The Team -
This team is for a competition between me and some of my friends to see who is the ultimate pokemon master. Our ruling was that it was based on Smogon OU but with no legendaries (since not all could get access to RNG'd ones) which suited me perfectly as I have never liked using them. So I built this team, intent on countering some of the common threats that were inevitable going to come up and to find the best way to destroy them. Please give me any feedback as it will all be appreciated (particularly on EV spreads) and thank you for reading!
Team-building Process -
This team is for a competition between me and some of my friends to see who is the ultimate pokemon master. Our ruling was that it was based on Smogon OU but with no legendaries (since not all could get access to RNG'd ones) which suited me perfectly as I have never liked using them. So I built this team, intent on countering some of the common threats that were inevitable going to come up and to find the best way to destroy them. Please give me any feedback as it will all be appreciated (particularly on EV spreads) and thank you for reading!
Team-building Process -
It is obvious that Talonflame and the 2 Charizards were going to be everywhere, so I was set on finding something that would counter them and I decided on AV Tyranitar. With the right EV's he can OHKO all of them and survive every unboosted attack they can offer, so it seemed like a great choice to me.
Next was something that could deal with Tyranitar's Fairy, Water and Fighting weakness that would come up too often, and M-Venusaur fitted perfectly. He loves the protection that Tyranitar provides from the aforementioned 3 and can easily deal with common pokemon such as Azumarill and Aegislash that would inevitably come up.
Next came an offensive duo I had wanted to try out for a while. The wall-breaker Aegislash set combined with Mamoswine seems to be able to punch holes in just about everything due to their incredibly powerful STAB's and were one I could breed IG easily so that worked out nicely for me.
I noticed that the team was suffering from a pretty bad ground and fighting weakness, so Gengar came in to play. I decided to go for a choice scarf as my team was also pretty slow at this point so Gengar could suffer as a fantastic revenge killer and could screw over the pink blobs by tricking the scarf onto them.
So at this point I realised that statuses would cause me massive problems, so I wanted something to deal with them. Clefable gets aromatherapy to help this and can also help by passing off wishes to the rest of my team and stop set up sweepers that could otherwise cause me large amounts of trouble.
In-Depth Analysis -
Changes in red
Changes in red
Tyranitar w/ Assault Vest
Adamant, Sand Stream
248 HP / 84 Atk / 176 SDef
* Crunch
* Pursuit
* Stone Edge
* Earthquake
This thing is just insane in today's meta. The amount of commonly used pokemon that this counters is just ridiculous. Can deal with both Charizards, Talonflame, Gengar, Lati@s' and the list just goes on. When the sand is up, it's pretty much impossible to OHKO him and despite the little investment into Attack, he still hits like an absolute truck.
Let's take a look at some calc's:
vs Gengar
84+ Atk Tyranitar Crunch vs. 4 HP / 0 Def Gengar: 392-464 (149.6 - 177%) -- guaranteed OHKO
252 SpA Gengar Focus Blast vs. 248 HP / 176 SpD Assault Vest Tyranitar in Sand: 200-236 (49.6 - 58.5%) -- 98.4% chance to 2HKO
vs Charizard X
252+ Atk Tough Claws Mega Charizard X Outrage vs. 248 HP / 0 Def Tyranitar: 264-312 (65.5 - 77.4%) -- guaranteed 2HKO
84+ Atk Tyranitar Stone Edge vs. 4 HP / 0 Def Mega Charizard X: 300-354 (100.6 - 118.7%) -- guaranteed OHKO
vs Charizard Y
252 SpA Mega Charizard Y Focus Blast vs. 248 HP / 176 SpD Assault Vest Tyranitar in Sand: 228-272 (56.5 - 67.4%) -- guaranteed 2HKO
84+ Atk Tyranitar Stone Edge vs. 4 HP / 0 Def Mega Charizard Y: 804-948 (269.7 - 318.1%) -- guaranteed OHKO
Venusaur w/ Venusaurite
Modest, Chlorophyll --> Thick Fat
252 Spa / 128 Def / 128 SDef
* Giga Drain
* Sludge Bomb
* Leech Seed
* HP Fire
Works so well with Tyranitar. Thanks to Thick Fat, its only 2 weaknesses are barely hurt Tyranitar while it can easily sponge the Water, Fairy, Fighting and Grass attacks that are aimed at him. Giga Drain and Sludge Bomb provide two powerful STAB's. Unfortunately, Tyranitar's sand stream means that synthesis would only do 1/4 health and as they will be switching around each other it is unusable. Leech Seed and Giga Drain have to do for health recovery. And on that note, mixed defences and no HP investment is due to Venu's healing is based off other pokemon, so the less HP the more (percentage wise) health will be restored!
