revamp of the PH Support Xern set from pre-EV limit BH

This set has a lot of uses outside of its main one: countering Gengar-Mega. Since the standard Mold Breaker Megagar only runs two attacking moves (Secret Sword and Ghost Judgment), the only one that does any actual damage is Secret Sword.

252+ SpA Mega Gengar Secret Sword vs. 252 HP / 252+ Def Mega Audino: 77-91 (18.7 - 22.1%) -- possible 5HKO
0 Atk Mega Audino Thousand Waves vs. 0 HP / 4 Def Mega Gengar: 102-122 (39 - 46.7%) -- guaranteed 3HKO

Yeah.

But what else can it do? Well, if an Imposter switch-in is predicted, simply use Thousand Waves. This will limit their Imposter to 20 PP and will eventually Struggle to death. Even if the Imposter uses Thousand Waves right back, just keep using up your own PP, as you have far more than a measly 20.
Oh and it can Topsy-Turvy other threats too.

PH Audino-Mega is a jack of all trades. :)
 

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