Battle Arcade Challenge: Metal Sonic

YOU KNOW THE DRILL. DON'T POST HERE UNLESS YOU ARE METAL SONIC OR THE CURRENT REF, AND NOTHING BAD WILL HAPPEN. GOT IT? GREAT.

Name: Metal Sonic
Thread:http://www.smogon.com/forums/threads/battle-arcade-challenge-metal-sonic.3497193/
Rank: Bronze

Blaziken -> speed boost
Blaziken [Male] [Knuckles]
Types: Fire / Fighting


Abilities::
Blaze, Speed Boost(unlocked)

Nature: Hasty (+15% Speed, +X% Accuracy, -1 Def)

Stats:
HP: 100
Atk: 5
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 92 (+)
Accuracy +10%
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level Up
Flare Blitz
Fire Punch
Hi Jump Kick
Scratch
Growl
Focus Energy
Ember
Double Kick
Peck
Sand Attack
Fire Spin
Mirror Move
Flamethrower
Quick Attack
Brave Bird
Sky Uppercut

Egg
Last Resort
Reversal
Endure
FeatherDance
Counter
Flame Burst
Night Slash

TM/HM
Swords Dance
Double Team
Protect
Will-O-Wisp
Toxic
Rock Slide
Shadow Claw
Roar

Tutor
Blast Burn
Bounce
Thunderpunch
Dual Chop
Heat Wave
Knock Off
Sleep Talk
Substitute
Vacuum Wave

Empoleon w/ Torrent
Empoleon [Male] [Metal Sonic]
Types: Water / Steel


Abilities::
Torrent, Defiant(Unlocked)
Nature: Hasty (+15% Speed, +X% Accuracy, -1 Def)

Stats:
HP: 100
Atk: 3
Def: 2( -)
SpA: 4
SpD: 4
Spe: 69 (+)
Accuracy +5%
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 4
AC: 5/5
KOC:1
Attacks:
Level Up
Pound
Tackle
Growl
Bubble
Metal Claw
Swords Dance
Water Sport
Swagger
Peck
Bide
Bubble Beam
Fury Attack
Brine
Drill Peck
Mist

Egg
Agility
SuperSonic
Yawn
FeatherDance
Icy Wind
Endure
Aqua Ring
Knock Off

TM/HM
Toxic
Grass Knot
Protect
Ice Beam
Substitute
Stealth Rock
Dive
Surf
Defog
Rock Slide
Bulldoze
Roar


Aurumoth -> No Guard

Aurumoth [Charmy] (M)
Nature: Sassy (+1 SpD, -15% Speed, -10% Evasion)


Type: Psychic/Bug: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Abilities:

Weak Armor: (Toggle): No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Illusion (Unlocked): (Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 3
(+)
Spe: 81 (-) Evasion -10%,
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 1
DC: 5/5


Attacks:
Tackle
Dragon Dance
Quiver Dance
Silver Wind
Confusion
String Shot
Bug Bite
Sunny Day
Heal Pulse
Will-o-Wisp
Wish
Tail Glow

Bug Buzz
Close Combat
Counter
Hydro Pump
Megahorn
Disable
Magic Coat


Psyshock
Light Screen
Double Team
Reflect
Infestation
Shadow Ball
Blizzard
Thunder
Focus Blast


QUEUE:
Metal sonic
Battle #1
You are challenged by wannabemusicstar Felicia!



"I'll be the best singer ever!"

RNG for Pokémon = 85: Cherrim
Ability: Only one, so Flower Gift.

Cherrim (M)

Type:

Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

HP: 100
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 3
Spe: 85
Size Class: 1
Weight Class: 1

Abilities:

Flower Gift(Innate): This Pokemon’s flower opens up in intense sunlight, it releases a glow that is infused into its allies, increasing the Base Attack Power of their physical attacks by two (2) and reducing the Base Attack Power of opponent's special attacks by two (2).

Moves:
Morning Sun
Tackle
Growth
Leech Seed
Helping Hand
Magical Leaf
Sunny Day
Petal Dance
Worry Seed

Hidden Power Ice 7
Hyper Beam
Giga Drain
Solarbeam
Energy Ball
Substitute

Grasswhistle
Heal Pulse
Nature Power
Weather Ball


Roulette:

24 18 8 11
6 6 5 14
23 16 1 18

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally


Metal Sonic chooses 4 consecutive events.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top