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Roleplay Battle Arcade Challenge: EspyOwner

Discussion in 'ASB' started by Matezoide, Jan 29, 2013.

  1. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513

    Opponent 1!

    Emoticon wants to battle!
    :adam:

    RNG: 15/125

    Show Hide

    [​IMG]
    Weepinbell (F)

    Types:

    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Modest Nature(+SpA, -Atk)
    Stats:
    HP: 100
    Atk: Rank 2(-)
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 2
    Spe: 55
    Size Class: 2
    Weight Class: 1

    Abilities:

    Chlorophyll(Innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Gluttony(Innate): This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

    Ability:
    Chlorophyll

    Moves:
    Vine Whip
    Growth
    Wrap
    Sleep Powder
    PoisonPowder
    Stun Spore
    Acid
    Knock Off
    Sweet Scent

    Venoshock
    Hidden Power Ice 7
    Sunny Day
    Giga Drain
    Solarbeam
    Sludge Bomb

    Clear Smog
    Ingrain
    Synthesis
    Weather Ball


    13/18/4/9
    14/9/11/17
    24/12/17/1
    5/13/10/24

    Pick 4 consecutive events!

    For Reference (open)


    Opponent-affecting events
    1: Opponent’s Pokemon are poisoned for the battle.
    2: Opponent’s Pokemon are burned for the battle.
    3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
    6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
    7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
    8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

    Challenger-affecting events
    9: Challenger’s Pokemon are poisoned for the duration of the battle.
    10: Challenger’s Pokemon are burned for the duration of the battle.
    11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
    12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
    13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
    15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

    Global events
    17: Drought is applied to the battle.
    18: Drizzle is applied to the battle.
    19: Sandstream is applied to the battle.
    20: Snow Warning is applied to the battle.

    Miscellaneous events
    21: The roulette is sped up for the rest of the challenge(N is doubled).
    22: The roulette is slowed down for the rest of the challenge(N is halved)
    23: No Event
    24: Challenger wins 1 free CC, then battles normally


    Good luck!
  2. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    24, 13, 18, 4
  3. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    RNG: 3/4

    Drizzle!


    :adam:

    You are going down, you gay piece of shit.


    Sunny Day -> Solarbeam -> Solarbeam

    If Taunt A1, change actions to Sludge-Bomb -> Weather Ball -> Sludge Bomb
  4. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    Trick Room - Encore - Zen Headbutt

    Let's see if I can do this without even taking damage :O
  5. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]

    100 HP
    100 EN
    5/4/2/4/80


    [​IMG]
    90 HP
    100 EN
    2/2/4/2/55




    Calcs (open)


    Wimp used Sunny Day - 10 energy

    Let there be LIGHT!

    Gallade used Trick-Room - 9 energy

    Action 2

    Gallade used Encore - 10 energy

    Wimp used Sunny Day - 10 energy

    Action 3

    Gallade used Zen Headbutt - 5 energy
    To hit (7842) - Yes
    To crit (321) - Yes
    To flinch (4319) - No
    (8 + 3 + 4,5 + 3)*1,5 = 27,75 damage

    Wimp used Sunny Day - 10 energy


    Trick Room (3 Rounds)

    [​IMG]

    100 HP
    76 EN
    5/4/2/4/80


    [​IMG]
    62 HP
    70 EN
    2/2/4/2/55
  6. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    Psycho Cut - Zen Headbutt - Psycho Cut + Slash
  7. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]

    DIE!

    Solarbeam -> Mega Solarbeam -> Cooldown



    [​IMG]
    100 HP
    76 EN
    5/4/2/4/80


    [​IMG]
    62 HP
    70 EN
    2/2/4/2/55



    Calcs (open)


    Gallade used Psycho Cut - Something
    (7 + 3 + 4,5)*1,5 = 21,75 damage

    Wimp used Solarbeam
    To crit (666) - Yes
    (12 + 3 + 3) = 18 damage

    Action 2

    Gallade used Zen Headbutt - Something2
    (8 + 3 + 4,5)*1,5 = 23,25 damage

    Wimp used mega Solarbeam
    To crit (yolo) - Yes
    (27 + 3 + 3) = 33 damage

    Action 3

    Gallade used combo -Something3

    Wimp fainted!



