Roleplay Battle Arcade Challenge: Pwnemon

Stratos

Banned deucer.
#26
oh oops /me derps

thank lawdy jesus that scrafty has shed skin and not intimidate because imma do like 100.5 dmg to that megagross

Pyroak: Flare Blitz Meta ~ Protect Colossoil ~ Flare Blitz Meta
colossoil: Fake Out Meta ~ Dig (gem) Meta ~ dig (Gem) meta
 
#27

120 HP
100 EN
Status: None
4/4/3/3/51 (-10%)
Rock Head


120 HP
100 EN
Status: None
5/3/2/3/110 (+14%)
Guts



100 HP
100 EN
Status: None
4/4/1/4/58
Shed Skin

100 HP
100 EN
Status: None
5/5/4/3/60 (-10%)
Clear Body/Light Metal


Round 1:
Sid uses Fake Out!
TO Crit <625, 1014 no
4*.75=3 Damage to Metagross
-4 Energy

Metagross Flinched!

Scrafty uses Low Kick!
TO Crit <625, 8900 no
16+3+1.5*1.5=30.75 Damage to Sid
-8 Energy

Ambrose uses Flare Blitz!
To Crit <625, 1996 no
To Burn <1000, 1796
15+3-1.5*1.5=24.75 Damage to Metagross
-9 Energy

Round 2:
Sid Dug underground!

Metagross uses Grass Knot!
To Crit <625, 2404 no
but it missed!
-9 Energy

Ambrose uses Protect!
Sid was protected!
-31 Energy

Sid uses Dig!
To Crit <625, 6346 no
8+3+3*1.5=21 Damage to Metagross
-9 Energy

Scrafty uses Mega Low Kick!
To Crit <625, 3691 no
16*2.25+3+1.5*1.5=60.75 Damage protected
-42 Energy

Round 3:
Sid Dug underground!

Metagross uses Grass Knot!
To Crit <625, 1828 no
But it missed...
-13 Energy

Scrafty rests!

Ambrose uses Flare Blitz!
To Crit <625, 9409 no
To Burn <1000, 7429 no
15+3-1.5*1.5=24.75 Damage to Metagross
-9 Energy

Sid uses Dig!
To Crit <625, 8096 no
8+3+3*1.5=21 Damage to Metagross
-13 Energy


Sid:30.75+26.25=57 Damage Taken
Ambrose: No Damage Taken
Metagross:3+24.75+21+24.75+21=94.5 Damage Taken
Scrafty:No Damage Taken


120 HP
51 EN
Status: None
4/4/3/3/51 (-10%)
Rock Head


89 HP
74 EN
Status: None
5/3/2/3/110 (+14%)
Guts



100 HP
49 EN
Status: None
4/4/1/4/58
Shed Skin

5 HP
78 EN
Status: None
5/5/4/3/60 (-10%)
Clear Body/Light Metal% EVA)
Swift Swim



Post your actions Pwnemon!
 

Stratos

Banned deucer.
#30
yeah it's my fault i fucked up somewhere OH WELL

though i think sid should have 26 more hp because you had the first grass knot hitting for some reason when it should have missed
 

Stratos

Banned deucer.
#32
Colossoil: Bounce (Scrafty) ~ Dig (Scrafty) (Gem) ~ Bounce (Scrafty)
IF Scrafty uses Damaging Fighting-type move in a combo on you, then use Protect that action
IF Scrafty uses Evasive Damaging move then use Drill Run Scrafty that action

Pyroak: Heat Wave ~ Lava Plume ~ Heat Wave
IF Metagross uses Endure a1 then use Fire Spin Metagross a1
IF Metagross uses Damaging Normal-type move not in combo a1 then use protect that action
 
#33

"Well this game is getting intense, but I think we have a way out!"

