Roleplay Battle Arcade Challenge: waterwarrior

Discussion in 'ASB' started by Ragnarokalex, May 2, 2012.

  1. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,323
    [​IMG]
    HP: 79
    EN: 79
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 113
    Size Class: 3
    Weight Class: 4
    Ability: Contrary
    Item: N/A
    Other: +3 Special Attack

    [​IMG]
    HP: 10
    EN: 64
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 4
    Spe: 60
    Size Class: 3
    Weight Class: 4
    Ability: Rain Dish
    Item: Grass Gem
    Other: -10% Evasion

    Arena: Sunny (2r)

    Action 1:
    Franziska used Energy Ball!
    <4302=nocrit>
    <7526=nosideeffect>
    8+3-1.5+5.25=14.75 damage!
    Ludicolo fainted!
    -5 EN

    [​IMG]
    HP: 79
    EN: 74
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 113
    Size Class: 3
    Weight Class: 4
    Ability: Contrary
    Item: N/A
    Other: +2 Special Attack

    [​IMG]
    HP: KO
    EN: KO
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 4
    Spe: 60
    Size Class: 3
    Weight Class: 4
    Ability: Rain Dish
    Item: Grass Gem
    Other: Fainted

    Arena: Sunny (2r)

    [​IMG][​IMG]
    "Let's keep up the boogie, Medicham~"

    Sending out Medicham
  2. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,769
    Franziska should still be at +3 SpA, as only 1 action has passed since the second Leaf Storm was used.

    Ok Franziska, keep dishing out the pain!

    Leaf Storm -> Energy Ball -> Leaf Storm
    If Bide, change remaining actions to Leech Seed -> Chill -> Leaf Storm
    If Medicham has more than 1 Double Team clone up when you would attack, change that action to Magical Leaf
  3. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,769
  4. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,799
    [​IMG]

    It seems you got the upperhand here, but we are just getting started!



    Fake Out -> Fire Punch -> Drain Punch



    [​IMG]
    79 HP
    74 EN
    3/3/3/3/113
    Ability: Contrary
    Other: +3 Special Attack

    WW's bench (open)

    [​IMG]
    HP: 69
    EN: 69
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4
    Spe: 67
    Size Class: 3
    Weight Class: 4
    Ability: Torrent
    Item: Water Gem
    Other: -10% Evasion


    [​IMG]
    90 HP
    100 EN
    6/3/1/3/80

    Calcs (open)


    Action 1

    Medicham used Fake Out - 3 energy
    To crit (8481) - No
    (4 + 3 + 1) = 8 damage

    Serperior flinched!

    Action 2

    Serperior used Energy Ball - 5 energy
    To crit (9847) - No
    To lower Sp.Def (8511) - No
    (8 + 3) + 5,25 = 16,25 damage

    Medicham used Fire Punch - 6 energy
    To crit (4159) - No
    To burn (5761) - No
    (8 + 3 + 3 + 1)*1,5 = 22,5 damage

    Action 3

    Serperior used Leaf Storm - 8 energy
    To hit (9987) - No

    Medicham used Drain Punch - 11 energy
    To crit (6279) - No
    (8 + 3 + 3 + 1) = 15 damage
    +7,5 HP to Medicham




    [​IMG]
    33 HP
    61 EN
    3/3/3/3/113
    Ability: Contrary
    Other: +2 Special Attack

    WW's bench (open)

    [​IMG]
    HP: 69
    EN: 69
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4
    Spe: 67
    Size Class: 3
    Weight Class: 4
    Ability: Torrent
    Item: Water Gem
    Other: -10% Evasion


    [​IMG]
    81 HP
    80 EN
    6/3/1/3/80

    Sunny Day (1 Round)


    [​IMG][​IMG]

    Fantastic work, Medicham! Now, it is your turn, my dear Dusknoir!
  5. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,769
    Yeah of course Leaf Storm missed -.-
    However, I should've still gotten the +2 SpA (yeah those moves are cool like that)

    You know what Dahlia? We're not switching! Ordering first against that Dusknoir is hell, but if we're first, we might just be able to take a lot out of it!
  6. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,799
    [​IMG]

    Interesting. Lets see how this goes ^0^



    Fire-Punch -> Fire Punch -> Shadow Sneak



    If Reflect, use Brick-Break that action and push-back.
    If damaging grass type combo AND you are not taunted, use Substitute (15) that action and push-back.
  7. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,769
    Hang on in there, Franzy. Let's try a different style of attack... haxing the crap out of our opponent!

