Bastiodon (Update)

FlareBlitz

Relaxed nature. Loves to eat.
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Tested this, finally. Sorry it took me so long.

Testing notes:

- Support was fine. It could get in on its decent resistances and do its job. Note that Taunting right off the bat is very useful, because if you catch something like Venusaur coming in on the Taunt it makes it a lot easier to switch into (due to it being unable to use Sleep Powder). You can also Taunt Milotic as it comes in and Toxic it, while not being 3hko'd by Surf (in the sand)! By the way, Taunt should be slashed in with Roar, not Stealth Rock. Mention Rest over SR if using with SS support, because Bastiodon becomes retardedly bulky and is capable of stalling out silly shit like Milotic, as I mentioned above.

- I can't believe I didn't notice this before, but the Torment set has inefficient EVs. Remember, when splitting EVs among two different stats, use the boosting nature for the stat with the larger base stat and apply the EVs towards the stat with the smaller base stat. Your spread currently gives 408 Def /374 SpD, while a 252 HP /252 SpD Impish spread gives 409 Def/375 SpD. Just 2 defense points, sure, but....they're free! Anyway, that's the spread I used, and it worked out pretty nicely. It's taunt bait, so mention that.

- Metal Burst should use a specially-defensive set. When I used the physically-defensive one, Bastiodon got KO'd by a 0 Atk Hitmontop's Close Combat at like 85% health...and that's like the weakest quad-effective physical hit it's likely to run into. Things like Hitmonlee and Torterra just wreck you, no question. I'd prefer the specially-defensive spread to be able to knock out Milotic (physically-defensive is ohko by Life Orb Milotic, specially-defensive is not) and Houndoom (physically-defensive is ohko'd by +2 Fire Blast, specially-defensive is not! Seriously!) Just a simple max/max+ spread should be fine. Note that even with no physical investment, Bastiodon will be taking most non-earthquake/close combat hits just fine.

Make those changes/explain why not and I will approve this.
 

Bluewind

GIVE EO WARSTORY
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This looks ok. My only gripe is that I still think Taunt, Toxic and Metal Burst are one of its best combinations, but I guess being shut down by Taunt and becoming fodder for Poison-types switch-ins and allowing them to get at least a boost isn't really enticing.
 
Even though I'm not part of the GP team, I would suggest explaining the moves on the sets in Set Comments instead of Additional Comments. Also, look through your write-up again to clear up any awkward phrasing that you might find.
 

Aerrow

hunter
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Even though I'm not part of the GP team, I would suggest explaining the moves on the sets in Set Comments instead of Additional Comments. Also, look through your write-up again to clear up any awkward phrasing that you might find.
I've made your suggested changes to the best of my ability.

Edit: I have now made those changes as well. Thanks Flashrider.
 
Looks better. However, I do see a couple problems that I forgot to mention earlier. "Set", "Set Comments", and "Additional Comments" should be in capital letters. Also, each slash should have a space before and after it. Other than those things, I can't see any problems, but the GP Checkers should have a look at it.
 

bugmaniacbob

Was fun while it lasted
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GP Check (1/2)

Quick check on request - concentrated mainly on grammar changes rather than prose, which were somewhat plentiful here.

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COMMENT


[Overview]

<p>Bastiodon, with its gargantuan defenses and access to many useful support moves including Stealth Rock, Toxic, and Taunt, has always been always overlooked for a role on a team due to its lackluster offenses. But thanks to having access to moves such as Metal Burst and Torment, Bastiodon can present a serious threat effectively play the role of a threatening sweeper (Uh I wouldn't decribe Metal Burst or Torment as 'sweeper' sets, since they don't really charge through teams per se) when given the proper support,(comma) as well as being able to become a defensively orientated, supportive Pokemon.</p>

[SET]
name: Support
move 1: Stealth Rock / Rest
move 2: Toxic
move 3: Roar / Taunt
move 4: Iron Head / Stone Edge / Rock Slide
item: Leftovers
nature: Impish
evs: 252 HP / 8 Atk / 248 SpD

[SET COMMENTS]

<p>With its amazing base defenses, and access to an array of supporting moves, it seems as though Bastiodon was designed to play the role of a supporting Pokemon on a UU team. Not only can the prehistoric Pokemon provide valuable Stealth Rock support, it can also provide stall or balanced teams with toxic Toxic support,(comma) allowing the team’s strategy to peak maximize its effectiveness as well as being an effective phazer that can be utilized on almost any UU team.</p>

