Battle Arcade Challenge: The Wanderer


100 HP
100 EN
Status: None
5/3/2/3/81 (+8%ACC)
Guts


110 HP
100 EN
Status: None
5/4/4/4/53(-10%EVA)
Sand Stream

100 HP
100 EN
Status: None
4/3/1/3/127(+19%ACC)
Cursed Body



100 HP
100 EN
Status: None
4/5/4/5/39(-10%EVA)
Pressure


90 HP
100 EN
Status: None
6/3/1/3/80
Pure Power

100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim



Round 1:
Alex (this is going to be so wierd) uses Thunder Wave!
Dusknoir was Paralyzed!
-6 Energy

Dusknoir uses Earthquake!
Paralyzed <2500, 5121 no
To Crit <625, 9847 no
10+1.5*1.5=16.5 damage to Alex (;.;)
-7 Energy

Round 2:
Alex uses Toxic!
Dusknoir was badly poisoned!
-7 Energy

Dusknoir uses Earthquake!
Paralyzed <2500, 7085 no
To Crit <625, 4887no
10+1.5*1.5=16.5 damage to Alex
-11 Energy

Poison deals 1 Damage to Dusknoir

Round 3:
Alex uses Crunch!
To Crit <625, 2095 no
Lower Def <2000, 3313 no
8*1.5=12 Damage to Dusknoir
-6 Energy

Dusknoir uses Earthquake!
Paralyzed <2500, 4921 no
To Crit <625, 1852 no
10+1.5*1.5=16.5 damage to Alex
-15 Energy

Poison deals 1 Damage to Dusknoir

Alex: 16.5+16.5+16.5=49.5~50 Damage Taken
Dusknoir: 2+12=14 Damage Taken




50 HP
81 EN
Status: None
5/3/2/3/81 (+8%ACC)
Guts


110 HP
100 EN
Status: None
5/4/4/4/53(-10%EVA)
Sand Stream

100 HP
100 EN
Status: None
4/3/1/3/127(+19%ACC)
Cursed Body



76 HP
67 EN
Status: Paralyzed (20%), Badly Poisoned (1DPA)
4/5/4/5/39(-10%EVA)
Pressure


90 HP
100 EN
Status: None
6/3/1/3/80
Pure Power

100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim


Your turn to Order Wanderer!
 

"Well we had our fun last round, now to recuperate for later!"

Trick Room - Torment - Gravity



50 HP
81 EN
Status: None
5/3/2/3/81 (+8%ACC)
Guts


110 HP
100 EN
Status: None
5/4/4/4/53(-10%EVA)
Sand Stream

100 HP
100 EN
Status: None
4/3/1/3/127(+19%ACC)
Cursed Body



76 HP
67 EN
Status: Paralyzed (20%), Badly Poisoned (1DPA)
4/5/4/5/39(-10%EVA)
Pressure


90 HP
100 EN
Status: None
6/3/1/3/80
Pure Power

100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim



Round 1:
Alex uses Magnet Rise!
He began to float in the air!
-5 Energy

Dusknoir uses Trick Room!
Paralyzed <2000, 8899 no
The dimensions became twisted!
-10 Energy

Poison deals 1 Damage to Dusknoir

Round 2:
Dusknoir uses Torment!
Paralyzed <2000, 7898 no
Alex was subjected to torment!
-10 Energy

Alex uses Crunch!
but it failed.....
-6 Energy

Poison deals 2 Damage to Dusknoir

Round 3:
Dusknoir uses Gravity!
Paralyzed <2000, 9920 no
The Gravity became dense!
-10 Energy

Alex uses Struggle!
To Crit <625, 6707 no
4 Damage to Dusknoir
2 Damage to Alex
-2 Energy

Poison deals 2 Damage to Dusknoir

Alex: 2 Damage Taken
Dusknoir: 5+4=9 Damage Taken




48 HP
68 EN
Status: None
5/3/2/3/81 (+8%ACC)
Guts


110 HP
100 EN
Status: None
5/4/4/4/53(-10%EVA)
Sand Stream

100 HP
100 EN
Status: None
4/3/1/3/127(+19%ACC)
Cursed Body



67 HP
37 EN
Status: Paralyzed (15%), Badly Poisoned (2DPA)
4/5/4/5/39(-10%EVA)
Pressure


90 HP
100 EN
Status: None
6/3/1/3/80
Pure Power

100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim


Trick room is in effect for 3 more rounds!
The Gravity is dense for 3 more rounds!


