Battle Castle Challenge - Its_A_Random

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DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus
Only Its_A_Random and referees should post in this thread.

Challenge 1:
I might as well give this a shot with my lesser used mons, so I challenge the Battle Castle!

Mode: Singles
Thread: N/A
Rank: 1
Starting CP: 0

Abilities:
Dusknoir: Pressure
Simipour:
Torrent
Eelektross:
Levitate

No Items for anyone


Dusknoir [Caius] (M)
NATURE: Quiet (-10% Evasion)

TYPE
Ghost
: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

ABILITIES
Pressure
: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

STATS
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 39 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC: 0
DC: N/A

ATTACKS (28)
LEVEL-UP
Fire Punch
Ice Punch
Thunderpunch
Gravity
Bind
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Will-O-Wisp
Shadow Punch
Hex
Payback

TM/HM

Ice Beam
Earthquake
Psychic
Shadow Ball
Torment
Charge Beam
Embargo
Rock Slide

EGG
Destiny Bond
Pain Split
Dark Pulse

Simipour [Blind] (M)
NATURE: Hasty (+15% Accuracy)

TYPE

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

ABILITIES
Gluttony
: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Torrent (DW Unlocked): (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

STATS
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 116 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

ATTACKS (22)

LEVEL-UP
Scratch
Leer
Lick
Water Gun
Fury Swipes
Water Sport
Bite
Scald
Taunt
Brine
Recycle
Crunch

TM/HM
Ice Beam
Brick Break
Acrobatics
Shadow Claw
Rock Slide
Grass Knot

EGG
Low Kick
Nasty Plot
Aqua Tail
Hydro Pump

Eelektross [Sheeldon] (M)
NATURE: Brave (-10% Evasion)

TYPE
Electric
: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

ABILITIES
Levitate
: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

STATS
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 43 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 1
DC: N/A

ATTACKS (22)
LEVEL-UP
Tackle
Thunder Wave
Spark
Charge Beam
Crush Claw
Headbutt
Bind
Acid
Discharge
Crunch
Thunderbolt
Acid Spray
Coil
Wild Charge
Gastro Acid
Zap Cannon
Thrash

TM/HM
Dragon Claw
Brick Break
Flamethrower
Acrobatics
Rock Slide
Battle 1-1:

RNG Rolls:
70/79, 1/1

Psychic Miriam would like to fight!
"I sense that you have a fear for the furry flighted ones!"

Swoobat (F)
Nature: Modest
+SpA, -Atk

Item: Castle Psychic Gem

Type: Psychic / Flying
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability:
Simple: (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness, but the same actual stage. (e.g. Swords Dance/Screech is still a 2 stage boost/drop but is calculated as 4 stages). Stat benefits/reductions still maximize at 6 effective stages.

Stats:
HP: 100
Atk: 1
Def: 2
SpA: 4
SpD: 2
Spe: 114
Size Class: 2
Weight Class: 2
Base Rank Total: 16

Attacks:
Confusion
Odor Sleuth
Gust
Assurance
Heart Stamp
Imprison
Air Cutter
Attract

Stored Power
Knock Off
Flatter

Psyshock
Calm Mind
Hidden Power Fighting 7
Protect
Shadow Ball
Double Team
Aerial Ace
Energy Ball
Charge Beam
Thunder Wave

"Go, my creature of the night!"
Calm Mind -> Psyshock -> Calm Mind
IF (
Calm Mind is Disabled), THEN (Replace it with Thunder Wave)
IF (
Torment is used), THEN (Use Protect, then if used consecutively, follow with Thunder Wave -> Charge Beam)
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Random entered the Battle Castle & was instantly challenged by a Psychic with a Swoobat. The Psychic was fairly confident that despite a type disadvantage, she could win. Then again, Nothing was guaranteed.

"Well Caius, let's do this! Begin this by baiting the Protect with a Torment! Then it will be a good time to go on the offensive! Fire a Shadow Ball for A2 & finish up with a Shadow Punch!"

