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Attacks:
Whirlwind
Bide
Tackle
Growl
Dragon Rage
Charge
Thunder Shock
Rain Dance
Double Hit
Sonic Boom
Tri Attack
Discharge
Weather Ball
Twister
Dragon Tail
Ion Deluge
Slack Off
Dragon Breath
Electric Terrain
Heal Bell
Hydro Pump
Magnet Rise
Mud-Slap
Power Gem
Shock Wave
Fire Blast
Hidden Power Poison
Ice Beam
Light Screen
Protect
Surf
Thunder Wave
Thunderbolt
Attacks:
Whirlwind
Bide
Weather Ball
Tri Attack
Tackle
Growl
Leer
Ion Deluge
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Dragon Tail
Discharge
Slack Off
Thrash
Dragon Breath
Electric Terrain
Gust
Heal Bell
Hydro Pump
Magnet Rise
Power Gem
Water Pulse
Attacks:
Tackle
Rollout
Incinerate
Rage
Fire Fang
Headbutt
Swagger
Uproar
Facade
Fire Punch
Work Up
Thrash
Belly Drum
Flare Blitz
Hammer Arm
Taunt
Superpower
Encore
Endure
Flame Wheel
Focus Energy
Focus Punch
Sleep Talk
Snatch
Yawn
Smack Down
Earthquake
Dig
Brick Break
Rock Tomb
Torment
Rock Slide
U-Turn
if encore and darmanitan is not under the effects of encore then magic coat
if darmanitan is under dig then use agility(evasive) the first instance, chill the second instance, and reflect the third instance
IF damaging fighting-type move at least twice THEN Conversion(Psychic, Shadow Ball, Toxic, Signal Beam) the first instance
IF Taunt outside of a combo THEN Magic Coat