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Roleplay Battle Arcade Challenge: Houndoomsday

Discussion in 'ASB' started by Matezoide, May 5, 2013.

  1. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513

    RNG: 24/125

    Sagittarius Aiolos wants to battle!


    [​IMG]

    I will protect Athena with my life!


    Show Hide


    [​IMG]
    Dragonair (F)
    Type: Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    HP: 100
    Atk: Rank 4(+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 60(-)
    Size Class: 3
    Weight Class: 2

    Abilities:

    Shed Skin(Innate): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Marvel Scale(Innate): This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

    Moves:
    Wrap
    Leer
    Thunder Wave
    Twister
    Dragon Rage
    Slam
    Agility

    Hyper Beam
    Thunderbolt
    Thunder
    Flamethrower
    Dragon Tail
    Waterfall

    Aqua Jet
    Dragon Pulse
    Dragon Rush
    Extremespeed



    11/23/10/14
    9/12/23/15
    20/22/23/23
    17/7/14/5

    Show Hide


    Opponent-affecting events
    1: Opponent’s Pokemon are poisoned for the battle.
    2: Opponent’s Pokemon are burned for the battle.
    3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
    6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
    7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
    8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

    Challenger-affecting events
    9: Challenger’s Pokemon are poisoned for the duration of the battle.
    10: Challenger’s Pokemon are burned for the duration of the battle.
    11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
    12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
    13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
    15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

    Global events
    17: Drought is applied to the battle.
    18: Drizzle is applied to the battle.
    19: Sandstream is applied to the battle.
    20: Snow Warning is applied to the battle.

    Miscellaneous events
    21: The roulette is sped up for the rest of the challenge(N is doubled).
    22: The roulette is slowed down for the rest of the challenge(N is halved)
    23: No Event
    24: Challenger wins 1 free CC, then battles normally
  2. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    15|20|22|23
  3. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    (Oh, Dragonair has Shed Skin)


    RNG: 2/4


    20: Snow Warning is applied to the battle.

    Laaaaaaaame.

    [​IMG]


    You will not harm her!


    Waterfall -> Thunder-Wave -> Waterfall


    If Counter when you would use Waterfall, use Wrap the first time, Dragon Rage the second and Thunder-Wave the third.
  4. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Smog+Will O Wisp~Cooldown~Protect
  5. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Oh, forgot to ask, what abilites will your pokemon have?



    [​IMG]

    100 HP
    100 EN
    3/1/5/3/95


    [​IMG]
    100 HP
    100 EN
    4/3/3/3/60

    Calcs (open)


    Action 1

    Dragonair used Waterfall - 6 energy
    To crit (615) - Yes
    To flinch (2194) - No
    (8 + 3 + 4,5)*1,5 = 23,25 damage

    Houndoom used Smog Wisp - 16,5 energy
    Dragonair was burned!
    And Poisoned!

    -4 HP to Dragonair

    Action 2

    Dragonair used Thunder-Wave - 7 energy


    -4 HP to Dragonair

    Action 3

    Dragonair used Waterfall - 6 energy
    (8 + 4,5 - 3)*1,5 = 14,25 ''damage''

    Houndoom used Protect - 14 energy

    Shed Skin (7616) - No


    [​IMG]

    71 HP
    69 EN
    3/1/5/3/95
    Paralysed (20%)

    [​IMG]
    82 HP
    81 EN
    4/3/3/3/60
    Burned
    Poisoned
  6. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Crunch~Chill~Crunch

    If Damaging Water Type Move, Counter
    If Dragon Rush, Counter
  7. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]


    Burn, my cosmo.....BURN!


