1. GET SMOGON SHIRTS HERE! First time ever. Limited time only & next time the design will be different, so get it while you can!
  2. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  3. Welcome to Smogon Forums! Please take a minute to read the rules.

Completed banryu vs deadfox081

Discussion in 'ASB' started by TEA_DEMON, Jun 16, 2011.

Thread Status:
Not open for further replies.
  1. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
    2,467
    welcome to the asb arena for this match between banryu and deadfox081. let's check out the rules for this match:
    so we have a triples match, with all abilities. sadly there was an awesome arena lined up but it was out of my depth so it's a no-go. :c

    let's check out the teams now.
    banryu's team:
    Ekans (open)

    [​IMG]
    Ekans (Female)
    Nature: Adamant
    Type: Poison
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities: Intimidate, Shed Skin, Unnerve
    Intimidate: (must activate) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1) at the cost of two (2) Energy. The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Shed Skin: (innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Unnerve [DW Locked]: (innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 55

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Lv1 Wrap
    Lv1 Leer
    Lv4 Poison Sting
    Lv9 Bite
    Lv12 Glare
    Lv17 Screech
    Lv20 Acid
    Lv25 Stockpile
    Lv25 Swallow
    Lv25 Spit Up

    Egg - Disable
    Egg - Sucker Punch
    Egg - Snatch

    TM26 Earthquake
    TM80 Rock Slide
    TM84 Poison Jab

    Porygon (open)

    [​IMG]
    Porygon (neutral)
    Nature: Modest
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities: Trace, Download, Analyze
    Trace: (must enable) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Download: (innate) At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Attack is raised.) This boost is maintained at the end of each round.
    Analyze [DW Locked]: (must enable) If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.

    Stats:

    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 40

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Lv1 Conversion
    Lv1 Conversion2
    Lv1 Tackle
    Lv1 Sharpen
    Lv7 Psybeam
    Lv12 Agility
    Lv18 Recover
    Lv23 Magnet Rise

    Lv40 Discharge
    Lv51 Tri Attack
    Lv56 Magic Coat

    TM13 Ice Beam
    TM30 Shadow Ball
    TM77 Psych Up

    Tynamo (open)

    [​IMG]
    Tynamo (Male)
    Nature: Brave
    Type: Electric
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Ability: Levitate
    Levitate: (innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 52 (-)

    EC: 0/9
    MC: 0

    Attacks:
    Lv1 Tackle
    Lv1 Thunder Wave
    Lv1 Spark
    Lv1 Charge Beam

    deadfox081's team:
    Puncha (open)
    [​IMG]
    Timburr [Puncha] (M)
    Nature: Careful (+1 Special Defence, -1 Special Attack)

    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 3 (+)
    Spe: 35

    EC: 2/9
    MC: 0
    DC: 1/5

    Abilities:

    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    Sheer Force: (Can be enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Iron Fist: [DW LOCKED] (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

    Attacks:
    Pound
    Leer
    Focus Energy
    Bide
    Low Kick
    Rock Throw
    Wake-Up Slap
    Chip Away
    Rock Slide
    Hammer Arm
    Focus Punch

    Bulk Up
    Taunt
    Dig
    Focus Blast

    Drain Punch
    Mach Punch
    Detect

    Dracor (open)
    [​IMG]
    Dratini [Dracor] (F)
    Nature: Rash (+1 Special Attack, -1 Special Defence)

    Type: Dragon
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 1 (-)
    Spe: 50

    EC: 0/9
    MC: 0
    DC: 0/5

    Abilities:

    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Marvel Scale: [DW LOCKED] (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

    Attacks:
    Wrap
    Leer
    Thunder Wave
    Twister
    Dragon Rage
    Slam

    Waterfall
    Thunderbolt
    Ice Beam

    Extremespeed
    Dragon Pulse
    Dragon Dance

    Spika (open)
    [​IMG]
    Omanyte [Spika] (M)
    Nature: Quiet (+1 Special Attack, -15% Speed, +10% Accuracy for opponents)

    Type: Rock/Water
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 4
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 30 (35/1.15)

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:

    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.

    Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

    Weak Armor: [DW LOCKED] (Can be enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

    Attacks:
    Constrict
    Withdraw
    Bite
    Water Gun
    Rollout
    Leer
    Mud Shot

    Ice Beam
    Protect
    Rock Slide

    Muddy Water
    Bide
    Wring Out


    the pokemon are released and waiting; we are just waiting on commands. deadfox is first, then banryu, then i ref. let's go!
  2. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Hmm ok. Triples is 2 actions each yeah?

    Dracor: Thunder Wave (Porygon) > Dragon Pulse (Porygon)
    Puncha: Hammer Arm (Porygon) > Wake Up Slap (Porygon)
    IF you are not targeted by an attack during either of your actions then replace it with Focus Punch (Porygon)
    Spika: Muddy Water (Porygon & Ekans) > Mud Shot (Tynamo)
  3. Banryu

    Banryu

    Joined:
    Feb 26, 2009
    Messages:
    1,740
    "GOGOGO TEAM PARAHAX!"

    Ekans sends an intimidating glare at all three opponents.
    Porygon Downloads data on all three, raising its Special Attack.

    "Puncha looks like he's gonna be causing problems for us, so let's deal with him quickly! Ekans my snakey, lunge forth and throw yourself in the path of his blows, Wrapping him up good and tight in order to prevent him from attacking Porygon! Porygon, you're equipped to deal with situations like this-- use your Magic Coat to reflect that Thunder Wave back! Now, quickly... Trace Puncha's Sheer Force ability, then activate it and blast Draco with a boosted Ice Beam! Ekans, use your poison-type focus to continue wrapping Puncha while you Disable Dracor's Thunder Wave! And finally, Tynamo-- use your superior speed to paralyze Spika with Thunder Wave, then blast him with a Charge Beam!"

    Ekans: Wrap Timburr (keep it from attacking Porygon) > (still wrapping & restricting movement) Disable Dratini's Thunder Wave
    Tynamo: Thunder Wave @ Omanyte > Charge Beam @ Omanyte
    Porygon: Magic Coat > (Trace =Sheer Force) > Ice Beam @ Dratini

    NOTE: With Muddy Water being the Area of Effect attack that it is, it will in all likelihood hit... say... anyone wrapped in Ekans' coils if being targeted at her? >w> *hint hint*
  4. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
    2,467
    pre-round (open)
    [​IMG]
    ekans F
    nature: adamant
    hp: 90
    energy: 100%
    status: none
    boosts: none

    [​IMG]
    porygon
    nature: modest
    hp: 100
    energy: 100%
    status: none
    boosts: none

    [​IMG]
    tynamo M
    nature: brave
    hp: 90
    energy: 100%
    status: none
    boosts: none

    [​IMG]
    timburr (puncha) M
    nature: careful
    hp: 100
    energy: 100%
    status: none
    boosts: none

    [​IMG]
    dratini (dracor) F
    nature: rash
    hp: 90
    energy: 100%
    status: none
    boosts: none

    [​IMG]
    omanyte (spika) M
    nature: quiet
    hp: 90
    energy: 100%
    status: none
    boosts: none​


    welcome to the asb arena for this sure-to-be hectic triples match! the combatants have been leering and sneering at each other for long enough now, but some funny stuff has gone on; ekans has been intimidating the opponents more than necessary and reduced their attack, and porygon has downloaded information about the other team, raising its special attack.

    porygon starts us off by coating itself with a magical barrier, and ekans wraps around puncha, squeezing his body and generally being a nuisance. tynamo completes the actions for his team by shocking spika with a thunder wave, inflicting paralysis. dracor tries to do the same to porygon, but the magic coat reflects the thunder wave back at the wee dragon and paralyses her instead! good move there by porygon. puncha lumbers over to porygon with ekans still hanging tightly around him and smashes his arm down on the mecha duck like a hammer, but it seems to have slowed him down. spika decides to spurt muddy water at ekans and porygon, but since ekans is wrapped around puncha he's in the firing line too; it even manages to hit him in a critical spot and lower his accuracy!

