Battle Hall Challenge - Birkal


Chimchar (M)
HP: 65
En: 67
Ranks: 2/2/2/1
Speed: 71
SC/WC: 1/1
Ability: Blaze
Stats: +17% Acc
Status: N/A
Other: N/A


Beldum (N)
HP: 22
En: 73
Ranks: 3/3/1/2
Speed: 30
SC/WC: 1/4(3)
Ability: Light Metal
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Chimchar used Fire Blast!
RNG Roll (Crit) [<=625 Crit]: 7829/10000 (No)
(12+3+(3-3))*1.5 = 22.5 damage
Beldum fainted!
-19 energy



Chimchar (M)
HP: 65
En: 48
Ranks: 2/2/2/1
Speed: 71
SC/WC: 1/1
Ability: Blaze
Stats: +17% Acc
Status: N/A
Other: N/A


Beldum (N)
HP: KO
En: KO
Ranks: 3/3/1/2
Speed: 30
SC/WC: 1/4(3)
Ability: Light Metal
Stats: N/A
Status: N/A
Other: N/A

-----------


"Not at all a close game, but still fun."

Pick your next type:






 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Destroyed. You're gonna be killer when you're all grown up, laddie.

Let's face the Poison-type next.
 
Battle 5:


Backpacker Aurea would like to battle!

RNG Roll for Pokemon: 1/5
RNG Roll for Ability: 2/3


Breezi (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Abilities:
Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.
Unburden (DW): (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item.

Attacks:
Gust
Tailwind
Encore
Rapid Spin
Clear Smog
Knock Off
Copycat
Whirlwind
Razor Wind

Toxic
Venoshock
Shadow Ball

Acid Spray
Wish
Disable


"I like to approach the world of Pokemon with a Vital Spirit!"
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
This is going to be a tough one, Chimchar. Let's give it our best.

Taunt | Fire Blast | Fire Blast

If Toxic, use Fake Out once and push back other attacks.
If Encore, use Fire Blast the action before. The above substitution takes priority over this.
 

"Here are some interesting moves!"

Gust+Razor Wind ~ Cooldown (Chill) ~ Acid Spray

-----------


Chimchar (M)
HP: 90
En: 100
Ranks: 2/2/2/1
Speed: 71
SC/WC: 1/1
Ability: Blaze
Stats: +17% Acc
Status: N/A
Other: N/A


Breezi (F)
HP: 90
En: 100
Ranks: 1/2/4/2
Speed: 85
SC/WC: 1/1
Ability: Vital Spirit
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Breezi whipped up a whirlwind!
Chimchar used Taunt!
Other Change: Taunt (Breezi)
-10 energy
Breezi used Gust+Razor Wind!
RNG Roll (Crit) [<=1250 Crit]: 3854/10000 (No)
(24+3+(6-1.5)) = 31.5 damage
-12.5 energy

Action 2:
Chimchar used Fire Blast!
RNG Roll (Crit) [<=625 Crit]: 6056/10000 (No)
(12+3+(3-3)) = 15 damage
RNG Roll (Effect) [<=1000 Effect]: 3030/10000 (No)
-7 energy

Action 3:
Breezi used Acid Spray!
RNG Roll (Crit) [<=625 Crit]: 2211/10000 (No)
(4+3+(6-1.5)) = 11.5 damage
Stat Change: -2 SpD (Chimchar)
-4 energy
Chimchar used Fire Blast!
RNG Roll (Crit) [<=625 Crit]: 5223/10000 (No)
(12+3+(3-3)) = 15 damage
RNG Roll (Effect) [<=1000 Effect]: 3209/10000 (No)
-11 energy



Chimchar (M)
HP: 47
En: 72
Ranks: 2/2/2/1
Speed: 71
SC/WC: 1/1
Ability: Blaze
Stats: +17% Acc, -2 SpD
Status: N/A
Other: N/A


Breezi (F)
HP: 60
En: 83
Ranks: 1/2/4/2
Speed: 85
SC/WC: 1/1
Ability: Vital Spirit
Stats: N/A
Status: N/A
Other: Taunt (3a)

-----------


"I want to research this a little more..."

Acid Spray ~ Acid Spray ~ Acid Spray
IF (Torment is used) THEN (use Venoshock a2 and Shadow Ball a3)
IF (Double Team is used) AND (you are not Tormented) THEN (use Razor Wind)​
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Let's give it our best, Chimchar.

