Engineer Pikachu
Good morning, you bastards!
Challenge 1:
RNG Rolls: 21/79, 2/2
Bird Keeper Joanne would like to fight!
"Have you ever soared through the air with your birds before?"
Noctowl (F)
Nature: Bold
+Def, -Atk
Item: Castle Lum Berry
Type: Normal/Flying
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Ability:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
Stats:
HP: 110
Atk: 1
Def: 3
SpA: 3
SpD: 4
Spe: 70
Attacks:
Sky Attack
Tackle
Growl
Foresight
Hypnosis
Peck
Uproar
Reflect
Confusion
Echoed Voice
FeatherDance
Night Shade
Whirlwind
Toxic
Hidden Power Fighting 7
Protect
Psychic
Shadow Ball
Reflect
Echoed Voice
Swagger
Pluck
Substitute
Hyper Beam
Double Team
Work Up
Psych Up
Fly
Ability: Tinted Lens
"We'll show you the joys of flight!"
Reflect - Sky Attack - Hidden Power
IF (Lucario uses Counter on a Sky Attack) THEN (Use Hidden Power instead)
IF (You hit yourself in confusion) THEN (Push actions down)
Battle 1-1:TravelLog, reporting for testing.
Mode: Singles
Thread: N/A
Rank: 1?
Abilities:
Metagross: Light Metal
Lucario: Inner Focus
Cyclohm: Static
Items: (I don't have any Castle Items...)
Metagross: N/A
Lucario: N/A
Cyclohm: N/A
Lucario [Vercingetorix] (F)
Nature: Naughty (+Atk, -SpD)
Type: Fighting/Steel
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
DC: 5/5 (Unlocked)
Attacks:
Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech
Copycat
Nasty Plot
Swords Dance
Final Gambit
Dark Pulse
Detect
Metal Claw
Metal Sound
Bone Rush
Me First
Quick Guard
Heal Pulse
Dragon Pulse
Aura Sphere
Extremespeed
Blaze Kick
Circle Throw
Crunch
Hi Jump Kick
Vacuum Wave
Ice Punch
Magic Coat
Magnet Rise
ThunderPunch
Attract
Dig
Drain Punch
Earthquake
Facade
Hidden Power (Ice 7)
Protect
Psychic
Shadow Claw
Stone Edge
Substitute
Swagger
Water Pulse
Work Up
Moves: 46
Metagross [Hephaestus] (Genderless)
Nature: Careful (+1 SpD, -1 SpA)
Type: Steel/Psychic
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
Levitate: (Command) The Pokemon hovers above the ground, avoiding all Bulldoze, Earthquake, Fissure, and Magnitude for three (3) actions. Earth Power's effectiveness is reduced by 3 BAP. Dig and Dive will also be avoided unless the user is above Size Class four (4), is 3.5m or longer, or has Levitate or the Flying type.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9
Base Rank Total: 22
EC: 9/9
MC: 0
DC: 5/5 (Unlocked)
Attacks:
Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face
Pursuit
Bullet Punch
Iron Defense
Agility
Psychic
Zen Headbutt
Hammer Arm
Meteor Mash
Hyper Beam
DynamicPunch
Endure
Gravity
Iron Head
Ice Punch
ThunderPunch
Refresh (Event Move)
Aerial Ace
Earthquake
Grass Knot
Hone Claws
Light Screen
Protect
Rain Dance
Reflect
Rest
Rock Slide
Sandstorm
Shadow Ball
Sleep Talk
Sludge Bomb
Stealth Rock
Substitute
Swagger
Telekinesis
Moves: 39
Cyclohm [Cid] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 4
SpD: Rank 4 (+)
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5 (Unlocked)
Attacks:
Tackle
Growl
Leer
Whirlwind
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Sonicboom
Double Hit
Discharge
Hurricane
Slack Off
Bide
Dragon Pulse
Hyper Beam
Zap Cannon
Weather Ball
Dragon Rush
Heal Bell
Hydro Pump
Magnet Rise
Power Gem
Signal Beam
Water Pulse
Dragon Tail
Earthquake
Flamethrower
Ice Beam
Protect
Thunderbolt
Torment
Moves: 33
RNG Rolls: 21/79, 2/2
Bird Keeper Joanne would like to fight!
"Have you ever soared through the air with your birds before?"
Noctowl (F)
Nature: Bold
+Def, -Atk
Item: Castle Lum Berry
Type: Normal/Flying
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Ability:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
Stats:
HP: 110
Atk: 1
Def: 3
SpA: 3
SpD: 4
Spe: 70
Attacks:
Sky Attack
Tackle
Growl
Foresight
Hypnosis
Peck
Uproar
Reflect
Confusion
Echoed Voice
FeatherDance
Night Shade
Whirlwind
Toxic
Hidden Power Fighting 7
Protect
Psychic
Shadow Ball
Reflect
Echoed Voice
Swagger
Pluck
Substitute
Hyper Beam
Double Team
Work Up
Psych Up
Fly
Ability: Tinted Lens
"We'll show you the joys of flight!"
Reflect - Sky Attack - Hidden Power
IF (Lucario uses Counter on a Sky Attack) THEN (Use Hidden Power instead)
IF (You hit yourself in confusion) THEN (Push actions down)