    puncha looks focused, perhaps preparing an attack? ekans, still squeezing onto puncha, stares evilly at dracor, somehow disabling her thunder wave attack. how that works i'll never know. tynamo keeps his eyes on spika and charges a beam, firing it at him and doing nice damage. porygon then whirrs his mechanical something-or-other and traces puncha's sheer force ability, which will be useful later on. dracor shrugs off her paralysis and fires a pulse of draconic energy at porygon, doing nice damage. spika gathers up a blob of mud and shoots it at tynamo, and his levitation can't prevent it. the sticky mud latches onto him and lowers his speed too. puncha's attack seems ready, and despite ekans's persistent wrapping, launches a mighty punch at porygon; a focused punch you could say, and it does massive damage!

    post-round (open)
    [​IMG]
    ekans F
    nature: adamant
    hp: 76
    energy: 89%
    status: none
    boosts: none

    [​IMG]
    porygon
    nature: modest
    hp: 34
    energy: 90%
    status: none
    boosts: +1 spa

    [​IMG]
    tynamo M
    nature: brave
    hp: 76
    energy: 89%
    status: none
    boosts: -1 spe

    [​IMG]
    timburr (puncha) M
    nature: careful
    hp: 76
    energy: 88%
    status: wrap (2)
    boosts: -1 atk, -1 spe, -1 acc

    [​IMG]
    dratini (dracor) F
    nature: rash
    hp: 90
    energy: 87%
    status: paralysis (20%), thunder wave disabled (5)
    boosts: -1 atk

    [​IMG]
    omanyte (spika) M
    nature: quiet
    hp: 78
    energy: 90%
    status: paralysis (20%)
    boosts: -1 atk

    calcs (open)
    ekans intimidate, -2 energy
    porygon download

    porygon magic coat: -10 energy
    ekans -> timburr wrap: 125/1000 (hit); 990/1000 (no crit); (3+(3-2)*1.5) = 4.5 damage rounded to 5, -3 energy
    tynamo -> omanyte thunder wave: -6 energy
    dratini -> porygon thunder wave: -7 energy
    timburr -> porygon hammer arm: 874/1000 (hit); 642/1000 (no crit); ((10+3+(3-3)*1.5)*1.5)+(-1*1.5) = 18 damage, -6 energy
    omanyte -> ekans muddy water: 438/1000 (hit); 765/1000 (no drop); 843/1000 (no crit); 585/1000 (no para); (7.5+3+(4-2)*1.5) = 13.5 damage rounded to 14, -6 energy
    omanyte -> porygon muddy water: 688/1000 (hit); 699/1000 (no drop); 101/1000 (no crit); (7.5+3+(4-3)*1.5) = 12 damage
    omanyte -> timburr muddy water: 98/1000 (drop); 14/1000 (crit); (7.5+3+3+(4-3)*1.5) = 15 damage
    timburr takes 2 wrap damage
    76/95; 70/90; 90/94; 78/94 (-1 atk/spe, w:3); 90/93 (-1 atk, p:25); 90/94 (-1 atk, p:25)

    ekans -> dratini disable: -6 energy
    tynamo -> omanyte charge beam: 423/1000 (hit); 267/1000 (no boost); ((5+3+(2-2)*1.5)*1.5) = 12 damage, -5 energy
    porygon traces sheer force
    timburr -> porygon focus punch: 871/1000 (hit); 893/1000 (no crit); ((15+3+(3-3)*1.5)*1.5)+(-1*1.5) = 25.5 damage rounded to 26 damage, -8 energy
    dratini -> porygon dragon pulse: 890/1000 (no crit); 262/1000 (no para); (9+3+(3-3)*1.5) = 12 damage, -6 energy
    omanyte -> tynamo mud shot: 710/1000 (hit); 607/1000 (no crit); 275/1000 (no para); ((6+(4-2)*1.5)*1.5) = 13.5 damage rounded to 14, -4 energy
    timburr takes 2 wrap damage
    968/1000 = no shed skin
    76/89; 34/90; 76/89 (-1 spe); 76/88 (-1 atk/spe/acc, w:2); 90/87 (-1 atk, p:20, d(twave):5); 78/90 (-1 atk. p:20)