<p>Rest is an alternative to Stealth Rock which can be used in conjunction with Sandstorm sandstorm support as this combination will make Bastiodon quite durable. Taunt is another valuable asset, as it prevent many bulky foes like Miltank from simply healing off Toxic damage as well as preventing common foes,(comma) most notably Venusaur,(comma) from putting Bastiodon to sleep and starting to set up. Roar can be used to slowly chip away at an opponent’s health with residual damage; Roar is also useful if you find yourself facing an opponent who has already set up. The final moveslot will hold Bastiodon’s only attacking move and the decision of which one to use is based upon your preference; both Iron Head and Stone Edge provide great STAB attacks,(comma) but and since the latter is not fully accurate, Rock Slide can be used instead of Stone Edge for better accuracy but less Base Power.</p>

[ADDITIONAL COMMENTS]

<p>Leftovers and an Impish nature are used in conjunction to increase Bastiodon’s overall bulk and longevity in the battle as he will often be switching in to check certain Pokemon, thus his durability needs to be as high as possible. The EV’s are used for a similar function as the nature; to increase Bastiodon’s bulk while focusing on increasing his durability on the special side due to his naturally greater durability on the physical side. It should be noted, however, that you can alter the EVs to make Bastiodon slightly more offensive as it may need the extra attack Attack investment due to its mediocre base 52 Attack stat.</p>

[SET]
name: Torment
move 1: Torment
move 2: Substitute / Toxic
move 3: Protect
move 4: Roar / Toxic
item: Leftovers
nature: Impish
evs: 252 HP / 252 SpD / 4 Def

[SET COMMENTS]

<p>A great amount of bulk coupled with Bastiodon’s massive base defenses, along with its access to moves including Protect and Roar, means that Bastiodon can be turned into a fierce Torment user when given the proper support. The strategy to this set is simple; Torment an opponent to block their STAB or super effective move and follow the premiere turn up with a repeated combination of the other moves mentioned in the set until the foe’s HP bar reaches 0.</p>

<p>The decision between using either Substitute, or Toxic comes down to your personal preference; although Substitute can act as a barrier when one foe has fainted and another switches in, allowing you to set up Torment without taking any damage at all, Toxic makes the entire Torment-stall process faster as with it, the opponent will be taking a lot more residual damage every passing turn. (You haven't said anything about how it will be taking damage if you DON'T have Toxic - maybe mention sandstorm somewhere?) Protect is a staple on the set as it allows Bastiodon to regain health every turn through Leftovers while also, being able to stack up more and more residual damage on the opposing Pokemon. The last move slot is given to Roar, which can be effectively used alongside entry hazards or simply for the use of phazing; Toxic can also be used here if you prefer its stalling capabilities over Roar’s phazing ones.</p>

[ADDITIONAL COMMENTS]

<p>The nature and EVs have been chosen and distributed to make Bastiodon as bulky as possible, on both the physical and special side while also retaining a huge amount of HP, making it more effective in this role; if you decide that instead of being bulky on the special side, you want to focus primarily on being physically bulky in order to take most Fighting-type attacks better, the EV spread and nature can be changed accordingly. Also, it should be noted that any user of taunt Taunt will completely shut down this Bastiodon set as it relies solely on defeating enemies through the use of indirect damage.</p>

[SET]
name: Metal Burst
move 1: Taunt
move 2: Metal Burst
move 3: Stealth Rock / Earthquake
move 4: Earthquake / Stone Edge / Iron Head
item: Leftovers / Focus Sash
nature: Careful
evs: 252 HP / 252 SpD / 4 Atk
ivs: 0 Spe

[SET COMMENTS]

<p>Excluding Aggron and Dialga, Bastiodon is the only Pokemon who can learn the fierce some fearsome move, Metal Burst,(comma) which is the equivalent to of Mirror Coat and Counter, aside from the fact that Metal Burst works on both physical and special attacks. When taking Bastiodon’s natural defenses, bulk and mediocre speed Speed into account, it becomes clear, that with the proper support, Bastiodon can effectively use Metal Burst to its advantage.</p>

