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Roleplay Battle Arcade Challenge: Complications

Discussion in 'ASB' started by The Wanderer, May 25, 2013.

  1. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Alright maggots, listen up! Only Complications and The Wanderer should be posting in this thread! Failure to comply will result in things happening to you. Terrible things. Things that will make you piss yourself at the sight of cardboard boxes. YOU HAVE BEEN WARNED.

    MINOR CIRCUIT, BATTLE 1

    Glass Joe wants to fight!

    [​IMG]
    "Make it quick...I want to retire!"

    Mon: 123 = Boulderdash (Levitate)
    Boulderdash (open)
    [​IMG]
    Bolderdash (F)

    Type:

    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats
    Modest Nature(+SpA, -Atk)
    HP: 90
    Atk: Rank 1(-)
    Def: Rank 2
    SpA: Rank 5(+)
    SpD: Rank 2
    Spe: 110
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 16

    Abilities:

    Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.

    Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).

    Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

    Attacks:
    Tackle
    Defense Curl
    Rollout
    Rock Blast
    Disable
    Acupressure
    Mud Shot
    Power Gem
    Vacuum Wave

    Hidden Power Ice 6
    Hyper Beam
    Giga Drain
    Shadow Ball
    Flamethrower
    Sandstorm
    Energy Ball
    Endure
    Sleep Talk
    Substitute

    And your roulette is... (open)
    [11 13 7 7]
    [18 9 19 17]
    [13 3 9 7]
    [19 18 15 21]

    Opponent-affecting events
    1: Opponent’s Pokemon are poisoned for the battle.
    2: Opponent’s Pokemon are burned for the battle.
    3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
    6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
    7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
    8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

    Challenger-affecting events
    9: Challenger’s Pokemon are poisoned for the duration of the battle.
    10: Challenger’s Pokemon are burned for the duration of the battle.
    11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
    12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
    13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
    15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

    Global events
    17: Drought is applied to the battle.
    18: Drizzle is applied to the battle.
    19: Sandstream is applied to the battle.
    20: Snow Warning is applied to the battle.

    Miscellaneous events
    21: The roulette is sped up for the rest of the challenge(N is doubled).
    22: The roulette is slowed down for the rest of the challenge(N is halved)
    23: No Event
    24: Challenger wins 1 free CC, then battles normally

    Please select 4 consecutive events from the roulette.
  2. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    [13, 3, 9, 7] sounds nice.
  3. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    RNG: 1 = 13 = Berry get! Choose a berry for each of your mons. Remember that each one has to be different...

    Berries (open)
    Cheri Berry
    Chesto Berry
    Pecha Berry
    Rawst Berry
    Aspeat Berry
    Leppa Berry
    Oran Berry
    Persim Berry
    Lum Berry
    Sitrus Berry
    Figy Berry
    Wiki Berry
    Mago Berry
    Aguav Berry
    Iapapa Berry
    Razz Berry
  4. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    Baal will take the Lum Berry, Bolshevik will take the Figy Berry, and Möbius will take the Rawst Berry.
  5. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Roger that.

    [​IMG]
    "I'm too old for this!"

    Mud Shot*/** -> Flamethrower -> Mud Shot

    *If Kitsunoh uses a protective/evasive move, use acupressure and push actions down
    **If Kitsunoh uses a damaging evasive move, use acupressure and push actions down
  6. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    [​IMG]
    "It'll be over before you know it, hon."
    Meteor Mash-Revenge-Meteor Mash
  7. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Quick note: your cursed body description is outdated - it works on more than just contact attacks now.


    [​IMG]
    Let's-a keep it clean! FIGHT!
    ♫vs. Glass Joe

    Pre-round (open)
    Complications:
    [​IMG]
    Baal @ Lum Berry
    HP: 100
    EN: 100
    Stats: 5/3/1/3/110
    Ability: Cursed Body
    Ailments: None
    Stat changes: None
    Other: None

    VS.