"Now let the party resume!"

Earthquake - Chill - Earthquake
IF Protect, chill and push actions down
 

48 HP
68 EN
Status: None
5/3/2/3/81 (+8%ACC)
Guts


110 HP
100 EN
Status: None
5/4/4/4/53(-10%EVA)
Sand Stream

100 HP
100 EN
Status: None
4/3/1/3/127(+19%ACC)
Cursed Body



67 HP
37 EN
Status: Paralyzed (15%), Badly Poisoned (2DPA)
4/5/4/5/39(-10%EVA)
Pressure


90 HP
100 EN
Status: None
6/3/1/3/80
Pure Power

100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim


Trick room is in effect for 3 more rounds!
The Gravity is dense for 3 more rounds!



Round 1:
Dusknoir uses Earthquake!
Paralyzed <1500, 2600 no
To Crit <625, 1170 no
10+1.5*1.5=16.5 Damage To Alex
-7 Energy

Alex uses Focus Energy!
He got psyched up!
-7 Energy

Poison deals 2 Damage to Dusknoir

Round 2:
Dusknoir Chills!
Paralyzed <1500, 2871 no
+12 Energy

Alex uses Wild Charge!
9+3+3=15 Damage To Dusknoir
3.75 Recoil to Alex
-6 Energy

Poison deals 3 Damage to Dusknoir

Round 3:
Alex uses Protect!
But it didn't block anything
-7 Energy

Dusknoir Chills!
Paralyzed <1500, 6068 no
+12 Energy

Poison deals 3 Damage to Dusknoir

Alex:16.5+3.75=20.25 Damage Taken
Dusknoir:15+8=23 Damage Taken




28 HP
48 EN
Status: None
5/3/2/3/81 (+8%ACC)
Guts


110 HP
100 EN
Status: None
5/4/4/4/53(-10%EVA)
Sand Stream

100 HP
100 EN
Status: None
4/3/1/3/127(+19%ACC)
Cursed Body



44 HP
54 EN
Status: Paralyzed (10%), Badly Poisoned (3DPA)
4/5/4/5/39(-10%EVA)
Pressure


90 HP
100 EN
Status: None
6/3/1/3/80
Pure Power

100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim


Trick room is in effect for 2 more rounds!
The Gravity is dense for 2 more rounds!


Your turn to order Wanderer!
 

28 HP
48 EN
Status: None
5/3/2/3/81 (+8%ACC)
Guts


110 HP
100 EN
Status: None
5/4/4/4/53(-10%EVA)
Sand Stream

100 HP
100 EN
Status: None
4/3/1/3/127(+19%ACC)
Cursed Body



44 HP
54 EN
Status: Paralyzed (10%), Badly Poisoned (3DPA)
4/5/4/5/39(-10%EVA)
Pressure


90 HP
100 EN
Status: None
6/3/1/3/80
Pure Power

100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim


Trick room is in effect for 2 more rounds!
The Gravity is dense for 2 more rounds!



Round 1:
Dusknoir uses Earthquake!
Paralyzed <1000, 3285 no
To Crit <625, 5431 no
10+1.5*1.5=16.5 Damage To Alex
-7 Energy

Alex uses Thunder Fang!
To Crit <625, 4736 no
7+3+3=13 Damage to Dusknoir
-4 Energy

Poison deals 3 Damage to Dusknoir

Round 2:
Dusknoir uses Earthquake!
Paralyzed <1000, 9176 no
To Crit <625, 4013 no
10+1.5*1.5=16.5 Damage To Alex
-11 Energy

Alex was KOed!