Metagross: Gravity - Endure - Grass Knot Soil

Scrafty: Fake Out Pyroak - Fake Out Soil - Low Kick Soil



120 HP
51 EN
Status: None
4/4/3/3/51 (-10%)
Rock Head


89 HP
74 EN
Status: None
5/3/2/3/110 (+14%)
Guts



100 HP
49 EN
Status: None
4/4/1/4/58
Shed Skin

5 HP
78 EN
Status: None
5/5/4/3/60 (-10%)
Clear Body/Light Metal% EVA)
Swift Swim


Round 1:
Scrafty uses Fake Out!
To Crit <625, 2753 no
4 Damage to Ambrose
-4 Energy

Sid Bounced up into the air!

Metagross uses Gravity!
The Gravity became extreme!
-10 Energy

Sid Crashed to the ground!
11+1.5*1.5*.5=9.375 Damage to Sid
-10 Energy

Ambrose Flinched!

Round 2:
Scrafty uses Fake Out!
To Crit <625, 2753 no
4+1.5=5.5 Damage to Sid
-8 Energy

Metagross uses Endure!
It braced itself for impact!
-15 Energy

Ambrose uses Lava Plume!
To Crit Scrafty <625, 5186 no
To Crit Metagross <625, 7875 no
To Crit Sid <625, 5005 no
To Burn Scrafty <3000, 7676 no
To Burn Metagross <30000, 3498 no
To Burn Sid <3000, 4264 no
8*.75+3-1.5=7.5 Damage to Scrafty
a number of damage to Metagross, hes at 1
8*.75+3=9 Damage to Sid
-6 Energy

Sid Flinched!

Round 3:
Sid uses Bounce!
But it failed.....
-10 Energy

Metagross uses Grass Knot!
To Crit <625, 3861 no
15+1.5*1.5=24.75 Damage to Sid
-13 Energy

Scrafty uses Low Kick!
To Crit <625, 1414 no
15+3+1.5*1.5=29.25 Damage to Sid
-12 Energy

Ambrose uses Heat Wave!
To Crit Scraft <625, 6611 no
To Crit Metagross <625, OVA 9000
To Burn Scrafty <1000, 6043 no
To Burn Metagross <1000, 4423 no
10*.75+3-1.5=9 Damage to Scrafty
a number of Damage to Metagross as he trollololols
-6 Energy



Sid:9.375+5.5+9+24.75+29.25=77.85~78 Damage Taken
Ambrose: 4 Damage Taken
Metagross:trollololol Damage Taken
Scrafty:7.5+9=16.5=17 Damage Taken


116 HP
39 EN
Status: None
4/4/3/3/51 (-10%)
Rock Head


11 HP
64 EN
Status: None
5/3/2/3/110 (+14%)
Guts



83 HP
25 EN
Status: None
4/4/1/4/58
Shed Skin

1 HP
40 EN
Status: None
5/5/4/3/60 (-10%)
Clear Body/Light Metal% EVA)



Metagross: Bullet Punch+Bullet Punch Soil - Cooldown - Rock Slide

Scrafty: Rock Slide - Chill - Rock Slide
 
#36

116 HP
39 EN
Status: None
4/4/3/3/51 (-10%)
Rock Head


11 HP
64 EN
Status: None
5/3/2/3/110 (+14%)
Guts



83 HP
25 EN
Status: None
4/4/1/4/58
Shed Skin

1 HP
40 EN
Status: None
5/5/4/3/60 (-10%)
Clear Body/Light Metal% EVA)


Round 1:
Sid uses Fake Out!
it did stuff
-4 Energy

Metagross was KOed!

Scrafty uses Rock Slide!
To Hit Sid <9000, 6369 yes
To Crit Sid <625, 6815 no
To Crit Ambrose <625, 3183 no
To Flinch Ambrose <3000, 8433 no
6+1.5=7.5 Damage to Sid
6*1.5=9 Damage to Ambrose
-6 Energy

Ambrose uses Revenge!
To Crit <625, 1075 no
12*1.5=18 Damage to Scrafty
-8 Energy

Round 2:
Sid uses Rest!
It fell asleep and healed 12 HP
-15 Energy

Scrafty Chilled!
+12 Energy

Ambrose uses Wood Hammer!
To Crit <625, 4523 no
15+3+3=21 Damage to Scrafty
-9 Energy


Round 3:
Sid is Asleep!
+12 HP

Scrafty uses Rock Slide!
To Hit Sid <9000, 59 yes
To Crit Sid <625, 9314 no
To Crit Ambrose <625, 7464 no
To Flinch Ambrose <3000, 2433 yes
6+1.5=7.5 Damage to Sid
6*1.5=9 Damage to Ambrose
-6 Energy

Ambrose Flinched!


