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Completed Battle at Mesa Verde! Its_A_Random vs. Leethoof! (reffed by Flamestrike)

Discussion in 'ASB' started by Flamestrike, Oct 4, 2011.

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  1. Flamestrike

    Flamestrike

    Joined:
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    Brandon hovered over the Mesa Verde on the back of his Braviary, Skystrike. While Skystrike used his powerful wings to beat back the sandstorm that continued to pester them, Brandon eyed the two trainers below preparing for a match. "Should be interesting, both of them get an advantage from the sand," he thought to himself. "Hopefully they'll finish quickly though so I don't need to keep Skystrike out in this any longer than I need to!"
    Arena: Mesa Verde (open)

    [​IMG]
    In the dusty deserts of the US Southwest, a strange and mystical cliff dwelling hides, carved out of the edge of a cliff. Though a major tourism spot, Leethoof has commandeered it for use of a ROCK GYM ARENA. The desert environment provides no external water, though pokemon may use their internal water sources to fill some of the kivas (underground churches basically) for use of Surf and Muddy water if they desire so. As the area is a frail overhang, any seismic activity will shake the roof a lot, causing a Rank 3 STAB Rock throw to crush all pokemon (though rock-types expect and take half damage), though it will never fully do so. In addition, the Southwest has a very fickle and dry climate (and maybe a tyranitar hiding offstage), so a Sandstorm will renew itself every other round, starting from the beggining of the battle.

    Summary: No external water, semi-permenant sandstorm renews itself at the start of every other round, seismic attacks cause STAB Rank 3 Rock Throw to hit all pokemon (half-damage to rock-types)


    Its_A_Random:
    Capers the Gliscor @ Razor Fang (open)
    [​IMG]
    Gliscor(*) [Capers] (M)
    NATURE: Impish

    TYPE
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    ABILITIES
    Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Poison Heal (DW Unlocked): (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. Their Toxic counter will still go up should their ability be disabled.

    STATS
    HP: 100
    Atk: Rank 3
    Def: Rank 6 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 95
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 5/5

    ATTACKS (52)
    LEVEL-UP
    Thunder Fang
    Ice Fang
    Fire Fang
    Poison Jab
    Poison Sting*
    Sand Attack*
    Harden*
    Knock Off*
    Quick Attack*
    Fury Cutter*
    Faint Attack*
    Acrobatics
    Screech
    U-Turn
    X-Scissor
    Guillotine

    TM/HM
    Toxic
    Taunt
    Protect
    Frustration
    Earthquake*
    Return
    Dig
    Brick Break
    Double Team
    Sandstorm
    Rock Tomb
    Aerial Ace
    Torment
    Facade
    Rest
    Giga Impact
    Stone Edge
    Swords Dance*
    Rock Slide*
    Swagger
    Substitute
    Strength

    EGG
    Counter
    Agility*
    Baton Pass*
    Night Slash*
    Feint
    Power Trick

    PAST-GEN
    Iron Tail
    Roost
    Endure
    Sleep Talk
    Natural Gift
    Defog
    Aqua Tail
    Sky Attack

    Sleast the Gastrodon @ Smoke Ball (open)
    [​IMG]
    Gastrodon [Sleast] (M)
    Nature: Quiet (NC) (-10% Evasion)

    TYPE
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    ABILITIES
    Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
    Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. This boost is maintained at the end of each round.
    Sand Force (DW Unlocked): (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have two (2) added to their Base Attack Power. Pokemon with this ability are immune to Sandstorm damage.