    Double Team (3 clones) -> Giga Drain -> Leaf Storm
  8. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,799
    [​IMG]
    33 HP
    61 EN
    3/3/3/3/113
    Ability: Contrary
    Other: +2 Special Attack

    WW's bench (open)

    [​IMG]
    HP: 69
    EN: 69
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4
    Spe: 67
    Size Class: 3
    Weight Class: 4
    Ability: Torrent
    Item: Water Gem
    Other: -10% Evasion


    [​IMG]
    90 HP
    100 EN
    4/5/4/5/39
    -10% Evasion


    Dahlia's bench (open)

    [​IMG]
    81 HP
    80 EN
    6/3/1/3/80


    Sunny Day (1 Round)


    Calcs (open)


    Action 1

    Franziska used Double Team - 12 energy

    Dusky used Fire Punch - 6 energy
    To hit correctly (1-2500=Yes) -> 8871 - No

    Action 2

    Franziska used Giga Drain - 11 energy
    To crit (8716) - No
    (8 + 3 - 3) + 7 = 15 damage
    +7,5 HP to Franziska!

    Dusk used Fire Punch - 10 energy
    To hit correctly (1-3334=Yes) -> 587 - Yes
    To crit (8471) - No
    To burn (5512) - No
    (8 + 3 + 1,5)*1,5 = 18,75 damage

    Action 3

    Franziska used Leaf Storm - 8 energy
    To crit (4046) - No
    (14 + 3 - 3) + 7 = 21 damage

    Dusk used Shadow Sneak - 3 energy
    To crit (5412) - No
    (4 + 3 + 1,5) = 8,5 damage


    [​IMG]
    13 HP
    30 EN
    3/3/3/3/113
    Ability: Contrary
    Other: +5 Special Attack

    WW's bench (open)

    [​IMG]
    HP: 69
    EN: 69
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4
    Spe: 67
    Size Class: 3
    Weight Class: 4
    Ability: Torrent
    Item: Water Gem
    Other: -10% Evasion


    [​IMG]
    54 HP
    81 EN
    4/5/4/5/39
    -10% Evasion


    Dahlia's bench (open)

    [​IMG]
    81 HP
    80 EN
    6/3/1/3/80
  9. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,769
    Yaaaaay one action before I die!

    Leaf Storm x3
    If successful P/E action, change that action to Growth and push back
    If Shadow Sneak in a combo A1, change that action to Protect and push back
  10. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,799
    [​IMG]

    At least i can do this >:O

    Trick Room -> Shadow Ball -> Chill

    [​IMG]
    13 HP
    30 EN
    3/3/3/3/113
    Ability: Contrary
    Other: +5 Special Attack

    WW's bench (open)

    [​IMG]
    HP: 69
    EN: 69
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4
    Spe: 67
    Size Class: 3
    Weight Class: 4
    Ability: Torrent
    Item: Water Gem
    Other: -10% Evasion


    [​IMG]
    54 HP
    81 EN
    4/5/4/5/39
    -10% Evasion


    Dahlia's bench (open)

    [​IMG]
    81 HP
    80 EN
    6/3/1/3/80



    Calcs (open)


    Action 1

    Serperior used Leaf Storm - 9 energy
    To crit (9182) - No
    (14 + 3 -1,5) + 8,75 = 24,25 damage