    Glass Joe:
    [​IMG]
    Boulderdash
    HP: 90
    EN: 100
    Stats: 1/2/5/2/110
    Ability: Levitate
    Ailments: None
    Stat changes: None
    Other: None

    Field:
    None

    Crunch (open)
    Order: Speed Tie

    Action 1
    -Tiebreaker (1 = Kitsunoh): 2 = Boulderdash
    Boulderdash used Mud Shot!
    -Hit chance (Hit <= 9500): 285 = :D
    -Crit chance (Crit <= 625 unless stated otherwise): 3897 = D:
    -Damage: (6 + 7.5 - 4.5) * 1.5 = 13.5 damage
    -Ability chance (Disabled <= 3000): 2822 = EEEEEEEEEEYUP.
    Cursed Body disabled Mud Shot! (6 actions)
    Baal's speed dropped! (-1 Spe, 1 round)
    Baal used Meteor Mash!
    -Hit chance (Hit <= 8500): 2540 = Hit
    -Crit chance: 3941 = NOPE.
    -Damage: (10 + 3 + 7.5 - 3) * 1.5 = 26.25 damage!
    -Effect chance (+1 Atk <= 2000): 8539 = NOPE.
    Numbers:
    -Kitsunoh: -13.5 HP, -6 EN
    -Boulderdash: -26.25(!) HP, -4 EN

    Action 2
    Boulderdash used Flamethrower!
    -Crit chance: 3037 = NOPE.
    -Damage: (10 + 7.5 - 4.5) * 1.5 = 19.5 damage
    -Effect chance (Burn <= 1000): 9879 = NOPE.
    Baal used Revenge!
    -Crit chance: 1182 = NOPE.
    -Damage: (12 + 7.5 - 3) * 1.5 = 24.75 damage!
    Numbers:
    -Kitsunoh: -19.5 HP, -8 EN
    -Boulderdash: -24.75(!) HP, -7 EN

    Action 3
    Boulderdash used Mud Shot!
    NOPE.jpg
    Baal used Meteor Mash!
    -Hit chance (Hit <= 8500): 4135 = Hit
    -Crit chance: 730 = OHHHHHHHHHHH...
    -Damage: (10 + 3 + 7.5 - 3) * 1.5 = 26.25 damage!
    -Effect chance (+1 Atk <= 2000): 4738 = NOPE.
    Numbers:
    -Kitsunoh: -6 EN
    -Boulderdash: -26.25(!) HP

    Final Numbers:
    -Kitsunoh: -33 HP, -20 EN
    -Boulderdash: -77 (77.25) HP, -11 EN

    Post-round (open)
    Complications:
    [​IMG]
    Baal @ Lum Berry
    HP: 67
    EN: 80
    Stats: 5/3/1/3/63 (110 / 1.75)
    Ability: Cursed Body
    Ailments: None
    Stat changes: -1 Spe (1 round)
    Other: None

    VS.
    Glass Joe:
    [​IMG]
    Boulderdash
    HP: 13
    EN: 89
    Stats: 1/2/5/2/110
    Ability: Levitate
    Ailments: Disable (4 actions)
    Stat changes: None
    Other: None

    Field:
    None

    Stick and move, stick and move!
  8. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    "A 1-2 to the head oughta do it, hon!"
    Fake Out-Shadow Sneak-Shadow Sneak
    If Bolderdash uses Endure successfully, use Roar and push down.
  9. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    [​IMG]
    "Watch the jaw! Don't hit my jaw!"

    Endure -> Flamethrower -> Endure

    [​IMG]
    Round 2! FIGHT!
    Pre-round (open)
    Complications:
    [​IMG]
    Baal @ Lum Berry
    HP: 67
    EN: 80
    Stats: 5/3/1/3/63 (110 / 1.75)
    Ability: Cursed Body
    Ailments: None
    Stat changes: -1 Spe (1 round)
    Other: None

    VS.
    Glass Joe:
    [​IMG]
    Boulderdash
    HP: 13
    EN: 89
    Stats: 1/2/5/2/110
    Ability: Levitate
    Ailments: Disable (4 actions)
    Stat changes: None
    Other: None

    Field:
    None

    Crunch (open)
    Order: Boulderdash, Kitsunoh

    Action 1
    Boulderdash used Endure!
    Boulderdash braced itself!

    Baal used Roar!
    Boulderdash's conditions were dispelled!
    Numbers:
    -Kitsunoh: -7 EN
    -Boulderdash: -15 EN

    Action 2 (Priority: Kitsunoh, Boulderdash)
    Baal used Fake Out!
    -Crit chance: 7692 = NOPE.
    -Damage: (4 + 7.5 - 3) * .67 = 5.695 damage
    Boulderdash flinched!
    Numbers:
    -Kitsunoh: -4 EN
    -Boulderdash: -5.695 HP

    Action 3
    Boulderdash used Endure!
    Boulderdash braced itself!