<p>Taunt and Metal burst Metal Burst are staples on the set as their combination forces the opposition to attack,(comma) at which time, Bastiodon can use Metal Burst to inflict twice the damage caused by the opposing attack. Stealth Rock is mainly mentioned for supportive purposes as Bastiodon can still be an offensively orientated Pokemon while having a supportive pivot; if you feel as if you don’t need Stealth Rock on the set, an attacking move can be used instead. Since this set focuses primarily on the combination of Taunt and Metal Burst, it is very susceptible to users of Taunt. Thus, the final moveslot is used ; this is what the final move slot is used for – to cause direct damage. Earthquake can be a valuable asset as it hits many common threats in UU for super effective damage, while Stone Edge can also be used as it is powered by STAB and also hits Flying-types which Earthquake is unable to do. Iron Head is another option but compared to the two aforementioned moves, it is not recommended due to the low Base Power, even after being boosted by STAB.</p>

[ADDITIONAL COMMENTS]

<p>Leftovers along with a Careful nature help increase Bastiodon’s bulk and defensive prowess allowing it to survive a larger plethora of attacks from a range of users and retaliate back with Metal Burst, although it should be noted that a Focus Sash can be used to defeat foes like Choice Band Hariyama and offensive Hitmontop who are guaranteed the OHKO on Bastiodon lacking a Focus Sash. The EVs are used to maximize Bastiodon’s bulk and make it more specially defensive as it will need the extra EV investment when facing foes like Milotic and Houndoom; also, a 0 IV in speed Speed makes sure that the opponent uses its attack first, before Bastiodon uses Metal Burst.</p>

[Team Options]

<p>Sandstorm support provided by Hippopotas can almost be called a necessity when using any Bastiodon set, as the Special Defense boost gained from the weather condition greatly aids Bastiodon in performing its role on a UU team effectively. Since Fighting-Type Pokemon cause huge problems for Bastiodon, it would be wise to include a Pokemon who can deal with aforementioned type them; Slowbro, courtesy of its natural bulk and Psychic-typing, can easily check common Fighting-types and KO them with a STAB boosted Psychic. Slowbro can also help deal with Bastiodon’s Ground-type weakness as Slowbro resists Ground-type attacks (no, it doesn't. It's Water/Psychic. Please change this.) and can deal serious damage with STAB Surf. Similarly Weezing can also be a valuable defensive partner to Bastiodon as the two Pokemon have decent synergy with each other. If you are looking for a decent offensive partner to Bastiodon, Swellow would be a great candidate as not only can it defeat the Fighting-types which plague Bastiodon’s existence, it can also start a sweep of its own leaving Bastiodon to clean up after it.</p>

[Optional Changes]

<p>Outside of the mentioned sets, Bastiodon doesn’t have many other options to choose from; sets utilizing Metal Sound, Curse and Rest can be utilized used but compared to the mentioned sets, they’re their usage and viability are really limited. Also, an all-out offensive set revolving around Curse, Metal Sound and two attacking moves can be used but due to Bastiodon’s mediocre base 52 Attack stat, and the set not having a reliable recovery move, it is not recommended. For any of Bastiodon’s sets an EV spread of 252 HP / 8 Atk / 192 SpD can be used if you’re intent on being able to break the substitutes of Nasty Plot Mismagius and Sub-Charge Rotom.</p>

[Counters]

<p>Even with Bastiodon’s immense defenses, Fighting-types like Hitmontop and Hariyama are excellent counters as they can 2HKO, and in some cases even OHKO Bastiodon after it has taken some residual damage. Similarly to the aforementioned Fighting-types, bulky Ground-types also cause problems for Bastiodon with their super effective STAB attacks and immunity to sandstorm, a factor Bastiodon heavily relies on to slowly wear down bulky foes. It should be noted, however, that when sending a counter to face Bastiodon, you must beware of the possibility that Bastiodon may survive the attack and strike back, literally with twice the power with Metal Burst. Finally, any user of Taunt will be able to defeat the sets lacking an attacking move as without one, Bastiodon won’t be able to do anything when taunted by an opponent.</p>
 

Oglemi

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Aerrow, you may want to re-read your corrected Overview. Buggy's corrections made sense, but as it sits, that shit doesn't make any sense at all.
 