    banryu, you're up.
  5. Banryu

    Banryu

    Joined:
    Feb 26, 2009
    Messages:
    1,740
    ...Umm... hmm. :|
    That doesn't seem physically possible. There's no possible way that the attack would contact Ekans wrapped AROUND Timburr but Timburr is not affected in any way. I would think that you roll the RNG for them both together, and either it misses both, or hits both. Plus, the Wrap thing... The intention AND wording of the Wrap command was very specifically to block or at least hinder Timburr's attacks. Wrap, though it only deals damage at the end of the turn for damage purposes, is a persistent constricting, squeezing attack which could theoretically interrupt Focus Punch, but that's ref discretion... Now that I could live with, but honestly the fact that you completely ignored the intention/wording of the Wrap command, plus the fact that Timburr somehow magically dodges Muddy Water even though the snake wrapped around him takes damage, kind of feels like a bit of a middle finger from the ref.

    Also, my Porygon needs Download boost if you please.

    I'm gonna hold off on the orders simply because the way you respond is gonna determine what I do. I need to know whether or not I'll get punished again for trying something 'clever'. Dx
  6. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
    2,467
    i thought about that but didn't, for some reason. :/ thanks for tripping me up on that. it's been fixed.
  7. Banryu

    Banryu

    Joined:
    Feb 26, 2009
    Messages:
    1,740
    ((Okay thanks. So I take it your decision regarding the Wrap shenanigans is final? So be it then.))

    "Since it appears we're not ignoring physics after all... (:D)
    Ekans, release Wrap give Dracor a nasty Screech, then Poison JAB your fangs into him! He... seems to be the only one you can damage effectively... so might as well focus in on him. x___X Oh, and if he sheds his skin after you screech at him, give him a good nasty Glare to renew that paralysis.

    "Tynamo, keep tackling Puncha with your electric Spark... um... tackle? (*mutters to self* I dunno, I'm assuming Spark is some kind of electric tackle...) Yeah, just keep doing that! Spark again!

    "Now, Porygon! Directive: Conversion2. Convert to a type that resists Focus Punch. Secondary directive: activate Sheer Force. And finally, execute attack command: Psybeam \\ target: Timburr. ATTACK!"

    Ekans: Screech @ Dratini > Poison Jab Dratini (Sub: Glare if Dratini is not paralyzed on turn 2)
    Tynamo: Spark @ Timburr x2
    Porygon: Conversion2 > (activate Sheer Force if not already active) > Psybeam @ Timburr
  8. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    OK guys, we can work with this.

    Puncha: Bide (Not sure if I have to specify who the unleashing will be aimed at as it won't happen till next round but it will be Ekans)
    Dracor: Dragon Rage (Porygon) > Dragon Pulse (Porygon)
    Spika: Muddy Water (Porygon & Ekans) > Water Gun (Porygon)
    IF Porygon is knocked out before your action 2 THEN Mud Shot (Tynamo)
  9. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
    2,467
    pre-round (open)
    [​IMG]
    ekans F
    nature: adamant
    hp: 76
    energy: 89%
    status: none
    boosts: none

    [​IMG]
    porygon
    nature: modest
    hp: 34
    energy: 90%
    status: none
    boosts: +1 spa

    [​IMG]
    tynamo M
    nature: brave
    hp: 76
    energy: 89%
    status: none
    boosts: -1 spe

    [​IMG]
    timburr (puncha) M
    nature: careful
    hp: 76
    energy: 88%
    status: wrap (2)
    boosts: -1 atk, -1 spe, -1 acc

    [​IMG]
    dratini (dracor) F
    nature: rash
    hp: 90
    energy: 87%
    status: paralysis (20%), thunder wave disabled (5)
    boosts: -1 atk

