Hello everyone. This is a team I quickly put together a few weeks ago. It's balanced, because I can't play any other style. To be honest this team is very much a "jack of all trades, master of none" enterprise but it has been performing okay considering that very little planning went into its creation. I know that it's far from solid or even "good" though, and I'm curious what other (better) players would do in order to improve it.
Latias @ Life Orb
Timid | Levitate
252 Spe, 184 SpAtk, 72 HP
~ Draco Meteor
~ Psyshock
~ Defog (formerly CM)
~ Roost (formerly TBolt)
Second Version of my Latias. Used to be CM 3 Attacks (DPulse, Psyshock & TBolt), now runs Defog and Roost with Draco Meteor for added attacking prowess. Psyshock helps me with Keldeo, and still Latias gives this team much needed resistance/immunity to Water/Ground.
Mamoswine @ Life Orb
Naive | Thick Fat
240 Atk, 252 Spe, 16 SpAtk
~ Earthquake
~ Ice Shard
~ Rock Slide
~ Freeze-Dry (formerly Icicle Crash)
Mamoswine, my favorite Pokémon. A staple on all my OU teams, and also a truly underrated threat (imho) with that magical Ice/Ground dual STAB. Mamos job is just to hit hard as hell, check Dragons, make the opponent weep, and then hit hard some more. EQ for its most powerful STAB, Ice Shard for priority, Rock Slide (over Stone Edge for accuracy) for switch-ins like Gyarados, Balloon Heatran and Rotom-Heat/Wash,and Icicle Crash for when I need my Ice STAB to hit a lot harder than Ice Shard, like against a full health Gliscor or Goodra, for instance. Recently switched to Freeze-Dry for SE hits on Rotom-W and Gyarados. Still testing. Naive nature so I can outspeed +Atk nature Lucario and Dragonite, and +Spe Heatran, Bisharp and Breloom.
Heatran @ Leftovers
Modest | Flash Fire
252 SpAtk, 252 Spe, 6 SpDef
~ Lava Plume
~ Earth Power
~ Toxic
~ Stealth Rock
Well this thing clearly doesn't know that it wants. Does it run max special attack and speed? Yes. But it also sets up rocks and toxics stuff? Yes. Well, regardless this Heatran has been working out rather well for me. The speed along with 252 SpAtk is really nice to have when you net yourself a Flash Fire boost and fire off them powerful Lava Plumes, which I chose over Fire Blast and Flamethrower for the high burn chance and 100% accuracy, modest nature giving me that extra oomph to really hurt things. I can run modest because while timid 'tran is a thing, most of them are calm natured and I can EP them before they can do anything back (and I can usually tell whether they're calm or not if they switched into my Latias beforehand). On the other hand fast toxic and rocks is A+ against Mandibuzz which could otherwise taunt and wall me.
Sylveon @ Leftovers
Calm | Cute Charm
252 HP, 184 SpDef, 72 SpAtk
~ Moonblast
~ Protect (formerly HP Fire)
~ Heal Bell
~ Wish
I wanted something with Wish support, mosty for Heatran and Tentacruel. The latter especially, since my Tenta lacks any recovery. I also like to have a cleric, and Sylveon could provide both these things. Sylveon is also nice to have for its Dark resist...Fairy in general is just always a great typing to have. Moonblast over Hyper Voice because I love the chance for SpAtk drops on something like incoming Heatran. HP Fire in slot 2 has since been changed to Protect for more reliable Wish recovery.
Tentacruel @ Assault Vest
Bold | Liquid Ooze
252 HP, 208 Def, 48 SpDef
~ Scald
~ Sludge Bomb
~ Knock Off
~ Acid Spray (formerly Rapid Spin)
Now this thing I really enjoy using. Crazy SpDef with AssVest. Good answer to huge threats Keldeo and Greninja. Gets hurt by Leech Seed but shares the pain. Receives Wish support from Sylveon. Can afford to stay in even on Rotom-Wash if it's at good health and go for another knock off. Does a lot of useful things, except for KOing stuff, but that's its teammate's job anyway. Used to Rapid Spin, now has Acid Spray so I can better deal with Clefable which otherwise kind of craps on me.