    Dusknoir used Trick-Room - 9 energy

    Action 2

    Dusknoir used Shadow Ball - 5 energy
    (8 + 3 + 1,5) =12,5 damage





    [​IMG]
    KO HP
    KO EN
    3/3/3/3/113
    Ability: Contrary
    Other: +5 Special Attack

    WW's bench (open)

    [​IMG]
    HP: 69
    EN: 69
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4
    Spe: 67
    Size Class: 3
    Weight Class: 4
    Ability: Torrent
    Item: Water Gem
    Other: -10% Evasion


    [​IMG]
    31 HP
    67 EN
    4/5/4/5/39
    -10% Evasion


    Dahlia's bench (open)

    [​IMG]
    81 HP
    80 EN
    6/3/1/3/80


    Trick Room (3 Rounds)
  11. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,769
    You may have Trick Room up, but that won't stop Dovahkiin from kicking your ass!
  12. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,799
    [​IMG]

    Lets test that theory >:)

    Pain Split -> Drain Punch -> Dynamic Punch


    If Sucesfull Protective/Evasive move, Chill and push-back.
    If Double-Team clones are up when you attack, use Earthquake that action and push-back.
  13. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,769
    God fucking damn it.

    Night Slash (GEM) -> Payback + Payback combo (GEM) -> cooldown
    If this doesn't KO because I miscalced something, shoot myself in the face
  14. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,799
    [​IMG]
    100 HP
    100 EN
    6/3/1/3/125
    Dark Gem

    WW's bench (open)

    [​IMG]
    HP: 69
    EN: 69
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4
    Spe: 67
    Size Class: 3
    Weight Class: 4
    Ability: Torrent
    Item: Water Gem
    Other: -10% Evasion

    [​IMG]
    KO HP
    KO EN
    3/3/3/3/113
    Ability: Contrary
    Other: +5 Special Attack


    [​IMG]
    31 HP
    67 EN
    4/5/4/5/39
    -10% Evasion


    Dahlia's bench (open)

    [​IMG]
    81 HP
    80 EN
    6/3/1/3/80


    Trick Room (3 Rounds)

    Calcs (open)


    Action 1

    Dusknoir used Pain Split - 29 energy

    +25 HP to Dusknoir
    -25 HP to Weavile

    Weavile used Night Slash - 4 energy
    To crit (7307) - No
    (7 + 3 + 3 + 1)*1,5 = 21 damage

    Action 2

    Dusknoir used Drain Punch - 12 energy
    To crit (3217) - No
    (8 + 1,5)*2,25 = 21,375 damage
    +10,6875 HP to Dusknoir

    Weavile used Payback combo! - 30,5 energy
    To crit (5648) - No
    (22,5 + 3 + 3 + 1)*1,5 = 44,25 damage

    Dusknoir....did not faint!

    Action 3

    Dusknoir used Dynamic Punch - 8 energy
    To hit (4982) - Yes
    To crit (6671) - No
    (10 + 1,5)*2,25 = 25,875 damage
    Duration: 2/3
    3 Actions!

    Weavile is cooling down


    [​IMG]
    28 HP
    65 EN
    6/3/1/3/125
    Dark Gem (1 Use)
    Confused (3 Actions)

    WW's bench (open)

    [​IMG]
    HP: 69
    EN: 69
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4
    Spe: 67
    Size Class: 3
    Weight Class: 4
    Ability: Torrent
    Item: Water Gem
    Other: -10% Evasion

    [​IMG]
    KO HP
    KO EN
    3/3/3/3/113
    Ability: Contrary
    Other: +5 Special Attack


    [​IMG]
    1 HP
    18 EN
    4/5/4/5/39
    -10% Evasion

    Dahlia's bench (open)

    [​IMG]
    81 HP
    80 EN
    6/3/1/3/80



    Trick Room (3 Rounds)

    Dont shoot yourself until the match is over, i want the UC :O
  15. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,769
    God. Fucking. Damn it.

    Ice Shard x3
    If successful P/E move, change that action to Moonlight the first time and chill the second
    If Endure, change that action to Toxic

    Please no confusion hax :c
  16. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,799
    [​IMG]

    We could attempt a combo and force a tie, but Trick-Room would be bad for my Medicham, at the moment, if he faced Blastoise....lets see what lady luck has in store for us!