Torment
> Shadow Ball > Shadow Punch
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus

Caius (M) @ Nothing
HP: 90 | En: 100
4 / 5 / 4 / 5 / 39 (-10)
Pressure

Swoobat (F) @ Castle Psychic Gem
HP: 100 | En: 100
1 / 2 / 4 / 2 / 114
Simple

Action 1:

Swoobat used Protect!
Swoobat protected itself!
-7 energy
Caius used Torment!
Swoobat protected itself!
-10 energy

Action 2:

Swoobat used Psyshock!
RNG Roll (To-Crit) (<=63 Yes) 666/1000 (No)
PSYCHIC GEM USED (4/5)
(8 + 3 + 3 - 1.5) * 1 = 12.5 ~ 13 damage
-5 energy
Caius used Shadow Ball!
RNG Roll (To-Crit) (<=63 Yes) 598/1000 (No)
(8 + 3 + 3) * 1.5 = 21 damage
-5 energy

Action 3:

Cherrim used Calm Mind!
STAT CHANGE: +1 SpA | +1 SpD (SIMPLE)
-4 energy
Caius used Shadow Punch!
RNG Roll (To-Crit) (<=63 Yes) 192/1000 (No)
(6 + 3 + 3) * 1.5 = 18 damage
-3 energy

Caius (M) @ Nothing
HP: 77 | En: 82
4 / 5 / 4 / 5 / 39 (-10)
Pressure

Swoobat (F) @ Castle Psychic Gem
HP: 61 | En: 84
1 / 2 / 4 / 2 / 114
+1 SpA | +1 SpD
Simple
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Just a few minor nitpicks; Swoobat should have 2 less HP, that & there's no apostrophe in Its_A_Random...And apply Pressure on Psyshock...

"Alright Caius, time to prepare for the finale of this battle! Thunderpunch, Shadow Punch, Thunder Punch! Knock the bat about!"

Thunderpunch
> Shadow Punch > Thunderpunch
IF Double Team on Thunderpunch, THEN Shadow Punch AND Push Actions back
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus
(I calculated it again, and I'm still getting 61 HP for Swoobat. Everything else has been accounted for.)


"I need to conjure up a vision of lucky proportions..."

Attract -> Thunder Wave -> Calm Mind

---


Caius (M) @ Nothing
HP: 77 | En: 82
4 / 5 / 4 / 5 / 39 (-10)
Pressure

Swoobat (F) @ Castle Psychic Gem
HP: 61 | En: 82
1 / 2 / 4 / 2 / 114
+1 SpA | +1 SpD
Simple

Action 1:

Swoobat used Attract!
The move failed!
-6 energy
Caius used ThunderPunch!
RNG Roll (To-Crit) (<=63 Yes) 651/1000 (No)
RNG Roll (To-Para) (<=100 Yes) 566/1000 (No)
(8 + 3) * 1.5 = 16.5 ~ 17 damage
-6 energy

Action 2:

Swoobat used Thunder Wave!
Caius is paralyzed! It may not attack!
-7 energy
Caius used Shadow Punch!
RNG Roll (To-Para) (<=500 Yes) 167/1000 (Yes)
Swoobat is paralyzed! It cannot move!
STATUS CHANGE: Caius' paralysis lessened to 20%!

Action 3:

Swoobat used Calm Mind!
STAT CHANGE: +1 SpA | +1 SpD (SIMPLE)
-4 energy
Caius used ThunderPunch!
RNG Roll (To-Paralyze) (<=200 Yes) 231/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 223/1000 (No)
RNG Roll (To-Para) (<=100 Yes) 6285/1000 (No)
(8 + 3) * 1.5 = 16.5 ~ 17 damage
-6 energy

STAT CHANGE: Swoobat +1 SpA and +1 SpD
STATUS CHANGE: Caius' paralysis lessened to 15%!


Caius (M) @ Nothing
HP: 77 | En: 70
4 / 5 / 4 / 5 / 39 (-10)
STATUS: Paralysis (15%)
Pressure

Swoobat (F) @ Castle Psychic Gem
HP: 27 | En: 65
1 / 2 / 4 / 2 / 114
+1 SpA | +1 SpD
Simple

---


"I did not forsee such insolence on how moves work..."