    Baal used Roar!
    Boulderdash's conditions were dispelled!
    Numbers:
    -Kitsunoh: -7 EN
    -Boulderdash: -15 EN

    Final Numbers:
    -Kitsunoh: -18 EN
    -Boulderdash: -6 (5.695) HP, -30 EN

    Post-round (open)
    Complications:
    [​IMG]
    Baal @ Lum Berry
    HP: 67
    EN: 62
    Stats: 5/3/1/3/110
    Ability: Cursed Body
    Ailments: None
    Stat changes: None
    Other: None

    VS.
    Glass Joe:
    [​IMG]
    Boulderdash
    HP: 7
    EN: 59
    Stats: 1/2/5/2/110
    Ability: Levitate
    Ailments: None
    Stat changes: None
    Other: None

    Field:
    None


    [​IMG]
    "Ooogh...my stomach is like mush..."

    Endure -> Mud Shot -> Flamethrower

    *If Kitsunoh uses Roar, use Endure the following action
  10. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    (According to the DAT, Endure cannot be used in 2 successive rounds.)
    "It's over, hon."
    Shadow Sneak-Protect-Shadow Sneak.
  11. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    [​IMG]
    He's-a right, you know! FIGHT!
    Pre-round (open)
    Complications:
    [​IMG]
    Baal @ Lum Berry
    HP: 67
    EN: 62
    Stats: 5/3/1/3/110
    Ability: Cursed Body
    Ailments: None
    Stat changes: None
    Other: None

    VS.
    Glass Joe:
    [​IMG]
    Boulderdash
    HP: 7
    EN: 59
    Stats: 1/2/5/2/110
    Ability: Levitate
    Ailments: None
    Stat changes: None
    Other: None

    Field:
    None

    Crunch (open)
    Order: Speed Tie

    Action 1 (Priority: Boulderdash, Kitsunoh)
    Boulderdash used Endure!
    Dammit I thought Roar would negate that part!
    Baal used...ah, fuck it, this fight's over.
    Numbers:
    -Kitsunoh: -3 EN
    -Boulderdash: -7 HP, -19 EN

    Great fighting! You won by TKO! (open)
    Complications:
    [​IMG]
    Baal @ Lum Berry
    HP: 67
    EN: 59
    Stats: 5/3/1/3/110
    Ability: Cursed Body
    Ailments: None
    Stat changes: None
    Other: None

    VS.
    Glass Joe:
    [​IMG]
    Boulderdash
    HP: KO
    EN: 40
    Stats: 1/2/5/2/110
    Ability: Levitate
    Ailments: None
    Stat changes: None
    Other: None

    Field:
    None

    [​IMG]
    "Oogh...my everything...*thud*"

    Congratulations! Are you ready for the next challenge?!

    MINOR CIRCUIT, BATTLE 2

    Von Kaiser wants to fight!

    [​IMG]
    "Mein name eez Von Kaiser - zee German Steel Machine! Why am I called zee Steel Machine? Because eet eez STEEL! STEEL IN ZEE 'EART, STEEL IN ZEE ARMZ, STEEL IN ZEE HEAD!"

    Mon: 46 = Porygon2 (Analytic)
    Porygon2 (open)
    [​IMG]
    Porygon2 (Genderless)

    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Quiet Nature(+SpA, -Spe)
    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 5(+)
    SpD: Rank 3
    Spe: 52(-)
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 18
    -10% Evasion

    Abilities
    Trace: (Can be activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Download: (Innate) At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round.
    Analytic: (Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

    Attacks:
    Conversion2
    Tackle
    Conversion
    Agility
    Defense Curl
    Psybeam
    Recover
    Magnet Rise
    Signal Beam
    Sharpen

    Psyshock
    Ice Beam
    Hyper Beam
    Protect
    Thunderbolt
    Psychic
    Shadow Ball
    Endure
    Substitute
    And your roulette is... (open)
    [22 1 8 14]
    [16 24 7 14]
    [23 3 12 5]
    [7 18 3 18]

    Opponent-affecting events
    1: Opponent’s Pokemon are poisoned for the battle.
    2: Opponent’s Pokemon are burned for the battle.
    3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
    6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
    7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
    8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

    Challenger-affecting events
    9: Challenger’s Pokemon are poisoned for the duration of the battle.
    10: Challenger’s Pokemon are burned for the duration of the battle.
    11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
    12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
    13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
    15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

    Global events
    17: Drought is applied to the battle.
    18: Drizzle is applied to the battle.
    19: Sandstream is applied to the battle.
    20: Snow Warning is applied to the battle.