    Dragon Rage -> Hyper Beam -> Dragon Rage



    [​IMG]

    71 HP
    69 EN
    3/1/5/3/95
    Paralysed (20%)

    [​IMG]
    82 HP
    81 EN
    4/3/3/3/60
    Burned
    Poisoned


    Calcs (open)


    Action 1

    Dragonair used Dragon Rage - 4 energy
    -10 HP to Houndoom

    Houndoom used Crunch - 5 energy
    To crit (8192) - No
    To lower Def (6561) - No
    (8 + 3) = 11 damage

    -4 HP to Dragonair

    Action 2

    Dragonair used Hyper Beam - 10 energy
    To hit (6781) -Yes
    To crit (847) - No
    (15) = 15 damage

    Houndoom chilled +12 energy

    -4 HP to Dragonair

    Action 3

    Dragonair used Dragon Rage - 4 energy
    -10 HP to Houndoom

    Houndoom used Crunch - 5 energy
    To crit (6105) - No
    To lower Def (5) - FUCK YES SINGLE DIGIT NUMBER
    (8 + 3) = 11 damage

    -4 HP to Dragonair

    Shed Skin -> (1-3333=Yes) -> 1874 - Yes


    [​IMG]

    36 HP
    71 EN
    3/1/5/3/95
    Paralysed (15%)

    [​IMG]
    48 HP
    63 EN
    4/3/3/3/60
    -1 Defense

    [​IMG]


    Here comes....the power of Sagittarius! INFINITY BREAK!



    Waterfall*3

    If Counter, use Dragon Rage that action.

    If Endure, use Wrap that action. Only activate this sub once.

  8. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Don't forget hail damage. Doubt it will matter however;

    Crunch~Crunch+Crunch~Cooldown (Crunch+Crunch)

    Thanks for reffing; sorry I was so bad!
  9. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]


    You have been defeated. Now back off, i do not wish to use my full power, but i will not hesitate for the sake of Athena!




    Ops, yeah, i forgot Hail again lol.

    And yes, Houndoom is KO'ed.

    You did nicely, do not worry about that. It is hard to see anyone doing well in the first Arcade, especialy when having a type disvatange.

    Houndoom (Player!): 1 CC

    Houndoom (Pokemon!): 3 MC

    Matezoide: 5 UC
  10. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    Houndoonsday is challenging the Singles Arcade with the following Pokemon:
    Battle #1
    [​IMG]
    Guitarist Stella would like to battle!
    "This Pokemon both battles and powers my amp!"

    RNG roll (for Pokemon) 64/125
    Minun (open)

    [​IMG]
    Minun (F)

    Types:

    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Modest Nature(+SpA, -Atk)
    Stats
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 3
    Spe: 95
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 15

    Abilities:

    Minus(Innate): This Pokemon possesses a negative electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Plus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.

    Attacks:
    Growl
    Thunder Wave
    Quick Attack
    Helping Hand
    Spark
    Encore
    Fake Tears
    Copycat
    Electro Ball
    Swift

    Hidden Power Ice 7
    Rain Dance
    Thunderbolt
    Thunder
    Grass Knot
    Substitute

    Discharge
    Lucky Chant
    Sing
    Wish


    Roulette:
    18 10 10 16
    1 4 13 2
    10 18 23 9
    18 15 14 24

    Event descriptions (open)

    1: Opponent’s Pokemon are poisoned for the battle.
    2: Opponent’s Pokemon are burned for the battle.
    3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
    6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
    7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
    8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
    9: Challenger’s Pokemon are poisoned for the duration of the battle.
    10: Challenger’s Pokemon are burned for the duration of the battle.
    11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
    12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
    13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
    15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
    17: Drought is applied to the battle.
    18: Drizzle is applied to the battle.
    19: Sandstream is applied to the battle.
    20: Snow Warning is applied to the battle.
    21: The roulette is sped up for the rest of the challenge(N is doubled).
    22: The roulette is slowed down for the rest of the challenge(N is halved)
    23: No Event
    24: Challenger wins 1 free CC, then battles normally


    Please choose 4 consecutive events from the roulette
  11. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
  12. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    RNG roll (for event) 2/4 = 4
    Opponent’s Pokemon are put to sleep(1 action) at the start of the battle

    [​IMG]
    "Totally NOT cool."
    Thunderbolt -> Thunder -> Thunderbolt
    If Double Team clones are up when you would attack, change that action to Discharge
    If successful P/E move, change that action to Rain Dance the first time and Quick Attack the second
  13. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    You posted at 12:00:00 PM EXACTLY! :O

    Fire Blast~Flamethrower~Fire Blast
  14. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    [​IMG]
    "Heh. Didn't even do that on purpose. Guess it's just my style."