Manectric @ Manectite
Timid | Lightningrod
252 SpAtk, 252 Spe, 6 HP
~ Thunderbolt
~ Flamethrower
~ Hidden Power (Ice)
~ Charge Beam
My fast and powerful clean up lady. Not a lot so say here, except that I use Charge Beam to get a possible +1 against weakened targets and proceed to sweep. Flamethrower for coverage on Grass types, HP Ice for Grounds and Dragons.
AT A GLANCE:
Latias / Mamoswine / Heatran / Sylveon / Tentacruel / Manectric
Latias / Mamoswine / Heatran / Sylveon / Tentacruel / Manectric
Latias @ Life Orb
Timid | Levitate
252 Spe, 184 SpAtk, 72 HP
~ Draco Meteor
~ Psyshock
~ Defog (formerly CM)
~ Roost (formerly TBolt)
Second Version of my Latias. Used to be CM 3 Attacks (DPulse, Psyshock & TBolt), now runs Defog and Roost with Draco Meteor for added attacking prowess. Psyshock helps me with Keldeo, and still Latias gives this team much needed resistance/immunity to Water/Ground.
Mamoswine @ Life Orb
Naive | Thick Fat
240 Atk, 252 Spe, 16 SpAtk
~ Earthquake
~ Ice Shard
~ Rock Slide
~ Freeze-Dry (formerly Icicle Crash)
Mamoswine, my favorite Pokémon. A staple on all my OU teams, and also a truly underrated threat (imho) with that magical Ice/Ground dual STAB. Mamos job is just to hit hard as hell, check Dragons, make the opponent weep, and then hit hard some more. EQ for its most powerful STAB, Ice Shard for priority, Rock Slide (over Stone Edge for accuracy) for switch-ins like Gyarados, Balloon Heatran and Rotom-Heat/Wash,
Heatran @ Leftovers
Modest | Flash Fire
252 SpAtk, 252 Spe, 6 SpDef
~ Lava Plume
~ Earth Power
~ Toxic
~ Stealth Rock
Well this thing clearly doesn't know that it wants. Does it run max special attack and speed? Yes. But it also sets up rocks and toxics stuff? Yes. Well, regardless this Heatran has been working out rather well for me. The speed along with 252 SpAtk is really nice to have when you net yourself a Flash Fire boost and fire off them powerful Lava Plumes, which I chose over Fire Blast and Flamethrower for the high burn chance and 100% accuracy, modest nature giving me that extra oomph to really hurt things. I can run modest because while timid 'tran is a thing, most of them are calm natured and I can EP them before they can do anything back (and I can usually tell whether they're calm or not if they switched into my Latias beforehand). On the other hand fast toxic and rocks is A+ against Mandibuzz which could otherwise taunt and wall me.
Sylveon @ Leftovers
Calm | Cute Charm
252 HP, 184 SpDef, 72 SpAtk
~ Moonblast
~ Protect (formerly HP Fire)
~ Heal Bell
~ Wish
I wanted something with Wish support, mosty for Heatran and Tentacruel. The latter especially, since my Tenta lacks any recovery. I also like to have a cleric, and Sylveon could provide both these things. Sylveon is also nice to have for its Dark resist...Fairy in general is just always a great typing to have. Moonblast over Hyper Voice because I love the chance for SpAtk drops on something like incoming Heatran. HP Fire in slot 2 has since been changed to Protect for more reliable Wish recovery.
Tentacruel @ Assault Vest
Bold | Liquid Ooze
252 HP, 208 Def, 48 SpDef
~ Scald
~ Sludge Bomb
~ Knock Off
~ Acid Spray (formerly Rapid Spin)
Now this thing I really enjoy using. Crazy SpDef with AssVest. Good answer to huge threats Keldeo and Greninja. Gets hurt by Leech Seed but shares the pain. Receives Wish support from Sylveon. Can afford to stay in even on Rotom-Wash if it's at good health and go for another knock off. Does a lot of useful things, except for KOing stuff, but that's its teammate's job anyway. Used to Rapid Spin, now has Acid Spray so I can better deal with Clefable which otherwise kind of craps on me.
Manectric @ Manectite
Timid | Lightningrod
252 SpAtk, 252 Spe, 6 HP
~ Thunderbolt
~ Flamethrower
~ Hidden Power (Ice)
~ Charge Beam
My fast and powerful clean up lady. Not a lot so say here, except that I use Charge Beam to get a possible +1 against weakened targets and proceed to sweep. Flamethrower for coverage on Grass types, HP Ice for Grounds and Dragons.
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