Hello everyone on Smogon. My name is Drew Pickles, and I am very very gay. Today I have a very swell and sexy NU team for you all to view. Please leave your comments below.
Braviary (M) @ Choice Band
Trait: Defiant
EVs: 252 Atk / 4 HP / 252 Spd
Jolly Nature
- Brave Bird
- Return
- Superpower
- U-turn
Braviary is a sexy bird. It hits hard, just like my good man Ned Flanders. I have equipped it with a Choice Band to make it hit even harder. Brave Bird and Return are both nice STAB attacks. Superpower provides additional coverage. U-turn allows for an easy escape. It can even act as a lead and use U-turn in order to deal damage on the first turn. Braviary hits so hard that I can basically bring it in on almost anything and OHKO it. Seriously, this Bird's attack with Choice Band equipped is off the charts. You do not mess with Braviary, or else you will faint.
Sawk (M) @ Choice Scarf
Trait: Sturdy
EVs: 252 Atk / 4 HP / 252 Spd
Adamant Nature
- Close Combat
- Earthquake
- Ice Punch
- Stone Edge
With a Choice Scarf, Sawk is very fast. It is also extremely sexy. Sawk is even faster than my good man Stu Pickles. Close Combat is a great STAB attack, and the other moves provide nice coverage. This Sawk is very good late in the game, just like me if you catch my drift. Sawk is almost always guaranteed to attack first with a Choice Scarf equipped. It is a great revenge killer. I can bring it in after another Pokemon on my team faints and almost always revenge kill With great coverage in its moves, it always gets neutral coverage and often can attack super effectively as well.
Skuntank @ Dread Plate
Trait: Aftermath
EVs: 252 Atk / 252 SDef / 4 Spd
Adamant Nature
- Sucker Punch
- Crunch
- Pursuit
- Taunt
Skuntank smells very very good. In fact I enjoy spending all day sniffing the rear-end of Skuntank. A Dark type is very important to this team. Anyone who sends in a Psychic type is trapped with Pursuit. Crunch is a powerful attack for a guaranteed hit. Sucker Punch punishes anyone who dares to try to hit Skuntank. Just like I punish my good man Barney. Taunt stops anyone who tries to set-up. EVs are invested into Special Defense to make Skuntank bulkier. Skuntank provides great coverage for this team. There is no telling how useful a Dark type is to this team. Plus its additional Poison typing allows it to take Grass attacks as well. Not to mention, Skuntank is also an underrated attacker as well. It hits quite hard.
Musharna @ Leftovers
Trait: Synchronize
EVs: 252 Def / 252 HP / 4 Spd
Bold Nature
- Thunder Wave
- Psychic
- Moonlight
- Heal Bell
Musharna is very cute. Just like my good man Charles Finster. It reminds me of a fetus. Musharna provides valuable support to this team. Thunder Wave provides a guaranteed status infliction. Moonlight is for recovery. Heal Bell removes status inflictions from the entire team, keeping the entire team healthy. Psychic is a decent STAB attack that prevents Musharna from being complete Taunt bait. Musharna has fantastic defense. It can absorb physical attacks with ease. Despite its slow speed, it can still outspeed most opponents after using Thunder Wave. This allows Musharna to use Moonlight more easily and slowly widdle opponents down with Psychic. This Musharana is very dangerous.
Golem @ Leftovers
Trait: Sturdy
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Stealth Rock
- Rock Blast
- Earthquake
- Sucker Punch
Golem is a hard rock. A very hard rock. In fact it is even harder than my good man Arthur Read. Sturdy as the trait allows Golem to be basically guaranteed to set-up Stealth Rock. Rock Blast allows Golem to break through Substitutes. Earthquake is a great STAB attack. Sucker Punch finishes off opponents with low HP. Max Attack EVs allow Golem to be a very powerful Physical Attacker. Golem also provides a great sponge for Electric attacks. One must be careful though, as Golem is x4 weak to Water and Grass attacks. However, Sturdy prevents most OHKOs. With Leftovers, Golem's HP will still be at 100% even after receiving Stealth Rock damage.
Alomomola @ Leftovers
Trait: Regenerator
EVs: 252 Def / 252 HP / 4 Spd
Impish Nature
- Wish
- Protect
- Waterfall
- Toxic
Last but not least we have Alomomola, the very sexy fish. It can take more physical hits than my good man Ronald McDonald. Boy, that guy can take a world of punishment. Alomomola provides valuable Wish support. Toxic helps in the stall game. Waterfall prevents Alomomola from being complete Taunt bait. Alomomola is probably the MVP of this team. It is fantastic in stalling. Opponents often have a very difficult time taking this fish down. Passing Wishes to the rest of the team keeps the whole team healthy. The Protect, Toxic, and Wish combo is a slow but lethal force. Really, Alomomola takes this team to a whole different level.
And here's the importable, so that you can also use this extremely hott and steamy team.
Please provide your comments below. Thank you all and have a very swell day.
Braviary (M) @ Choice Band
Trait: Defiant
EVs: 252 Atk / 4 HP / 252 Spd
Jolly Nature
- Brave Bird
- Return
- Superpower
- U-turn
Braviary is a sexy bird. It hits hard, just like my good man Ned Flanders. I have equipped it with a Choice Band to make it hit even harder. Brave Bird and Return are both nice STAB attacks. Superpower provides additional coverage. U-turn allows for an easy escape. It can even act as a lead and use U-turn in order to deal damage on the first turn. Braviary hits so hard that I can basically bring it in on almost anything and OHKO it. Seriously, this Bird's attack with Choice Band equipped is off the charts. You do not mess with Braviary, or else you will faint.
