Completed Battle at the ASB Arena! Engineer Pikachu vs. Arcanite! (reffed by Flamestrike)

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#1
Yet again Brandon found himself in the ASB Arena as a referee, and standing before him were Engineer Pikachu and Arcanite. Engineer was a veteran and Arcanite was no stranger to ASB either; it was sure to be a great, if short, match. Brandon checked with both battlers to make sure they were ready, and when they both nodded, he called, "Alright, let's go!" Engineer sent out his Venusaur, Tanka, while Arcanite responded with Sir. Auron the Lucario, a Pokemon Brandon had faced as a Riolu. "This should be good," Brandon thought as Arcanite prepared to give orders.
1v1 Singles (send 1 mon to ref)
Infinite recovers/chills
1 Day DQ (Players), 2 Day DQ (Ref)
ASB Arena.
Items On
Switch=???
All Abilities
Engineer Pikachu:

Venusaur (Tanka) (F)
Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion

Type: Grass / Poison
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Chlorophyll (LOCKED): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats: 80 / 82 / 83 / 100 / 100 / 80

HP: 100
Atk: *** (3)
Def: *** (3)
SpA+: ***** (5)
SpD: **** (4)
Spe-: 69 (80 / 1.15)

Size Class: 4
Weight Class: 4
Base Rank Total: 20

Evolution Counter: 9 / 9
Move Counter: 0
Dream Counter: 3 / 5

Attacks:
Tackle
Growl
Leech Seed
Vine Whip
PoisonPowder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Synthesis
Seed Bomb
SolarBeam
Worry Seed

Giga Drain
Light Screen
Power Whip
Ingrain
Endure

Frenzy Plant
Knock Off
Outrage

Venom Shock
Substitute
Reflect
Flash
Roar
Toxic
Protect
Safeguard
Earthquake
Double Team

Move Count: 32

VS.

Arcanite:

Lucario (*) Sir. Auron (Male)

Musical Theme: Auron's Theme

Nature:
Lonely:
+1 Atk, -1 Def

Type:

  • Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
  • Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:

  • Steadfast: (Innate)If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.
  • Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
  • Justified: (DW) (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 5(+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 90
Size Class: 3
Weight Class: 4
Original Base Rank Total: 20


EC: 6/6
MC: 3
DC: 5/5

Attacks: (31)
Dark Pulse
Detect
Metal Claw
Quick Attack (*)
Foresight (*)
Endure (*)
Counter (*)
Force Palm (*)
Feint (*)
Reversal (*)
Screech (*)
Bone Rush
Metal Sound
Swords Dance
Extremespeed
Aura Sphere
Close Combat
Dragon Pulse
Nasty Plot
Heal Pulse

Blaze Kick (*)
Hi Jump Kick (*)
Crunch (*)

Ice Punch

Drain Punch (*)
Work Up (*)
Rock Slide (*)
Protect
Earthquake
Stone Edge
Dig


1) Arcanite orders
2) Engineer Pikachu orders
3) I ref
4) Engineer Pikachu orders
5) Arcanite orders
6) I ref
7) 4-6 repeat with the order of 4 and 5 switching each time

Arcanite, you're up!
 
#2
Sir Auron, you're an expert, but we will need to tighten our belts to win this one!

Go for a Ice Punch to begin, then Blaze Kick. Finish off with an ice punch!
IF he uses Sleep Powder on any action, use Dig.
IF he uses Earthquake on any action, use Counter!
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#3
Tanka, you've got a tough fight ahead of you, so make sure you're keeping up with your Big Root!

These attacks are going to deal quite a bit of damage to you, so let's make sure we have everything necessary set up.

Reflect - Leech Seed - Ingrain
 
#4

Venusaur (Tanka) (F)
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (80 / 1.15v)
Energy: 100


Lucario (*) Sir. Auron (Male)
HP: 100
Atk: Rank 5(+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 90
Energy: 100

Sorry, it's almost 1:00 and I just really don't want to leave you guys hanging without a reffing, so no flavour till tomorrow.

Venusaur (Tanka) (F)
HP: 57
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (80 / 1.15v)
Energy: 75
Reflect (4 actions)
Ingrained (1 round)

Lucario (*) Sir. Auron (Male)
HP: 94
Atk: Rank 5(+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 90
Energy: 81
Seeded (4 actions)

Action 1:
Sir. Auron used Ice Punch
-> RNG roll to crit (1-625 to crit) -> 1150 (no crit)
-> RNG roll to freeze (1-1000 to freeze) -> 9680 (no freeze)
(8[BP] + 3[Stat Dif.] + 2[Expert Belt]) * 1.5[SE] = 19.5, rounded to 20 damage, 6 energy
Tanka used Reflect -> 8 energy, Tanka has Reflect for 6 actions (-5 BAP to physical moves)

