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Roleplay Battle Arcade Challenge: Glacier Knight

Discussion in 'ASB' started by Ragnarokalex, Oct 16, 2012.

  1. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994

    [​IMG]
    Sailor Stewie would like to battle!

    "I'm the finest sailor in the queen's navy!"

    RNG Roll for opponent: 123/125

    (122) Privatyke (open)

    [​IMG]
    Privatyke(F)

    Types:

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Stats
    Adamant Nature(+Atk, -SpA)
    HP: 100
    Atk: Rank 4(+)
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 2
    Spe: 35
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 15

    Abilities:

    Unaware(Innate): When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.

    Klutz(Can be Disabled): The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

    Ability:
    Unaware

    Attacks:
    Bubble
    Smokescreen
    Yawn
    Wrap
    Chip Away
    Arm Thrust
    Aqua Jet
    Mach Punch

    Focus Punch
    Rain Dance
    Brick Break
    Drain Punch
    Rock Slide
    Waterfall

    Cross Chop
    Headbutt
    Recover
    Soak


    Roulette Randomization
    Your roulette for this battle is as follows:
    21 5 19 16
    14 17 20 23
    21 12 17 4
    6 16 18 14


    Event Descriptions:
    1: Opponent’s Pokemon are poisoned for the battle.
    2: Opponent’s Pokemon are burned for the battle.
    3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
    6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
    7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
    8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
    9: Challenger’s Pokemon are poisoned for the duration of the battle.
    10: Challenger’s Pokemon are burned for the duration of the battle.
    11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
    12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
    13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
    15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
    17: Drought is applied to the battle.
    18: Drizzle is applied to the battle.
    19: Sandstream is applied to the battle.
    20: Snow Warning is applied to the battle.
    21: The roulette is sped up for the rest of the challenge(N is doubled).
    22: The roulette is slowed down for the rest of the challenge(N is halved)
    23: No Event
    24: Challenger wins 1 free CC, then battles normally

    Please Select Four Events from the Roulette.
  2. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    [​IMG]
    "Gamble baby gamble!"

    16 14 17 20
  3. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    RNG Roulette Result: 4/4
    20: Snow Warning is applied to the battle.

    [​IMG]
    "Well i guess we can have a little fun in the snow for now!

    Yawn - Waterfall - Drain Punch
    IF encore is used A2, use Drain Punch A1
  4. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    [​IMG]
    "Bring it on Mr. Smee!"

    Protect~Thunder Punch~Cross Chop
  5. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    [​IMG]
    100 HP
    100 EN
    Status: None
    6/3/2/3/55
    No Guard

    [​IMG]
    90 HP
    100 EN
    Status: None
    4/3/1/2/45
    Unaware

    Round 1:
    Richter uses Protect!
    Richter protected itself
    -7 Energy

    Privatyke uses Yawn!
    protected......
    -7 Energy

    Hail deals 2 Damage to Errybody

    Round 2:
    Richter uses Thunder Punch!
    To Crit <625, 3652 no
    To Paralyze <1000, 9165 no
    8+3+1*1.5=18 Damage to Privatyke
    -6 Energy

    Privatyke uses Waterfall!
    To Crit <625, 2820 no
    8+3+1.5=12.5 Damage to Richter
    -5 Energy

    Hail deals 2 Damage to Errybody

    Round 3:
    Richter uses Cross Chop!
    To Crit <1250, 1387 almost :(
    10+3+3+1=17 Damage to Privatyke
    -6 Energy

    Privatyke uses Drain Punch!
    To Crit <625, 3162, no
    8+3+1.5=12.5 Damage to Richter
    6.25 Health Restored
    -11 Energy

    Hail deals 2 Damage to Errybody


    Richter: 12.5 +12.5+6 =31 Damage Taken
    Privatyke: 18+17-6.25+6=35 Damage Taken


    [​IMG]
    69 HP
    81 EN
    Status: None
    6/3/2/3/55
    No Guard

    [​IMG]
    65 HP
    77 EN
    Status: None
    4/3/1/2/45
    Unaware


    Hail Continues to Fall!