    Miscellaneous events
    21: The roulette is sped up for the rest of the challenge(N is doubled).
    22: The roulette is slowed down for the rest of the challenge(N is halved)
    23: No Event
    24: Challenger wins 1 free CC, then battles normally

    Please select four consecutive numbers from the roulette.
  12. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    [16 24 7 14] seems like the safest bet.
  13. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    RNG: 3 = Von Kaiser gets a safeguard (4 rounds)

    [​IMG]
    "I waz a boxing instructor...at zee military academy!"

    Substitute (25 HP)* -> Shadow Ball -> Thunderbolt

    *If Kitsunoh uses a combo, use Protect
  14. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    "I don't honestly know what to say to that, hon."
    Taunt-Revenge-Revenge
    If Safeguard blocks Taunt, change A1 to Imprison (Protect, Substitute, Endure).
  15. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    [​IMG]
    Round 1! HEAH WE GOHHH!
    ♫vs. Von Kaiser

    Pre-round (open)
    Complications:
    [​IMG]
    Baal @ Lum Berry
    HP: 100
    EN: 100
    Stats: 5/3/1/3/110
    Ability: Cursed Body
    Ailments: None
    Stat changes: None
    Other: None

    VS.
    Von Kaiser:
    [​IMG]
    Porygon2
    HP: 100
    EN: 100
    Stats: 3/3/5/3/52
    Ability: Analytic
    Ailments: None
    Stat changes: -10 evasion
    Other: Safeguard (4 rounds)

    Field:
    None

    Crunch (open)
    Order: Kitsunoh, Porygon2

    Action 1
    Baal used Taunt!
    Porygon2 is pissed! (6 actions)
    Porygon2 is too pissed to use Substitute!
    Numbers:
    -Kitsunoh: -10 EN
    -Porygon2: No changes

    Action 2 (Priority: Porygon2, Kitsunoh)
    Porygon2 used Shadow Ball!
    -Crit chance: 9644 = NOPE.
    -Damage: 8 + 7.5 - 4.5 = 11 damage
    -Effect chance (-1 SpD <= 2000): 3340 = NOPE.
    -Ability chance (Disabled <= 3000): 6061 = NOPE.
    Baal used Revenge!
    -Crit chance: 9036 = NOPE.
    -Damage: (12 + 7.5 - 4.5) * 1.5 = 22.5 damage!
    Numbers:
    -Kitsunoh: -11 HP, -8 EN
    -Porygon2: -22.5(!) HP, -6 EN

    Action 3 (Priority: Porygon2, Kitsunoh)
    Porygon2 used Thunderbolt!
    -Crit chance: 4794 = NOPE.
    -Damage: 10 + 7.5 - 4.5 = 13 damage
    -Effect chance (Paralyzed <= 1000): 723 = EEEEEEEEEEEYUP.
    -Ability chance (Disabled <= 3000): 5725 = NOPE.
    Baal was paralyzed! (15%)
    Baal ate his Lum Berry!
    Baal used Revenge!
    -Crit chance: 4106 = NOPE.
    -Damage: (12 + 7.5 - 4.5) * 1.5 = 22.5 damage!
    Numbers:
    -Kitsunoh: -13 HP, -12 EN
    -Porygon2: -22.5(!) HP, -7 EN

    Final Numbers
    :
    -Kitsunoh: -24 HP, -30 EN
    -Porygon2: -45 HP, -13 EN

    Post-round (open)
    Complications:
    [​IMG]
    Baal
    HP: 76
    EN: 70
    Stats: 5/3/1/3/63 (110 / 1.75)
    Ability: Cursed Body
    Ailments: None
    Stat changes: None
    Other: None

    VS.
    Von Kaiser:
    [​IMG]
    Porygon2
    HP: 55
    EN: 87
    Stats: 3/3/5/3/52
    Ability: Analytic
    Ailments: Taunt (3 actions)
    Stat changes: -10 evasion
    Other: Safeguard (3 rounds)

    Field:
    None

    Dancin' like a fly, bitin' like a mosquito!
  16. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    Oh wait do I not keep the Lum Berry I was given?
  17. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Whoops, Forgot about the berry...well, it's eaten now.
  18. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    "Hon could you get me a can of Raid?"
    Iron Head-Revenge+Revenge-Revenge+Revenge
  19. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    [​IMG]
    "Your punch eez soft...just like your heart!"