Aegislash w/ Life Orb
Quiet, Stance Change
252 HP / 4 Atk / 252 Spa
* King's Shield
* Sacred Sword
* Shadow Sneak
* Shadow Ball
Another set that I have wanted to try out for a while but never got around to it and it is insane! Its wall breaking ability is just ridiculous, nothing is safe to switch in. King's Shield eases prediction but I have only been using it where I am sure the other won't set up. Sacred Sword was chosen over iron head as I already have other ways of dealing with most fairies, while Shadow Sneak and Ball are pretty standard. If there's a way to improve EV's I'd definitely like to know about it, because I'm sure they could be more effective.
Mamoswine w/ Focus Sash
Jolly, Thick Fat
252 Atk / 252 Spe / 4 HP
* Ice Shard
* Icicle Crash
* Earthquake
* Stealth Rock
One of my favourite pokemon, and when I heard it was meant to be a great offensive core with Aegislash I knew I had to use them. Ev's are there so it outspeeds Adamant max speed Bisharp, which would otherwise greatly damage my team. Ice Shard makes up for the sbpr speed in killing dragons, while Icicle Crash and Earthquake do tons of damage off his stupidly high attack stat. Stealth Rock is there as I can't run Superpower or Knock off due to being IG and as this team is relatively offensive I feel it could use them
Gengar w/ Life Orb
Timid, Levitate
252 Spa / 252 Spe / 4 Def
* Destiny Bond
* Shadow Ball
* Sludge Wave
* Thunderbolt
Gengar came in to deal with the fighting and ground weakness that was plaguing my team and to offer some ridiculous speed. Shadow ball and Sludge Wave offer some very solid STAB's. Thunderbolt is used to help deal with greninja among other water types and birds that threaten my team while Focus Blast is used to complete the perfect neutral coverage.
Clefable w/ Leftovers
Calm, Unaware
252 HP / 132 Def / 124 SDef
* Wish
* Aromatherapy
* Moonblast
* Fire Blast
Clefable came in with the role to heal my pokemon and I honestly have not been too fond of it. Wish and Aromatherapy are for above reasons, while Moonblast was for STAB and Fire Blast was for coverage on steels.
I have't been too impressed with this thing and this is where I really want help. Maybe a defogger would be best for my team in case of hazards stacking up but I'm still worried about statuses, which is where clefable has done well.
If you've made it this far, then congratulations and thank you! Any help you can provide would be greatly appreciated.
Adamant, Sand Stream
248 HP / 84 Atk / 176 SDef
* Crunch
* Pursuit
* Stone Edge
* Earthquake
This thing is just insane in today's meta. The amount of commonly used pokemon that this counters is just ridiculous. Can deal with both Charizards, Talonflame, Gengar, Lati@s' and the list just goes on. When the sand is up, it's pretty much impossible to OHKO him and despite the little investment into Attack, he still hits like an absolute truck.