Action 2:
Sir. Auron used Blaze Kick
-> RNG roll to crit (1-1250 to crit) -> 1236 (crit)
-> RNG roll to burn (1-1000 to burn) -> 7124 (no burn)
(9[BP] + 3[Stat Dif.] + 3[Crit] + 2[Expert Belt]) * 1.5[SE] = 25.5, rounded to 26 damage, 7 energy
Tanka used Leech Seed
-> RNG roll to hit (1-9000 to hit) -> 2237 (hit)
9 energy, Sir. Auron seeded for 6 actions (-3 HP from Sir. Auron, +6 HP to Tanka)

Leech Seed -> -3 HP from Sir. Auron, +6 HP to Tanka

Action 3:
Sir. Auron used Ice Punch
-> RNG roll to crit (1-625 to crit) -> 9654 (no crit)
-> RNG roll to freeze (1-1000 to freeze) -> 1603 (no freeze)
(8[BP] + 3[Stat Dif.] + 2[Expert Belt] - 5[Reflect]) * 1.5[SE] = 12 damage, 6 energy
Tanka used Ingrain -> 8 energy, Tanka rooted to the ground for 2 rounds (+3 HP per action)

Leech Seed -> -3 HP from Sir. Auron, +6 HP to Tanka
Ingrain -> +3 HP to Tanka

Engineer, you're up!
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#5
Yippee.

Earthquake - Earthquake - Earthquake
IF (Lucario uses Counter on an Earthquake) THEN (Use Substitute (15 HP) and push actions back if you have a Sub; SolarBeam if you don't)
IF (Lucario uses Protect) AND (Lucario's last action was not Protect) THEN (Use Growth instead)
 
#7
BM_Zeo will be taking over because I'm swamped with school stuff and there's no way I'll have this match done by Saturday, not to mention I really need whatever free time I have to do schoolwork. I'd apologize but you guys are probably better off this way lol. BM said he'd ref tomorrow after school (though maybe you can convince him to ref tonight?)
 
#8
Hey guys! Lets hurry this up lol


Lucario looked to be in a much better place than Venusaur from Zeo's point of view, but he wouldn't let that get in the way of a good match. Lucario starts off with a combo! It looks like a double Blaze kick! Ouch that's really going to hurt while Venusaur counters with an Earthquake, and causes another one while Lucario is chilling! Relentless attacks! A Blaze Kick comes from Lucario while Venusaur finishes strong with a third and final Earthquake.


Venusaur (Tanka) (F)
HP: 50
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (80 / 1.15v)
Energy: 42
Reflect (1 actions)


Lucario (*) Sir. Auron (Male)
HP: 34
Atk: Rank 5(+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 90
Energy: 57
Seeded (1 actions)


Lucario used Double Blaze Kick
30 damage, 17 energy

Venusaur used Earthquake
17 damage, 7 energy

-3 hp from Lucario, +6 to Venusaur

Lucario used Nothing

Venusaur used Earthquake
17 damage, 11 energy

-3 hp from Lucario, +6 to Venusaur

Lucario used Blaze Kick
14 damage, 7 energy

Venusaur used Earthquake
17 damage, 15 energy

-3 hp from Lucario, +6 to Venusaur

Venusaur receives 18 hp from Ingrain
 
#9
I get double Blaze kick as doing (20.25 Base power)
(20.25+(2*1.5) (Stat Difference)+2 (Expert Belt)-5 (light Screen))*1.5=30 Damage

Anyway, use your metal claws to shred the roots of ingrain, and then use Dig Twice! (At any time if Earthquake is used, use counter) (If Ingrain is ordered during the round, use Metal Claw on the action after, and Dig on all other actions)
 
#11
@Arcanite, thats what I had before... idk what happened lol I'll fix that, expect this post to be edited with the round

Starting off with the round, Lucario uses Metal Claw at some Ingrain roots.... that aren't even there, the roots went away at the end of the round! Venusaur uses this time to laugh at Lucario and chill out, then lifts his front legs and smashes down on the ground, causing an earthquake! Wow, Lucario looks very shaken up from that attacks, even after he counters it with a even more powerful Counter attack. Venusaur releases one more Earthquake, which finally KO's Lucario, what a great match!



Venusaur (Tanka) (F)
HP: 30
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (80 / 1.15v)
Energy: 36
Reflect (1 actions)


Lucario (*) Sir. Auron (Male)
HP: 34
Atk: Rank 5(+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 90
Energy: 18


Lucario used Metal Claw
-4 energy

Venusaur used Chill
+12 energy

-3 hp Lucario, +6 Venusaur

Venusaur used Earthquake
17 damage, 7 energy

Lucario used Counter
26 damage, 15 energy

Venusaur used Earthquake
17 damage, 11 energy



Rewards

Engineer receives 2TC
-Venusaur receives 3 MC and 1KO

Arcanite receives 2TC
- Lucario receives 3 MC and 1KO
 
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