    Thunderbolt -> Abyssal Sphere (Shadow Ball x2) -> Cooldown (Thunderbolt)

    [​IMG]
    Round 2! FIGHT!
    Pre-round (open)
    Complications:
    [​IMG]
    Baal
    HP: 76
    EN: 70
    Stats: 5/3/1/3/63 (110 / 1.75)
    Ability: Cursed Body
    Ailments: None
    Stat changes: None
    Other: None

    VS.
    Von Kaiser:
    [​IMG]
    Porygon2
    HP: 55
    EN: 87
    Stats: 3/3/5/3/52
    Ability: Analytic
    Ailments: Taunt (3 actions)
    Stat changes: -10 evasion
    Other: Safeguard (3 rounds)

    Field:
    None

    Crunch (open)
    Order: Kitsunoh, Porygon2

    Action 1
    Baal used Iron Head!
    -Crit chance: 7399 = NOPE.
    -Damage: 8 + 3 + 7.5 - 4.5 = 14 damage
    -Effect chance (Flinch <= 3000): 8250 = NOPE.
    Porygon2 used Thunderbolt!
    -Crit chance: 4599 = NOPE.
    -Damage: 10 + 2 + 7.5 - 4.5 = 15 damage
    -Effect chance (Paralyzed <= 1000): 4988 = NOPE.
    -Ability chance (Disabled <= 3000): 8270 = NOPE.
    Numbers:
    -Kitsunoh: -15 HP, -5 EN
    -Porygon2: -14 HP, -11 EN

    Action 2
    Porygon2 used Abyssal Sphere!
    -Crit chance: 9046 = NOPE.
    -Damage: (8 * 2.25) + 7.5 - 4.5 = 21 damage!
    -Effect chance (-1 SpD <= 4000): 2726 = EEEEEEEEEEEEEEYUP.
    -Ability chance (Disabled <= 3000): 6150 = NOPE.
    -Energy cost: 16 * 1.75 = 28 EN
    Baal used Unforgivable!
    -Crit chance: 915 = OHHHHHHHHHHH...
    -Damage: ((12 * 2.25) + 7.5 - 4.5) * 1.5 = 45 DAMAGE!!!
    -Energy cost: 20 * 1.75 = 35 EN
    Porygon2 fainted!
    Numbers:
    -Kitsunoh: -21 HP, -35 EN
    -Porygon2: -41(Holy shit!) HP, -28 EN

    Final Numbers:
    -Kitsunoh: -36 HP, -40 EN
    -Porygon2: -55 HP, -39 EN

    Great fighting! You won by KO! (open)
    Complications:
    [​IMG]
    Baal
    HP: 40
    EN: 30
    Stats: 5/3/1/3/63 (110 / 1.75)
    Ability: Cursed Body
    Ailments: None
    Stat changes: None
    Other: None

    VS.
    Von Kaiser:
    [​IMG]
    Porygon2
    HP: KO
    EN: 48
    Stats: 3/3/5/3/52
    Ability: Analytic
    Ailments: Faint
    Stat changes: -10 evasion
    Other: None

    Field:
    None

    [​IMG]
    "Cuckoo...cuckoo...cuckoo...*thud*"

    Congratulations! Are you ready for the next challenge?!

    MINOR CIRCUIT, BATTLE 3

    Piston Honda wants to fight!

    [​IMG]
    "You've done well to get this far, but I'm afraid your journey ends here!"

    Mon: 7 = Pikachu (Static)
    Pikachu (open)
    [​IMG]
    Pikachu(F)

    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Mild Nature(+SpA, -Def)
    Stats
    HP: 90
    Atk: Rank 2
    Def: Rank 1(-)
    SpA: Rank 3(+)
    SpD: Rank 2
    Spe: 90
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    Abilities:

    Static(Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

    LightningRod(Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.