    Brick-Break*3




    [​IMG]
    28 HP
    65 EN
    6/3/1/3/125
    Dark Gem (1 Use)
    Confused (3 Actions)

    WW's bench (open)

    [​IMG]
    HP: 69
    EN: 69
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4
    Spe: 67
    Size Class: 3
    Weight Class: 4
    Ability: Torrent
    Item: Water Gem
    Other: -10% Evasion

    [​IMG]
    KO HP
    KO EN
    3/3/3/3/113
    Ability: Contrary
    Other: +5 Special Attack


    [​IMG]
    1 HP
    18 EN
    4/5/4/5/39
    -10% Evasion

    Dahlia's bench (open)

    [​IMG]
    81 HP
    80 EN
    6/3/1/3/80



    Trick Room (2 Rounds)


    Calcs (open)


    Weavile tries to use Ice-Shard....
    To hitself (1-5000=Yes) -> 1672 -> Yes
    -4 energy
    (4 + 3 + 1) = 8 damage

    Dusknoir used Brick Break - 6 energy

    Weavile fainted!




    [​IMG]
    KO HP
    KO EN
    6/3/1/3/125
    Dark Gem (1 Use)
    Confused (3 Actions)

    WW's bench (open)

    [​IMG]
    HP: 69
    EN: 69
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4
    Spe: 67
    Size Class: 3
    Weight Class: 4
    Ability: Torrent
    Item: Water Gem
    Other: -10% Evasion

    [​IMG]
    KO HP
    KO EN
    3/3/3/3/113
    Ability: Contrary
    Other: +5 Special Attack


    [​IMG]
    1 HP
    12 EN
    4/5/4/5/39
    -10% Evasion

    Dahlia's bench (open)

    [​IMG]
    81 HP
    80 EN
    6/3/1/3/80



    Trick Room (1 Round)


    [​IMG]

    Amazing job, Dusknoir! Now, it is time for your final move!

    Trick -> Thunder-Punch -> Thunder-Punch


    If Protective/Evasive move, Chill that action and push-back. Do not activate this sub twice.
    If Blastoise has Double Team clones up when you attack, use Shadow Punch that action.
  17. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,769
    Well we lost :/

    Guess I'll just have to deal with no Gem. Not like it will actually make a difference against Medicham anyways, right?

    Water Gun
  18. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,799
    And Blasoise lost his item, but got a KO.

    No more Trick-Room to hinder Medicham!

    You are up :D
  19. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,769
    And now comes the part where I try to KO a full health Medicham and fail miserably:

    Hydro Pump -> Surf -> Hydro Pump
    If successful P/E move, change that action to Aqua Ring the first time and Chill the second
    If Hi Jump Kick, change that action to Counter
  20. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,799
    [​IMG]

    Medicham, lets out-damage him!

    Hi Jump Kick -> Thunderpunch -> Flying Kick (Hi Jump Kick Combo)




    [​IMG]
    HP: 69
    EN: 69
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4
    Spe: 67
    Size Class: 3
    Weight Class: 4
    Ability: Torrent
    Item: Water Gem
    Other: -10% Evasion

    [​IMG]
    81 HP
    80 EN
    6/3/1/3/80


    Calcs (open)


    Action 1

    Medicham used Hi Jump Kick - 6 energy
    To crit (3864) - No
    (13 + 3 + 1 + 1,5) = 18,5 damage

    Blastoise used Counter
    27,75 damage

    Action 2

    Medicham used Thunderpunch - 5 energy
    To crit (182) - Yes
    To para (8471) - No
    (8 + 3 + 1 + 1,5)*1,5 = 20,25 damage

    Blastoise used Surf - 6 energy
    To crit (8417) - No
    (10 + 3 + 1,5) = 14,5 damage

    Action 3

    Medicham used Flying Kick - Not enough to faint energy
    To hit (6933) - Yes
    To crit (9581) - No
    (29,25 + 3 + 1 + 1,5) = 35 damage

    Blastoise fainted!