    Pre-Round stats:
    [​IMG]
    Hellhound
    HP: 100
    EN: 100
    3/1/5/3/95
    [​IMG]
    Minun
    HP: 90
    EN: 100
    2/2/4/3/95
    Asleep (1a)

    Show Hide

    RNG roll (for Speed tie, <=5000 Hellhound) 6391, 9081, 3291 = Minun, Minun, Hellhound

    Action 1
    Minun is asleep!

    Fire Blast -> Minun (7 EN)
    RNG roll (to hit, <=8500 hit) 7555 = hit
    RNG roll (to crit, <=625 crit) 8045 = no crit
    RNG roll (to burn, <=1000 burn) 5281 = no burn
    (12+3+(5-3)1.5) = 18 DMG

    Action 2
    Thunder -> Hellhound (7 EN)
    RNG roll (to hit) 4349 = hit
    RNG roll (To crit) 7924 = no crit
    RNG roll (to para) 4546 = no para
    (12+3+(4-3)1.5) = 16.5 DMG

    Flamethrower -> Minun (6 EN)
    RNG roll (to crit) 3922 = no crit
    RNG roll (to burn) 1751 = no burn
    (10+3+(5-3)1.5) = 16 DMG

    Action 3
    Fire Blast -> Minun (7 EN)
    RNG roll (to hit) 5859 = hit
    RNG roll (to crit) 7070 = no crit
    RNG roll (to burn) 5857 = no burn
    (12+3+(5-3)1.5) = 18 DMG

    Thunderbolt -> Hellhound (6 EN)
    RNG roll (to crit) 365 = crit
    RNG roll (to par) 6600 = no para
    (10+3+3+(4-3)1.5) = 17.5 DMG


    Post-Round stats:
    [​IMG]
    Hellhound
    HP: 66
    EN: 80
    3/1/5/3/95
    [​IMG]
    Minun
    HP: 38
    EN: 87
    2/2/4/3/95

    [​IMG]
    "Hey, this isn't cool AT ALL!"
  15. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Fire Blast~Flamethrower+Flamethrower~Cooldown (Flamethrower)

    IF Sing THEN Taunt
  16. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    [​IMG]
    "Let's keep this song going as long as possible!"
    Thunder -> Substitute (15 HP) -> Thunder

    Pre-Round stats:
    [​IMG]
    Hellhound
    HP: 66
    EN: 80
    3/1/5/3/95
    [​IMG]
    Minun
    HP: 38
    EN: 87
    2/2/4/3/95

    Show Hide

    RNG roll (for speed tie) 9055, 3417, 447 = Minun, Hellhound, Hellhound

    Action 1
    Thunder -> Hellhound (7 EN)
    RNG roll (to hit) 6185 = hit
    RNG roll (to crit) 2526 = no crit
    RNG roll (to para) 9888 = no para
    (12+3+(4-3)1.5) = 16.5 DMG

    Fire Blast -> Minun (11 EN)
    RNG roll (to hit) 2913 = hit
    RNG roll (to crit) 6360 = no crit
    RNG roll (to burn) 2786 = no burn
    (12+3+(5-3)1.5) = 18 DMG

    Action 2
    Minun used Substitute! (12 EN, 15 HP)

    Super Flamethrower -> Minun ((7+11)1.75 -1 = 30.5 EN)
    RNG roll (to crit) 4025 = no crit
    The substitute faded!

    Action 3
    Hellhound must cool down!

    Thunder -> Hellhound (7 EN)
    RNG roll (to hit) 8172 = miss
    Well shit :/


    Post-Round stats:
    [​IMG]
    Hellhound
    HP: 49
    EN: 38
    3/1/5/3/95
    [​IMG]
    Minun
    HP: 5
    EN: 61
    2/2/4/3/95

    [​IMG]
    "We did our best... Guess it just wasn't good enough."
    Thunder x3
  17. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Flamethrowerx3
  18. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    [​IMG]
    "That was a real rocking battle, kid!"

