1. Welcome to Smogon! Check out the Smogon Starters Hangout for everything you need to know about starting out in the community. Don't forget to introduce yourself in the Introduction and Hangout Thread, too!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Roleplay Battle Hall Challenge - Alchemator

Discussion in 'ASB' started by Objection, Oct 24, 2011.

  1. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Only Objection and Alchemator are to post beyond this point until the challenge ends or a subref is required.

    Alchemator will be using Steve the Starmie. Its ability will be Illuminate.

    Steve the Starmie * (open)
    [​IMG][​IMG]
    Starmie [Steve] (N/A)

    • Nature: Timid (Multiplies base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. [+21% Acc.], subtracts one (1) Rank from Attack.)

    Type:

    • [Water]: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
    • [Psychic]: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:

    HP: 90

    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 3
    Spe: 133 (115*1.15^)
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 19

    EC:
    6/6
    MC:
    0
    DC:
    5/5

    Abilities:

    • Illuminate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intense light that blinds opponents, reducing their Accuracy stage by one (1). The accuracy drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Illuminate can be activated again as an Action, and will affect all opponents.

    Attacks (35):
    Tackle (*)
    Harden (*)
    Water Gun (*)
    Rapid Spin (*)
    Recover (*)
    Camouflage (*)
    Swift (*)
    Aurora Beam (*)
    Supersonic (*)
    Barrier (*)
    Scald (*)
    Thunderbolt (*)
    Thunder Wave (*)
    Rain Dance
    Hydro Pump
    Thunder
    Blizzard
    Light Screen
    Reflect Type
    Power Gem
    Grass Knot
    Psyshock
    Reflect
    Hidden Power [Fire] [7]
    Double Team
    Substitute
    Bide
    Confuse Ray

    Protect
    Endure
    Ice Beam
    Psychic
    Minimize
    Pain Split

    Signal Beam


    [​IMG]

    Cyclist James wants to battle.

    Alchemator chooses his first type
    Cyclist James chooses his pokemon
    Alchemator orders
    Cyclist James orders
    I ref

    So Alchemator, pick a type, any type.

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  2. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG]
    "How apt that my first Hall battle is against someone with my own name!"

    [​IMG]

    "If you cannot overcome yourself, how can you overcome others?"
  3. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]

    "I'm no mind reader, but I have a pokemon that is."
    Roll a D5 for pokemon: 5 - Sigilyph
    "Now let's see how this battle of brains goes down."
    Roll a D3 for ability: 2 - Magic Guard
    "My pokemon senses the weaker forms of damage and he overcomes them."

    Sigilyph (open)
    [​IMG]
    Sigilyph (M)

    Nature: Modest

    Type:

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:

    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 97
    Size Class: 3
    Weight Class: 2
    Base Rank Total: 19

    Abilities:

    Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

    Attacks:

    Gust
    Miracle Eye
    Hypnosis
    Psywave
    Tailwind
    Whirlwind
    Psybeam
    Air Cutter
    Light Screen
    Reflect
    Sychronoise
    Mirror Move
    Gravity

    Psychic
    Charge Beam
    Energy Ball

    AncientPower
    Roost
    Psycho Shift
  4. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG][​IMG]
    "A Nazca Pokémon? More like Nascar -- it's going to crash!"

    Light Screen ~ Thunder ~ Blizzard
    If he uses Hypnosis and you don't already have a Substitute, use Substitute (15) and push actions back.
  5. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]

    "Let's start off at a leisurely pace."

    Light Screen - Gravity - Mirror Move (Thunder)
  6. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]
    Steve (U)
    HP: 90 | EN: 100 | Spe: 133 (+) (Acc boost: 20%)
    Ranks: 2/3/4/3 | Total: 19
    Size: 2 | Weight: 4
    Ability: Illuminate
    Other: None

    [​IMG]
    Sigilyph (M)
    HP: 100 | EN: 100 | Spe: 97
    Ranks: 1/3/5/3 | Total: 19
    Size: 3 | Weight: 2
    Ability: Magic Guard
    Other: -1 accuracy from Illuminate (permanent)

    Action 1

    Steve uses Light Screen for 7 energy
    Steve is protected by Light Screen for 6 actions

    Sigilyph uses Light Screen for 7 energy
    Sigilyph is protected by Light Screen for 6 actions