    STATS
    HP: 110
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 33 (-)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18

    EC: 6/6
    MC: 0
    DC: 5/5

    ATTACKS (33)

    LEVEL-UP
    Mud-Slap
    Mud Sport
    Harden
    Water Pulse
    Mud Bomb
    Hidden Power (Fire 7)
    Rain Dance
    Body Slam
    Muddy Water
    Recover

    TM/HM
    Toxic
    Ice Beam
    Protect
    Earthquake
    Return
    Dig
    Sludge Wave
    Sandstorm
    Scald
    Rock Slide
    Substitute
    Surf
    Strength
    Waterfall

    EGG

    Counter
    Mirror Coat
    Stockpile
    Yawn
    Fissure
    Sludge

    PAST-GEN
    Endure
    Earth Power
    Pain Split

    Choragon the Garchomp @ Expert Belt (open)
    [​IMG]
    Garchomp [Choragon] (M)
    NATURE: Adamant

    TYPE
    Dragon
    : Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    ABILITIES
    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Rough Skin (DW Unlocked): (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

    STATS
    HP: 110
    Atk: Rank 6 (+)
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 3
    Spe: 102
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 22

    EC: 9/9
    MC: 0
    DC: 5/5

    ATTACKS (21)
    LEVEL-UP
    Fire Fang
    Tackle
    Sand-Attack
    Dragon Rage
    Sandstorm
    Take Down
    Sand Tomb
    Slash
    Crunch

    TM/HM
    Hone Claws
    Dragon Claw
    Earthquake
    Brick Break
    Shadow Claw
    Rock Slide
    Dragon Tail

    EGG
    Outrage
    Body Slam
    Iron Head

    PAST-GEN

    Endure
    Aqua Tail

    VS.

    Leethoof:
    Banzai the Sudowoodo (open)

    [​IMG]
    Sudowoodo [Banzai] (M)
    Nature: Adamant (+ Atk. - Sp. Atk)
    Type:
    Rock
    : Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Sturdy: This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Rattled (DW): (Innate)
    These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 30
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 19


    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Fake Tears
    Copycat
    Flail
    Low Kick
    Rock Throw
    Mimic
    Block
    Faint Attack
    Woodhammer
    Double-Edge
    Sucker Punch
    Hammer Arm
    Rock Tomb

    Curse
    Endure
    Sand Tomb
    Magic Coat
    Fire Punch
    Thunder Punch
    Ice Punch

    Rock Slide
    Brick Break
    Explosion
    Protect

    Reef the Lileep (open)
    [​IMG]
    Lileep [Reef] (Female)
    Nature
    : Quiet (+ Sp.Atk, -Speed)

    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 20 (23/1.15) (+10% accuracy on foe's moves)
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 15

    EC: 5/6
    MC: 0
    DC: 5/5

    Abilities:
    Suction Cups: (Innate) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
    Storm Drain (DW): (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Attacks:
    Astonish
    Constrict
    Acid
    Ingrain
    Confuse Ray
    Gastro Acid
    AncientPower
    Stockpile
    Swallow
    Spit Up
    Energy Ball

    Mirror Coat
    Recover
    Barrier
    Synthesis

    Toxic
    Grass Knot
    Rock Slide
    Giga Drain

    Jet the Aerodactyl (open)
    [​IMG]
    Aerodactyl [Jet] (Male)
    Nature
    : Jolly (+ Speed, -Sp.Atk)

    Type:
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 150 (130x1.15) (26% Accuracy Boost)
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 20

    EC: Nope
    MC: 0
    DC: 0/5

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    Unnerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    Attacks:
    Ice Fang
    Fire Fang
    Thunder Fang
    Wing Attack
    Supersonic
    Bite
    Scary Face
    Roar
    Agility
    AncientPower
    Crunch
    Iron Head
    Sky Drop
    Giga Impact
    Rock Slide

    Roost
    Tailwind
    Pursuit
    Sky Attack
    Aqua Tail

    Aerial Ace
    Stone Edge
    Earthquake
    Taunt
    Protect
    Swagger
    Substitute
    Reflect
    Bide
    Double Team


    Order of Operations (open)
    1) Leethoof sends out Pokemon with item
    2) IAR sends out Pokemon and orders
    3) Leethoof orders
    4) I ref
    5) Leethoof orders
    6) IAR orders
    7) I ref
    8) 5-7 repeat with the order of 5 and 6 switching each round

    Leethoof, you're up! (Don't forget your items!)
  2. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,450
    What have I got myself into.

    BANZAI! With a...ummm...Air Balloon.