    Battle #2
    [​IMG]
    Bug Catcher Ash would like to battle!
    "A-a Fire-type?! That's not good at all!"

    RNG roll (for Pokemon) 4/125
    Butterfree (open)

    [​IMG]
    Butterfree(F)

    Types:

    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.

    Flying:
    Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Modest Nature(+SpA, -Atk)
    Stats
    Butterfree
    HP: 90
    Atk: Rank 1(-)
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 3
    Spe: 70
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 15

    Abilities:

    Compoundeyes(Innate): This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

    Tinted Lens(Innate): When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

    Ability:
    Tinted Lens

    Attacks:
    Tackle
    String Shot
    Bug Bite
    Harden
    Confusion
    PoisonPowder
    Stun Spore
    Sleep Powder
    Gust
    Supersonic
    Whirlwind
    Psybeam
    Silver Wind
    Tailwind

    Toxic
    Venoshock
    Hidden Power Fighting 7
    Hyper Beam
    Giga Drain
    Psychic
    Shadow Ball
    Dream Eater
    Substitute


    Roulette:
    6 18 22 22
    16 6 9 24
    11 5 12 8
    21 6 1 23

    Event descriptions (open)

    1: Opponent’s Pokemon are poisoned for the battle.
    2: Opponent’s Pokemon are burned for the battle.
    3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
    6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
    7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
    8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
    9: Challenger’s Pokemon are poisoned for the duration of the battle.
    10: Challenger’s Pokemon are burned for the duration of the battle.
    11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
    12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
    13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
    15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
    17: Drought is applied to the battle.
    18: Drizzle is applied to the battle.
    19: Sandstream is applied to the battle.
    20: Snow Warning is applied to the battle.
    21: The roulette is sped up for the rest of the challenge(N is doubled).
    22: The roulette is slowed down for the rest of the challenge(N is halved)
    23: No Event
    24: Challenger wins 1 free CC, then battles normally
  19. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    22 22 16 6

    Do you need to pick one ability?
  20. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    RNG roll (for event) 4/4 = 6
    Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.

    Ability is Tinted Lens

    [​IMG]
    "Allright! Let's take a Fighting Gem!"
    Hidden Power (GEM) x3
    If successful P/E move, change that action to Tailwind the first time and Substitute (15) the second
    If Houndoom has a Substitute up when you would attack, change that action to Whirlwind
  21. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Fire Blast~Flamethrower~Fire Blast

    lets both spam SE and see who wins mkay?
  22. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    [​IMG]
    "Come on Butterfree..."

    Pre-Round stats:
    [​IMG]
    Hellhound
    HP: 100
    EN: 100
    3/1/5/3/95
    [​IMG]
    Butterfree @ Fighting Gem
    HP: 90
    EN: 100
    1/2/4/3/70

    Show Hide

    Action 1
    Fire Blast -> Butterfree (7 EN)
    RNG roll (to hit) 70 = hit
    RNG roll (to crit) 7881 = no crit
    RNG roll (to burn) 5948 = no burn
    (12+3+(5-3)1.5)(1.5) = 27 DMG (shiiit)

    Hidden Power -> Hellhound (5 EN)
    RNG roll (to crit) 2161 = no crit
    (7+3+(4-3)1.5)(1.5) = 17.25 DMG

    Action 2
    Flamethrower -> Butterfree (6 EN)
    RNG roll (to crit) 3761 = no crit
    RNG roll (to burn) 4983 = no burn
    (10+3+(5-3)1.5)(1.5) = 24 DMG

    Hidden Power -> Hellhound (9 EN)
    RNG roll (to crit) 9962 = no crit
    (7+3+(4-3)1.5)(1.5) = 17.25 DMG

    Action 3
    Fire Blast -> Butterfree (7 EN)
    RNG roll (to hit) 8876 = miss
    The attack missed!