    Steve's Light Screen counter drops to 5
    Sigilyph's Light Screen counter drops to 5

    Action 2

    Steve uses Thunder for 8 energy
    Roll a D100 for accuracy (boosted to 90%): 15 - hit
    Roll a D16 for crit: 15 - no crit
    Roll a D100 for paralysis: 70 - no paralysis
    Sigilyph takes (12+(4-3)*1.5-5)*1.5=12.75 damage (round to 13)

    Sigilyph uses Gravity for 9 energy
    The gravity intensifies for 4 rounds

    Steve's Light Screen counter drops to 4
    Sigilyph's Light Screen counter drops to 4

    Action 3

    Steve uses Blizzard for 8 energy
    Accuracy boosted to 100%
    Roll a D16 for crit: 1 - crit
    Roll a D100 for freeze: 12 - no freeze
    Sigilyph takes (12+3+(4-3)*1.5)*1.5=24.75 damage (round to 25)

    Sigilyph uses Mirror Move to copy Thunder for (2+8)=10 energy
    Roll a D1000 for accuracy (boosted to 87.5%): 830 - hit
    Roll a D16 for crit: 16 - no crit
    Roll a D100 for paralysis: 77 - no paralysis
    Steve takes (12+(5-3)*1.5-5)*1.5=15 damage

    Steve's Light Screen counter drops to 3
    Sigilyph's Light Screen counter drops to 3

    [​IMG]
    Steve (U)
    HP: 75 | EN: 77 | Spe: 133 (+) (Acc boost: 20%)
    Ranks: 2/3/4/3 | Total: 19
    Size: 2 | Weight: 4
    Ability: Illuminate
    Other: Light Screen (3 actions)

    [​IMG]
    Sigilyph (M)
    HP: 62 | EN: 74 | Spe: 97
    Ranks: 1/3/5/3 | Total: 19
    Size: 3 | Weight: 2
    Ability: Magic Guard
    Other: -1 accuracy from Illuminate (permanent), Light Screen (3 actions)

    Arena effects: Gravity (3 more rounds)
  7. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]

    "We're going to need to speed things up."

    Energy Ball - Tailwind - Roost
    If he uses Thunder Wave on action 1 but not on action 2, change action 1 to Psycho Shift and action 2 to Energy Ball.
    If he uses Thunder Wave on action 2 and does not use Substitute on action 1, change action 2 to Psycho Shift.
  8. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG][​IMG]
    "A good start! Now let's simply play on what he fears most."

    Substitute (15) ~ Thunder Wave ~ Blizzard
  9. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]
    Steve (U)
    HP: 75 | EN: 77 | Spe: 133 (+) (Acc boost: 20%)
    Ranks: 2/3/4/3 | Total: 19
    Size: 2 | Weight: 4
    Ability: Illuminate
    Other: Light Screen (3 actions)

    [​IMG]
    Sigilyph (M)
    HP: 62 | EN: 74 | Spe: 97
    Ranks: 1/3/5/3 | Total: 19
    Size: 3 | Weight: 2
    Ability: Magic Guard
    Other: -1 accuracy from Illuminate (permanent), Light Screen (3 actions)

    Arena effects: Gravity (3 more rounds)

    Action 1

    Steve uses Substitute for 12 energy
    Steve creates a 15 HP substitute

    Sigilyph uses Energy Ball for 6 energy
    Roll a D16 for crit: 11 - no crit
    Steve's substitute takes (8+(5-3)*1.5-5)*1.5=9 damage

    Steve's Light Screen counter drops to 2
    Sigilyph's Light Screen counter drops to 2

    Action 2

    Steve uses Thunder Wave for 7 energy
    Sigilyph is inflicted with 25% paralysis

    Roll a D100 for paralysis: 84 - no paralysis
    Sigilyph uses Tailwind for 9 energy
    Sigilyph's speed is doubled for 6 actions

    Steve's Light Screen counter drops to 1
    Sigilyph's Light Screen counter drops to 1
    Sigilyph's Tailwind counter drops to 5

    Action 3

    Steve uses Blizzard for 8 energy
    Accuracy boosted to 100%
    Roll a D16 for crit: 1 - crit
    Roll a D100 for freeze: 84 - no freeze
    Sigilyph takes (12+3+(4-3)*1.5)*1.5=24.75 damage (round to 25)