    Attacks
    ThunderShock
    Growl
    Tail Whip
    Thunder Wave
    Quick Attack
    Swift
    Electro Ball
    Double Team
    Slam
    Thunderbolt
    Feint
    Charm
    Sweet Kiss
    Nasty Plot

    Focus Punch
    Hidden Power Ice 7
    Rain Dance
    Thunder
    Endure
    Volt Switch

    Bide
    Encore
    Fake Out
    Volt Tackle

    And your roulette is... (open)
    [7 19 6 9]
    [21 14 6 8]
    [17 8 9 14]
    [4 5 1 23]

    Opponent-affecting events
    1: Opponent’s Pokemon are poisoned for the battle.
    2: Opponent’s Pokemon are burned for the battle.
    3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
    6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
    7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
    8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

    Challenger-affecting events
    9: Challenger’s Pokemon are poisoned for the duration of the battle.
    10: Challenger’s Pokemon are burned for the duration of the battle.
    11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
    12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
    13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
    15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

    Global events
    17: Drought is applied to the battle.
    18: Drizzle is applied to the battle.
    19: Sandstream is applied to the battle.
    20: Snow Warning is applied to the battle.

    Miscellaneous events
    21: The roulette is sped up for the rest of the challenge(N is doubled).
    22: The roulette is slowed down for the rest of the challenge(N is halved)
    23: No Event
    24: Challenger wins 1 free CC, then battles normally

    You know the drill.
  20. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    "[4 5 1 23] seems like the only favorable one right now."
  21. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    RNG: 1 = Pikachu sleeps for an action

    [​IMG]
    "I'll give you a TKO from Tokyo! UORYAAAAAAAAAA!!!"

    Thunderbolt -> Thunder Wave* -> Thunderbolt**

    *If Kitsunoh uses a protective/evasive move, use Double Team (3 clones) and push actions down
    **If Pikachu flinches A2, use Thunder Wave
  22. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    "I heard you had a rat infestation, hon?"
    Earthquake-Earthquake-Earthquake+Earthquake
  23. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    [​IMG]
    Gentlemen! Start-a sacrificing your goats!
    ♫vs. Piston Honda
    Pre-round (open)
    Complications:
    [​IMG]
    Baal
    HP: 100
    EN: 100
    Stats: 5/3/1/3/110
    Ability: Cursed Body
    Ailments: None
    Stat changes: None
    Other: None

    VS.
    Piston Honda:
    [​IMG]
    Pikachu
    HP: 90
    EN: 100
    Stats: 2/1/3/2/90
    Ability: Static
    Ailments: Sleep (1 action)
    Stat changes: None
    Other: None

    Field:
    None

    Crunch (open)
    Order: Kitsunoh, Pikachu

    Action 1
    Baal used Earthquake!
    -Crit chance: 4541 = NOPE.
    -Damage: (10 + 7.5 - 1.5) * 1.5 = 24 damage!
    Pikachu woke up!
    Pikachu used Thunderbolt!

    -Crit chance: 4237 = NOPE.
    -Damage: 10 + 3 + 4.5 - 4.5 = 13 damage
    -Effect chance (Paralysis <= 1000): 8784 = NOPE.
    -Ability chance (Disabled <= 3000): 1745 = Uh-oh...
    Cursed Body disabled Thunderbolt! (6 actions)
    Numbers:
    -Kitsunoh: -13 HP, -7 EN
    -Pikachu: -24(!) HP, -6 EN

    Action 2
    Baal used Earthquake!
    -Crit chance: 643 = OHHHHHHHHHHHH...
    -Damage: (10 + 7.5 - 1.5) * 1.5 = 24 damage!
    Pikachu used Thunder Wave!
    Baal was paralyzed! (25%)
    Numbers:
    -Kitsunoh: -11 EN
    -Pikachu: -24(!) HP, -7 EN

    Action 3 (Priority: Pikachu, Kitsunoh)
    Pikachu can't use Thunderbolt!
    -Move chance (Paralyzed <= 2500): 7499 = Move
    Baal used Earthshaker!
    -Crit chance: 3719 = NOPE.
    -Damage: ((10 * 2.25) + 7.5 - 1.5) * 1.5 = 42.75 damage!
    -Energy cost: 34 * 1.75 = 59.5 EN
    Pikachu fainted!
    Numbers:
    -Kitsunoh: -59.5 EN
    -Pikachu: -42(Holy shit!) HP

    Final Numbers:
    -Kitsunoh: -13 HP, -78 EN
    -Pikachu: -90 HP, -13 EN

    Great fighting! You won by KO! (open)
    Complications:
    [​IMG]
    Baal
    HP: 87
    EN: 22
    Stats: 5/3/1/3/110
    Ability: Cursed Body
    Ailments: None
    Stat changes: None
    Other: None

    VS.
    Piston Honda:
    [​IMG]
    Pikachu
    HP: KO
    EN: 87
    Stats: 2/1/3/2/90
    Ability: Static
    Ailments: Faint
    Stat changes: None
    Other: None

    Field:
    None

    [​IMG]
    "ちくしょ...*thud*"

    Congratulations! The champion is just ahead! Are you ready for the next challenge?!