    Issue your actions Glacier Knight!
  6. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Thunder punch~cross chop~thunder punch+thunder punch
  7. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    [​IMG]
    "Well this doesn't look good......"

    Waterfall - Waterfall - Waterfall



    [​IMG]
    69 HP
    81 EN
    Status: None
    6/3/2/3/55
    No Guard

    [​IMG]
    65 HP
    77 EN
    Status: None
    4/3/1/2/45
    Unaware

    Round 1:
    Richter uses Thunder Punch!
    To Crit <625, 7221 no
    To paralyze <1000, 8977 no
    8+3+1*1.5=18 Damage to Privatyke
    -6 Energy

    Privatyke uses Waterfall!
    To Crit <625, 1102 no
    8+3+1.5=12.5 Damage to Richter
    -5 energy

    Hail deals 2 Damage to Errybody

    Round 2:
    Richter uses Cross Chop!
    To Crit <1250, 2363 no
    10+3+3+1=17 Damage to Privatyke
    -6 Energy

    Privatyke uses Waterfall!
    To Crit <625, 7359 no
    8+3+1.5=12.5 Damage to Richter
    -5 Energy

    Hail deals 2 Damage to Errybody

    Round 3:
    Privatyke uses Waterfall!
    To Crit <625, 4838 no
    To Flinch <2000, 3223 no
    8+3+1.5=12.5 Damage to Richter
    -14 Energy

    Richter uses DynoPunch!
    To Crit <625, 9261 no
    To paralyze <2000, 2355 no
    8*2.25+3+1*1.5=33 damage to Privatyke
    -24 Energy


    Privatyke was KOed!


    Richter: 12.5 +12.5+12.5+6 =44 Damage Taken
    Privatyke: 18+17+33+6=74 Damage Taken


    [​IMG]
    69 HP
    45 EN
    Status: None
    6/3/2/3/55
    No Guard

    [​IMG]
    KO HP
    KO EN
    Status: None
    4/3/1/2/45
    Unaware


    Congratulations, the next round will be posted shortly!
  8. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    [​IMG]
    Trainer Glacier Knight would like to battle!

    "What are you doing here imposter?! I am the true lover of Mamoswine!"

    RNG Roll for opponent: 70/125

    (70) Dusclops (open)

    [​IMG]
    Dusclops(F)

    Types:

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Stats
    Adamant Nature(+Atk, -SpA)
    HP: 90
    Atk: Rank 4(+)
    Def: Rank 5
    SpA: Rank 1(-)
    SpD: Rank 5
    Spe: 25
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18

    Abilities:

    Pressure(Innate): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

    Ability:
    Pressure

    Attacks:
    Fire Punch
    Ice Punch
    ThunderPunch
    Gravity
    Bind
    Leer
    Night Shade
    Disable
    Foresight
    Astonish
    Confuse Ray
    Shadow Sneak
    Pursuit
    Curse

    Focus Punch
    Earthquake
    Brick Break
    Facade
    Will-O-Wisp
    Rock Slide

    Destiny Bond
    Faint Attack
    Imprison
    Pain Split


    Roulette Randomization
    Your roulette for this battle is as follows:
    5 23 23 18
    23 2 7 4
    17 20 13 1
    12 5 23 19


    Event Descriptions:
    1: Opponent’s Pokemon are poisoned for the battle.
    2: Opponent’s Pokemon are burned for the battle.
    3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
    6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
    7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
    8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
    9: Challenger’s Pokemon are poisoned for the duration of the battle.
    10: Challenger’s Pokemon are burned for the duration of the battle.
    11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
    12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
    13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
    15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
    17: Drought is applied to the battle.
    18: Drizzle is applied to the battle.
    19: Sandstream is applied to the battle.
    20: Snow Warning is applied to the battle.
    21: The roulette is sped up for the rest of the challenge(N is doubled).
    22: The roulette is slowed down for the rest of the challenge(N is halved)
    23: No Event
    24: Challenger wins 1 free CC, then battles normally

    Please Select Four Events from the Roulette.
  9. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    17 20 13 1

    Hey! I'm the real one ;___;
  10. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    RNG Roulette Result: 1/4
    17: Drought is applied to the battle.


