Brandon arrived at the ASB Arena, where the tournament was winding down, and found Engineer Pikachu and smashlloyd20 both waiting for him expectantly. "I'm sorry, I'm busy these days," Brandon explained, catching his breath. "Anyway, let's get going!" Engineer Pikachu: Kozu the Crobat (Move your mouse to reveal the content) Kozu the Crobat (open) Kozu the Crobat (close) Crobat (Kozu) (F) Nature: Naive (+15% Speed, +25.86% Acc, Special Defense decreased by *) Type: Poison / Flying Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas. Abilities: Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. Infiltrator (Unlocked): (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks. Stats: 85 / 90 / 80 / 70 / 80 / 130 HP: 100 Atk: *** (3) Def: *** (3) SpA: *** (3) SpD-: ** (2) Spe+: 150 (130 * 1.15) Size Class: 4 Weight Class: 4 Base Rank Total: 20 Evolution Counter: 9 / 9 Move Counter: 0 Dream Counter: 5 / 5 Attacks: Leech Life Supersonic Astonish Bite Wing Attack Confuse Ray Air Cutter Screech Cross Poison Air Slash Brave Bird Hypnosis Nasty Plot Giga Drain Heat Wave Sky Attack Toxic Taunt Substitute Venom Shock Fly Double Team Bide Protect Roost Endure Torment Snatch Detect Shadow Ball Move Count: 30 Yaku the Muk (Move your mouse to reveal the content) Yaku the Muk (open) Yaku the Muk (close) Muk (Yaku) (M) Nature: Quiet (Sp.A increased by *; speed divided by 1.15 and opponents have +10% accuracy with attacks) Type: Poison Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Abilities: Stench: (Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move. Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping. Poison Touch (Unlocked): (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all this Pokemon's Poison-type attacks will inflict Toxic level poison. Stats: 105 / 105 / 75 / 65 / 100 / 50 HP: 110 Atk: **** (4) Def: *** (3) SpA+: **** (4) SpD: **** (4) Spe-: 43 (50 / 1.15) Size Class: 3 Weight Class: 3 Base Rank Total: 20 Evolution Counter: 6 / 6 Move Counter: 0 Dream Counter: 5 / 5 Attacks: Poison Gas Pound Harden Mud-Slap Disable Sludge Minimize Mud Bomb Acid Armor Gunk Shot Acid Spray Shadow Sneak Stockpile Shadow Punch Endure DynamicPunch Pain Split Venom Shock Thunderbolt Fire Blast Giga Drain Shadow Ball Brick Break Explosion Bide Rock Slide Toxic Dig Rain Dance Focus Blast Incinerate Substitute Torment Taunt Thunder Zap Cannon Protect Payback Double Team Return Move Count: 40 VS. smashlloyd20: Durr the Excadrill (Move your mouse to reveal the content) Durr the Excadrill (open) Durr the Excadrill (close) Excadrill [Durr] (M) Adamant Nature (+Atk, -SpA) Type: Ground/Steel Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories. Abilities: Sand Force (Innate): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage. Sand Rush (Innate): This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage. Mold Breaker (DW) (Innate): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.) Stats: HP: 110 Atk: 6 (+) Def: 2 SpA: 1 (-) SpD: 3 Spe: 88 Size Class: 1 Weight Class: 3 Base Rank Total: 19 EC: 6/6 MC: 9 DC: 5/5 Attacks: Scratch Mud Sport Rapid Spin Mud-Slap Fury Swipes Metal Claw Dig Hone Claws Iron Defense Skull Bash Metal Sound Earthquake Rock Slide Swords Dance Mind Reader the Lucario (Move your mouse to reveal the content) Mind Reader the Lucario (open) Mind Reader the Lucario (close) Lucario [Mind Reader] (Male) Nature: Lonely (+1 Attack, -1 Defense) Type: Fighting/Steel Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters. Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories. Abilities: Steadfast (Innate): If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round. Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. Justified (Innate): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. HP: 100 Atk: 5 (+) Def: 2 (-) SpA: 4 SpD: 3 Spe: 90 Size Class: 3 Weight Class: 4 Base Rank Total: 20 EC: 6/6 MC: 14 DC: 5/5 Attacks (19): Quick Attack Dark Pulse Detect Metal Claw Foresight Endure Counter Force Palm Feint Reversal Screech Bone Rush Metal Sound Circle Throw Hi Jump Kick Vacuum Wave Swords Dance Protect Shadow Claw Order of Operations (Move your mouse to reveal the content) Order of Operations (open) Order of Operations (close) 1) Engineer sends out Pokemon 2) smash sends out Pokemon and orders 3) Engineer orders 4) I ref 5) Engineer orders 6) smash orders 7) I ref 8) 5-7 repeat with the order of 5 and 6 switching each time Engineer Pikachu, you're up!