Sid:7.5+7.5-24=9 Damage Restored
Ambrose: 9+9=18 Damage Taken
Metagross:Dead
Scrafty:18+21=39 Damage Taken




98 HP
22 EN
Status: None
4/4/3/3/51 (-10%)
Rock Head
4 Grass Gem uses Left


20 HP
45 EN
Status: Resting (1 action)
5/3/2/3/110 (+14%)
Guts
3 Ground Gem uses Left



44 HP
25 EN
Status: None
4/4/1/4/58
Shed Skin

KO HP
KO EN
Status: None
5/5/4/3/60 (-10%)
Clear Body/Light Metal% EVA)



Dusknoir shall be sent out next, your turn Pwnemon
 
#38
Yep

->


Omastar: Brine Soil - Ice Beam Gliscor - Ice Beam Gliscor
IF Gliscor is untargettable due to dig A2 or A3, use stealth Rock the first time, and spikes the 2nd time
IF Gliscor uses Taunt A1, use an Ice beam+Ice Beam combo on it that action and Brine Soil A3

Dusknoir: Blizzard - Ice Beam Gliscor - Ice Beam Gliscor
IF Gliscor is untargettable due to Dig A2 or A3, use Trick Room the first time, and Sub 15 the 2nd time
IF Gliscor uses Taunt A1, switch actions to Helping Hand Omastar - Ice Beam+Ice beam Soil - Cooldown (Ice Beam Soil)
 

Stratos

Banned deucer.
#39
gliscor is selfless

Gliscor: Protect (Soil) ~ Dig Omastar (gem) ~ EQ+EQ (gem)

Colossoil: be asleep ~ Drill Run Omastar (Gem) ~ EQ+EQ (gem)
 
#40

100 HP
100 EN
Status: None
3/5/1/3/110(+14%ACC)
Poison Heal
5 Ground Gem uses Left


20 HP
45 EN
Status: Resting (1 action)
5/3/2/3/110 (+14%)
Guts
3 Ground Gem uses Left



90 HP
100 EN
Status: None
4/5/4/5/39(-10%EVA)
Pressure

100 HP
100 EN
Status: None
1/5/5/3/55
Swift Swim


98 HP
22 EN
Status: None
4/4/3/3/51 (-10%)
Rock Head
4 Grass Gem uses Left



44 HP
25 EN
Status: None
4/4/1/4/58
Shed Skin


Round 1:
Sid is asleep!
+12 HP

Melanie uses Protect!
Sid was protected!
-22 Energy

Omastar uses Brine!
To Crit <625, 7219
13+3+3*1.5=28.5 Damage Protected
-7 Energy

Dusknoir uses Blizzard!
To Hit Sid <7000, 6925 yes
To Hit Melanie <7000, 2848 yes
To Crit Sid <625, 7242 no
To Crit Melanie <625, 8060 no
To Freeze Melanie <1000, 7846 no
12*.75+1.5*1.5=15.75 Damage protected
12*.75+1.5*2.25=23.625 Damage to Melanie
-8 Energy

Round 2:
Sid uses Drill Run!
To Crit <1250, 633 yes
8+3+3+3*1.5=25.5 Damage to Omastar
-5 Energy

Melanie dug underground!