    Willowisp - Confuse Ray - Earthquake
    IF Richter isn't burned A1, keep using willowisp til it is
    IF Encore is used A2, shadow sneak that action
  11. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Foresight~dynamic punch~fire punch
  12. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    [​IMG]
    100 HP
    100 EN
    Status: None
    6/3/2/3/55
    No Guard

    [​IMG]
    90 HP
    100 EN
    Status: None
    4/5/1/5/25
    Pressure

    Round 1:
    Richter uses Foresight!
    Richter identified Dusclops
    -7 Energy

    Dusclops uses Willowisp!
    Richter was burned!
    -7 Energy

    Burn deals 2 Damage to Richter

    Round 2:
    Richter uses Dynamic Punch!
    To Crit <625, 8399 no
    10+3+1-3=11 Damage to Dusclops
    Dusclops was confused for 3 actions!
    -9 Energy

    Dusclops uses Confuse Ray!
    Hit Self <5000, 2361 yes
    4-1.5=2.5 Damage to Dusclops
    Confusion counter 3 -> 1
    -2 Energy

    Burn deals 2 Damage to Richter

    Round 3:
    Richter uses Fire Punch!
    To Crit <625, 8017 no
    To Burn <1000, 4994 no
    8+3+1-3=9 Damage to Dusclops
    -8 Energy

    Dusclops uses Earthquake!
    Hit Self <5000, 8751 no
    To Crit <625, 2884 no
    10+1.5=11.5 Damage to Richter
    Confusion Counter 1 -> 0
    -7 Energy

    Burn deals 2 Damage to Richter


    Richter: 11.5+6=18 Damage Taken
    Dusclops: 11+2.5+9=23 Damage Taken

    [​IMG]
    82 HP
    76 EN
    Status: Burned
    6/3/2/3/55
    No Guard

    [​IMG]
    67 HP
    84 EN
    Status: Foresight (3 Actions)
    4/5/1/5/25
    Pressure




    Issue your actions Glacier Knight!
  13. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Dynamic punch~cross chop~dynamic punch
    -If dynapunch is disabled, use earthquake a1 and a3
    -if earthquake is imprisoned, use fire punch a3

    Also Alex, drought boosts the power of fire punch. I don't seethe boost in the calcs.
  14. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    8+3+1-3=9 Damage to Dusclops

    thats the drought boost, dont forget my defense is 5, and your burned, so its not dealing much.

    [​IMG]
    "Only the real Glacier would know to do this!"

    Disable Dynamic Punch - Confuse Ray - Fire Punch
    IF you hit yourself in confusion, push actions down

    [​IMG]
    82 HP
    76 EN
    Status: Burned
    6/3/2/3/55
    No Guard

    [​IMG]
    67 HP
    84 EN
    Status: Foresight (3 Actions)
    4/5/1/5/25
    Pressure

    Round 1:
    Richter uses Dynamicpunch!
    To Crit <625, 9040 no
    10+3+1-3=11 Damage to Dusclops
    Dusclops was confused for 3 actions!
    -9 Energy

    Dusclops uses Disable!
    Hit Self <5000, 3281 yes
    4-1.5=2.5 Damage to Dusclops
    Confusion counter 3 -> 1
    -2 Energy

    Burn deals 2 Damage to Richter

    Round 2:
    Richter uses Cross Chop!
    To Crit <7127 no
    10+3+1-3=11 Damage to Dusclops
    -8 Energy

    Dusclops uses Disable!
    Hit Self <5000, 6051 no
    Dynamicpunch was disabled
    -6 Energy

    Burn deals 2 Damage to Richter

    Round 3:
    Richter uses Earthquake!
    To Crit <625, 4542 no
    10+1-3=8 damage to Dusclops
    -8 Energy

    Dusclops uses Confuse Ray!
    Richter was confused for 3 Actions!
    -6 Energy

    Burn deals 2 Damage to Richter


    Richter: 6 Damage Taken
    Dusclops: 8+11+11=30 Damage Taken

    [​IMG]
    76 HP
    51 EN
    Status: Burned, Confused (3 actions), Dynamic Punch Disabled (5 actions)
    6/3/2/3/55
    No Guard

    [​IMG]
    37 HP
    70 EN
    Status: none
    4/5/1/5/25
    Pressure




    [​IMG]
    "Now i will prove that your a fake!"