Psyshock -> Shadow Ball -> Psyshock
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
HOLD IT!
Infatuation Rules in the DAT said:
Attraction can only occur between Pokemon of different genders in the same Egg Group
Dusknoir is Amorphous, while Swoobat is Field/Flying. Requesting a re-ref of the previous round.
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus

Caius (M) @ Nothing
HP: 77 | En: 70
4 / 5 / 4 / 5 / 39 (-10)
STATUS: Paralysis (15%)
Pressure

Swoobat (F) @ Castle Psychic Gem
HP: 27 | En: 65
1 / 2 / 4 / 2 / 114
+1 SpA | +1 SpD
Simple

Action 1:


Swoobat used Psyshock!
RNG Roll (To-Crit) (<=63 Yes) 13/1000 (Yes)
PSYCHIC GEM USED (4/5)
((8 + 3 + 3 + 3 - 1.5) * 1) + 3.5 = 19 damage
-5 energy
Caius used Shadow Ball!
RNG Roll (To-Para) (<=63 Yes) 952/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 215/1000 (No)
RNG Roll (To-SpD Lower) (<=100 Yes) 43/1000 (Yes)
((8 + 3 + 3) * 1.5) - 3.5 = 17.5 ~ 18 damage
STAT CHANGE: Swoobat's SpD returned to normal
-5 energy

Action 2:

Caius used Shadow Sneak!
RNG Roll (To-Para) (<=150 Yes) 30/1000 (Yes)
Caius is paralyzed! It cannot move!
STATUS CHANGE: Caius' paralysis lessened to 10%!
Swoobat used Shadow Ball!
RNG Roll (To-Crit) (<=63 Yes) 669/1000 (No)
RNG Roll (To-SpD Lower) (<=100 Yes) 807/1000 (No)
((8 - 1.5) * 1.5) + 3.5 = 13.25 ~ 13 damage
-6 energy

Action 3:

Caius used Shadow Sneak!
RNG Roll (To-Para) (<=100 Yes) 709/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 710/1000 (No)
(4+3) x 1.5 = 10.5 ~ 11 damage
-2 energy
SWOOBAT FAINTED


Caius (M) @ Nothing
HP: 45 | En: 63
4 / 5 / 4 / 5 / 39 (-10)
STATUS: Paralysis (5%)
Pressure

Swoobat (F) @ Castle Psychic Gem
HP: KO | En: KO
1 / 2 / 4 / 2 / 114
Simple


"Congratulations! A hard-fought battle, yes? Lady Caitlin has instructed me to give you 185 CP. Spend it wisely, yes?"

TURN ORDER:
IAR may buy items from the shop
Challenge continues
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
"Good Job Caius."

Now, with my CP, I'll spend 75 on a Full Restore, which will be instantly used on Caius, then I'll spend 20 on a Lava Cookie, used on Caius.

185-(75+20)=185-95=90 CP
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus
Sorry, it's midterm week for a lot of us who are at college, so the updates are going to be sparse just for this week. I'm trying my best to get on.

FULL RESTORE: +50 HP | +50 Energy
LAVA COOKIE: +1 to opponent's ranks | +10 Base HP to opponent

Battle 1-2:

RNG Rolls:
40/79, 1/1


"Stop right there! You're going way too fast!"

Pelipper (M)
Nature: Calm
+SpD, -Atk

Item: Castle Wacan Berry

Type: Water/Flying
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability:
Keen Eye:
(Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Stats:
HP: 100
Atk: 2
Def: 5
SpA: 4
SpD: 5
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 17

Attacks:
Soak
Growl
Water Gun
Water Sport
Wing Attack
Supersonic
Mist
Water Pulse
Payback
Protect
Quick Attack

Aqua Ring
Brine
Knock Off

Toxic
Hidden Power Electric 7
Ice Beam
Protect
Rain Dance
Double Team
Scald
Pluck
Substitute
Fly

"We need to slow down your pace!"
Toxic -> Rain Dance -> Scald
IF (
Caius uses Charge Beam on Action 2 or 3), THEN (Use Fly and push actions back)
IF (Caius uses ThunderPunch on Action 2 or 3), THEN (Use Fly and push actions back)
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
"Boom. This will be quick."

