DarkSlay
Guess who's back? Na na na! *breakdances*
Only Engineer Pikachu and referees should post in this thread.
CHALLENGE 1:
Lass Brassy would like to battle!
"I like to make the sounds that my Pokemon make!"
RNG Roll [Pokemon]: 28/79
Quagsire (M)
Nature: Sassy
+SpD, -15% Speed, -10% Evasion
Item: Castle Rindo Berry
Type: Water/Ground
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Ability:
Damp: (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Water Absorb: (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only receives 25% of the damage that attack would do to itself.
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed; it remains while this Pokemon is active.
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3
SpD: 4
Spe: 30
Size Class: 3
Weight Class: 4
Base Rank Total: 17
Attacks:
Water Gun
Tail Whip
Mud Sport
Mud Shot
Slam
Mud Bomb
Amnesia
Acid Spray
Counter
Encore
Toxic
Hidden Power Grass 7
Ice Beam
Earthquake
Brick Break
Sandstorm
Scald
Rock Slide
Substitute
Waterfall
Protect
Dig
Sludge Wave
Focus Blast
Flash
Ability: 2/2 (Unaware)
"QUAG-QUAG-QUAGSIRE!"
Ice Beam -> Rock Slide -> Ice Beam
IF (Crobat uses Bide), THEN (Change your actions to Substitute (15 HP) -> Sandstorm -> Encore)
IF (Crobat uses Fly), THEN (Use Counter)
CHALLENGE 1:
BATTLE 1-1:I'd like to challenge the Castle too, not because there's nobody else challenging or anything like that...
Mode: Singles
Thread: N/A
Rank: 1
Starting CP: 0
Abilities:
Crobat: Inner Focus
Kitsunoh: Cursed Body
Drapion: Sniper
Items:
Crobat: N/A
Kitsunoh: N/A
Drapion: N/A
Crobat (Kozu) (F)
Nature: Naive (+15% Speed, +25.86% Acc, Special Defense decreased by *)
Kills: 4
Type: Poison / Flying
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Infiltrator (Unlocked): (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.
Stats: 85 / 90 / 80 / 70 / 80 / 130
HP: 100
Atk: *** (3)
Def: *** (3)
SpA: *** (3)
SpD-: ** (2)
Spe+: 150 (130 * 1.15)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Evolution Counter: 9 / 9
Move Counter: 0
Dream Counter: 5 / 5
Attacks:
Leech Life
Supersonic
Astonish
Bite
Wing Attack
Confuse Ray
Air Cutter
Screech
Cross Poison
Air Slash
Haze
Acrobatics
Brave Bird
Hypnosis
Nasty Plot
Giga Drain
Quick Attack
Zen Headbutt
Whirlwind
Heat Wave
Sky Attack
Super Fang
Sleep Talk
Toxic
Taunt
Substitute
Venom Shock
Fly
Double Team
Bide
Protect
Roost
Endure
Torment
Snatch
Detect
Shadow Ball
Hyper Beam
Rest
U-Turn
Dark Pulse
Move Count: 41
Kitsunoh* [Tsuki] (F)
Nature: Adamant (Attack increased by *, Special Attack reduced by *)
Kills: 5
Type: Ghost / Steel
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:
Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (Unlocked): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Stats: 80 / 103 / 85 / 55 / 80 / 110
HP: 100
Atk+: ***** (5)
Def: *** (3)
SpA-: * (1)
SpD: *** (3)
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Evolution Counter: 6 / 6
Move Counter: 0
Dream Counter: 5 / 5
Attacks:
Scratch (*)
Iron Defense (*)
Lick (*)
Odor Sleuth (*)
Faint Attack (*)
Shadow Sneak (*)
Curse (*)
Leer (*)
ShadowStrike
Fake Out
Metal Burst
Tail Whip
Copycat
Ice Fang
Thunder Fang
Revenge
Perish Song
Shadow Claw
Meteor Mash (*)
FeatherDance (*)
Flail (*)
Yawn
Pain Split
Magic Coat
Will-o-Wisp (*)
Rock Slide (*)
Dig (*)
Attract
Substitute
Toxic
Flash
Protect
Move Count: 32
Drapion (Sasori) (F)
Nature: Adamant (Attack increased by *, Special Attack decreased by *)
Kills: 6
Type: Dark / Poison
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, dealing 2 more damage with its critical hits.
Keen Eye (Unlocked): (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion.
Stats: 70 / 90 / 110 / 60 / 75 / 95
HP: 100
Atk+: **** (4)
Def: **** (4)
SpA-: * (1)
SpD: *** (3)
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18
Evolution Counter: 6 / 6
Move Counter: 0
Dream Counter: 5 / 5
Attacks:
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Scary Face
Crunch
Cross Poison
Bug Bite
Thunder Fang
Ice Fang
Fire Fang
Poison Fang
Venom Shock
Confuse Ray
Whirlwind
Agility
Aqua Tail
Swords Dance
Substitute
Taunt
Earthquake
Rock Slide
Double Team
Protect
Dig
Brick Break
Aerial Ace
Torment
Endure
Sleep Talk
Rest
Move Count: 33
Lass Brassy would like to battle!
"I like to make the sounds that my Pokemon make!"
RNG Roll [Pokemon]: 28/79
Quagsire (M)
Nature: Sassy
+SpD, -15% Speed, -10% Evasion
Item: Castle Rindo Berry
Type: Water/Ground
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Ability:
Damp: (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Water Absorb: (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only receives 25% of the damage that attack would do to itself.
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed; it remains while this Pokemon is active.
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3
SpD: 4
Spe: 30
Size Class: 3
Weight Class: 4
Base Rank Total: 17
Attacks:
Water Gun
Tail Whip
Mud Sport
Mud Shot
Slam
Mud Bomb
Amnesia
Acid Spray
Counter
Encore
Toxic
Hidden Power Grass 7
Ice Beam
Earthquake
Brick Break
Sandstorm
Scald
Rock Slide
Substitute
Waterfall
Protect
Dig
Sludge Wave
Focus Blast
Flash
Ability: 2/2 (Unaware)
"QUAG-QUAG-QUAGSIRE!"
Ice Beam -> Rock Slide -> Ice Beam
IF (Crobat uses Bide), THEN (Change your actions to Substitute (15 HP) -> Sandstorm -> Encore)
IF (Crobat uses Fly), THEN (Use Counter)