    Pain Split - Fire Punch - Fire Punch
    IF Protective/evasive move is used, chill and push actions down, but not twice in a row
    IF Encore is used A1 or A2, Shadow Sneak that action
  15. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    The real glacier understands my commands. I should earthquake a3 not fire punch. Eq was not imprisoned, so the fire punch sub did not activate
  16. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
  17. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    No pain splitting for you!

    Encore~earthquake~earthquake
  18. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    [​IMG]
    82 HP
    76 EN
    Status: Burned
    6/3/2/3/55
    No Guard

    [​IMG]
    67 HP
    84 EN
    Status: Foresight (3 Actions)
    4/5/1/5/25
    Pressure

    Round 1:
    Dusclops uses Shadow Sneak!
    To Crit <625, 8861 no
    4+3+1.5=8.5 damage to Richter
    -2 Energy

    Richter uses Encore!
    Hit Self <5000, 871 yes
    4+3+1-3=5 Damage to Richter
    -2 Energy

    Burn deals 2 Damage to Richter

    Round 2:
    Richter uses Earthquake!
    Hit Self <5000, 4111 yes
    4+3+1-3=5 Damage to Richter
    -2 energy

    Dusclops uses Fire Punch!
    To Crit <625, 3015 no
    8+3+1.5=12.5 Damage to Richter
    -6 Energy

    Burn deals 2 Damage to Richter

    Round 3:
    Richter uses Earthquake!
    To Crit <625, 2140 no
    10+1-3=8 damage to Dusclops
    -9 energy

    Dusclops uses Fire Punch!
    To Crit <625, 3707 no
    8+3+1.5=12.5 Damage to Richter
    -10 Energy

    Burn deals 2 Damage to Richter


    Richter: 8.5+12.5+12.5+5+5+6=48.5~49 Damage Taken
    Dusclops: 8 damage Taken

    [​IMG]
    27 HP
    38 EN
    Status: Burned, Dynamic Punch Disabled (2 actions)
    6/3/2/3/55
    No Guard

    [​IMG]
    29 HP
    52 EN
    Status: none
    4/5/1/5/25
    Pressure

    The sun is shining!



    omg hax :x, your turn to try and recover Glacier.
  19. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Rolling kick~rolling kIck~dynamic punch
  20. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    [​IMG]
    "And the real Glacier will win this fight!"

    Shadow Sneak - Shadow Sneak - Shadow Sneak


    [​IMG]
    27 HP
    38 EN
    Status: Burned, Dynamic Punch Disabled (2 actions)
    6/3/2/3/55
    No Guard

    [​IMG]
    29 HP
    52 EN
    Status: none
    4/5/1/5/25
    Pressure

    The sun is shining!

    Round 1:
    Dusclops uses Shadow Sneak!
    To Crit <625, 689 no
    4+3+1.5=8.5 damage to Richter
    -2 Energy

    Richter uses Rolling Kick!
    To Crit <625, 3796 no
    6+3+1-3=7 Damage to Dusclops
    -6 Energy

    Burn deals 2 Damage to Richter

    Round 2:
    Dusclops uses Shadow Sneak!
    To Crit <625, 8862 no
    4+3+1.5=8.5 damage to Richter
    -6 Energy

    Richter uses Rolling Kick!
    To Crit <625, 7891 no
    6+3+1-3=7 Damage to Dusclops
    -10 Energy

    Burn deals 2 Damage to Richter

    Round 3:
    Dusclops uses Shadow Sneak!
    To Crit <625, 8862 no
    4+3+1.5=8.5 damage to Richter
    -10 Energy


    Richter was KOed!