    Roll a D100 for paralysis: 99 - no paralysis
    Sigilyph uses Roost for ((100/10)+1)=11 energy
    Sigilyph restores 20 HP

    Steve's Light Screen counter drops to 0
    Sigilyph's Light Screen counter drops to 0
    Sigilyph's Tailwind counter drops to 4

    [​IMG]
    Steve (U)
    HP: 60 | EN: 50 | Spe: 133 (+) (Acc boost: 20%)
    Ranks: 2/3/4/3 | Total: 19
    Size: 2 | Weight: 4
    Ability: Illuminate
    Other: Substitute (6 HP)

    [​IMG]
    Sigilyph (M)
    HP: 57 | EN: 48 | Spe: 97 48.5
    Ranks: 1/3/5/3 | Total: 19
    Size: 3 | Weight: 2
    Ability: Magic Guard
    Other: -1 accuracy from Illuminate (permanent), 20% paralysis, Tailwind (4 actions), used 1 recover

    Arena effects: Gravity (2 more rounds)
  10. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG][​IMG]
    "It's time to finish him! Use Water Gun's drenching effect!"

    Water Gun ~ Thunder ~ Thunder
  11. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]

    "This is a bumpy ride."

    Gust - Psycho Shift - Roost
    If you get fully paralysed on action 1, change action 2 to Roost and action 3 to Gust.
  12. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]
    Steve (U)
    HP: 60 | EN: 50 | Spe: 133 (+) (Acc boost: 20%)
    Ranks: 2/3/4/3 | Total: 19
    Size: 2 | Weight: 4
    Ability: Illuminate
    Other: Substitute (6 HP)

    [​IMG]
    Sigilyph (M)
    HP: 57 | EN: 48 | Spe: 97 48.5
    Ranks: 1/3/5/3 | Total: 19
    Size: 3 | Weight: 2
    Ability: Magic Guard
    Other: -1 accuracy from Illuminate (permanent), 20% paralysis, Tailwind (4 actions), used 1 recover

    Arena effects: Gravity (2 more rounds)

    Action 1

    Steve uses Water Gun for 2 energy
    Roll a D16 for crit: 9 - no crit
    Sigilyph takes (4+3+(4-3)*1.5)=8.5 damage (round to 9)
    Sigilyph is drenched for the rest of the round

    Roll a D100 for paralysis: 76 - no paralysis
    Sigilyph uses Gust for 2 energy
    Roll a D16 for crit: 6 - no crit
    Steve's substitute takes (4+3+(5-3)*1.5)=10 damage
    Steve's substitute is destroyed

    Sigilyph's Tailwind counter drops to 3

    Action 2

    Steve uses Thunder for 8 energy
    Accuracy boosted to 100%
    Roll a D16 for crit: 16 - no crit
    No paralysis roll because Sigilyph is already at 20% paralysis
    Sigilyph takes (12+(4-3)*1.5)*2.25=30.375 damage (round to 30)

    Roll a D100 for paralysis: 52 - no paralysis
    Sigilyph uses Psycho Shift for 6 energy
    Sigilyph shifts its paralysis onto Steve

    Sigilyph's Tailwind counter drops to 2

    Action 3

    Sigilyph uses Roost for ((100/10)+1)=11 energy
    Sigilyph restores 20 HP

    Roll a D100 for paralysis: 100 - no paralysis
    Steve uses Thunder for 12 energy
    Accuracy boosted to 100%
    Roll a D16 for crit: 5 - no crit
    Roll a D100 for paralysis: 19 - paralysis
    Sigilyph takes (12+(4-3)*1.5)*1.5=20.25 damage (round to 20)
    Sigilyph is inflicted with 20% paralysis

    Sigilyph's Tailwind counter drops to 1

    [​IMG]
    Steve (U)
    HP: 60 | EN: 28 | Spe: 133 33.25 (+) (Acc boost: 20%)
    Ranks: 2/3/4/3 | Total: 19
    Size: 2 | Weight: 4
    Ability: Illuminate
    Other: 15% paralysis

    [​IMG]
    Sigilyph (M)
    HP: 18 | EN: 29 | Spe: 97 48.5
    Ranks: 1/3/5/3 | Total: 19
    Size: 3 | Weight: 2
    Ability: Magic Guard
    Other: -1 accuracy from Illuminate (permanent), 15% paralysis, Tailwind (1 action), used 2 recovers

    Arena effects: Gravity (1 more round)
  13. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]

    "I think I might have a flat tyre."