Sawk (M) @ Choice Scarf
Trait: Sturdy
EVs: 252 Atk / 4 HP / 252 Spd
Adamant Nature
- Close Combat
- Earthquake
- Ice Punch
- Stone Edge
With a Choice Scarf, Sawk is very fast. It is also extremely sexy. Sawk is even faster than my good man Stu Pickles. Close Combat is a great STAB attack, and the other moves provide nice coverage. This Sawk is very good late in the game, just like me if you catch my drift. Sawk is almost always guaranteed to attack first with a Choice Scarf equipped. It is a great revenge killer. I can bring it in after another Pokemon on my team faints and almost always revenge kill With great coverage in its moves, it always gets neutral coverage and often can attack super effectively as well.
Skuntank @ Dread Plate
Trait: Aftermath
EVs: 252 Atk / 252 SDef / 4 Spd
Adamant Nature
- Sucker Punch
- Crunch
- Pursuit
- Taunt
Skuntank smells very very good. In fact I enjoy spending all day sniffing the rear-end of Skuntank. A Dark type is very important to this team. Anyone who sends in a Psychic type is trapped with Pursuit. Crunch is a powerful attack for a guaranteed hit. Sucker Punch punishes anyone who dares to try to hit Skuntank. Just like I punish my good man Barney. Taunt stops anyone who tries to set-up. EVs are invested into Special Defense to make Skuntank bulkier. Skuntank provides great coverage for this team. There is no telling how useful a Dark type is to this team. Plus its additional Poison typing allows it to take Grass attacks as well. Not to mention, Skuntank is also an underrated attacker as well. It hits quite hard.
Musharna @ Leftovers
Trait: Synchronize
EVs: 252 Def / 252 HP / 4 Spd
Bold Nature
- Thunder Wave
- Psychic
- Moonlight
- Heal Bell
Musharna is very cute. Just like my good man Charles Finster. It reminds me of a fetus. Musharna provides valuable support to this team. Thunder Wave provides a guaranteed status infliction. Moonlight is for recovery. Heal Bell removes status inflictions from the entire team, keeping the entire team healthy. Psychic is a decent STAB attack that prevents Musharna from being complete Taunt bait. Musharna has fantastic defense. It can absorb physical attacks with ease. Despite its slow speed, it can still outspeed most opponents after using Thunder Wave. This allows Musharna to use Moonlight more easily and slowly widdle opponents down with Psychic. This Musharana is very dangerous.
Golem @ Leftovers
Trait: Sturdy
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Stealth Rock
- Rock Blast
- Earthquake
- Sucker Punch
Golem is a hard rock. A very hard rock. In fact it is even harder than my good man Arthur Read. Sturdy as the trait allows Golem to be basically guaranteed to set-up Stealth Rock. Rock Blast allows Golem to break through Substitutes. Earthquake is a great STAB attack. Sucker Punch finishes off opponents with low HP. Max Attack EVs allow Golem to be a very powerful Physical Attacker. Golem also provides a great sponge for Electric attacks. One must be careful though, as Golem is x4 weak to Water and Grass attacks. However, Sturdy prevents most OHKOs. With Leftovers, Golem's HP will still be at 100% even after receiving Stealth Rock damage.
Alomomola @ Leftovers
Trait: Regenerator
EVs: 252 Def / 252 HP / 4 Spd
Impish Nature
- Wish
- Protect
- Waterfall
- Toxic
Last but not least we have Alomomola, the very sexy fish. It can take more physical hits than my good man Ronald McDonald. Boy, that guy can take a world of punishment. Alomomola provides valuable Wish support. Toxic helps in the stall game. Waterfall prevents Alomomola from being complete Taunt bait. Alomomola is probably the MVP of this team. It is fantastic in stalling. Opponents often have a very difficult time taking this fish down. Passing Wishes to the rest of the team keeps the whole team healthy. The Protect, Toxic, and Wish combo is a slow but lethal force. Really, Alomomola takes this team to a whole different level.
And here's the importable, so that you can also use this extremely hott and steamy team.
Braviary (M) @ Choice Band
Trait: Defiant
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Brave Bird
- Return
- Superpower
- U-turn
Sawk (M) @ Choice Scarf
Trait: Sturdy
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Close Combat
- Earthquake
- Ice Punch
- Stone Edge
Skuntank @ Dread Plate
Trait: Aftermath
EVs: 252 Atk / 252 SDef / 4 Spd
Adamant Nature
- Sucker Punch
- Crunch
- Pursuit
- Taunt
Musharna @ Leftovers
Trait: Synchronize
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature
- Thunder Wave
- Psychic
- Moonlight
- Heal Bell
Golem @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature
- Stealth Rock
- Rock Blast
- Earthquake
- Sucker Punch
Alomomola @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Wish
- Protect
- Waterfall
- Toxic
Trait: Defiant
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Brave Bird
- Return
- Superpower
- U-turn
Sawk (M) @ Choice Scarf
Trait: Sturdy
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Close Combat
- Earthquake
- Ice Punch
- Stone Edge
Skuntank @ Dread Plate
Trait: Aftermath
EVs: 252 Atk / 252 SDef / 4 Spd
Adamant Nature
- Sucker Punch
- Crunch
- Pursuit
- Taunt
Musharna @ Leftovers
Trait: Synchronize
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature
- Thunder Wave
- Psychic
- Moonlight
- Heal Bell
Golem @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature
- Stealth Rock
- Rock Blast
- Earthquake
- Sucker Punch
Alomomola @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Wish
- Protect
- Waterfall
- Toxic
Please provide your comments below. Thank you all and have a very swell day.