Gravity > Thunderpunch > Thunderpunch

Also, I should read more carefully concerning Lava Cookie...
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Caius (M) @ Nothing
HP: 90 | En: 100
4 / 5 / 4 / 5 / 39 (-10)
SC:4 | WC:5 | Sub:2
Pressure
PRZ (5)

Pelipper (M) @ Castle Wacan Berry (3)
HP: 100 | En: 100
2 / 5 / 4 / 5 / 65
SC:3 | WC:3 | Sub:1
Rain Dish

Action 1:

Pelipper used Toxic!
Caius was badly poisoned!
-9 energy
Caius used Gravity!
RNG Roll (Full PRZ) (<=50 Yes) 592/1000 (No)
The gravity intensified!
-10 energy

Caius was hurt by poison!
-1 HP

Action 2:

Pelipper used Fly!
But it failed!
-10 energy
Caius used ThunderPunch!
RNG Roll (Full PRZ) (<=50 Yes) 278/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 503/1000 (No)
RNG Roll (To-PRZ) (<=100 Yes) 973/1000 (No)
Pelipper's Wacan Berry weakened ThunderPunch's power!
(8 - 1.5) * 1.5 = 9.75 ~ 10 damage
-6 energy

Caius was hurt by poison!
-1 HP

Action 3:

Pelipper used Fly!
But it failed!
-14 energy
Caius used ThunderPunch!
RNG Roll (Full PRZ) (<=50 Yes) 207/1000 (No)
RNG Roll (To-Crit) (<=63 Yes) 172/1000 (No)
RNG Roll (To-PRZ) (<=100 Yes) 224/1000 (No)
Pelipper's Wacan Berry weakened ThunderPunch's power!
(8 - 1.5) * 1.5 = 9.75 ~ 10 damage
-10 energy

Caius was hurt by poison!
-1 HP

Caius (M) @ Nothing
HP: 87 | En: 74
4 / 5 / 4 / 5 / 39 (-10)
SC:4 | WC:5 | Sub:2
Pressure
BPSN (2 NR)

Pelipper (M) @ Castle Wacan Berry (1)
HP: 80 | En: 67
2 / 5 / 4 / 5 / 65
SC:3 | WC:3 | Sub:1
Rain Dish

The gravity is intensified. ||||||||||||
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Thanks Engineer. :)

"Sucks this thing only qualifies for 1 Sub, but w/e. Just deal as much damage as you can."

Shadow Ball > Shadow Punch > Shadow Ball

IF Protect (Successfully), THEN Chill, AND push actions back by one.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"Hold it!"