    [​IMG]
    49 HP
    More than 0 EN
    5/4/2/4/80


    [​IMG]
    KO HP
    KO EN
    2/2/4/2/55


    :adam:

    FUCKYOUFUCKYOUFUCKYOUFUCKYOUFUCKYOU
  8. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]

    Bug Catcher Rick wants to battle!


    ''Did you know i am the first opponent in Pokemon Red/Blue?''

    RNG: 4/125

    Show Hide

    [​IMG]
    Butterfree(F)

    Types:

    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.

    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Modest Nature(+SpA, -Atk)
    Stats
    Butterfree
    HP: 90
    Atk: Rank 1(-)
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 3
    Spe: 70
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 15

    Abilities:

    Compoundeyes(Innate): This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

    Tinted Lens(Innate): When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

    Ability:
    Tinted Lens

    Attacks:
    Tackle
    String Shot
    Bug Bite
    Harden
    Confusion
    PoisonPowder
    Stun Spore
    Sleep Powder
    Gust
    Supersonic
    Whirlwind
    Psybeam
    Silver Wind
    Tailwind

    Toxic
    Venoshock
    Hidden Power Fighting 7
    Hyper Beam
    Giga Drain
    Psychic
    Shadow Ball
    Dream Eater
    Substitute


    Events!


    22/20/24/8
    5/22/21/24
    18/9/2/5
    22/1/7/4
  9. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    22, 21, 24, 18
  10. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    RNG: 4/4

    18 - Drizzle is applied!

    Again!


    [​IMG]

    Go, Butterfree!

    Tailwind -> Shadow Ball -> Toxic



    If Taunt A1, change all actions to Shadow Ball
    If Trick-Room, use Sleep Powder that action and push-back.
  11. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    Rock Slide - Rock Slide - Rock Slide + Rock Slide

    I'm not a mean person I swear
  12. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    100 HP
    100 EN
    5/4/2/4/80


    [​IMG]
    90 HP
    100 EN
    1/2/4/3/70

    Calcs (open)


    Gallade used Rock-Slide - 6 energy
    To hit (2798) - Yes
    To flinch (3981) - No
    To crit (3594) - No
    (8 + 4,5)*2,25 = 28,125 damage


    Butter used Tailwind - 9 energy


    Action 2

    Butter used Shadow-Ball - 5 energy
    To crit (9831) - No
    To Lower (7513) - No
    (8)*1,5 = 12 damage

    Gallade used Rock-Slide - 10 energy
    To hit (2047) - Yes
    To crit (7412) - No
    (8 + 4,5)*2,25 = 28,125 damage

    Action 3

    Butter used Toxic - 7 energy

    Gallade used combo - 56 energy
    To hit (5944) - Yes
    (18 + 4,5)*2,25 = 50,625 damage

    Butter fainted!



    [​IMG]
    87 HP
    28 EN
    5/4/2/4/80


    [​IMG]
    KO HP
    KO EN
    1/2/4/3/70

    Next opponent will come soon!
  13. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    RNG: 28/125

    Show Hide

    [​IMG]
    Furret(F)

    Types:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Adamant Nature(+Atk, -SpA)
    Stats
    HP: 100
    Atk: Rank 4(+)
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 2
    Spe: 90
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 16

    Abilities:

    Run Away(Innate): This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Keen Eye(Innate): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

    Frisk(Innate): The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

    Ability:
    Frisk

    Attacks:
    Tackle
    Scratch
    Foresight
    Defense Curl
    Quick Attack
    Fury Swipes
    Helping Hand
    Follow Me
    Slam
    Rest
    Sucker Punch
    Amnesia
    Baton Pass

    Frustration
    Return
    Dig
    Brick Break
    Giga Impact
    U-turn

    Double-Edge
    Last Resort
    Reversal
    Slash


    18/14/5/21
    20/15/23/22
    11/10/16/1
    21/3/8/3
  14. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    8, 3, 18, 14
  15. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    RNG: 1/4


    8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

    Yeah, this is definetly going to help.