Poison deals 4 Damage to Dusknoir


KO HP
KO EN
Status: None
5/3/2/3/81 (+8%ACC)
Guts


110 HP
100 EN
Status: None
5/4/4/4/53(-10%EVA)
Sand Stream

100 HP
100 EN
Status: None
4/3/1/3/127(+19%ACC)
Cursed Body



24 HP
36 EN
Status: Paralyzed (5%), Badly Poisoned (4DPA)
4/5/4/5/39(-10%EVA)
Pressure


90 HP
100 EN
Status: None
6/3/1/3/80
Pure Power

100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim


Trick room is in effect for 1 more round!
The Gravity is dense for 1 more round!


Send out your next mon Wanderer!
 

"Our best bet is to do this!"

Will o Wisp - Focus Blast - Focus Blast
IF Protect is used, Destiny Bond the first time, and chill any other, pushing down actions
IF an offensive dark type move is used not in a combo, Counter it
 

110 HP
100 EN
Status: None
5/4/4/4/53(-10%EVA)
Sand Stream


100 HP
100 EN
Status: None
4/3/1/3/127(+19%ACC)
Cursed Body



24 HP
36 EN
Status: Paralyzed (5%), Badly Poisoned (4DPA)
4/5/4/5/39(-10%EVA)
Pressure


90 HP
100 EN
Status: None
6/3/1/3/80
Pure Power

100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim


Trick room is in effect for 1 more round!
The Gravity is dense for 1 more round!



Round 1:
Dusknoir uses Willowisp!
Paralyzed <500, 3069 no
Krom was Bunred!
-7 Energy

Krom uses Focus Energy!
Krom got pumped!
-12 Energy

Poison deals 4 Damage to Dusknoir
The Sandstorm deals 2 Damage to Dusknoir!
Burn deals 2 Damage to Krom!

Round 2:
Dusknoir uses Counter!
Lolno

Krom uses Dark Pulse!
To Crit <625, 736 no
8+3-1.5*1.5=15.75 Damage to Dusknoir
-7 Energy

Poison deals 4 Damage to Dusknoir
The Sandstorm deals 2 Damage to Dusknoir!
Burn deals 2 Damage to Krom!

Dusknoir was KOed!



106 HP
81 EN
Status: Burned, Focused (4 Actions)
5/4/4/4/53(-10%EVA)
Sand Stream


100 HP
100 EN
Status: None
4/3/1/3/127(+19%ACC)
Cursed Body



KO HP
KO EN
Status: Paralyzed (5%), Badly Poisoned (4DPA)
4/5/4/5/39(-10%EVA)
Pressure


90 HP
100 EN
Status: None
6/3/1/3/80
Pure Power

100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim


A Sandstorm is Raging!



"Now it's Medicham's turn to play!"

Issue your orders Wanderer!
 

Well, this is clearly no place for a tyranitar. That's enough, Krom; Amelia'll take it from here.


<Wot? Aww, dammit!>


So how 'bout you, sweetheart? Is a counterswitch in order?
 

Then let's get to the good part, shall we?


<That's a pretty huge movepool...>
Taunt*/** -> Shadow Claw -> Yawn
*If Medicham uses a protective move, use Iron Defense
**If Medicham uses Magic Coat, use Shadow Claw
 

"Well i see a way to play around this!"

Protect - Foresight - Magic Coat
IF Kit is fully paralyzed A3, switch that action to Foresight




100 HP
100 EN
Status: None
4/3/1/3/127(+19%ACC)
Cursed Body


106 HP
81 EN
Status: Burned, Focused (4 Actions)
5/4/4/4/53(-10%EVA)
Sand Stream



90 HP
100 EN
Status: None
6/3/1/3/80
Pure Power


100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim


A Sandstorm is Raging!