    Richter: 8.5+8.5+8.5+4=29 Damage taken
    Dusclops: 7+7=14 Damage Taken

    [​IMG]
    KO HP
    KO EN
    Status: Burned, Dynamic Punch Disabled (2 actions)
    6/3/2/3/55
    No Guard

    [​IMG]
    15 HP
    34 EN
    Status: none
    4/5/1/5/25
    Pressure

    The sun is shining!



    Sorry Glacier, but your Battle Arcade challange has ended, your prizes for this run are as such:

    Richter the Machamp
    6 MC+1 KOC

    you recieve 2 CC

    I recieve 7 UC


    You may challange the Arcade again on the 15th of November, provided i get someone to help me ref arcades by then :x
  21. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,538
    Glacier Knight is using the following Pokemon in the Doubles Arcade:

    Norita @ Thick Fat
    Norita (open)

    [​IMG]

    Walrein [Norita, "The Crash-Waker"] (Female)
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

    Info on Norita:

    Type:
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
    Oblivious (DW Unlocked): (Innate) This Pokemon is incapable of being affected by Attract or Cute Charm.


    Stats:
    HP: 110
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 56 (-)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 19


    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Defense Curl
    Powder Snow
    Growl
    Water Gun
    Encore
    Ice Ball
    Body Slam
    Aurora Beam
    Rest
    Snore
    Blizzard
    Hail
    Crunch
    Ice Fang
    Sheer Cold
    Swagger

    Curse
    Signal Beam
    Yawn
    Sleep Talk
    Aqua Tail
    Rollout
    Water Pulse
    Iron Head
    Mimic
    Super Fang
    Block
    Fury Cutter

    Ice Beam
    Earthquake
    Hidden Power Psychic 7
    Surf
    Protect
    Iron Tail
    Brine
    Rock Tomb
    Bulldoze
    Rock Slide
    Avalanche
    Roar
    Dive
    Waterfall
    Giga Impact
    Frost Breath

    44 Moves

    Gavin @ Pickpocket
    Gavin (open)

    [​IMG]

    Weavile [Gavin, "The King"] (Male)
    Nature: Jolly (+speed and accuracy, -spa)

    Info on Gavin:

    Type:
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:

    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Keen Eye: (Innate)This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
    Pickpocket (DW UNLOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
    Command: [Ability: Pickpocket (Ally Item Swap) ]

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 144 and 24% accuracy (+)


    EC: 6/6
    MC: 0
    DC: 5/5 DW UNLOCKED

    Attacks:
    Embargo
    Revenge
    Assurance
    Scratch
    Leer
    Taunt
    Quick Attack
    Screech
    Faint Attack
    Fury Swipes
    Agility
    Ice Shard
    Night Slash
    Metal Claw
    Slash
    Icy Wind
    Fling
    Punishment

    Crush Claw
    Ice Punch
    Fake Out
    Counter
    Feint

    Snarl
    Swords Dance
    Brick Break
    Aerial Ace
    Dig
    Protect
    Snatch
    Poison Jab
    Strength
    Endure
    Avalanche
    Substitute
    X-Scissor
    Hail
    Shadow Claw
    Reflect
    Surf
    Strength
    Cut

    42 Moves

    Kelvin @ Compoundeyes
    Kelvin (open)

    [​IMG]

    Syclant [Kelvin, "The Recluse"] (Male)
    Nature: Mild (+spa, -def)

    Info on Sub-Zero:

    Type: Ice/Bug
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
    Technician (DW unlocked): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 2 (-)
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 121
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 21


    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks:
    Leer
    Leech Life
    Scratch
    Focus Energy
    Ice Shard
    Slash
    Bug Bite
    Icicle Spear
    Icicle Crash
    Bug Buzz
    Hail
    Icy Wind
    Ice Punch
    X-Scissor
    Avalanche

    Tail Glow
    Earth Power
    Super Power
    Counter
    Water Pulse
    Signal Beam
    Giga Drain
    Knock Off
    Electro Web