    MINOR CIRCUIT, TITLE BOUT

    King Hippo wants to fight!

    [​IMG]
    "What? Those three losers got thrashed by this pipsqueak!? Listen up, punk - Don't think your pokemon, your luck or even your finger speed mean anything here, because there's no way in hell you're ever taking this belt, you hear me? No way at all!"

    Mons: Dusknoir (Pressure), Medicham (Pure Power), Ludicolo (Swift Swim)
    Dusknoir (open)
    [​IMG]
    Dusknoir(F)

    Type:

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Quiet Nature(+SpA, -Spe)
    Stats
    HP: 90
    Atk: Rank 4
    Def: Rank 5
    SpA: Rank 4(+)
    SpD: Rank 5
    Spe: 39(-)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 21
    -10% Evasion

    Abilities:

    Pressure(Innate): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.


    Moves
    ThunderPunch
    Fire Punch
    Ice Punch
    Gravity
    Bind
    Leer
    Night Shade
    Disable
    Foresight
    Astonish
    Confuse Ray
    Shadow Sneak
    Pursuit
    Curse
    Will-O-Wisp
    Shadow Punch
    Hex
    Mean Look
    Payback
    Future Sight

    Focus Punch
    Calm Mind
    Toxic
    Hidden Power Grass 7
    Sunny Day
    Taunt
    Ice Beam
    Blizzard
    Hyper Beam
    Protect
    Rain Dance
    Telekinesis
    Frustration
    Earthquake
    Return
    Psychic
    Shadow Ball
    Brick Break
    Double Team
    Rock Tomb
    Torment
    Facade
    Secret Power
    Rest
    Attract
    Thief
    Round
    Skill Swap
    Snatch
    Focus Blast
    Fling
    Charge Beam
    Endure
    Embargo
    Giga Impact
    Flash
    Psych Up
    Captivate
    Bulldoze
    Dark Pulse
    Rock Slide
    Sleep Talk
    Natural Gift
    Dream Eater
    Swagger
    Substitute
    Trick Room
    Strength
    Rock Smash

    Destiny Bond
    Faint Attack
    Grudge
    Imprison
    Memento
    Ominous Wind
    Pain Split

    Body Slam
    Counter
    DynamicPunch
    Double-Edge
    Headbutt
    Helping Hand
    Icy Wind
    Mega Kick
    Mega Punch
    Metronome
    Mimic
    Mud Slap
    Nightmare
    Seismic Toss
    Snore
    Spite
    Sucker Punch
    Trick
    Wonder Room
    Medicham (open)
    [​IMG]
    Medicham(F)

    Types:

    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Adamant Nature(+Atk, -SpA)
    Stats
    HP: 90
    Atk: Rank 3(+) [6 Pure Power]
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 3
    Spe: 80
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18

    Abilities:

    Pure Power(Trait): This Pokemon has immense inner strength that grows with its development, raising its Attack by 1 Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.

    Telepathy(Innate): This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.


    Moves
    Fire Punch
    Ice Punch
    ThunderPunch
    Bide
    Meditate
    Confusion
    Detect
    Hidden Power Flying 7
    Swagger
    Mind Reader
    Feint
    Calm Mind
    Force Palm
    Hi Jump Kick
    Psych Up
    Acupressure
    Power Trick
    Reversal
    Recover

    Focus Punch
    Psyshock
    Toxic
    Bulk Up
    Sunny Day
    Hyper Beam
    Light Screen
    Protect
    Rain Dance
    Telekinesis
    Frustration
    Return
    Psychic
    Shadow Ball
    Brick Break
    Double Team
    Reflect
    Rock Tomb
    Facade
    Secret Power
    Rest
    Attract
    Low Sweep
    Round
    Focus Blast
    Energy Ball
    Fling
    Endure
    Drain Punch
    Recycle
    Retaliate
    Giga Impact
    Flash
    Captivate
    Rock Slide
    Sleep Talk
    Natural Gift
    Poison Jab
    Dream Eater
    Grass Knot
    Swagger
    Substitute
    Rock Smash
    Strength