    Prepare to be ROCKED IAR. I have improved a very slight bit since we last battled.
  3. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,315
    Okay, I issued the challenge, & I'm attacking first...Right...

    "Leethoof, prepare to be amazed by my unbeaten record at Switch Battles! Will you be the first? Probably not. Let's go with Capers!"
    [​IMG]
    "Capers, your objective is to make him lose another Air Balloon, like what I did in the TLR. Begin this stanza by firing an Aqua Tail, then go for a Brick Break. Finish off with another Aqua Tail. If Sudowoodo hits you with Ice Punch, then Counter it. If his Air Balloon goes pop, then use Earthquake for the rest of the round."

    Aqua Tail > Brick Break > Aqua Tail
    IF Sudowoodo hits you with Ice Punch, THEN Counter
    IF Sudowoodo's Air Balloon breaks, THEN use Earthquake for the rest of the round.
  4. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
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    2,450
    Oh no, not the legend run all over again!

    Mimic Aqua Tail->Aqua Tail->Aqua Tail
  5. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    For the record, the reason Leet sent out first is because IAR deferred arena choice to him. I'll hopefully have this reffed later today once I'm done assignments and stuff.
  6. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    Capers the Gliscor (open)
    [​IMG]
    Gliscor(*) [Capers] (M) @ Razor Fang
    HP: 100
    Atk: Rank 4 (Razor Fang)
    Def: Rank 6 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 95
    Energy: 100
    Abilities: Sand Veil, Hyper Cutter, Poison Heal

    Banzai the Sudowoodo (open)
    [​IMG]
    Sudowoodo [Banzai] (M) @ Air Balloon
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 30
    Energy: 100
    Abilities: Rock Head, Sturdy, Rattled

    The two trainers released their Pokemon. For IAR, it was his Gliscor, Capers, who blended into the sandstorm with his Sand Veil! On Leethoof's side soon stood a Sudowoodo, Bonzai, floating over the ground with his Air Balloon! Capers wasted no time, starting the match strong by smacking into Bonzai with a Aqua Tail! Bonzai, realizing that Aqua Tail could be a useful move to have against a Gliscor, used Mimic to learn the move himself! Not bothered, Capers continued the offensive with a Brick Break, but this time Bonzai retaliated with an Aqua Tail! The two then clashed again, meeting each other with Aqua Tail attacks, but Capers scored a critical hit, sending Bonzai crashing to the ground, his Air Balloon popped! "Tough start to a tough matchup for Bonzai, I wonder if he can recover?" Brandon mused as the Pokemon prepared for the next round.
    [​IMG]
    Gliscor(*) [Capers] (M) @ Razor Fang
    HP: 76
    Atk: Rank 4 (Razor Fang)
    Def: Rank 6 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 95
    Energy: 80
    Abilities: Sand Veil, Hyper Cutter, Poison Heal
    [​IMG]
    Sudowoodo [Banzai] (M)
    HP: 60
    Atk: Rank 5 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 30
    Energy: 77
    Abilities: Rock Head, Sturdy, Rattled
    Mimic (Aqua Tail)

    Permanent Sandstorm

    Calculations (open)
    Action 1:
    Capers used Aqua Tail
    -> RNG roll to hit (1-9000 to hit) -> 3372 (hit)
    -> RNG roll to crit (1-1250 to crit) -> 8052 (no crit)
    (9[BP] - 1[Sturdy]) * 1.5[SE] = 12 damage, 7 energy
    Bonzai used Mimic -> 5 energy, Aqua Tail Mimicked

    Action 2:
    Capers used Brick Break
    -> RNG roll to crit (1-1250 to crit) -> 1419 (no crit)
    (8[BP] - 1[Sturdy]) * 1.5[SE] = 10.5, rounded to 11 damage, 6 energy
    Bonzai used Aqua Tail
    -> RNG roll to hit (1-7200 to hit) -> 3659 (hit)
    -> RNG roll to crit (1-625 to crit) -> 9644 (no crit)
    (9[BP] - 1[Stat Dif.]) * 1.5[SE] = 12 damage, 7 energy