    Double-Edge -> Slam -> Double Edge


    If damaging fighting type move AND Trick-Room was not used, use Dig that action.
  16. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    Disable (Double Edge) - Close Combat + Leaf Blade - Cooldown (Torment)
  17. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    100 HP
    100 EN
    5/4/2/4/80



    [​IMG]
    100 HP
    100 EN
    4/3/1/2/90

    Calcs (open)


    Furrent used Double Edge - 6,2 energy
    To crit (9300) - No
    (12 + 3) = 15 damage
    7,5 recoil to Furret

    Gallade used Disable - 10 energy
    Bye bye Double Edge

    Action 2

    Furret used Slam - 4 energy
    To hit (2759) - Yes
    (8 + 3) = 11 damage

    Gallade used combo - 21,5 energy
    To crit (9920) - No
    (12 + 9 + 3 + 3)*1,5 = 40,5 damage

    Action 3

    Furrent tries to use Double-Edge....
    But it failled!

    Gallade is cooling down


    [​IMG]
    77 HP
    68 EN
    5/4/2/4/80



    [​IMG]
    52 HP
    84 EN
    4/3/1/2/90


    Edit: Retcon magic gives +3 HP to Gallade and -6 EN to Furret
  18. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    Close Combat x3

    IF Dig THEN Earthquake
    IF Combo involving Giga Impact THEN Teleport (Evasive) and change remaining actions to Close Combat.
  19. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Follow Me -> Follow Me Combo

    [​IMG]
    77 HP
    68 EN
    5/4/2/4/80



    [​IMG]
    52 HP
    84 EN
    4/3/1/2/90


    Calcs (open)

    [​IMG]


    [​IMG]
    77 HP
    40 EN
    5/4/2/4/80



    [​IMG]
    KO HP
    KO EN
    4/3/1/2/90
  20. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]


    Arcade Star Dahlia wants to battle!

    "No need to worry. ♪ Let chance do what it does. Like surprises from the game board, life goes through twists and turns. No need to worry. ♪ Things will go as they will. But, enough of that. I know one thing for certain. You have arrived here not merely because you were lucky. Let us not waste any time. I wish to test your skills myself!"

    Dusknoir (open)

    [​IMG]
    Dusknoir(F)

    Type:

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Quiet Nature(+SpA, -Spe)
    Stats
    HP: 90
    Atk: Rank 4
    Def: Rank 5
    SpA: Rank 4(+)
    SpD: Rank 5
    Spe: 39(-)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 21
    -10% Evasion

    Abilities:

    Pressure(Innate): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

    Ability:
    Pressure

    Moves
    ThunderPunch
    Fire Punch
    Ice Punch
    Gravity
    Bind
    Leer
    Night Shade
    Disable
    Foresight
    Astonish
    Confuse Ray
    Shadow Sneak
    Pursuit
    Curse
    Will-O-Wisp
    Shadow Punch
    Hex
    Mean Look
    Payback
    Future Sight

    Focus Punch
    Calm Mind
    Toxic
    Hidden Power Grass 7
    Sunny Day
    Taunt
    Ice Beam
    Blizzard
    Hyper Beam
    Protect
    Rain Dance
    Telekinesis
    Frustration
    Earthquake
    Return
    Psychic
    Shadow Ball
    Brick Break
    Double Team
    Rock Tomb
    Torment
    Facade
    Secret Power
    Rest
    Attract
    Thief
    Round
    Skill Swap
    Snatch
    Focus Blast
    Fling
    Charge Beam
    Endure
    Embargo
    Giga Impact
    Flash
    Psych Up
    Captivate
    Bulldoze
    Dark Pulse
    Rock Slide
    Sleep Talk
    Natural Gift
    Dream Eater
    Swagger
    Substitute
    Trick Room
    Strength
    Rock Smash

    Destiny Bond
    Faint Attack
    Grudge
    Imprison
    Memento
    Ominous Wind
    Pain Split

    Body Slam
    Counter
    DynamicPunch
    Double-Edge
    Headbutt
    Helping Hand
    Icy Wind
    Mega Kick
    Mega Punch
    Metronome
    Mimic
    Mud Slap
    Nightmare
    Seismic Toss
    Snore
    Spite
    Sucker Punch
    Trick
    Medicham (open)


    [​IMG]
    Medicham(F)

    Types:

    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Adamant Nature(+Atk, -SpA)
    Stats
    HP: 90
    Atk: Rank 3(+) [6 Pure Power]
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 3
    Spe: 80
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18

    Abilities:

    Pure Power(Trait): This Pokemon has immense inner strength that grows with its development, raising its Attack by 1 Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.