    Mirror Move (Thunder) - Mirror Move (Thunder) - Energy Ball
    If he successfully uses Substitute on action 1 or action 2, change that action to Light Screen.
    If he ever uses Protect, change that action to Chill.
  14. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG][​IMG]
    "Hm, proof enough not to be overconfident. Nonetheless, if we aren't unlucky then we have won."

    Blizzard ~ Thunder ~ Blizzard
  15. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]
    Steve (U)
    HP: 60 | EN: 28 | Spe: 133 33.25 (+) (Acc boost: 20%)
    Ranks: 2/3/4/3 | Total: 19
    Size: 2 | Weight: 4
    Ability: Illuminate
    Other: 15% paralysis

    [​IMG]
    Sigilyph (M)
    HP: 18 | EN: 29 | Spe: 97 48.5
    Ranks: 1/3/5/3 | Total: 19
    Size: 3 | Weight: 2
    Ability: Magic Guard
    Other: -1 accuracy from Illuminate (permanent), 15% paralysis, Tailwind (1 action), used 2 recovers

    Arena effects: Gravity (1 more round)

    Action 1

    Roll a D100 for paralysis: 78 - no paralysis
    Sigilyph uses Mirror Move to copy Thunder for (2+8)=10 energy
    Roll a D1000 for accuracy (boosted to 87.5%): 3 - hit
    Roll a D16 for crit: 3 - no crit
    Roll a D100 for paralysis: 54 - no paralysis
    Steve takes (12+(5-3)*1.5)*1.5=22.5 damage (round to 23)

    Roll a D100 for paralysis: 27 - no paralysis
    Steve uses Blizzard for 8 energy
    Accuracy boosted to 100%
    Roll a D16 for crit: 1 - crit
    Roll a D100 for freeze: 42 - no freeze
    Sigilyph takes (12+3+(4-3)*1.5)*1.5=24.75 damage (round to 25)
    Sigilyph is KO'd by the attack

    [​IMG]
    Steve (U)
    HP: 37 | EN: 20

    [​IMG]
    Sigilyph (M)
    HP: KO | EN: 19

    [​IMG]

    "You won the battle of the brains, but I'll still beat you in a battle of brawn."

    Alchemator has won 1 battle. What will his next type be?

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  16. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG][​IMG]
    "I picked your Illuminate ability for good reason..."

    [​IMG]

    "Put it to good use!"
  17. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]

    Janitor Anthony wants to battle!

    "I'm here to clean your clock."
    Roll a D5 for pokemon: 5 - Liepard
    "And I have my Liepard to help out."
    Roll a D3 for ability: 3 - Prankster
    "She likes to play practical jokes but in battle, she doesn't mess around."

    Liepard (open)
    [​IMG]
    Liepard (F)

    Nature: Adamant

    Type:

    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 2 (-)
    SpD: Rank 2
    Spe: 106
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 17

    Abilities:

    Prakster (DW): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    Attacks:

    Scratch
    Growl
    Assist
    Sand-Attack
    Fury Swipes
    Pursuit
    Torment
    Fake Out
    Hone Claws
    Assurance
    Slash
    Taunt

    Aerial Ace
    Payback
    Thunder Wave

    Faint Attack
    Yawn
    Encore
  18. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG][​IMG]
    "I think I'll hold off being relieved until I win. Certainly an unlucky roll on the ability."

    Reflect Type ~ Thunder ~ Signal Beam
    If he uses Taunt A1, use Signal Beam instead.
  19. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]

    "I've dealt with all kinds of mess before."