Omastar uses Stealth Rock!
Rocks began floating around Pwnemon's team!
-10 Energy

Dusknoir uses Trick Room!
The dimensions were twisted!
-10 Energy

Melanie uses Dig!
To Crit <625, 1791 no
8+3+3-3*1.5=16.5 Damage to Omastar
-9 Energy

Round 3:
Omastar uses Ice Beam!
To Crit <625, 6656 no
To Freeze <1000, 6742 no
10+3*2.25=29.25 Damage to Melanie
-7 Energy

Dusknoir uses Ice Beam!
To Crit <625, 5981 no
To Freeze <1000, 6104 no
10+1.5*2.25= 25.875 Damage to Melanie

(Turn order: 1=Sid, 1 Sid)
Sid uses Mega Earthquake!
To Crit Omastar <625, 3296 no
To Crit Dusknoir <625, 262 yes
10*2.25*.75+3+3*1.5=34.125 Damage to Omastar
10*2.25*.75+3+3=25.875 Damage to Dusknoir
-35 Energy

Melanie uses Mega Earthquake!
To Crit Omastar <625, 6322 no
To Crit Dusknoir <625, 2312 no
10*2.25*.75+3+3-3*1.5=29.8125 Damage to Omastar
10*2.25*.75+3+3-3=19.875 Damage to Dusknoir
-35 Energy


Sid: No Damage Taken
Melanie:23.625+29.25+25.875=78.75~79 Damage Taken
Dusknoir:25.875+19.875=45.75~46 Damage Taken
Omastar: 25.5+16.5+29.8125+34.125=105 Damage Taken



21 HP
34 EN
Status: Cooling Down
3/5/1/3/110(+14%ACC)
Poison Heal
3 Ground Gem uses Left


20 HP
5 EN
Status: Cooling Down
5/3/2/3/110 (+14%)
Guts
1 Ground Gem uses Left



44 HP
100 EN
Status: None
4/5/4/5/39(-10%EVA)
Pressure

KO HP
KO EN
Status: None
1/5/5/3/55
Swift Swim


Scrafty is sent out automatically, your orders Pwnemon!
 

Stratos

Banned deucer.
#41
if either mon survives past a1 i will be very surprised so these orders are meh

Colossoil: cool ~ Rapid Spin Scrafty ~ Rapid Spin Scrafty
IF scrafty uses Dig then use Earthquake (gem)
IF Scrafty uses a successful protective/evasive action then use Crunch (dusknoir)

Gliscor: cool ~ Aerial Ace Scrafty ~ Aerial Ace Scrafty
IF scrafty uses a successful protective/evasive action then use Night Slash Dusknoir
IF Scrafty uses Dig then use Earthquake (gem)
 
#42

21 HP
34 EN
Status: Cooling Down
3/5/1/3/110(+14%ACC)
Poison Heal
3 Ground Gem uses Left


20 HP
5 EN
Status: Cooling Down
5/3/2/3/110 (+14%)
Guts
1 Ground Gem uses Left



44 HP
75 EN
Status: None
4/5/4/5/39(-10%EVA)
Pressure

44 HP
25 EN
Status: None
4/4/1/4/58
Shed Skin

Trick Room is in effect for 3 more rounds!
Rocks Surrond Pwnemons Team!


98 HP
22 EN
Status: None
4/4/3/3/51 (-10%)
Rock Head
4 Grass Gem uses Left


Round 1:
Dusknoir Chills!
+12 Energy

Scrafty Chilled!
+12 Energy


Sid is Cooling Down!

Melanie is Cooling Down!

Round 2:
Dusknoir uses Ice Beam!
10+1.5*2.25= 25 Damage to Melanie
-7 Energy

Melanie was KOed!

Scrafty uses Low Kick on Sid!
15+3+3*1.5=32 Damage to Sid
-7 Energy

Sid was KOed!




KO HP
KO EN
Status: Cooling Down
3/5/1/3/110(+14%ACC)
Poison Heal
3 Ground Gem uses Left


KO HP
KO EN
Status: Cooling Down
5/3/2/3/110 (+14%)
Guts
1 Ground Gem uses Left



44 HP
80 EN
Status: None
4/5/4/5/39(-10%EVA)
Pressure

44 HP
30 EN
Status: None
4/4/1/4/58
Shed Skin

Trick Room is in effect for 2 more rounds!
Rocks Surrond Pwnemons Team!



