C$FP has chosen to challenge the Battle Arcade. His first challenge uses the following setup: Without further ado, let the challenge begin! Striker Martin wants to battle! "Let's make this a hat trick of KOes!" RNG Rolls-Pokemon: 48/125, 118/125, 46/125 "Go Pupitar(left), Lampent(centre) and Porygon2(right)!" (48)Pupitar (Move your mouse to reveal the content) (48)Pupitar (open) (48)Pupitar (close) Pupitar(M) Types: Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings. Adamant Nature(+Atk, -SpA) Stats HP: 100 Atk: Rank 4(+) Def: Rank 3 SpA: Rank 2(-) SpD: Rank 3 Spe: 51 Size Class: 3 Weight Class: 5 Base Rank Total: 17 Abilities: Shed Skin(Innate): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round. Ability: Shed Skin Attacks: Bite Leer Sandstorm Screech Chip Away Rock Slide Scary Face Thrash Dark Pulse Taunt Protect Earthquake Stone Edge Sleep Talk Substitute Dragon Dance Focus Energy Outrage Iron Head (118)Lampent (Move your mouse to reveal the content) (118)Lampent (open) (118)Lampent (close) Lampent(F) Types: Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes. Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas. Stats Modest Nature(+SpA, -Atk) HP: 90 Atk: Rank 1(-) Def: Rank 2 SpA: Rank 4(+) SpD: Rank 2 Spe: 55 Size Class: 1 Weight Class: 2 Base Rank Total: 13 Abilities: Flash Fire(Innate): This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost. Flame Body(Innate): This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent. Shadow Tag(Innate): Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag. Ability: Flash Fire Attacks: Ember Astonish Minimize Smog Fire Spin Confuse Ray Night Shade Will-O-Wisp Flame Burst Imprison Hex Sunny Day SolarBeam Psychic Shadow Ball Flamethrower Fire Blast Acid Armor Clear Smog Endure Heat Wave (46)Porygon2 (Move your mouse to reveal the content) (46)Porygon2 (open) (46)Porygon2 (close) Porygon2 (Genderless) Type: Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Quiet Nature(+SpA, -Spe) Stats: HP: 100 Atk: Rank 3 Def: Rank 3 SpA: Rank 5(+) SpD: Rank 3 Spe: 52(-) Size Class: 1 Weight Class: 3 Base Rank Total: 18 -10% Evasion Abilities Trace: (Can be activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced. Download: (Innate) At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round. Analytic: (Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power. Ability: Analytic Attacks: Conversion2 Tackle Conversion Agility Defense Curl Psybeam Recover Magnet Rise Signal Beam Sharpen Psyshock Ice Beam Hyper Beam Protect Thunderbolt Psychic Shadow Ball Endure Substitute Roulette Randomization Your roulette for this battle is as follows: 23 4 6 7 6 16 19 1 8 8 22 1 6 15 13 13 23: No Event 4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle 6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle. 7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds). 6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle. 16: Challenger’s Pokemon become cloaked by a Mist(2 rounds). 19: Sandstream is applied to the battle. 1: Opponent’s Pokemon are poisoned for the battle. 8: Opponent’s Pokemon become cloaked by a Mist(2 rounds). 8: Opponent’s Pokemon become cloaked by a Mist(2 rounds). 22: The roulette is slowed down for the rest of the challenge(N is halved) 1: Opponent’s Pokemon are poisoned for the battle. 6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle. 15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds) 13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge. 13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge. Choose 4 consecutive events from the roulette.