    Telepathy(Innate): This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Ability:
    Telepathy + Pure Power[Trait]

    Moves
    Fire Punch
    Ice Punch
    ThunderPunch
    Bide
    Meditate
    Confusion
    Detect
    Hidden Power Flying 7
    Swagger
    Mind Reader
    Feint
    Calm Mind
    Force Palm
    Hi Jump Kick
    Psych Up
    Acupressure
    Power Trick
    Reversal
    Recover

    Focus Punch
    Psyshock
    Toxic
    Bulk Up
    Sunny Day
    Hyper Beam
    Light Screen
    Protect
    Rain Dance
    Telekinesis
    Frustration
    Return
    Psychic
    Shadow Ball
    Brick Break
    Double Team
    Reflect
    Rock Tomb
    Facade
    Secret Power
    Rest
    Attract
    Low Sweep
    Round
    Focus Blast
    Energy Ball
    Fling
    Endure
    Drain Punch
    Recycle
    Retaliate
    Giga Impact
    Flash
    Captivate
    Rock Slide
    Sleep Talk
    Natural Gift
    Poison Jab
    Dream Eater
    Grass Knot
    Swagger
    Substitute
    Rock Smash
    Strength

    Baton Pass
    Bullet Punch
    DynamicPunch
    Fake Out
    Foresight
    Guard Swap
    Power Swap
    Psycho Cut

    Body Slam
    Counter
    Double-Edge
    Gravity
    Headbutt
    Helping Hand
    Low Kick
    Magic Coat
    Mega Kick
    Mega Punch
    Metronome
    Mimic
    Mud-Slap
    Pain Split
    Role Play
    Seismic Toss
    Signal Beam
    Snore
    Swift
    Trick
    Vacuum Wave
    Zen Headbutt
    Ludicolo (open)


    [​IMG]
    Ludicolo(F)

    Types:

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Quiet Nature(+SpA, -Spe)
    Stats
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 60(-)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19
    -10% Evasion

    Abilities:

    Swift Swim(Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

    Rain Dish(Innate): This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

    Own Tempo(Innate): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

    Ability:
    Swift Swim

    Moves:
    Astonish
    Growl
    Absorb
    Nature Power
    Fake Out
    Mist
    Fury Swipes
    Water Sport
    Rain Dance
    BubbleBeam
    Thief
    Natural Gift
    Mega Drain
    Zen Headbutt
    Uproar
    Hydro Pump

    Focus Punch
    Hone Claws
    Water Pulse
    Toxic
    Hail
    Bullet Seed
    Hidden Power Flying 7
    Sunny Day
    Ice Beam
    Blizzard
    Hyper Beam
    Protect
    Giga Drain
    Frustration
    SolarBeam
    Return
    Brick Break
    Double Team
    Facade
    Secret Power
    Rest
    Attract
    Round
    Echoed Voice
    Focus Blast
    Energy Ball
    Scald
    Fling
    Endure
    Drain Punch
    Giga Impact
    Flash
    Swords Dance
    Captivate
    Sleep Talk
    Grass Knot
    Swagger
    Substitute
    Surf
    Strength
    Whirlpool
    Rock Smash
    Waterfall
    Dive
    Rock Climb

    Counter
    Flail
    Leech Seed
    Razor Leaf
    Sweet Scent
    Synthesis
    Teeter Dance
    Tickle
    Water Gun

    Body Slam
    Double-Edge
    DynamicPunch
    Fire Punch
    Headbutt
    Ice Punch
    Icy Wind
    Mimic
    Mud-Slap
    Seed Bomb
    Sleep Talk
    Snore
    ThunderPunch


    ''This is your first time here, right? Select your first pokemon and lets get the party started!''
  21. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    Let's start this party with Hitmonchan.
  22. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    ''Lets begin the party, Dusknoir!''


    Events time!

    22/24/15/10
    12/13/16/18
    21/4/8/10
    20/8/16/8
  23. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    8, 16, 8, 22

    yay useless roll. >_>
  24. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    RNG: 2/4

    8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

    Useful!


    Trick-Room -> Shadow Ball -> Psychic


    If Hitmonchan is not behind a Substitute A2 or A3, use Will-O-Wisp that action.
    If Double Team clones are up at any point AND Hitmonchan is not behind a Substitute, use Earthquake that action and push-back.
  25. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,938
    Substitute (25) - Foresight - Focus Punch

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