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RNG roll (for event) 1/4 = 14
Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
Absorb Bulb
Cell Battery
Air Ballon
Escape Button
Red Card
Berserk Gene
Fire Gem
Water Gem
Electric Gem
Grass Gem
Ice Gem
Fighting Gem
Poison Gem
Ground Gem
Flying Gem
Psychic Gem
Bug Gem
Rock Gem
Ghost Gem
Dragon Gem
Dark Gem
Steel Gem
Normal Gem
Eviolite
Lucky Egg
Exp. Share
Amulet Coin
DeepSeaScale
DeepSeaTooth
Dubious Disc
Light Ball
Lucky Punch
Stick
Thick Club
Up-Grade
White Herb
Power Herb
"You don't really want to get into this fight, do you~?" Water Pulse -> AncientPower -> Water Pulse If successful P/E move, change that action to Wish the first time and Chill the second
Action 1
RNG roll (to hit self, <=5000 hit self) 4524 = hit self
It hurt itself in its confusion! (3 EN)
(4+(3-1)1.5) = 7 DMG
Hellhound's confusion stage fell to 0!
Togetic used Metronome! (6 EN)
RNG roll (for move) 3214 = Focus Blast
Focus Blast -> Hellhound (8 EN)
RNG roll (to hit, <=7000 hit) 6002 = hit
RNG roll (to crit) 1534 = no crit
RNG roll (to lower Spd) 5043 = no lower
(12+(4-3)1.5)(1.5) = 20.25 DMG
Action 2
Fire Blast -> Togetic (7 EN)
RNG roll (to hit) 3663 = hit
RNG roll (to crit) 8452 = no crit
RNG roll (to burn) 9517 = no burn
(12+3+3+(5-4)1.5) = 19.5 DMG
Ancientpower -> Hellhound (4 EN)
RNG roll (to crit) 3380 = no crit
RNG roll (to raise all) 8256 = so close
(6+(4-3)1.5)(1.5) = 11.25 DMG
Action 3
Flamethrower -> Togetic (6 EN)
RNG roll (to crit) 8729 = no crit
RNG roll (to burn) 2236 = no burn
(10+3+3+(5-4)1.5) = 17.5 DMG
Togetic used Metronome! (7 EN)
RNG roll (for move) 2971 = Earth Power
Earth Power -> Hellhound (7 EN)
RNG roll (to crit) 7337 = no crit
RNG roll (to lower SpD) 4554 = no lower
(9+(4-3)1.5)(1.5) = 15.75 DMG
Post-Round stats:
Hellhound @ Fire Gem
HP: 21
EN: 62
3/1/5/3/95
Togetic
HP: 35
EN: 56
1/2/4/4/70
Sun (2 rounds)
"We told you that you would regret this!" Metronome (Surf/Power Gem/Earth Power/Focus Blast/Hyper Beam/Hurricane/Roar of Time/Thunder/Ice Burn/Dark Void) -> Ancientpower -> Metronome (Same as A1)
If successful P/E move, change that action to Roost the first time and Chill the second
If Endure, change actions to Metronome (Whirlpool/Toxic/Sandstorm/Hail/Sand Tomb/Circle Throw/Dragon Tail/Whirlwind/Leech Seed/Twineedle) -> Metronome (Surf/Power Gem/Earth Power/Focus Blast/Hyper Beam/Hurricane/Roar of Time/Thunder/Ice Burn/Dark Void) -> Metronome (Surf/Power Gem/Earth Power/Focus Blast/Hyper Beam/Hurricane/Roar of Time/Thunder/Ice Burn/Dark Void)