    [​IMG]
    omanyte (spika) M
    nature: quiet
    hp: 78
    energy: 90%
    status: paralysis (20%)
    boosts: -1 atk​


    welcome back to the asb arena for round 2 of this hectic triples match; let's get to the action. puncha immediately starts to bide, preparing a retaliation attack. ekans lets go of him and targets dracor with a piercing screech; it seems to have worked, and the little dragon's defense has been lowered sharply. porygon feels as though some adjustment is in order, so it makes a conversion 2, turning itself into the poison type. tynamo charges up electricity and rushes at the biding puncha, making a spark coarse through his body. dracor seems to have some draconic rage to expel, and she breaks through her paralysis to unleash some on porygon for some damage. spika summons another muddy wave of water which slams down on ekans and porygon, leaving porygon on quite low health, and leaving ekans with some mud in her eyes.

    puncha continues with his biding, and ekans rushes at dracor, jabbing her with a trace of poison about her. thanks to her weakened state from the screech before she takes much more damage, and the poison has infected her, leaving her poisoned. porygon, despite being weakened, activates its traced sheer force and shoots a boosted psybeam at puncha, doing good damage, and tynamo follows that up with another spark, which manages to paralyse the clown. dracor, seeing that porygon is within ko range, fires a pulse of draconic energy, dealing just enough damage to knock out porygon. upon seeing this, spika changes targets, opting to fire a shot of mud at tynamo instead, which slows him down even more.

    post-round (open)
    [​IMG]
    ekans F
    nature: adamant
    hp: 62
    energy: 78%
    status: none
    boosts: -1 acc

    [​IMG]
    porygon
    nature: modest
    hp: KO
    energy: KO
    status: none
    boosts: none

    [​IMG]
    tynamo M
    nature: brave
    hp: 62
    energy: 77%
    status: none
    boosts: -1 spe

    [​IMG]
    timburr (puncha) M
    nature: careful
    hp: 35
    energy: 88%
    status: paralysis (20%), biding (41)
    boosts: -1 atk

    [​IMG]
    dratini (dracor) F
    nature: rash
    hp: 72
    energy: 75%
    status: paralysis (15%), thunder wave disabled (3), poisoned
    boosts: -1 atk, -1 def

    [​IMG]
    omanyte (spika) M
    nature: quiet
    hp: 78
    energy: 80%
    status: paralysis (15%)
    boosts: -1 atk​

    calcs (open)
    timburr bide (total = 12)
    ekans -> dratini screech: 482/1000 (hit); -6 energy
    porygon conversion2: 771/1000 (poison type); -5 energy
    tynamo -> timburr spark: 694/1000 (no para); 625/1000 (no crit); (7+3+(3-2)*1.5) = 11.5 damage rounded to 12, -4 energy
    dratini -> porygon dragon rage: 762/1000 (no para); 10 damage, -6 energy
    omanyte -> ekans muddy water: 529/1000 (hit); 279/1000 (drop); 952/1000 (no crit); 722/1000 (no para); (7.5+3+(4-2)*1.5) = 13.5 damage rounded to 14, -6 energy
    omanyte -> porygon muddy water: 223/1000 (hit); 789/1000 (no drop); 611/1000 (no crit); (7.5+3+(4-3)*1.5) = 12 damage
    62/83 (-1 acc); 12/85 (poison-type:1); 76/85 (-1 spe); 64/88 (-1 atk/spe/acc); 90/81 (-1 atk, -2 def, p:20, d(twave):4); 78/84 (-1 atk, p:20)

    timburr bide (total = 41)
    ekans -> dratini poison jab: 626/1000 (hit); 184/1000 (poison); 154/1000 (no crit); (8+3+(3-2)*1.5)+(2*1.5) = 15.5 damage rounded to 16, -5 energy
    porygon -> timburr psybeam: 1000/1000 (no crit); ((7+(4-3)*1.5+2)*1.5)+(1*1.5) = 17.25 damage rounded to 17, -5 energy
    tynamo -> timburr spark: 51/1000 (para); 116/1000 (no crit); 12 damage, -8 energy
    dratini -> porygon dragon pulse: 656/1000 (no crit); 443/1000 (no para); 12 damage, -6 energy
    omanyte -> tynamo mud shot: 967/1000 (hit); 266/1000 (no crit); 236/1000 (no para); 14 damage, -4 energy
    379/1000 = no shed skin
    dratini takes 2 poison damage
    62/78 (-1 acc); KO; 62/77 (-1 spe); 35/88 (-1 atk, p:20); 72/75 (-1 atk/def, p:15, d(twave):3); 78/80 (-1 atk, p:15)