Scrafty: Thief Rodney - Drain Punch Ambrose (Gem) - Fake Out Rodney

Dusknoir: Taunt Ambrose - Pain Split Rodney - Shadow Ball Rodney
 

Stratos

Banned deucer.
#43
rodney: Encore dusknoir ~ Drain Punch Scrafty ~ close combat + close combat scrafty

ambrose: Wood Hammer Dusknoir (gem) ~ Flame Wheel Dusknoir ~ Wood Hammer Dusknoir (Gem)

barring some unbelievable bullshit this is the last round, gg ralex
 
#44
You know the drill, but im doing like 100 things, so this wont be up for like 45 minutes


100 HP
100 EN
Status:
5/4/1/4/80
Steadfast
5 Fighting Gem uses Left


98 HP
22 EN
Status: None
4/4/3/3/51 (-10%)
Rock Head
4 Grass Gem uses Left



44 HP
75 EN
Status: None
4/5/4/5/39(-10%EVA)
Pressure

44 HP
25 EN
Status: None
4/4/1/4/58
Shed Skin

Trick Room is in effect for 2 more rounds!
Rocks Surrond Pwnemons Team!



Round 1:
Dusknoir uses Taunt!
Ambrose fell for the taunt!
-10 Energy

Ambrose uses Wood Hammer!
To Crit <625, 1213 no
15+3+3-1.5=20.5 Damage to Dusknoir
-9 Energy

Scrafty uses Thief!
Scrafty stole Rodney's Fighting Gem!
-7 Energy

Rodney uses Encore!
Dusknoir fell for the Encore
-10 Energy

Round 2:
Dusknoir uses Taunt!
it did nothing
-10 Energy

Ambrose uses Flame Wheel!
To Crit <625, 7202 no
To Burn <1000, 2075 no
6+3-1.5=8.5 Damage to Dusknoir
-3 Energy

Scrafty uses Drain Punch!
To Crit <625, 6427 no
8+3+3=14 Damage to Ambrose
7 HP Restored
-11 Energy

Rodney uses Drain Punch!
To Crit <625, 1772 no
8+3+1.5*1.5=18.75 Damage to Scrafty
9 HP Restored
-11 Energy

Round 3:
Dusknoir uses Taunt!
it did nothing
-10 Energy

Ambrose uses Wood Hammer!
To Crit <625, 9173 no
15+3+3-1.5=20.5 Damage to Dusknoir
-9 Energy

Dusknoir was KOed!

Scrafty uses Fake Out!
To Crit <625, 6857 no
4 Damage to Rodney
-4 Energy

Rodney uses Mega Close Combat!
To Crit <625, 3444 no
12*2.25+3+1.5*1.5= 47.25 Damage to Scrafty
-A number of energy

Scrafty was KOed!


100 HP
100 EN
Status:
5/4/1/4/80
Steadfast
5 Fighting Gem uses Left


98 HP
22 EN
Status: None
4/4/3/3/51 (-10%)
Rock Head
4 Grass Gem uses Left



KO HP
KO EN
Status: None
4/5/4/5/39(-10%EVA)
Pressure

KO HP
KO EN
Status: None
4/4/1/4/58
Shed Skin




"How fabulous of you! Your love of Pokémon shone through, and, in turn, your Pokémon believed in you. That is why you handled everything thrown your way splendidly. A most wonderful victory it was!"

Congratulations on your victory over the Battle Arcade! Your rewards are as follows:

Rewards: 10 CC
Ambrose the Pyroak: 12 MC & 5 KOC
Roland the Gallade:3 MC & 1 KOC
Melanie the Gliscor: 12 MC & 3 KOC
Sid the Colossoil: 3 MC & 1 KOC



And I receive 16 UC

(And SubwayJ can claim 12 UC if he ever sees this)
 
#45
User Pwnemon is beginning a Battle Arcade run with following options:

alex, your turn to pick up my arcade

Name: Pwnemon
Thread: http://www.smogon.com/forums/showthread.php?t=3471137&page=2
Mons:

(Gallade) Rodney (M)

Types:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

EC: FULL
MC: 0
DC: FULL

Nature: Impish (+Def, -SpA)