    Action 3:
    Capers used Aqua Tail
    -> RNG roll to hit (1-9000 to hit) -> 4585 (hit)
    -> RNG roll to crit (1-1250 to crit) -> 1094 (crit)
    (9[BP] + 3[Crit] - 1[Sturdy]) * 1.5[SE] = 16.5, rounded to 17 damage, 7 energy, Bonzai's Air Balloon popped
    Bonzai used Aqua Tail
    -> RNG roll to hit (1-7200 to hit) -> 3190 (hit)
    -> RNG roll to crit (1-625 to crit) -> 6676 (no crit)
    (9[BP] - 1[Stat Dif.]) * 1.5[SE] = 12 damage, 7 + 4[Consecutive move use] = 11 energy

    Leethoof, you're up!
  7. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,450
    GTFO Sudowoodo.

    Go Jet the Aerodactyl!
  8. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
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    Make your actions.

    Counterswitch Declined.
  9. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,450
    Not sure if this will change you actions, but I'll be carrying a Smooth Rock for Jet.

    Reflect->Ice Crunch->Ice Fang

    IF he Counters or Protects A2, THEN use Supersonic and Substitute (20)
  10. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
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    "What is this...Capers, make a joke of his sub."

    Brick Break > Protect > Ice Fang
  11. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    Leethoof's Reserve (open)
    [​IMG]
    Sudowoodo [Banzai] (M)
    HP: 60
    Atk: Rank 5 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 30
    Energy: 77
    Abilities: Rock Head, Sturdy, Rattled

    Capers the Gliscor (open)
    [​IMG]
    Gliscor(*) [Capers] (M) @ Razor Fang
    HP: 76
    Atk: Rank 4 (Razor Fang)
    Def: Rank 6 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 95
    Energy: 80
    Abilities: Sand Veil, Hyper Cutter, Poison Heal

    Jet the Aerodactyl (open)
    [​IMG]
    Aerodactyl [Jet] (Male)@ Smooth Rock
    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 150 (130x1.15) (26% Accuracy Boost)
    Energy: 100
    Abilities: Rock Head, Pressure

    Leethoof, deciding that his current matchup wasn't a good situation for him, called for a switch, recalling Bonzai and sending out Jet the Aerodactyl in his place! IAR decided not to switch, so Leethoof lead off, ordering a Reflect from Jet. The psychic shield enveloped Jet, but it didn't last long as it was quickly shattered by a Brick Break from Capers! Then, sensing trouble, Capers threw up a Protect! Jet threw out a Supersonic attack, but the protective shield blocked it! Trying a different tactic, Jet shielded himself with a Substitute, siphoning 20 HP into the doll! Capers looked to finish the doll off quickly, but in his haste missed it entirely!
    [​IMG]
    Gliscor(*) [Capers] (M) @ Razor Fang
    HP: 76
    Atk: Rank 4 (Razor Fang)
    Def: Rank 6 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 95
    Energy: 78
    Abilities: Sand Veil, Hyper Cutter, Poison Heal
    [​IMG]
    Aerodactyl [Jet] (Male)@ Smooth Rock
    HP: 70
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 150 (130x1.15) (26% Accuracy Boost)
    Energy: 71
    Abilities: Rock Head, Pressure
    Substitute (20 HP)

    Permanent Sandstorm

    Calculations (open)
    Action 1:
    Jet used Reflect -> 7 energy, Leethoof's side has Reflect for six actions
    Capers used Brick Break
    -> RNG roll to crit (1-1250 to crit) -> 3874 (no crit)
    8[BP] + 1.5[Stat Dif.] = 9.5, rounded to 10 damage, 6 + 2[Pressure] = 8 energy, Reflect broken

    Action 2:
    Capers used Protect -> 7 energy, all attacks against Capers negated this actions
    Jet used Supersonic -> negated, 4 energy

    Action 3:
    Jet used Substitute (20 HP) -> 18 energy, -20 HP, 20 HP Substitute created
    Capers used Ice Fang
    -> RNG roll to hit (1-9500 to hit) -> 9996 (miss)
    Missed, 5 + 2[Pressure] = 7 energy

    Its_A_Random, you're up!
  12. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
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    "Well Capers, this puts us in a rather tight spot with that miss & all. So..."