    Ice Beam
    Brick Break
    Dig
    Protect
    Blizzard
    Acrobatics
    Venoshock
    Aerial Ace
    Earthquake
    Substitute
    U-Turn
    Rock Slide
    Endure
    Taunt
    Toxic
    Quash
    Focus Blast
    Solar Beam
    Swords Dance


    43 Moves

    Twiggy @ Snow Warning
    Twiggy (open)

    [​IMG]

    Abomasnow [Twiggy "The Beserker"] (Female)
    Nature:

    Info on Twiggy:

    Type: Brave (+1 Atk, -15% Speed, -10% Evasion)

    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ice:Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
    Command: (Ability: Snow Warning) Hail causes two (2) damage per action to all non-Ice typed Pokemon. Hail activates the abilities Snow Cloak and Ice Body, as well as increasing Blizzard’s accuracy to 100% and letting it have an additional 30% chance to bypass Protect.
    Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.



    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 52 (-)

    Size Class: 4
    Weight Class: 5
    Base Rank Total: 17

    EC: 6/6
    MC: 12
    DC: 5/5

    Attacks:
    Ice Punch
    Powder Snow
    Leer
    Razor Leaf
    Icy Wind
    Grass Whistle
    Swagger
    Mist
    Ice Shard
    Blizzard
    Wood Hammer
    Sheer Cold

    Seed Bomb
    Stomp
    Leech Seed
    Role Play
    Worry Seed

    Hail
    Ice Beam
    Swords Dance
    Protect
    Shadow Ball
    Earthquake
    Substitute

    24 Moves


    Battle #1
    [​IMG]"You like Ice-types too? What a coincidence!"

    RNG roll (for Pokemon) 103, 11
    Boldore (open)


    [​IMG]
    Boldore(M)

    Type:

    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats
    Brave(+Atk, -Spe)
    HP: 100
    Atk: Rank 5(+)
    Def: Rank 4
    SpA: Rank 2
    SpD: Rank 2
    Spe: 17(-)
    Size Class: 2
    Weight Class: 5
    Base Rank Total: 16
    +10% Evasion

    Abilities:

    Sturdy(Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

    Sand Force(Innate): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

    Ability:
    Sturdy

    Attacks:
    Tackle
    Harden
    Sand-Attack
    Headbutt
    Rock Blast
    Mud-Slap
    Iron Defense
    Smack Down
    Power Gem
    Rock Slide
    Stealth Rock

    Protect
    Frustration
    Earthquake
    Sandstorm
    Facade
    Stone Edge

    Gravity
    Heavy Slam
    Lock-On
    Magnitude

    Gloom (open)

    [​IMG]
    Gloom(F)

    Types:

    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Modest Nature(+SpA, -Atk)
    Stats
    HP: 90
    Atk: Rank 2(-)
    Def: Rank 3
    SpA: Rank 4(+)
    SpD: Rank 3
    Spe: 40
    Size Class: 2
    Weight Class: 1
    Base Rank Total: 16

    Abilities:

    Chlorophyll(Innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stench(Innate): This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.

    Ability:
    Chlorophyll

    Attacks:
    Absorb
    Sweet Scent
    Acid
    PoisonPowder
    Stun Spore
    Sleep Powder
    Mega Drain
    Lucky Chant
    Natural Gift
    Moonlight
    Giga Drain
    Petal Dance

    Toxic
    Venoshock
    Hidden Power Fire 7
    Sunny Day
    SolarBeam
    Sludge Bomb

    Ingrain
    Razor Leaf
    Synthesis
    Teeter Dance


    Roulette:
    11 1 5 13
    13 19 9 3
    10 19 2 2
    1 8 12 19

    The list of events is at the top of the page.

    Please pick four consecutive events from the roulette!
  22. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
  23. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,538
    RNG roll (for event) 4/4 = 8
    The opponent's Pokemon became cloaked by a Mist! (2 rounds)
    [​IMG]
    "Wow we got lucky there... We're still not in the best shape though."

