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Completed Battle 1v1 Shadowbone vs Venser

Discussion in 'ASB' started by Blazikenmaster-Zeo, May 23, 2011.

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  1. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    Here's the rules
    I need another quick one before the Tourney
    1v1 Singles
    24 Hour DQ
    No recoveries or chills
    Empty Space Arena
    Bring your strongest mon possible.

    If you're still around, I'll take this one.
    no items
    two abilities




    Troll the Golett (open)
    [​IMG]
    Golett [Troll] (♂)
    Nature: Brave (Adds * to Attack; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)

    Type: Ground / Ghost
    Ground: Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 29 (-15%)

    EC: 5/6
    MC: 2
    DC: 2/5

    Abilities:
    Iron Fist: (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch.)
    Klutz: (Can be disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.
    No Guard (DW): (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. Resultingly it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefitted by No Guard, they will have their normal accuracy.

    Attacks:
    Pound*
    Astonish*
    Defense Curl*
    Mud-Slap*
    Rollout*
    Shadow Punch*
    Iron Defense*
    Mega Punch*
    Magnitude*

    Earthquake*
    DynamicPunch*
    Focus Punch*

    Substitute*
    Safeguard*
    Gyro Ball*
    Rock Slide


    Shadowbone's Team (open)

    Cubone (*) [Guardia] (Female)
    Nature: Careful (+SpD, -SpA)
    Type: Ground:
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Ability 1: Rock Head (Innate)
    This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

    Ability 2: Lightningrod (Innate)
    These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

    Ability 3: Battle Armor (Innate, DW, Dormant)
    This Pokemon’s thick armor prevents it from taking critical hits.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 1 (minus for nature)
    SpD: Rank 3 (plus for nature)
    Spe: 35

    EC: 2/6
    MC: 2
    DC: 2/5

    Attacks:
    Growl(*)
    Tail Whip(*)
    Bone Club(*)
    Headbutt(*)
    Leer(*)
    Focus Energy(*)
    Bonemerang(*)
    Rage(*)

    Screech(*)
    Detect(*)
    Belly Drum(*)

    Dig(*)
    Earthquake(*)
    Double Team(*)
    Smack Down


    Flik the Durant

    Durant (*) Flik (Male)
    Nature: Adamant (+Att, -SpAtt)
    Type:
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Ability 1: Swarm(Innate)
    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

    Ability 2: Hustle(Can be Enabled)
    This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    Ability 3: Truant(Innate, DW, Dormant)
    This Pokemon is naturally lazy, and only attacks twice every round, forsaking a middle action. It recovers 3% energy during each Truant turn.

    Stats:

    HP: 90
    Atk: Rank 5 (boosted by nature)
    Def: Rank 4
    SpA: Rank 1 (lowered by nature)
    SpD: Rank 2
    Spe: 109

    MC: 1
    DC: 3/5

    Attacks:
    ViceGrip(*)
    Sand-Attack(*)
    Fury Cutter(*)
    Bite(*)
    Agility(*)
    Metal Claw(*)
    Iron Head
    Iron Defense

    Screech(*)
    Thunder Fang(*)
    Baton Pass(*)

    Claw Sharpen(*)
    X-Scissor(*)
    Thunder Wave(*)
    Dig
    Stone Edge
    Struggle Bug


    Leslie the Deino

    Deino [Leslie] (Female)
    Nature: Naive
    Type:
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.


    Abilities:
    Ability 1: Hustle(Can be Enabled)
    This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.


    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (lowered by Nature)
    Spe: 43 (boosted by Nature, 5.3% flat Accuracy boost)

    EC: 0/9
    MC: 0

    Attacks:
    Tackle
    Dragon Rage
    Focus Energy
    Bite
    Headbutt
    Dragonbreath
    Roar
    Crunch

    Fire Fang
    Thunder Fang
    Dark Pulse

    Work Up
    Substitute
    Return


    Welcome to another great battle, in interest of time I'm going to make this as fast as possible, seeing as Venser sent me only one pokemon, he's already sent out. I believe you two know the whole who goes when drill, Good luck, lets get this done.
  2. shadowbone66

    shadowbone66

    Joined:
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    Lets go Guardia. Spam Earthquake.
  3. Venser

    Venser

    Joined:
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    Sure. Go Golett, I'll evolve you midbattle using the EC. you don't get any new moves but your new stats are:

    HP: 100
    Atk: Rank 6 +
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 3
    Spe: 46.75 (-)

    Anyways Golurk let's speed this up some. Substitute (20 HP) and the Focus Punch. Finish with a Shadow Punch.
  4. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
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    Hey fokes, welcome and watch as we are here today to enjoy a nice speed battle between friends. Now to start off we have Golett evolving into a new Golurk, wasting no time he fires off a substitute with 20 HP, next cubone uses an earthquake to damage but not destroy the substitute.

    Cubone wastes no time destorying the Substitute with another Earthquake and now Golurk shows off his powerful Focus punch attack! dealing a nice bit of damage!

    Finally Golurk uses a Shadow Punch attack and Cubone uses Earthquake once again.

    After round (open)


    [​IMG]
    Golurk
    HP:64
    Energy: 70

    [​IMG]
    Cubone
    Hp: 45
    Energy: 67
  5. Venser

    Venser

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    All right this is good, start off with another Sub (20 HP) - Focus Punch - Shadow Ball combo.
  6. shadowbone66

    shadowbone66

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    Sorry for the delay. Finish with another EQ spam.
  7. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

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    Hey guys, I wont be able to update til 10, if thats good with ya'll ,sorry for the delay.
  8. shadowbone66

    shadowbone66

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    As long as it's before midnight.
  9. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
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    Alright guys, Round two!

    Golurk starts off with his signature Substitute(20hp) and then Cubone hits it with an Earthquake not destorying it

    Cubone smacks the Sub with a second earthquake though which finally breaks the sub while Golurk uses another Focus punch to deal a good chunk of damage

    Finally, Golurk uses a Shadow Ball attack which is new for this battle tonight fokes! Cubone fires off his final Earthquake attack

    After Round stuff (open)

    Sub=17En
    Focus Punch=25 damage 9En
    Shadowball=16damage 5En

    Earthquake 6En
    Earthquake 6En Breaks sub
    Earthquake 13Damage, 6En


    (My apologizes Cubone will recieve +3 energy for my miscaluclation last
    round)

    [​IMG]

    HP:31
    EN:39
    Sitting pretty


    [​IMG]

    HP:4
    EN:52
    Draggin on the ground

    Looks about to be the end here guys, Lets rap this battle up! Shadowbone's turn to go first I believe.
  10. Venser

    Venser

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    i'm faster and theres no way he can dodge i'm just gonna say shadow punch a lot even though he hasn't posted yet cause i gotta sleep soon

    shadow punch

    shadow punch

    shadow punch
  11. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

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    Yeah, Hopefully he'll post soon so you guys can post this before the tourny
  12. shadowbone66

    shadowbone66

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    See previous rounds for instructions.
  13. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

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    Alright fokes, this battle is about to be finished, lets look at the battle field

    Golurk used Shadow Punch and KO's Cubone ending the match! Good Game to both competators

    [​IMG]

    HP:31
    EN:33
    Sitting pretty


    [​IMG]

    HP:0
    EN:52
    Draggin on the ground KO

    Both Trainers recieve 2 TC

    Both Pokemon recieve 1 EC(Which I believe Golurk already used) 2MC and 1DC

    I recieve 2 RC

    Thanks for a good battle guys, Cya around, good luck in the tourny
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