Stats:
HP: 100
ATK: 5
DEF: 4 (+)
SPA: 2 (-)
SPD: 4
SPE: 80
SIZE: 3
WEIGHT: 4
BRT: 21

Abilities:

Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified: (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Moves:
Calm Mind
Charm
Close Combat
Confusion
Double Team
Dream Eater
Feint
Fury Cutter
Future Sight
Growl
Heal Pulse
Helping Hand
Hypnosis
Imprison
Leaf Blade
Lucky Chant
Magical Leaf
Night Slash
Protect
Psycho Cut
Psychic
Slash
Stored Power
Swords Dance
Teleport

Confuse Ray
Destiny Bond
Disable
Encore
Grudge
Mean Look
Memento
Shadow Sneak
Synchronoise
Will-O-Wisp

Body Slam
Defense Curl
Double-Edge
Drain Punch
Dual Chop
Endure
Fire Punch
Fury Cutter
Headbutt
Helping Hand
Hyper Voice
Ice Punch
Icy Wind
Knock Off
Low Kick
Magic Coat
Magic Room
Mimic
Mud-Slap
Nightmare
Pain Split
Recycle
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
Swift
ThunderPunch
Trick
Vacuum Wave
Wonder Room
Zen Headbutt

Aerial Ace
Ally Switch
Attract
Brick Break
Bulk Up
Bulldoze
Captivate
Charge Beam
Cut
Dream Eater
Earthquake
Echoed Voice
Facade
False Swipe
Flash
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Grass Knot
Hidden Power
Hyper Beam
Light Screen
Low Sweep
Natural Gift
Poison Jab
Psych Up
Psyshock
Rain Dance
Reflect
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Telekenesis
Thief
Thunder Wave
Thunderbolt
Torment
Toxic
Trick Room
Work Up
X-Scissor


Sing
Wish

64 moves
Ability: Steadfast

(Colossoil) Sid (M)

Nature: Jolly (15% increase to speed, 1 stage decrease to SpA, 22% flat acc boost to attacks)
Type: Dark/Water
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Rebound: (Innate) When this Pokemon is released into battle, it senses the hazards the opponent has laid on the field and thrusts them to the other side of the arena where they will affect the opponent's Pokemon. The Pokemon does not suffer the effects of these hazards when it switches in.
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

EC: FULL
MC: 0
DC: FULL

Stats:
HP: 120
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 110+
Size Class: 5
Weight Class: 10
Base Rank Total: 22
14% flat acc boost

moves:
Bite
Body Slam
Bounce
Bubblebeam
Crunch
Dig
Drill Run
Horn Attack
Horn Drill
Leer
Magnitude
Megahorn
Muddy Water
Peck
Pursuit
Rapid Spin
Spit Up
Stockpile
Swallow
Tackle

Double-Edge
Encore
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Mud Bomb
Mud Shot
Sand Tomb
Screech
Sucker Punch
Thunder Fang
Water Spout


AncientPower
Aqua Tail
Dark Pulse
Dive
Earth Power
Iron Tail
Knock Off
Rollout
Snore
Superpower

Attract
Brick Break
Bulldoze
Captivate
Double Team
Dragon Tail
Earthquake
Echoed Voice
Embargo

Endure
Facade
Frustration
Giga Impact
Hidden Power
Hyper Beam
Natural Gift
Payback
Poison Jab
Protect
Quash
Rain Dance
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snarl
Snatch
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Taunt
Thief
Toxic
U-turn

49 moves
Ability: Guts


(Gliscor) Melanie (F)

Nature: Jolly (+15% spe, +14 acc boost, -1 SpA)
Types: Ground / Flying
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Sand Veil:
(Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Poison Heal: (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. When a Pokemon with Poison Heal inflicts Poison on themselves with an attack, it uses up one of their Recovery Moves. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for that round should their ability be disabled.