    Taunt > Ice Fang > Thunder Fang
    IF Taunt on Taunt, THEN Thunder Fang
    IF Reflect, THEN Brick Break
  13. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,450
    And now I find out that smooth rock increases sandstorm, not damage of rock moves.

    Protect->Roost->Ice Fang
  14. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    Leethoof's Reserve (open)
    [​IMG]
    Sudowoodo [Banzai] (M)
    HP: 60
    Atk: Rank 5 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 30
    Energy: 77
    Abilities: Rock Head, Sturdy, Rattled

    Capers the Gliscor (open)
    [​IMG]
    Gliscor(*) [Capers] (M) @ Razor Fang
    HP: 76
    Atk: Rank 4 (Razor Fang)
    Def: Rank 6 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 95
    Energy: 78
    Abilities: Sand Veil, Hyper Cutter, Poison Heal

    Jet the Aerodactyl (open)
    [​IMG]
    Aerodactyl [Jet] (Male)@ Smooth Rock
    HP: 70
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 150 (130x1.15) (26% Accuracy Boost)
    Energy: 71
    Abilities: Rock Head, Pressure
    Substitute (20 HP)

    Leethoof quickly ordered a Protect from Jet, allowing Jet to narrowly avoid Capers' Taunt, then followed that up with a Roost to recover HP and remove Jet's Flying type temporarily. Capers struck with an Ice Fang, but he nailed the Substitute! Looking to deal some damage back, Jet struck back with an Ice Fang, but Capers immediately counter-attacked with a Thunder Fang, and the Substitute shattered, leaving Jet exposed at last!
    [​IMG]
    Gliscor(*) [Capers] (M) @ Razor Fang
    HP: 59
    Atk: Rank 4 (Razor Fang)
    Def: Rank 6 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 95
    Energy: 52
    Abilities: Sand Veil, Hyper Cutter, Poison Heal
    [​IMG]
    Aerodactyl [Jet] (Male)@ Smooth Rock
    HP: 90
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 150 (130x1.15) (26% Accuracy Boost)
    Energy: 47
    Abilities: Rock Head, Pressure

    Permanent Sandstorm

    Calculations (open)
    Action 1:
    Jet used Protect -> 7 energy, all attacks against Jet nullified this action
    Capers used Taunt -> nullified, 10 + 2[Pressure] = 12 energy

    Action 2:
    Jet used Roost -> 12 energy, +20 HP, Jet treated as Rock type for the rest of the action
    Capers used Ice Fang
    -> RNG roll to hit (1-9500 to hit) -> 1410 (hit)
    -> RNG roll to crit (1-1250 to crit) -> 4648 (no crit)
    -> RNG roll to freeze (1-1000 to freeze) -> 7126 (no freeze)
    10[BP w/ Razor Fang] + 1.5[Stat Dif.] = 11.5, rounded to 12 damage to substitute, 5 + 2[Pressure] = 7 energy

    Action 3:
    Jet used Ice Fang
    -> RNG roll to crit (1-625 to crit) -> 8701 (no crit)
    -> RNG roll to flinch (1-1000 to flinch) -> 9708 (no flinch)
    -> RNG roll to freeze (1-1000 to freeze) -> 6407 (no freeze)
    (10[BP] - 2.5[Stat Dif.]) * 2.25[SE] = 16.875, rounded to 17 damage, 5 energy
    Capers used Thunder Fang
    -> RNG roll to hit (1-9500 to hit) -> 5355 (hit)
    -> RNG roll to crit (1-1250 to hit) -> 8645 (no crit)
    -> RNG roll to paralyze (1-1000 to paralyze) -> 326 (paralysis)
    (10[BP w/ Razor Fang] + 1.5[Stat Dif.]) * 1.5[SE] = 17.25, rounded to 17 damage to substitute, 5 + 2[Pressure] = 7 energy, substitute broken

    Leethoof, you're up!
  15. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,450
    is that 76% with my jolly nature? :O
  16. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    ...right x_x I'll have that fixed in a jiffy (also you should ref my match with Maxim :P)
  17. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,450
    OK, actions now that im off my phone.