    Hidden Power -> Hellhound (13 EN)
    RNG roll (to crit) 2308 = no crit
    (7+3+(4-3)1.5)(1.5) = 17.25 DMG


    Post-Round stats:
    [​IMG]
    Hellhound
    HP: 48
    EN: 80
    3/1/5/3/95
    [​IMG]
    Butterfree @ Fighting Gem (2 uses)
    HP: 39
    EN: 73
    1/2/4/3/70

    [​IMG]
    "Just hang in there!"
  23. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Flamethrower~Flamethrower~Fire Blast

    IF (Sleep Powder) AND (You don't have a sub up already) THEN (Sub-20) and push back
    IF (Supersonic) AND (You don't have a sub up already) THEN (Sub-20) and push back
  24. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    [​IMG]
    "Go out with a bang!"
    Hyper Beam + Hidden Power combo (GEM)

    Pre-Round stats:
    [​IMG]
    Hellhound
    HP: 48
    EN: 80
    3/1/5/3/95
    [​IMG]
    Butterfree @ Fighting Gem (2 uses)
    HP: 39
    EN: 73
    1/2/4/3/70

    Show Hide

    Action 1
    Flamethrower -> Butterfree (6 EN)
    RNG roll (to crit) 3643 = no crit
    RNG roll (to burn) 2407 = no burn
    (10+3+(5-3)1.5)(1.5) = 24 DMG

    BWAAAAAAAH -> Hellhound ((10+5)1.5) = 22.5 EN)
    RNG roll (to hit, <=9500 hit) 206 = hit
    RNG roll (to crit) 1511 = no crit
    (22+3+(4-3)1.5)(1.5) = 39.75 DMG

    Action 2
    Flamethrower -> Butterfree (10 EN)
    (10+3+(5-3)1.5)(1.5) = 24 DMG
    Butterfree fainted!


    Post-Round stats:
    [​IMG]
    Hellhound
    HP: 8
    EN: 64
    3/1/5/3/95
    [​IMG]
    Butterfree @ Fighting Gem (1 use)
    HP: -9
    EN: KO
    1/2/4/3/70

    [​IMG]
    "You were AWESOME, Butterfree!"

    Your next battle will be up shortly
  25. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    Battle #3
    [​IMG]
    Nurse Retsu would like to battle!
    "I usually use my Pokemon for healing... but when a fight arises..."

    RNG roll (for Pokemon) 32/125
    Togetic (open)

    [​IMG]
    Togetic(F)

    Types:

    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Modest Nature(+SpA, -Atk)
    Stats
    HP: 110
    Atk: Rank 1(-)
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 4
    Spe: 70
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18

    Abilities:

    Hustle(Can be Enabled): This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    Serene Grace(Innate): This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

    Super Luck(Innate): This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

    Ability:
    Serene Grace

    Attacks:
    Magical Leaf
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    AncientPower
    Follow Me
    Bestow
    Wish

    Water Pulse
    Hidden Power Ice 7
    Psychic
    Shadow Ball
    Shock Wave
    Flamethrower
    Roost
    Thunder Wave
    Psyshock


    Roulette:
    14 3 15 2
    2 11 23 19
    1 14 7 2
    9 23 10 24

    Event descriptions (open)

    1: Opponent’s Pokemon are poisoned for the battle.
    2: Opponent’s Pokemon are burned for the battle.
    3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
    6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
    7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
    8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
    9: Challenger’s Pokemon are poisoned for the duration of the battle.
    10: Challenger’s Pokemon are burned for the duration of the battle.
    11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
    12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
    13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
    15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
    17: Drought is applied to the battle.
    18: Drizzle is applied to the battle.
    19: Sandstream is applied to the battle.
    20: Snow Warning is applied to the battle.
    21: The roulette is sped up for the rest of the challenge(N is doubled).
    22: The roulette is slowed down for the rest of the challenge(N is halved)
    23: No Event
    24: Challenger wins 1 free CC, then battles normally

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