    [​IMG]
    HP: KO
    EN: KO
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4
    Spe: 67
    Size Class: 3
    Weight Class: 4
    Ability: Torrent
    Item: Water Gem
    Other: -10% Evasion

    [​IMG]
    39 HP
    More than 0 EN
    6/3/1/3/80


    [​IMG]

    What a fantastic battle! I look foward your next challenge.

    Dovahkiin, the Weavile: 12 MC, 3 KOC

    Franziska, the Serperior: 3 MC, 1 KOC

    Squirts, the Blastoise: 3 MC, 1 KOC


    Ullar: 8 UC

    Matezoide: 8 UC
  21. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    4,762
    Do not post in this thread if you are not the current ref or challenger, else the heavens will call down hundreds of Dragon-types that will all use Dragon Claw on your face.

    waterwarrior is using the following Pokemon in the Singles Arcade.

    Dovahkiin the Weavile @ Pressure (open)

    [​IMG]
    Weavile (Dovahkiin) Male
    Nature: Adamant (+Atk, -SpA)
    Type: Dark/Ice
    Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    Pickpocket (DW ability- UNLOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
    Command: [Ability: Pickpocket (Ally Item Swap)]

    Stats:
    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 125
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 21

    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks: (73/ 102 total moves)
    Physical:
    Aerial Ace
    Assurance
    Avalanche
    Beat Up
    Bite
    Brick Break
    Counter
    Crash Claw
    Dig
    Facade
    Faint Attack
    Fake Out
    Feint
    Fling
    Focus Punch
    Foul Play
    Frustration
    Fury Cutter
    Fury Swipes
    Giga Impact
    Ice Punch
    Ice Shard
    Iron Tail
    Knock Off
    Low Kick
    Low Sweep
    Metal Claw
    Night Slash
    Payback
    Poison Jab
    Punishment
    Pursuit
    Quick Attack
    Return
    Revenge
    Scratch
    Shadow Claw
    Slash
    X-Scissor

    Special:
    Blizzard
    Dark Pulse
    Focus Blast
    Hidden Power Rock (7)
    Hyper Beam
    Ice Beam
    Icy Wind
    Mud-Slap
    Shadow Ball
    Snarl
    Surf
    Whirlpool

    Status:
    Agility
    Attract
    Double Team
    Embargo
    Endure
    Hail
    Hone Claws
    Leer
    Moonlight
    Nasty Plot
    Protect
    Reflect
    Rest
    Screech
    Sleep Talk
    Snatch
    Spite
    Substitute
    Swords Dance
    Taunt
    Torment
    Toxic

    Franziska the Serperior @ Contrary (open)

    [​IMG]

    Serperior (Franziska) Female
    Nature: Serious
    Type: Grass
    Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
    Contrary (DW ability- UNLOCKED): (Can be Enabled) This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 113
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    EC: 9/9
    MC: 1
    DC: 5/5

    Attacks: (34 total)
    Physical:
    Aqua Tail
    Dragon Tail
    Iron Tail
    Leaf Blade
    Pursuit
    Slam
    Tackle
    VINE WHIP
    Wrap

    Special:
    Dragon Pulse
    Energy Ball
    Giga Drain
    Grass Pledge
    Hidden Power Fire (7)
    Hyper Beam
    Leaf Storm
    Leaf Tornado
    Magical Leaf
    Mega Drain
    Mirror Coat
    Twister
    Wring Out

    Status:
    Attract
    Coil
    Double Team
    Gastro Acid
    Glare
    Growth
    Leech Seed
    Leer
    Light Screen
    Protect
    Reflect
    Substitute
    Synthesis
    Taunt
    Torment

    Squirts the Blastoise @ Torrent (open)