    Ice Fang->Aqua Tail->Ice Fang

    IF he uses Protect, then Double Team (3)
    IF he uses Counter, then Supersonic
  18. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,315
    "Alright Capers, prepare the field for Sleast, for he shall take over at the end of this round!"

    Roost > Thunder Fang > U-Turn, Switch in Sleast
  19. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    Leethoof's Reserve (open)
    [​IMG]
    Sudowoodo [Banzai] (M)
    HP: 60
    Atk: Rank 5 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 30
    Energy: 77
    Abilities: Rock Head, Sturdy, Rattled

    Capers the Gliscor (open)
    [​IMG]
    Gliscor(*) [Capers] (M) @ Razor Fang
    HP: 66
    Atk: Rank 4 (Razor Fang)
    Def: Rank 6 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 95
    Energy: 52
    Abilities: Sand Veil, Hyper Cutter, Poison Heal

    Jet the Aerodactyl (open)
    [​IMG]
    Aerodactyl [Jet] (Male)@ Smooth Rock
    HP: 90
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 150 (130x1.15) (26% Accuracy Boost)
    Energy: 47
    Abilities: Rock Head, Pressure

    Flavor coming soon!
    [​IMG]
    Gliscor(*) [Capers] (M) @ Razor Fang
    HP: 46
    Atk: Rank 4 (Razor Fang)
    Def: Rank 6 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 95
    Energy: 38
    Abilities: Sand Veil, Hyper Cutter, Poison Heal
    Incoming: Sleast the Gastrodon
    [​IMG]
    Aerodactyl [Jet] (Male)@ Smooth Rock
    HP: 67
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 150 (130x1.15) (26% Accuracy Boost)
    Energy: 26
    Abilities: Rock Head, Pressure

    Permanent Sandstorm

    Calculations (open)
    Action 1:
    Jet used Ice Fang
    -> RNG roll to hit (1-9680 to hit) -> 1335 (hit)
    -> RNG roll to crit (1-625 to crit) -> 9380 (no crit)
    -> RNG roll to flinch (1-1000 to flinch) -> 599 (flinch)
    -> RNG roll to freeze (1-1000 to freeze) -> 1317 (no freeze)
    (7[BP] - 2.5[Stat Dif.]) * 2.25[SE] = 10.125, rounded to 10 damage, 5 + 4[Consecutive move use] = 9 energy
    Capers flinched

    Action 2:
    Jet used Aqua Tail
    -> RNG roll to hit (1-9280 to hit) -> 7353 (hit)
    -> RNG roll to crit (1-625 to crit) -> 7170 (no crit)
    (9[BP] - 2.5[Stat Dif.]) * 1.5[SE] = 9.75, rounded to 10 damage, 7 energy
    Capers used Thunder Fang
    -> RNG roll to hit (1-9500 to hit) -> 2602 (hit)
    -> RNG roll to crit (1-1250 to crit) -> 6486 (no crit)
    -> RNG roll to freeze (1-1000 to paralyze) -> 1693 (no paralysis)
    (10[BP w/ Razor Fang] + 1.5[Stat Dif.]) * 1.5[SE] = 17.25, rounded to 17 damage, 5 + 2[Pressure] = 7 energy

    Action 3:
    Jet used Ice Fang
    -> RNG roll to hit (1-9680 to hit) -> 9727 (miss)
    Missed, 5 energy
    Capers used U-Turn
    -> RNG roll to crit (1-1250 to crit) -> 3226 (no crit)
    (7[BP] + 1.5[Stat Dif.]) * 0.67[NFE] = 5.695, rounded to 6 damage, 5 + 2[Pressure] = 7 energy, Capers switches out at the end of the round

    Capers out -> Sleast in

    Its_A_Random, you're up!
  20. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,315
    "Alright Sleast, time to up the tempo! Scald, Water Puse, Scald, show no mercy! If he bides, then Yawn, followed by chill. If you're taunted when that happens, then Scald, followed up by Digging & suspending! even if it will have no effect, avoiding Bide without wasting too much energy is a priority!"