Round 1:
Medicham uses Detect!
It protected itself!
-7 Energy

Amelia uses Iron Defense!
It's Defense Rose Sharply!
-7 Energy

The Sandstorm deals 2 Damage to Medicham!

Round 2:
Amelia uses Shadow Claw!
To Crit <1250, 9106 no
7+3+1.5*1.5=16.5 Damage to Medicham
-4 Energy

Medicham uses Foresight!
Medicham locked onto Amelia!
-6 Energy

The Sandstorm deals 2 Damage to Medicham!

Round 3:
Amelia uses Yawn!
Amelia became Drowsy!
-7 Energy

Medicham uses Magic Coat!
It reflected Amelia's yawn!
-9 Energy

The Sandstorm deals 2 Damage to Medicham!


Amelia: No Damage Taken
Medicham: 17+6=23 Damage Taken



100 HP
82 EN
Status: Drowsy, +2 Defense
4/3/1/3/127(+19%ACC)
Cursed Body


106 HP
81 EN
Status: Burned
5/4/4/4/53(-10%EVA)
Sand Stream



67 HP
78 EN
Status: None
6/3/1/3/80
Pure Power


100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim


A Sandstorm is Raging!



"Looks like we have some work ahead of us......"

Drain Punch - Hi Jump Kick+Hi Jump Kick - cooldown(Drain Punch)
IF Taunt is used successfully, Magic Coat that action
IF Willowisp is used successfully, Magic Coat that action
 

100 HP
82 EN
Status: Drowsy, +2 Defense
4/3/1/3/127(+19%ACC)
Cursed Body


106 HP
81 EN
Status: Burned
5/4/4/4/53(-10%EVA)
Sand Stream



67 HP
78 EN
Status: None
6/3/1/3/80
Pure Power


100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim


A Sandstorm is Raging!


Round 1:
Amelia uses Yawn!
Medicham became Drowsy.
-7 Energy

Medicham uses Drain Punch!
To Crit <625, 3933 no
8+3+3+1*1.5-1.75=20.75 Damage to Amelia
10.375 HP Restored
-11 Energy

The Sandstorm deals 2 Damage to Medicham!
Amelia fell asleep!
Duration (1-2) 2
Amelia fell into a Deep Sleep!

Round 2:
Amelia Is Fast Asleep!

Medicham uses Mega High Jump Kick
To Hit <7225, 3267 yes
To Crit <625, 7580 no
14*2.25+3+3+1*1.5-1.75=56 Damage to Amelia
-38 Energy

Amelia was shocked awake!

The Sandstorm deals 2 Damage to Medicham!

Round 3:
Amelia uses Shadow Claw!
To Crit <1250, 367 Yes
7+3+3+1.5*1.5=21.75 Damage to Medicham
-4 Energy

Medicham cools down!


The Sandstorm deals 2 Damage to Medicham!


Amelia: 20.75+56=76.75~77 Damage Taken
Medicham: 6+21.75-10.375=17 Damage Taken



23 HP
71 EN
Status: +1 Defense
4/3/1/3/127(+19%ACC)
Cursed Body


106 HP
81 EN
Status: Burned
5/4/4/4/53(-10%EVA)
Sand Stream



50 HP
29 EN
Status: Drowsy
6/3/1/3/80
Pure Power


100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim


A Sandstorm is Raging!
 

That...might not have been the best idea I ever had...
Protect -> Will-o-Wisp -> Too lazy to name it at the moment (Shadow Claw + Shadow Sneak)
 

"Looks like this game is just getting good!"

Substitute 15 - Chill - Chill



23 HP
71 EN
Status: +1 Defense
4/3/1/3/127(+19%ACC)
Cursed Body


106 HP
81 EN
Status: Burned
5/4/4/4/53(-10%EVA)
Sand Stream



50 HP
29 EN
Status: Drowsy
6/3/1/3/80
Pure Power


100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim



Round 1:
Amelia uses Protect!
It protected itself!
-7 Energy

Medicham uses Substitute!
It created a 15 HP sub!
-12 Energy

The Sandstorm deals 2 Damage to Medicham!
Medicham nodded off!
Duration (1-2) 1
Medicham fell into a light Sleep!