    Hone Claws - Encore - Yawn
  20. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]
    Steve (U)
    HP: 90 | EN: 100 | Spe: 133 (+) (Acc boost: 20%)
    Ranks: 2/3/4/3 | Total: 19
    Size: 2 | Weight: 4
    Ability: Illuminate
    Other: None

    [​IMG]
    HP: 100 | EN: 100 | Spe: 106
    Ranks: 4/2/2/2 | Total: 17
    Size: 2 | Weight: 3
    Ability: Prankster
    Other: -1 accuracy from Illuminate (permanent)

    Action 1

    Liepard uses Hone Claws for 5 energy
    Liepard's attack and accuracy are raised by 1 stage

    Steve uses Reflect Type for 5 energy
    Steve shares Liepard's typing for 6 actions

    Steve's Reflect Type counter drops to 5

    Action 2

    Liepard uses Encore for 10 energy
    Steve is encored for 2 actions

    Steve uses Reflect Type for 5 energy
    Steve is already affected by Reflect Type

    Steve's Reflect Type counter drops to 4
    Steve's Encore counter drops to 1

    Action 3

    Liepard uses Yawn for 7 energy
    Steve is feeling sleepy

    Steve uses Reflect Type for 5 energy
    Steve is already affected by Reflect Type

    Steve's Reflect Type counter drops to 3
    Steve's Encore counter drops to 0

    [​IMG]
    Steve (U)
    HP: 90 | EN: 85 | Spe: 133 (+) (Acc boost: 20%)
    Ranks: 2/3/4/3 | Total: 19
    Size: 2 | Weight: 4
    Ability: Illuminate
    Other: Reflect Type (Dark, 3 actions), will fall asleep in 1 action, immune to Encore (1 action)

    [​IMG]
    HP: 100 | EN: 78 | Spe: 106
    Ranks: 4/2/2/2 | Total: 17
    Size: 2 | Weight: 3
    Ability: Prankster
    Other: ±0 accuracy (1 more round), +1 attack (1 more round)
  21. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]

    "Let's clean up like we usually do."

    Fake Out - Hone Claws - Taunt
    If he successfully uses Protect on action 1 or action 3 (or both), change that action to Hone Claws and change action 2 to Slash.
    If he's still asleep on action 3, change action 3 to Aerial Ace.
  22. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG][​IMG]
    "How frustrating."

    Signal Beam ~ Signal Beam ~ Protect

    "He said 'successfully', so A2 should remain the same."
  23. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]
    Steve (U)
    HP: 90 | EN: 85 | Spe: 133 (+) (Acc boost: 20%)
    Ranks: 2/3/4/3 | Total: 19
    Size: 2 | Weight: 4
    Ability: Illuminate
    Other: Reflect Type (Dark, 3 actions), will fall asleep in 1 action, immune to Encore (1 action)

    [​IMG]
    HP: 100 | EN: 78 | Spe: 106
    Ranks: 4/2/2/2 | Total: 17
    Size: 2 | Weight: 3
    Ability: Prankster
    Other: ±0 accuracy (1 more round), +1 attack (1 more round)

    Action 1

    Liepard uses Fake Out for 4 energy
    Roll a D16 for crit: 3 - no crit
    Steve takes (4+(4-3)*1.5)+(1-0)*1.75=7.25 damage (round to 7)

    Steve flinches

    Steve's Reflect Type counter drops to 2
    Steve falls asleep
    Roll a D3 for sleep duration: 2 - 1 action

    Action 2

    Liepard uses Slash for 5 energy
    Roll a D16 for crit (boosted to 2/16): 16 - no crit
    Steve takes (7+(4-3)*1.5)+(1-0)*1.75=10.25 damage (round to 10)

    Steve is fast asleep
    Steve's sleep counter drops to 0

    Steve's Reflect Type counter drops to 1

    Action 3

    Steve wakes up
    Steve uses Protect for 7 energy
    Steve protects itself from all attacks

    Liepard uses Hone Claws for 5 energy
    Liepard's attack and accuracy are raised by 1 stage

    Steve's Reflect Type counter drops to 0

    [​IMG]
    Steve (U)
    HP: 73 | EN: 78 | Spe: 133 (+) (Acc boost: 20%)
    Ranks: 2/3/4/3 | Total: 19
    Size: 2 | Weight: 4
    Ability: Illuminate
    Other: Faked out

    [​IMG]
    HP: 100 | EN: 64 | Spe: 106
    Ranks: 4/2/2/2 | Total: 17
    Size: 2 | Weight: 3
    Ability: Prankster
    Other: ±0 accuracy (1 more round), +1 attack (1 more round)
  24. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG][​IMG]
    "Now's our chance to strike!"

    Thunder ~ Signal Beam ~ Thunder
    If he uses Torment, use Protect and push actions back (but not consecutively).
  25. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]

    "Now that's what I'm talking about!"

    Payback x 3

Users Viewing Thread (Users: 0, Guests: 0)