    Scald > Water Pulse > Scald

    IF Bide, THEN Yawn followed by Chill
    IF First Sub triggered AND you are Taunted, THEN Scald followed by Dig & Suspend
  21. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,450
    Supersonic->Roar->Double Team (3)

    IF Roar is not succesful A2, then do it A3
  22. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    IAR's Reserve (open)
    [​IMG]
    Gliscor(*) [Capers] (M) @ Razor Fang
    HP: 46
    Atk: Rank 4 (Razor Fang)
    Def: Rank 6 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 95
    Energy: 38
    Abilities: Sand Veil, Hyper Cutter, Poison Heal

    Leethoof's Reserve (open)
    [​IMG]
    Sudowoodo [Banzai] (M)
    HP: 60
    Atk: Rank 5 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 30
    Energy: 77
    Abilities: Rock Head, Sturdy, Rattled

    Sleast the Gastrodon (open)
    [​IMG]
    Gastrodon [Sleast] (M) @ Smoke Ball
    HP: 110
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 33 (-)
    Energy: 100
    Abilities: Sticky Hold, Storm Drain, Sand Force

    Jet the Aerodactyl (open)
    [​IMG]
    Aerodactyl [Jet] (Male)@ Smooth Rock
    HP: 67
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 150 (130x1.15) (26% Accuracy Boost)
    Energy: 26
    Abilities: Rock Head, Pressure

    Leethoof y u no use rocks ;_; Also brb while I go add in all the extra energy loss from Pressure that I forgot about -_- Also also Leethoof ref my match with Maxim ;_;
    [​IMG]
    Gastrodon [Sleast] (M) @ Smoke Ball
    HP: 110
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 33 (-)
    Energy: 81
    Abilities: Sticky Hold, Storm Drain, Sand Force
    Incoming: Capers the Gliscor
    [​IMG]
    Aerodactyl [Jet] (Male)@ Smooth Rock
    HP: 22
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 150 (130x1.15) (26% Accuracy Boost)
    Energy: 3
    Abilities: Rock Head, Pressure

    Permanent Sandstorm

    Calculations (open)
    Action 1:
    Jet used Supersonic
    -> RNG roll to hit (1-6480 to hit) -> 9421 (missed)
    Missed, 4 energy
    Sleast used Scald
    -> RNG roll to crit (1-625 to crit) -> 9119 (no crit)
    -> RNG roll to burn (1-3000 to burn) -> 8276 (no burn)
    (8[BP] + 3[STAB] + 1.5[Stat Dif.] - 2[Sandstorm]) * 1.5[SE] = 15.75, rounded to 16 damage, 5 + 2[Pressure] = 7 energy

    Action 2:
    Sleast used Water Pulse
    -> RNG roll to crit (1-625 to crit) -> 7046 (no crit)
    -> RNG roll to confuse (1-2000 to confuse) -> 5374 (no confusion)
    (6[BP] + 3[STAB] + 1.5[Stat Dif.] - 2[Sandstorm]) * 1.5[SE] = 12.75, rounded to 13 damage, 3 + 2[Pressure] = 5 energy
    Jet used Roar -> 7 energy, Sleast will be forced out at end of round

    Action 3:
    Jet used Double Team (three clones) -> 12 energy, Jet created three clones of himself
    Sleast used Scald
    -> RNG roll to hit correct Jet (1-2500 to hit correct Jet) -> 581 (hits Jet)
    -> RNG roll to crit (1-625 to crit) -> 3827 (no crit)
    -> RNG roll to burn (1-3000 to burn) -> 7692 (no burn)
    (8[BP] + 3[STAB] + 1.5[Stat Dif.] - 2[Sandstorm]) * 1.5[SE] = 15.75, rounded to 16 damage, 5 + 2[Pressure] = 7 energy

    Sleast out
    -> RNG roll for new Pokemon (1-5000 for Capers, 5001-10000 for Choragon) -> 3881 (Capers)
    Capers in

    Leethoof, you're up!
  23. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,450
    Argh...not you again!

    chill->Ice Fang->Ice Fang

    IF he Protects or Counters when you Ice Fang, then chill.
  24. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,315
    "Capers, wrap this up now!"