    oh god so much status and boosts aaaaaaaaa the rng rolls. D:

    deadfox081, actions please.
  10. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    The stat drops from last round should have re-set at the end of round 2. So Tynamo is only at -1 speed and Puncha's Speed and Accuracy should be back to normal.

    Great work there guys, that round could have really swung the battle in our favour. Unfortunately the originality in this round may be a little lacking...

    Puncha: Release Bide (Ekans) > Chip Away (Tynamo)
    Dracor: Dragon Rage (Tynamo) > Dragon Pulse (Tynamo)
    Spika: Ice Beam (Tynamo) > Mud Shot (Tynamo)
  11. Banryu

    Banryu

    Joined:
    Feb 26, 2009
    Messages:
    1,740
    Ugh.

    Ekans: Disable Timburr's Bide > Poison Jab Dratini if that's doable
    (I seriously have no idea if that's legit or not, if it isn't for the love of god don't punish me and just do this instead: )
    SUB: Leer Dratini > Poison Jab Dratini if Disable would not work.
    Tynamo: Spark Timburr > Spark Timburr

    Fuck Timburr, seriously. Next mon I get is gonna be single-mindedly dedicated to countering that bastard. :(
  12. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
    2,467
    pre-round (open)
    [​IMG]
    ekans F
    nature: adamant
    hp: 62
    energy: 78%
    status: none
    boosts: -1 acc

    [​IMG]
    tynamo M
    nature: brave
    hp: 62
    energy: 77%
    status: none
    boosts: -1 spe

    [​IMG]
    timburr (puncha) M
    nature: careful
    hp: 35
    energy: 88%
    status: paralysis (20%), biding (41)
    boosts: -1 atk

    [​IMG]
    dratini (dracor) F
    nature: rash
    hp: 72
    energy: 75%
    status: paralysis (15%), thunder wave disabled (3), poisoned
    boosts: -1 atk, -1 def

    [​IMG]
    omanyte (spika) M
    nature: quiet
    hp: 78
    energy: 80%
    status: paralysis (15%)
    boosts: -1 atk​


    here we are in the asb arena eagerly awaiting round 3 of this hectic triples match. at this point, deadfox has the advantage, but we shall see if he still has it at the end of the round.

    puncha finally releases all of the stored up energy from his biding, and since tynamo hit him last he takes the attack; it deals massive damage and immediately knocks out tynamo! what a powerful attack, but puncha looks horribly worn out from that one attack. ekans tries to leer at dracor, but she was looking a tad to the left of her thanks to the accuracy loss (miss). dracor and spika, noticing that their target has been ko'd, switch to the only target left: ekans. dracor lets loose some dragon rage and spika fires a beam of ice at her, dealing good damage.

    ekans, determined to make up for the mistake last action, jabs dracor with a poisonous tail, doing pretty good damage. dracor tries to retaliate but her paralysis takes hold of her and she can't move. nevertheless, puncha is able to chip away at ekans, and spika shoots mud at her, lowering her speed.

    dracor is also able to shed her skin, removing her status afflictions.

    post-round (open)
    [​IMG]
    ekans F
    nature: adamant
    hp: 16
    energy: 69%
    status: none
    boosts: -1 spe

    [​IMG]
    tynamo M
    nature: brave
    hp: KO
    energy: KO
    status: none
    boosts: none

    [​IMG]
    timburr (puncha) M
    nature: careful
    hp: 35
    energy: 36%
    status: paralysis (15%)
    boosts: -1 atk

    [​IMG]
    dratini (dracor) F
    nature: rash
    hp: 56
    energy: 69%
    status: thunder wave disabled (1)
    boosts: -1 atk