    [​IMG]
    Blastoise* (Squirts) Female
    Nature: Quiet (+SpA, -Spe, -10% Eva)
    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Torrent
    : (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
    Rain Dish (DW ability- UNLOCKED): (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 67 (78/1.15) (-)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks: (34 total)
    Physical:
    Aqua Tail
    Bite*
    Brick Break
    Counter
    Dragon Tail
    Fake Out
    Rapid Spin*
    Skull Bash
    Tackle*

    Special:
    Blizzard
    Brine*
    Bubble*
    Flash Cannon
    Focus Blast
    Hidden Power (Grass- 7)
    Hydro Pump
    Ice Beam*
    Mirror Coat
    Scald
    Surf*
    Waterfall
    Water Gun*
    Water Pledge
    Water Pulse*
    Water Spout

    Status:
    Aqua Ring*
    Double Team*
    Endure
    Iron Defense
    Protect*
    Rain Dance
    Substitute
    Tail Whip*
    Toxic
    Withdraw*
    Yawn*


    Battle #1
    [​IMG]
    Swimmer watermaster would like to battle!

    RNG: 106/125 (Palpitoad)
    Palpitoad (open)
    [​IMG]
    Palpitoad(M)

    Types:

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats
    Modest(+SpA, -Atk)
    HP: 100
    Atk: Rank 2(-)
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 2
    Spe: 69
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 16

    Abilities:
    Water Absorb(Innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

    Attacks:
    Bubble
    Growl
    Supersonic
    Round
    Bubblebeam
    Mud Shot
    Aqua Ring
    Uproar
    Muddy Water

    Hidden Power Grass 7
    Rain Dance
    Sludge Bomb
    Scald
    Substitute
    Surf

    Earth Power
    Refresh
    Sleep Talk
    Water Pulse


    Roulette:
    2 3 10 9
    17 12 6 8
    17 17 21 13
    1 14 13 5

    Events (open)
    Opponent-affecting events
    1: Opponent’s Pokemon are poisoned for the battle.
    2: Opponent’s Pokemon are burned for the battle.
    3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
    6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
    7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
    8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

    Challenger-affecting events
    9: Challenger’s Pokemon are poisoned for the duration of the battle.
    10: Challenger’s Pokemon are burned for the duration of the battle.
    11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
    12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
    13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
    15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

    Global events
    17: Drought is applied to the battle.
    18: Drizzle is applied to the battle.
    19: Sandstream is applied to the battle.
    20: Snow Warning is applied to the battle.

    Miscellaneous events
    21: The roulette is sped up for the rest of the challenge(N is doubled).
    22: The roulette is slowed down for the rest of the challenge(N is halved)
    23: No Event
    24: Challenger wins 1 free CC, then battles normally


    Please choose four consecutive events from the roulette.
  22. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,769
    13 1 14 13

    Thanks for taking this :D
  23. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    4,762
    RNG: 3/4 (14)
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.

    Item list (open)
    Absorb Bulb
    Cell Battery
    Air Ballon
    Escape Button
    Red Card
    Berserk Gene
    Fire Gem
    Water Gem
    Electric Gem
    Grass Gem
    Ice Gem
    Fighting Gem
    Poison Gem
    Ground Gem
    Flying Gem
    Psychic Gem
    Bug Gem
    Rock Gem
    Ghost Gem
    Dragon Gem
    Dark Gem
    Steel Gem
    Normal Gem
    Eviolite
    Lucky Egg
    Exp. Share
    Amulet Coin
    DeepSeaScale
    DeepSeaTooth
    Dubious Disc
    Light Ball
    Lucky Punch
    Stick
    Thick Club
    Up-Grade
    White Herb
    Power Herb
  24. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,769
    Well I certainly didn't forget this was active or something like that

    Dovahkiin @ Dark Gem
    Franziska @ Grass Gem
    Squirts @ Water Gem
  25. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    4,762
    Scald --- Scald --- Scald
    IF Dovahkiin is burned, THEN use Surf.
    IF he has Double Team clones, THEN use Surf.

Users Viewing Thread (Users: 0, Guests: 0)