Rain Dance - Aqua Ring - Scald

~~~~~~~~~~~~~~~~~~~~~~~~~~~

Caius (M) @ Nothing
HP: 87 | En: 74
4 / 5 / 4 / 5 / 39 (-10)
SC:4 | WC:5 | Sub:2
Pressure
BPSN (2 NR)

Pelipper (M) @ Castle Wacan Berry (1)
HP: 80 | En: 67
2 / 5 / 4 / 5 / 65
SC:3 | WC:3 | Sub:1
Rain Dish

Action 1:

Pelipper used Rain Dance!
Rain began to fall!
-9 energy
Caius used Shadow Ball!
RNG Roll (To-Crit) (<=63 Yes) 514/1000 (No)
RNG Roll (SpD Dec) (<=200 Yes) 153/1000 (Yes)
(8 + 3 - 1.5) * 1 = 9.5 ~ 10 damage
-1 SpD (Pelipper)
-5 energy

Caius was hurt by poison!
-2 HP
Pelipper restored some health using its Rain Dish!
+2 HP

Action 2:

Pelipper used Aqua Ring!
Aqua Ring for 6 actions!
-9 energy
Caius used Shadow Punch!
RNG Roll (To-Crit) (<=63 Yes) 493/1000 (No)
(6 + 3 - 1.5) * 1 = 7.5 ~ 8 damage
-3 energy

Caius was hurt by poison!
-2 HP
Pelipper restored some health using its Rain Dish!
+2 HP
Pelipper's Aqua Ring restored its health!
+2 HP

Action 3:

Pelipper used Scald!
RNG Roll (To-Crit) (<=63 Yes) 815/1000 (No)
RNG Roll (To-BRN) (<=300 Yes) 82/1000 (Yes)
(8 + 3 + 3 - 1.5) * 1 = 12.5 ~ 13 damage
Caius was burned!
-7 energy
Caius used Shadow Ball!
RNG Roll (To-Crit) (<=63 Yes) 97/1000 (No)
RNG Roll (SpD Dec) (<=200 Yes) 852/1000 (No)
(8 + 3 - 1.5) * 1 + 1.75 = 11.25 ~ 11 damage
-5 energy

Caius was hurt by poison!
-2 HP
Caius was hurt by its burn!
-2 HP
Pelipper restored some health using its Rain Dish!
+2 HP
Pelipper's Aqua Ring restored its health!
+2 HP

Caius (M) @ Nothing
HP: 66 | En: 61
4 / 5 / 4 / 5 / 39 (-10)
SC:4 | WC:5 | Sub:2
Pressure
BPSN (3 NR), BRN (2 DPA)

Pelipper (M) @ Castle Wacan Berry (1)
HP: 61 | En: 42
2 / 5 / 4 / 5 / 65
SC:3 | WC:3 | Sub:1
Rain Dish
Aqua Ring (4a)

The gravity is intensified. ||||||||||||
The rain is falling. ||||||||||||


"Don't move!"

Supersonic - Scald - Brine
IF (Dusknoir uses Charge Beam) AND (You have no DT clones) AND (Your Wacan Berry is used up) THEN (Use Double Team (2) and push actions back)
IF (Dusknoir uses ThunderPunch) AND (You have no DT clones) AND (Your Wacan Berry is used up) THEN (Use Double Team (2) and push actions back)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Caius (M) @ Nothing
HP: 66 | En: 61
4 / 5 / 4 / 5 / 39 (-10)
SC:4 | WC:5 | Sub:2
Pressure
BPSN (3 NR), BRN (2 DPA)

Pelipper (M) @ Castle Wacan Berry (1)
HP: 61 | En: 42
2 / 5 / 4 / 5 / 65
SC:3 | WC:3 | Sub:1
Rain Dish
Aqua Ring (4a)

Action 1:

Pelipper used Supersonic!
RNG Roll (To-Hit) (<=1167 Yes) GUARANTEE
RNG Roll (Duration) (2|3|4) 382/1000 (3a)
Caius became confused!
-6 energy
Caius is confused!
RNG Roll (Hit Self) (<=500 Yes) 874/1000 (No)
Caius used Disable!
Scald was disabled!
-7 energy

Caius was hurt by poison!
-3 HP
Caius was hurt by its burn!
-2 HP
Pelipper restored some health using its Rain Dish!
+2 HP
Pelipper's Aqua Ring restored its health!
+2 HP

Action 2:

Pelipper used Scald!
But it failed!
-0 energy
Caius is confused!
RNG Roll (Hit Self) (<=500 Yes) 664/1000 (No)
Caius used Confuse Ray!
RNG Roll (Duration) (2|3|4) 524/1000 (3a)
Pelipper was confused!
-4 energy

Caius was hurt by poison!
-3 HP
Caius was hurt by its burn!
-2 HP