    [​IMG]
    omanyte (spika) M
    nature: quiet
    hp: 78
    energy: 69%
    status: paralysis (10%)
    boosts: -1 atk​

    calcs (open)
    timburr -> tynamo bide: 857/1000 (no para); 41*2 = 82 damage, -(41+6) = -47 energy
    ekans -> dratini leer: 194/1000 (miss); -4 energy
    dratini -> ekans dragon rage: 849/1000 (no para); 10 damage, -6 energy
    omanyte -> ekans ice beam: 576/1000 (no para); (10+(4-2)*1.5) = 13 damage, -7 energy
    dratini takes 2 poison damage
    39/74 (-1 acc); KO; 35/41 (p:20, -1 atk); 70/69 (p:15, d(twave):2, p, -1 def); 78/73 (p:15, -1 atk)

    ekans -> dratini poison jab: 934/1000 (hit); 298/1000 (no crit); (8+3+(3-2)*1.5)+(1*1.5) = 14 damage, -5 energy
    dratini -> ekans dragon pulse: 120/1000 (para)
    timburr -> ekans chip away: 314/1000 (no para); 871/1000 (no crit); (7+(3-2)*1.5) = 8.5 damage rounded to 9, -5 energy
    omanyte -> ekans mud shot: 712/1000 (no para); 152/1000 (hit); 52/1000 (crit); ((6+(4-2)*1.5)*1.5) = 13.5 damage rounded to 14, -4 energy
    100/1000 = shed skin
    16/69 (-1 spe); 35/36 (p:15, -1 atk); 56/69 (d(twave):1); 78/69 (p:10, -1 atk)


    banryu please give what will probably be your final orders.
  13. Banryu

    Banryu

    Joined:
    Feb 26, 2009
    Messages:
    1,740
    Bleck. Timburr.

    Glare at everyone in spite as we plot our schemes of revenge...
  14. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Dracor: Dragon Pulse > Extremespeed
    Puncha: Chill > Bulk Up
    Spika: Ice Beam > Water Gun

    Should only need to first round, but why not give it all just in case.

    GG Banryu.
  15. TEA_DEMON

    TEA_DEMON

    Joined:
    May 19, 2009
    Messages:
    2,467
    pre-round (open)
    [​IMG]
    ekans F
    nature: adamant
    hp: 16
    energy: 69%
    status: none
    boosts: -1 spe
    [​IMG]
    timburr (puncha) M
    nature: careful
    hp: 35
    energy: 36%
    status: paralysis (15%)
    boosts: -1 atk

    [​IMG]
    dratini (dracor) F
    nature: rash
    hp: 56
    energy: 69%
    status: thunder wave disabled (1)
    boosts: -1 atk

    [​IMG]
    omanyte (spika) M
    nature: quiet
    hp: 78
    energy: 69%
    status: paralysis (10%)
    boosts: -1 atk​


    wanting to get this over with quickly, dracor dragon pulses ekans, but it doesn't quite ko. ekans, on the verge of being knocked out, glares at dracor, and she's paralyzed by the ferocity of it. spika finishes it with an ice beam, and just to rub salt into the would it's a critical hit.

    post-round (open)
    [​IMG]
    ekans F
    nature: adamant
    hp: KO
    energy: KO
    status: none
    boosts: none
    [​IMG]
    timburr (puncha) M
    nature: careful
    hp: 35
    energy: 42%
    status: paralysis (10%)
    boosts: -1 atk

    [​IMG]
    dratini (dracor) F
    nature: rash
    hp: 56
    energy: 63%
    status: paralysis (25%)
    boosts: -1 atk

    [​IMG]
    omanyte (spika) M
    nature: quiet
    hp: 78
    energy: 62%
    status: paralysis (5%)
    boosts: -1 atk​


    good game you too, and congratulations deadfox! prizes are as follows:

    • banryu and deadfox081 get 2 tc each.
    • i get 6 ref tokens.
    • ekans, porygon, tynamo, puncha, dracor and spika each get 1 ec, 2 mc and 1 dc.
    • puncha, dracor and spika each get 1 koc.

Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)