Stats:
HP: 100
Atk: 3
Def: 5
SpA: 1 (-)
SpD: 3
Spe: 110 +
+14 ACC
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: FULL
MC: 1 (1 tourneyshare)
DC: FULL

Attacks:
Acrobatics
Faint Attack
Fire Fang
Fury Cutter
Guillotine
Harden
Ice Fang
Knock Off
Night Slash
Poison Jab
Poison Sting
Quick Attack
Sand Attack
Screech
Slash
Sky Uppercut
Swords Dance
Thunder Fang
U-turn
X-Scissor

Agility
Baton Pass
Counter
Cross Poison
Double-Edge
Feint
Metal Claw
Poison Tail
Power Trick
Razor Wind
Rock Climb
Sand Tomb
Wing Attack

Aqua Tail
Bug Bite
Dark Pulse
Dream Eater
Earth Power

Endure
Headbutt
Iron Tail

Mimic
Mud-Slap

Sky Attack
Sleep Talk
Snore
Swift

Tailwind

Aerial Ace
Attract
Brick Break
Bulldoze
Captivate
Curse
Cut
Defog
Detect
Dig
Earthquake
Facade
False Swipe
Fling
Frustration
Giga Impact
Hidden Power
Hone Claws
Hyper Beam
Natural Gift
Payback
Protect
Rain Dance
Return
Rest
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Sandstorm
Secret Power
Sludge Bomb
Stealth Rock
Steel Wing
Strength
Struggle Bug
Stone Edge
Substitute
Sunny Day
Swagger

Taunt
Thief
Torment
Toxic
Venoshock

55 moves
Ability: Poison Heal

(Pyroak) Ambrose (M)
Nature: Brave (+1 atk, -8 spe, -10% flat evasion)
Types: Grass / Fire
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 120
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 52 (-) (10% flat evasion drop)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: FULL
MC: 0
DC: FULL

Attacks:
Absorb
Amnesia
Bullet Seed
Ember
Fire Spin
Flame Burst
Flame Wheel
Flare Blitz
Giga Drain
Growth
Heat Crash
Iron Defense
Lava Plume
Leech Seed
Leaf Tornado
Petal Dance
Sweet Scent
Synthesis
Wood Hammer
Zap Cannon

Aromatherapy
Blaze Kick
Counter
Dragonbreath
Earth Power
GrassWhistle
Inferno
Natural Gift
Psybeam
Revenge
Sand Tomb
Water Sport

AncientPower
Block
Headbutt
Heat Wave
Iron Tail
Low Kick
Seed Bomb
Sleep Talk
Snore
Stealth Rock
Worry Seed

Attract
Bulldoze
Double Team
Dragon Tail
Earthquake
Endure
Energy Ball
Facade
Fire Blast
Flame Charge
Flamethrower
Flash
Flash Cannon
Frustration
Giga impact
Grass Knot
Hidden Power (Ice, 7)
Hyper Beam
Incinerate
Light Screen
Low Sweep
Overheat
Protect
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
SolarBeam
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Will-O-Wisp

56 moves
Ability: Rock Head

Without further ado, let the challenge begin!


Scientist Albert wants to battle!

"My colleagues dared me to come and try this out......"

RNG Roll-Pokemon: 125/125
RNG Roll-Pokemon: 113/125

"Let's give this a try i guess."


Colosshale (F)

Types:

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Ice Moves have Energy Cost reduced by one (1).

Stats
HP: 100
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 3
Spe: 85
Size Class: 4
Weight Class: 9
Base Rank Total: 16

Abilities:

Rebound: (Innate) When this Pokemon is released into battle, it senses the hazards the opponent has laid on the field and thrusts them to the other side of the arena where they will affect the opponent's Pokemon. The Pokemon does not suffer the effects of these hazards when it switches in.

Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. This boost is maintained at the end of each round.

Flare Boost: (Innate) This Pokemon's Body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks do two (2) more damage.