Fatecrashers

acta est fabula
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Whatever happened to predictability?
The milkman, the paperboy, C&C GP

GP CHECK 2/2

Deletions
Additions

[Overview]

<p>Bastiodon, with its although possessing gargantuan defenses and access to many useful support moves including Stealth Rock, Toxic, and Taunt, has always been overlooked for a role on a team due to its lackluster offenses. But thanks to moves such as Metal Burst and Torment, Bastiodon can present a serious threat when given the proper support reinforcement, as well as being able to become a defensively orientated, supportive Pokemon.</p>


[SET]
name: Support
move 1: Stealth Rock / Rest
move 2: Toxic
move 3: Roar / Taunt
move 4: Iron Head / Stone Edge / Rock Slide
item: Leftovers
nature: Impish
evs: 252 HP / 8 Atk / 248 SpD

[SET COMMENTS]

<p>With its amazing base defenses, and access to an array of supporting moves, it seems as though Bastiodon was designed to play the role of a supporting Pokemon on a UU team. Not only can the prehistoric Pokemon provide set up the always valuable Stealth Rock support, it can also provide stall or balanced teams with Toxic support, allowing maximizing the effectiveness of the team’s strategy, to maximize its effectiveness as well as being an effective efficient phazer that can be utilized on almost any UU team.</p>

<p>Rest is an alternative to Stealth Rock which can be used in conjunction with Sandstorm support, making as this combination will make Bastiodon quite durable. Taunt is another valuable asset, as it prevents many bulky foes, like Miltank, from simply healing off Toxic damage, as well as preventing stopping common foes, most notably Venusaur, from putting Bastiodon to sleep and setting up starting to set up. Roar can be used to slowly chip away at an opponent’s health with residual damage when entry hazards are up; Roar it is also useful if you find yourself facing an opponent who has already set up. The final moveslot will hold Bastiodon’s only attacking move and the decision of which one to use is based upon your preference; both Iron Head and Stone Edge provide are great STAB attacks, but since the latter is not fully accurate, Rock Slide can be used instead of Stone Edge for better accuracy in exchange for but less Base Power.</p>

[ADDITIONAL COMMENTS]

<p>Leftovers and an Impish nature are used in conjunction tandem to increase Bastiodon’s overall bulk and longevity in the battle as he it will often be switching in repeatedly to check certain Pokemon, thus his durability needs to be as high as possible. The EVs are used for a similar function as the nature; to increase Bastiodon’s bulk while focusing on increasing his its durability on the special side, as its physical defense is already very impressive due to his naturally greater durability on the physical side. It should be noted, however, that you can alter the EVs to make Bastiodon slightly more offensive, as it may need the extra Attack investment due to its mediocre base 52 Attack stat.</p>

[SET]
name: Torment
move 1: Torment
move 2: Substitute / Toxic
move 3: Protect
move 4: Roar / Toxic
item: Leftovers
nature: Impish
evs: 252 HP / 252 SpD / 4 Def

[SET COMMENTS]

<p>A great amount of bulk, coupled with Bastiodon’s massive base defenses, along with its access to moves including such as Protect and Roar, means that Bastiodon can be turned into a fierce Torment user when given the proper support. The strategy to this set is simple; Torment an opponent to block their STAB or super effective move, and follow up with a repeated combination cycle of the other moves mentioned in the set, repeat until the foe’s HP bar reaches 0.</p>

<p>The decision between using Substitute or Toxic comes down to your personal preference; although Substitute can act as a reliable barrier when one foe has fainted and another switches in, allowing you to set up Torment again without taking any damage at all, Toxic makes the entire Torment-stall process faster as with it, the opponent will be taking a lot more residual damage every passing turn; as without Toxic, the stalling process will take a lot more time. Protect is a staple on the set as it allows Bastiodon to regain health every turn through Leftovers while also being able to stack up more and more residual damage on the opposing Pokemon. The last move slot is given to Roar, which can be effectively used alongside entry hazards or simply for the use of phazing; Toxic can also be used here fitted into this slot if you prefer its stalling capabilities over Roar’s phazing ones.</p>

[ADDITIONAL COMMENTS]

<p>The nature and EVs have been chosen and distributed to make Bastiodon as bulky as possible, on both the physical and the special side, while also retaining a huge amount of HP, making it more effective in this role; if you decide that instead of being bulky on the special side, you want to focus primarily on being physically bulky in order to take most Fighting-type attacks better, the EV spread and nature can be changed accordingly. Also, it should be noted that any user of Taunt will completely shut down this Bastiodon set as it relies solely on defeating enemies through the use of indirect damage.</p>

[SET]
name: Metal Burst
move 1: Taunt
move 2: Metal Burst
move 3: Stealth Rock / Earthquake
move 4: Earthquake / Stone Edge / Iron Head
item: Leftovers / Focus Sash
nature: Careful
evs: 252 HP / 252 SpD / 4 Atk
ivs: 0 Spe

[SET COMMENTS]