Let's take a look at some calc's:
vs Gengar
84+ Atk Tyranitar Crunch vs. 4 HP / 0 Def Gengar: 392-464 (149.6 - 177%) -- guaranteed OHKO
252 SpA Gengar Focus Blast vs. 248 HP / 176 SpD Assault Vest Tyranitar in Sand: 200-236 (49.6 - 58.5%) -- 98.4% chance to 2HKO
vs Charizard X
252+ Atk Tough Claws Mega Charizard X Outrage vs. 248 HP / 0 Def Tyranitar: 264-312 (65.5 - 77.4%) -- guaranteed 2HKO
84+ Atk Tyranitar Stone Edge vs. 4 HP / 0 Def Mega Charizard X: 300-354 (100.6 - 118.7%) -- guaranteed OHKO
vs Charizard Y
252 SpA Mega Charizard Y Focus Blast vs. 248 HP / 176 SpD Assault Vest Tyranitar in Sand: 228-272 (56.5 - 67.4%) -- guaranteed 2HKO
84+ Atk Tyranitar Stone Edge vs. 4 HP / 0 Def Mega Charizard Y: 804-948 (269.7 - 318.1%) -- guaranteed OHKO
Venusaur w/ Venusaurite
Modest, Chlorophyll --> Thick Fat
252 Spa / 128 Def / 128 SDef
* Giga Drain
* Sludge Bomb
* Leech Seed
* HP Fire
Works so well with Tyranitar. Thanks to Thick Fat, its only 2 weaknesses are barely hurt Tyranitar while it can easily sponge the Water, Fairy, Fighting and Grass attacks that are aimed at him. Giga Drain and Sludge Bomb provide two powerful STAB's. Unfortunately, Tyranitar's sand stream means that synthesis would only do 1/4 health and as they will be switching around each other it is unusable. Leech Seed and Giga Drain have to do for health recovery. And on that note, mixed defences and no HP investment is due to Venu's healing is based off other pokemon, so the less HP the more (percentage wise) health will be restored!
Aegislash w/ Life Orb
Quiet, Stance Change
252 HP / 4 Atk / 252 Spa
* King's Shield
* Sacred Sword
* Shadow Sneak
* Shadow Ball
Another set that I have wanted to try out for a while but never got around to it and it is insane! Its wall breaking ability is just ridiculous, nothing is safe to switch in. King's Shield eases prediction but I have only been using it where I am sure the other won't set up. Sacred Sword was chosen over iron head as I already have other ways of dealing with most fairies, while Shadow Sneak and Ball are pretty standard. If there's a way to improve EV's I'd definitely like to know about it, because I'm sure they could be more effective.
Mamoswine w/ Focus Sash
Jolly, Thick Fat
252 Atk / 252 Spe / 4 HP
* Ice Shard
* Icicle Crash
* Earthquake
* Stealth Rock
One of my favourite pokemon, and when I heard it was meant to be a great offensive core with Aegislash I knew I had to use them. Ev's are there so it outspeeds Adamant max speed Bisharp, which would otherwise greatly damage my team. Ice Shard makes up for the sbpr speed in killing dragons, while Icicle Crash and Earthquake do tons of damage off his stupidly high attack stat. Stealth Rock is there as I can't run Superpower or Knock off due to being IG and as this team is relatively offensive I feel it could use them
Gengar w/ Life Orb
Timid, Levitate
252 Spa / 252 Spe / 4 Def
* Destiny Bond
* Shadow Ball
* Sludge Wave
* Thunderbolt
Gengar came in to deal with the fighting and ground weakness that was plaguing my team and to offer some ridiculous speed. Shadow ball and Sludge Wave offer some very solid STAB's. Thunderbolt is used to help deal with greninja among other water types and birds that threaten my team while Focus Blast is used to complete the perfect neutral coverage.
Clefable w/ Leftovers
Calm, Unaware
252 HP / 132 Def / 124 SDef
* Wish
* Aromatherapy
* Moonblast
* Fire Blast
Clefable came in with the role to heal my pokemon and I honestly have not been too fond of it. Wish and Aromatherapy are for above reasons, while Moonblast was for STAB and Fire Blast was for coverage on steels.
I have't been too impressed with this thing and this is where I really want help. Maybe a defogger would be best for my team in case of hazards stacking up but I'm still worried about statuses, which is where clefable has done well.
If you've made it this far, then congratulations and thank you! Any help you can provide would be greatly appreciated.
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