    Ice Fang
    > Thunder Fang > Ice Fang
  25. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    IAR's Reserve (open)
    [​IMG]
    Gastrodon [Sleast] (M) @ Smoke Ball
    HP: 110
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 33 (-)
    Energy: 81
    Abilities: Sticky Hold, Storm Drain, Sand Force

    Leethoof's Reserve (open)
    [​IMG]
    Sudowoodo [Banzai] (M)
    HP: 60
    Atk: Rank 5 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 30
    Energy: 77
    Abilities: Rock Head, Sturdy, Rattled

    Capers the Gliscor (open)
    [​IMG]
    Gliscor(*) [Capers] (M) @ Razor Fang
    HP: 46
    Atk: Rank 4 (Razor Fang)
    Def: Rank 6 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 95
    Energy: 38
    Abilities: Sand Veil, Hyper Cutter, Poison Heal

    Jet the Aerodactyl (open)
    [​IMG]
    Aerodactyl [Jet] (Male)@ Smooth Rock
    HP: 22
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 150 (130x1.15) (26% Accuracy Boost)
    Energy: 3
    Abilities: Rock Head, Pressure

    In this battle Ice Fang trolls IAR something fierce ;_;
    [​IMG]
    Gliscor(*) [Capers] (M) @ Razor Fang
    HP: 26
    Atk: Rank 4 (Razor Fang)
    Def: Rank 6 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 95
    Energy: 24
    Abilities: Sand Veil, Hyper Cutter, Poison Heal
    Frozen (will thaw next action)
    [​IMG]
    Aerodactyl [Jet] (Male) @ Smooth Rock
    HP: 5
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 150 (130x1.15) (26% Accuracy Boost)
    Energy: 1
    Abilities: Rock Head, Pressure

    Permanent Sandstorm

    Calculations (open)
    Action 1:
    Jet used chill -> +12 energy
    Capers used Ice Fang
    -> RNG roll to hit (1-9500 to hit) -> 9609 (miss)
    Missed, 5 + 2[Pressure] = 7 energy

    Action 2:
    Jet used Ice Fang
    -> RNG roll to hit (1-9680 to hit) -> 3326 (hit)
    -> RNG roll to crit (1-625 to crit) -> 2327 (no crit)
    -> RNG roll to flinch (1-1000 to flinch) -> 4609 (no flinch)
    -> RNG roll to freeze (1-1000 to freeze) -> 3714 (no freeze)
    (7[BP] - 2.5[Stat Dif.]) * 2.25[SE] = 10.125, rounded to 10 damage, 5 energy
    Capers used Thunder Fang
    -> RNG roll to hit (1-9500 to hit) -> 8848 (hit)
    -> RNG roll to crit (1-1250 to crit) -> 7059 (no crit)
    -> RNG roll to freeze (1-1000 to paralyze) -> 2432 (no paralysis)
    (10[BP w/ Razor Fang] + 1.5[Stat Dif.]) * 1.5[SE] = 17.25, rounded to 17 damage, 5 + 2[Pressure] = 7 energy

    Action 3:
    Jet used Ice Fang
    -> RNG roll to hit (1-9680 to hit) -> 2958 (hit)
    -> RNG roll to crit (1-625 to crit) -> 6133 (no crit)
    -> RNG roll to flinch (1-1000 to flinch) -> 228 (flinch)
    -> RNG roll to freeze (1-1000 to freeze) -> 62 (no freeze)
    -> RNG roll for duration (1-5000 for one action, 5001-10000 for two) -> 1593 (one action)
    (7[BP] - 2.5[Stat Dif.]) * 2.25[SE] = 10.125, rounded to 10 damage, 5 + 4[Consecutive move use] = 9 energy
    Capers was frozen solid

    IAR, you're up!
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