<p>Excluding Aside from Aggron and Dialga, Bastiodon is the only Pokemon who can learn the fiercesome fearsome move Metal Burst, which is the equivalent of Mirror Coat and Counter, aside from the fact except that Metal Burst works on both physical and special attacks. When taking Bastiodon’s natural defenses, bulk and mediocre Speed are taken into account, it becomes clear, that with the proper support, Bastiodon can effectively use Metal Burst to its advantage and take out many opposing threats.</p>

<p>Taunt and Metal Burst are staples on the set as their combination forces the opposition to attack, at which time, which means Bastiodon can use Metal Burst to inflict twice the damage caused by the opposing incoming attack. Stealth Rock is mainly mentioned for supportive purposes, as Bastiodon can still be an offensively-oriented orientated Pokemon while having a supportive pivot; if you feel as if you don’t need Stealth Rock is unnecessary on the set, an attacking move can be used instead. Since this set focuses primarily on the combination of Taunt and Metal Burst, it is very susceptible to users of Taunt. Thus, the final moveslot is used to cause best filled by a move that causes direct damage. Earthquake can be a valuable asset as it hits many common threats in UU for super effective damage, while Stone Edge is also viable can be used as it is powered boosted by STAB and also hits Flying-types, which Earthquake is unable to do. Iron Head is another option, but compared to the two aforementioned moves, it is not recommended due to the low Base Power, even after being boosted by STAB.</p>

[ADDITIONAL COMMENTS]

<p>Leftovers along with a Careful nature help increase Bastiodon’s bulk and defensive prowess, allowing it to survive a larger plethora array of attacks from a range of users and retaliate back with Metal Burst, although it should be noted that a Focus Sash can be used to defeat foes like Choice Band Hariyama and offensive Hitmontop who are otherwise guaranteed the OHKO on Bastiodon lacking a Focus Sash. The EVs are used to maximize Bastiodon’s bulk and make it more specially defensive, as it will need the extra EV investment when facing foes like Milotic and Houndoom; also, a 0 IV in Speed makes sure ensures that the opponent always gets to uses its attack first, before Bastiodon uses Metal Burst.</p>

[Team Options]

<p>Sandstorm support provided by Hippopotas can almost be called a necessity when using any Bastiodon set, as the Special Defense boost gained from the weather condition greatly aids Bastiodon in performing its role on a UU team effectively. Since Fighting-Type Pokemon cause huge problems for Bastiodon, it would be wise to include a Pokemon who can deal with them; Slowbro, courtesy of its natural bulk and Psychic-typing, can easily check common Fighting-types and KO them with a STAB Psychic. Slowbro can also help deal with Bastiodon’s Ground-type weakness as Slowbro it can deal serious damage with STAB Surf to Ground-types with a STAB Surf. Similarly, Weezing can also be a valuable defensive partner to Bastiodon as the two Pokemon have decent synergy with each other. If you are looking for a decent offensive partner to Bastiodon, Swellow would be a great candidate, as not only can it defeat the Fighting-types which plague Bastiodon’s existence, it can also start a sweep of its own, leaving Bastiodon to clean up after it.</p>

[Optional Changes]

<p>Outside of the mentioned sets, Bastiodon doesn’t have many other options to choose from; sets utilizing Metal Sound, Curse, and Rest can be utilized, but compared to the mentioned sets, their usage and viability are really limited. Also, an all-out offensive set revolving around Curse, Metal Sound and two attacking moves can be used, but due to Bastiodon’s mediocre base 52 Attack stat, and lack of the set not having a reliable recovery move, it is not recommended. For any of Bastiodon’s sets, an EV spread of 252 HP / 8 Atk / 192 SpD can be used if you’re intent on being able to break the Substitutes of Nasty Plot Mismagius and Sub-Charge Rotom.</p>

[Counters]

<p>Even with Bastiodon’s immense defenses, Fighting-types like Hitmontop and Hariyama are excellent counters as they can 2HKO, and in some cases even OHKO Bastiodon after it has taken some residual damage. Similarly Similar to the aforementioned Fighting-types, bulky Ground-types also cause problems for Bastiodon with their super effective STAB attacks and immunity to Sandstorm, a factor Bastiodon heavily relies on to slowly wear down bulky foes. It should be noted, however, that when sending in a counter to face Bastiodon, you must beware of the possibility that Bastiodon may survive the attack and strike back, literally with twice the power, with Metal Burst. Finally, any user of Taunt will be able to defeat the sets lacking an attacking move. as without one, Bastiodon won’t be able to do anything.</p>


it looks as though the first check didn't catch all that much for some reason :/

ah well this should be ok now

 

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