Pelipper restored some health using its Rain Dish!
+2 HP
Pelipper's Aqua Ring restored its health!
+2 HP

Action 3:

Pelipper is confused!
RNG Roll (Hit Self) (<=500 Yes) 446/1000 (Yes)
Pelipper hit itself in confusion!
(4 - 4.5) * 1 = -0.5 ~ 0 damage
-3 energy
Caius is confused!
RNG Roll (Hit Self) (<=500 Yes) 27/1000 (Yes)
Caius hit itself in confusion!
(4 - 1.5) * 1 = 2.5 ~ 3 damage
-3 energy

Caius was hurt by poison!
-3 HP
Caius was hurt by its burn!
-2 HP
Pelipper restored some health using its Rain Dish!
+2 HP
Pelipper's Aqua Ring restored its health!
+2 HP

Caius (M) @ Nothing
HP: 48 | En: 47
4 / 5 / 4 / 5 / 39 (-10)
SC:4 | WC:5 | Sub:2
Pressure
BPSN (4 NR), BRN (2 DPA)

Pelipper (M) @ Castle Wacan Berry (1)
HP: 73 | En: 33
2 / 5 / 4 / 5 / 65
SC:3 | WC:3 | Sub:1
Rain Dish
CNF (1a)
Aqua Ring (1a), Scald Disabled (3a)

The gravity is intensified. ||||||||||||
The rain is falling. ||||||||||||
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
"Right..."

Pain Split > Confuse Ray > Embargo

IF Protect (Successfully), THEN Leer AND push actions back by one.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"Go! Arrest him!"

Substitute (15) - Brine - Water Pulse
IF (Pain Split is successful) THEN (Use Supersonic - Brine as your remaining actions)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Caius (M) @ Nothing
HP: 48 | En: 47
4 / 5 / 4 / 5 / 39 (-10)
SC:4 | WC:5 | Sub:2
Pressure
BPSN (4 NR), BRN (2 DPA)

Pelipper (M) @ Castle Wacan Berry (1)
HP: 73 | En: 33
2 / 5 / 4 / 5 / 65
SC:3 | WC:3 | Sub:1
Rain Dish
CNF (1a)
Aqua Ring (1a), Scald Disabled (3a)

Action 1:

Pelipper is confused!
RNG Roll (Hit Self) (<=500 Yes) 784/1000 (No)
Pelipper used Substitute!
-15 HP
A substitute was created!
-12 energy
Caius used Pain Split!
But it failed!
-9 energy

Caius was hurt by poison!
-4 HP
Caius was hurt by its burn!
-2 HP
Pelipper restored some health using its Rain Dish!
+2 HP
Pelipper's Aqua Ring restored its health!
+2 HP

Action 2:

Pelipper used Brine!
RNG Roll (To-Crit) (<=63 Yes) 871/1000 (No)
(13 + 3 + 3 - 1.5) * 1 = 18.5 ~ 19 damage
-9 energy
Caius used Confuse Ray!
But it failed!
-4 energy

Caius was hurt by poison!
-4 HP
Caius was hurt by its burn!
-2 HP
Pelipper restored some health using its Rain Dish!
+2 HP

Action 3:

Pelipper used Water Pulse!
RNG Roll (To-Crit) (<=63 Yes) 672/1000 (No)
RNG Roll (To-CNF) (<=200 Yes) 957/1000 (No)
(6 + 3 + 3 - 1.5) * 1 = 11.5 ~ 12 damage
-5 energy
Caius used Embargo!
Pelipper cannot use items anymore!
-5 energy

Caius was hurt by poison!
-4 HP
Caius was hurt by its burn!
-2 HP
Caius fainted!
Pelipper restored some health using its Rain Dish!
+2 HP

Caius (M) @ Nothing
HP: KO | En: 29
4 / 5 / 4 / 5 / 39 (-10)
SC:4 | WC:5 | Sub:2
Pressure
BPSN (5 NR), BRN (2 DPA)

Pelipper (M) @ Castle Wacan Berry (1)
HP: 66 | En: 7
2 / 5 / 4 / 5 / 65
SC:3 | WC:3 | Sub:1
Rain Dish
Substitute (15 HP)
Embargo (1r)


"Off to jail, criminal!"

Policeman wins!

Final Battle:
1-2
Continuable: No

Its_A_Random:
1 BP, 0 CP
Caius:
6 MC, 1 KO

DarkSlay:
(1) + (2) = 3 BT
Engineer Pikachu:
(2) + (2) = 4 BT

Cheers.
 
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