Ability:
Flare Boost

Attacks:
Leer
Tackle
Mud Shot
Bubblebeam
Rapid Spin
Mud Bomb
Pursuit
Body Slam

Toxic
Hidden Power Water 7
Taunt
Rain Dance
Dark Pulse
Venoshock

Encore
Fake Out
Earth Power
Water Spout


Gothorita(M)

Type:

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats
Modest Nature(+SpA, -Atk)
HP: 90
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 2
Base Rank Total: 15

Abilities:

Frisk(Innate): The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

Shadow Tag(Innate): Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Ability:
Frisk

Attacks:
Pound
Confusion
Tickle
Fake Tears
DoubleSlap
Psybeam
Embargo
Faint Attack
Psyshock
Flatter

Hidden Power Fighting 7
Protect
Thunderbolt
Psychic
Shadow Ball
Energy Ball

Dark Pulse
Miracle Eye
Mirror Coat
Uproar


Roulette Randomization
Your roulette for the following battle is as follows:

3 18 23 14
1 5 5 18
23 22 5 23
14 14 15 18


Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally


Choose 4 consecutive events from the roulette.
 
#47
RNG Roulette Result: 2/4
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.


"This is off to a wonderful start already!"

Both will take wiki berries!

Colosshale: Water Spout x 3
IF Water Spout is disabled, switch remaining actions to Dark Pulse Gallade

Gothegay: Shadow Ball Gallade x 3
IF Shadow Ball is disabled, switch remaining actions to Flatter - Psychic
 

Stratos

Banned deucer.
#48
you're gay

water spout is gay

Colossoil: Fake Out Colosshale ~ Superpower+Superpower Colosshale ~ cooldown

Gallade: Brick Break Colosshale ~ Helping Hand Colossoil ~ Knock Off Gothorita
 
#49

100 HP
100 EN
Status: None
5/4/2/4/80
Steadfast

120 HP
100 EN
Status: None
5/3/2/3/110(+22%Acc)
Guts




100 HP
100 EN
Status: None
1/2/4/3/85
Flare Boost

90 HP
100 EN
Status: None
1/3/4/3/55
Frisk


Round 1:
Sid uses Fake Out!
To Crit <625, 8545 no
4+3=7 Damage to Colosshale
-4 Energy

Colosshale flinched!

Rodney uses Brick Break!
To Crit <625, 2020 no
8+3+3*1.5=21 Damage to Colosshale
-5 Energy

Gothorita uses Shadow Ball!
To Crit <625, 9407 no
Lower SpD <1000, 5512 no
8*1.5=12 Damage to Rodney
-6 Energy

Round 2:
Rodney uses Helping Hand!
It's ready to help Sid
-31 Energy

Colosshale uses Water Spout!
To Crit Sid <625, 3656 no
To Crit Rodney <625, 6966 no
10.8+3+1.5*1.5=22.95 Damage to Sid
10.8+3=13.8 Damage to Rodney
-9 Energy

Gothorita uses Shadow Ball!
To Crit <625, 6589 no
Lower SpD <1000, 6642 no
8*1.5=12 Damage to Rodney
-10 Energy

Sid uses Mega Super Power!
To Crit <625, 2051 no
12*2.25*2+3*1.5=85.5 Damage to Colosshale
Sid's Attack and Defense fell Harshly
-35 Energy

Colosshale was KOed!

Round 3:
Sid is Cooling Down!

Rodney uses Knock Off!
4+3=7 Damage to Gothorita
-3 Energy

Gothorita uses Shadow Ball!
To Crit <625, 6181 no
Lower SpD <1000, 1741 no
8*1.5=12 Damage to Rodney
-10 Energy


Sid: 23 Damage Taken
Rodney:12+12+12+13.8=50 Damage Taken
Colosshale: lolwutimdead Damage Taken
Gothorita: 7 Damage Taken


50 HP
61 EN
Status: None
5/4/2/4/80
Steadfast

97 HP
61 EN
Status: -2 Att&Def
5/3/2/3/110(+22%Acc)
Guts




KO HP
KO EN
Status: None
1/2/4/3/85
Flare Boost

83 HP
100 EN
Status: None
1/3/4/3/55
Frisk


Your move Pwnemon!
 

Stratos

Banned deucer.
#50
soil: crunch ~ foul play ~ crunch (gotho)
if protective, then chill and pushback

gallade: Encore ~ night slash ~ night slash
if protective, then chill