    Boldore: Stone Edge (Gavin) -> Rock Slide -> Stone Edge (Gavin)
    If Gavin uses Dig, change that action to Earthquake
    Gloom: Hidden Power -> Solarbeam -> Hidden Power (all Gavin)
    If Hail, Sunny Day and push back. Do not activate consecutively.

    For Both: If Gavin uses a successful P/E move, redirect to Norita
    For Both: If Gavin faints, redirect all remaining actions to Norita
  24. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Boo. no matter,

    Norita
    Surf~Brine+Brine(Boldore)~Cooldown(Ice Beam Gloom)
    if stone edge a1 misses, use surf a2 and push actions down
    Gavin
    Counter~Fake Out(Boldore)~Ice Punch(Gloom)
    if stone edge a1 misses, use Revenge(Boldore)~Revenge(Boldore)~Fake Out(Boldore)
  25. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,538
    [​IMG]
    "Oh fuck..."

    Pre-Round stats:
    [​IMG]
    Norita
    HP: 110
    EN: 100
    3/3/4/3/56/ -10% Eva
    [​IMG]
    Gavin
    HP: 100
    EN: 100
    5/3/1/3/144/ +24% Acc
    [​IMG]
    Boldore
    HP: 100
    EN: 100
    5/4/2/2/17/ -10% Eva
    [​IMG]
    Gloom
    HP: 90
    EN: 100
    2/3/4/3/40

    Speed order: Gavin -> Norita -> Gloom -> Boldore
    Show Hide

    Action 1
    Surf -> All (6 EN)
    Gavin: RNG roll (to crit, <=625 crit) 464 = crit (lol)
    (7.5+3+3+(4-3)1.5) = 15 DMG
    Boldore: RNG roll (to crit) 6014 = no crit
    (7.5-1+3+(4-2)1.5)(1.5) = 18.75 DMG
    Gloom: RNG roll (to crit) 2508 = no crit
    (7.5+3+(4-3)1.5)(.67) = 8 DMG

    Hidden Power -> Gavin (5 EN)
    RNG roll (to crit) 384 = crit
    (7+3+(4-3)1.5)(1.5) = 17.25 DMG

    Stone Edge -> Gavin (6 EN)
    RNG roll (to hit, <=8000 hit) 7614 = hit
    RNG roll (to crit, <=1250 crit) 4644 = no crit
    (10+3+(5-3)1.5)(1.5) = 24 DMG

    Counter -> Boldore (6+(24/2) = 18 EN)
    (24x1.5) = 36 DMG

    Action 2
    Fake Out -> Boldore (4 EN)
    RNG roll (to crit) 5987 = no crit
    (4-1+(5-4)1.5)(.67) = 3 DMG

    Gloom gathered sunlight! (7 EN)

    Boldore flinched!

    The Briny Deep -> Boldore (34 EN)
    RNG roll (to crit) 3202 = no crit
    ((13x2.25)-1+3+(4-2)1.5)(1.5) = 51.375 DMG
    Boldore fainted!

    Solarbeam -> Gavin
    RNG roll (to crit) 1119 = no crit
    (12+3+(4-3)1.5) = 16.5 DMG

    Action 3
    Ice Punch -> Gloom (5 EN)
    RNG roll (to crit) 2169 = no crit
    RNG roll (to freeze) 2820 = no freeze
    (8+3+(5-3)1.5)(1.5) = 21 DMG

    Norita must cool down!
    Show Hide
    Show Hide
    Show Hide

    Hidden Power -> Gavin (5 EN)
    RNG roll (to crit) 8258 = no crit
    (7+(4-3)1.5)(1.5) = 12.75 DMG


    Post-Round stats:
    [​IMG]
    Norita
    HP: 110
    EN: 60
    3/3/4/3/56/ -10% Eva
    [​IMG]
    Gavin
    HP: 14
    EN: 73
    5/3/1/3/144/ +24% Acc
    [​IMG]
    Boldore
    HP: -9
    EN: KO
    5/4/2/2/17/ -10% Eva
    [​IMG]
    Gloom
    HP: 61
    EN: 83
    2/3/4/3/40

    [​IMG]
    "Well there goes any chance I had of winning..."

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