    Baton Pass
    Bullet Punch
    DynamicPunch
    Fake Out
    Foresight
    Guard Swap
    Power Swap
    Psycho Cut

    Body Slam
    Counter
    Double-Edge
    Gravity
    Headbutt
    Helping Hand
    Low Kick
    Magic Coat
    Mega Kick
    Mega Punch
    Metronome
    Mimic
    Mud-Slap
    Pain Split
    Role Play
    Seismic Toss
    Signal Beam
    Snore
    Swift
    Trick
    Vacuum Wave
    Zen Headbutt
    Ludicolo (open)
    [​IMG]
    Ludicolo(F)

    Types:

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Quiet Nature(+SpA, -Spe)
    Stats
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 4
    Spe: 60(-)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19
    -10% Evasion

    Abilities:

    Swift Swim(Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

    Rain Dish(Innate): This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

    Own Tempo(Innate): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.


    Moves:
    Astonish
    Growl
    Absorb
    Nature Power
    Fake Out
    Mist
    Fury Swipes
    Water Sport
    Rain Dance
    BubbleBeam
    Thief
    Natural Gift
    Mega Drain
    Zen Headbutt
    Uproar
    Hydro Pump

    Focus Punch
    Hone Claws
    Water Pulse
    Toxic
    Hail
    Bullet Seed
    Hidden Power Flying 7
    Sunny Day
    Ice Beam
    Blizzard
    Hyper Beam
    Protect
    Giga Drain
    Frustration
    SolarBeam
    Return
    Brick Break
    Double Team
    Facade
    Secret Power
    Rest
    Attract
    Round
    Echoed Voice
    Focus Blast
    Energy Ball
    Scald
    Fling
    Endure
    Drain Punch
    Giga Impact
    Flash
    Swords Dance
    Captivate
    Sleep Talk
    Grass Knot
    Swagger
    Substitute
    Surf
    Strength
    Whirlpool
    Rock Smash
    Waterfall
    Dive
    Rock Climb

    Counter
    Flail
    Leech Seed
    Razor Leaf
    Sweet Scent
    Synthesis
    Teeter Dance
    Tickle
    Water Gun

    Body Slam
    Double-Edge
    DynamicPunch
    Fire Punch
    Headbutt
    Ice Punch
    Icy Wind
    Mimic
    Mud-Slap
    Seed Bomb
    Sleep Talk
    Snore
    ThunderPunch
    Hyper Voice

    Select your lead mon.
  24. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    "... Möbius, a lot of people think you're small. They say you can't do it (apparently including this guy). But I say they're wrong. I have faith in you! Show me that I had a reason to have that faith!"

    Möbius the Durant
    [​IMG]
    "I do believe this shall be my toughest fight yet, good sir."

    EDIT: ...I gave Durant the wrong berry. Is it possible that I could trade the Figy Berry for the Mago Berry? They have the same effect, just confuse Pokemon with different natures :/
  25. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Too late for that, I'm afraid. :(

    [​IMG]
    "What the...hehe...hahahahaha!!! This guy thinks he can actually do it! Bahahahaha! Dusknoir, teach this shrimp a lesson!"

    King Hippo sends out Dusknoir.
    And your roulette is... (open)
    [10 11 16 17]
    [2 8 10 17]
    [14 14 22 7]
    [2 20 15 24]

    Opponent-affecting events
    1: Opponent’s Pokemon are poisoned for the battle.
    2: Opponent’s Pokemon are burned for the battle.
    3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
    6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
    7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
    8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

    Challenger-affecting events
    9: Challenger’s Pokemon are poisoned for the duration of the battle.
    10: Challenger’s Pokemon are burned for the duration of the battle.
    11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
    12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
    13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
    15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

    Global events
    17: Drought is applied to the battle.
    18: Drizzle is applied to the battle.
    19: Sandstream is applied to the battle.
    20: Snow Warning is applied to the battle.

    Miscellaneous events
    21: The roulette is sped up for the rest of the challenge(N is doubled).
    22: The roulette is slowed down for the rest of the challenge(N is halved)
    23: No Event
    24: Challenger wins 1 free CC, then battles normally

    Godspeed, Comp.

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