Round 2:
Amelia uses Will o Wisp!
But it failed.....
-7 Energy

Medicham is asleep!

The Sandstorm deals 2 Damage to Medicham!

Round 3:
Amelia uses Shadow Ravage!
To Crit <1250, 6378 no
the substitute was destroyed!
-11 Energy

Medicham Chills!
+12 Energy

The Sandstorm deals 2 Damage to Medicham!


Amelia: No Damage Taken
Medicham: 6+15=21 HP Lost



23 HP
46 EN
Status: None
4/3/1/3/127(+19%ACC)
Cursed Body


106 HP
81 EN
Status: Burned
5/4/4/4/53(-10%EVA)
Sand Stream



29 HP
29 EN
Status: None
6/3/1/3/80
Pure Power


100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim


A Sandstorm is Raging!



"Time to enter the final act!"

Fire Bunch + Bullet Punch - lol theres no more round

so were going to speed things up since there's no possible way to mitigate that, heres the post-round for the next round:





106 HP
81 EN
Status: Burned
5/4/4/4/53(-10%EVA)
Sand Stream





27 HP
16 EN
Status: Cooling Down
6/3/1/3/80
Pure Power


100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim


A Sandstorm is Raging!


Your turn to order Wanderer!
 

":(!"

Be Dead - Super Dead - Super Dead 2: Revenge of the Platoniuns



106 HP
81 EN
Status: Burned
5/4/4/4/53(-10%EVA)
Sand Stream




27 HP
16 EN
Status: Cooling Down
6/3/1/3/80
Pure Power


100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim



Round 1:
Medicham cools Down!

Krom uses WAAAGH!!!
12*2.25+3-3=27 Damage to Medicham
Krom was confused!
Duration (2-4) 2
Krom was slightly confused!
-35 Energy

Medicham was KOed!

Burn deals 2 Damage to Krom!




104 HP
46 EN
Status: Burned, Confused (2A), Cooling Down
5/4/4/4/53(-10%EVA)
Sand Stream




100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim



A Sandstorm is Raging!



"Go Ludicolo, time to take the lead!!"

Leech Seed - Rain Dance - Hydro Pump
 

104 HP
46 EN
Status: Burned, Confused (2A), Cooling Down
5/4/4/4/53(-10%EVA)
Sand Stream




100 HP
100 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim




Round 1:
Ludicolo uses Leech Seed!
Krom was seeded!
-9 Energy

Krom cools down!

Sandstorm deals 2 Damage to Ludicolo!
Ludicolo drains 3 HP from Krom!
Burn deals 2 Damage to Krom!

Round 2:
Ludicolo uses Rain Dance!
It began to Rain!
-9 Energy

Krom uses Taunt!
Hit Self <5000, 4981 no
Ludicolo fell for the taunt!
-9 Energy

Ludicolo drains 3 HP from Krom!
Burn deals 2 Damage to Krom!

Round 3:
Ludicolo uses Hydro Pump!
To Hit <9500, 7950 yes
To Crit <625, 327 yes
12+3+3+3*1.5=31.5 Damage to Krom
-7 Energy

Krom uses Rock Slide!
Hit Self <5000, 1245 no
To Hit <9000, 6316 yes
To Crit <625, 7899 no
8+3+3=14 Damage to Ludicolo
-5 Energy

Ludicolo drains 3 HP from Krom!
Burn deals 2 Damage to Krom!


Krom: 9+31.5+6=48 Damage Taken
Ludicolo: 14-5+2=11 Damage Taken



56 HP
32 EN
Status: Burned, Seeded (3A)
5/4/4/4/53(-10%EVA)
Sand Stream




89 HP
75 EN
Status: None
3/3/4/4/60(-10%EVA)
Swift Swim



Rain continues to fall!
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top