Fake Out | Fire Blast + Fire Blast | Cooldown (Fire Blast)
 

Chimchar (M)
HP: 47
En: 72
Ranks: 2/2/2/1
Speed: 71
SC/WC: 1/1
Ability: Blaze
Stats: +17% Acc, -2 SpD
Status: N/A
Other: N/A


Breezi (F)
HP: 60
En: 83
Ranks: 1/2/4/2
Speed: 85
SC/WC: 1/1
Ability: Vital Spirit
Stats: N/A
Status: N/A
Other: Taunt (3a)


Action 1:
Chimchar used Fake Out!
RNG Roll (Crit) [<=625 Crit]: 7046/10000 (No)
(4+(3-3)) = 4 damage
-4 energy
Breezi flinched!

Action 2:
Breezi used Acid Spray!
RNG Roll (Crit) [<=625 Crit]: 3439/10000 (No)
(4+3+(6-1.5))+3.5 = 15 damage
Stat Change: -2 SpD (Chimchar)
-4 energy
Chimchar used Fire Blast+Fire Blast!
RNG Roll (Hit) [<=8925 Hit]: 8251/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 3981/10000 (No)
(27+3+(3-3)) = 30 damage
-34 energy

Action 3:
Breezi used Acid Spray!
RNG Roll (Crit) [<=625 Crit]: 4865/10000 (No)
(4+3+(6-1.5))+7 = 18.5 damage
Stat Change: -2 SpD (Chimchar)
-8 energy



Chimchar (M)
HP: 13
En: 34
Ranks: 2/2/2/1
Speed: 71
SC/WC: 1/1
Ability: Blaze
Stats: +17% Acc, -5 SpD
Status: N/A
Other: N/A


Breezi (F)
HP: 30
En: 71
Ranks: 1/2/4/2
Speed: 85
SC/WC: 1/1
Ability: Vital Spirit
Stats: N/A
Status: N/A
Other: N/A
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Pray for the critical hit, little guy.

Fake Out + Blaze Kick | Cooldown (Fire Blast) | Fake Out

If Poison-Inflicting move on A1, use Fire Blast + Fire Blast instead.
If Healing move on A1, use Fire Blast + Fire Blast instead.
 
That's kinda shaky as a combo but I'll allow it anyways because it doesn't really matter. As a note though, Fake Out has a Combination Type (CT) of Set, while Blaze Kick has a CT of Elemental. Set is stronger than Elemental so the combo is a Normal-type attack :S



"That won't help you win."

Gust ~ Gust ~ Gust

-----------


Chimchar (M)
HP: 13
En: 34
Ranks: 2/2/2/1
Speed: 71
SC/WC: 1/1
Ability: Blaze
Stats: +17% Acc, -5 SpD
Status: N/A
Other: N/A


Breezi (F)
HP: 30
En: 71
Ranks: 1/2/4/2
Speed: 85
SC/WC: 1/1
Ability: Vital Spirit
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Chimchar used Fake Out+Blaze Kick!
RNG Roll (Crit) [<=1250 Crit]: 8441/10000 (No)
(11+(3-3)) = 11 damage
-16.5 energy
Breezi used Gust!
RNG Roll (Crit) [<=625 Crit]: 4147/10000 (No)
(4+3+(6-1.5))+8.75 = 20.25 damage
Chimchar fainted!
-2 energy



Chimchar (M)
HP: KO
En: KO
Ranks: 2/2/2/1
Speed: 71
SC/WC: 1/1
Ability: Blaze
Stats: +17% Acc, -4 SpD
Status: N/A
Other: N/A


Breezi (F)
HP: 19
En: 69
Ranks: 1/2/4/2
Speed: 85
SC/WC: 1/1
Ability: Vital Spirit
Stats: N/A
Status: N/A
Other: N/A

-----------


"We still have so much to learn about the world... I want to find out all sort of things!"

Rewards:
Birkal: 10 CC
- Chimchar: 10 KOC
Elevator Music: 17 UC

You may rechallenge in exactly one week.
 
Challenge #2

Birkal is using Timburr with Sheer Force in Rank 2.

Timburr (F)

Nature: Adamant

Type:
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Iron Fist (Trait): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

EC: 0/9
MC: 0
DW: 0/5

Moves:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake Up Slap
Chip Away

Detect
Counter
Endure
Reversal
Mach Punch

Taunt
Brick Break
Payback
Substitute
Facade


Pick your first type:






 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


Welcome to the crew, Timburr! Let's see what you're made of. We'll start you off easy against an Ice-type Pokemon.
 
Battle 1:


Harlequin Harry would like to battle!

RNG Roll for Pokemon: 3/5
RNG Roll for Pokemon: 1/3


Spheal (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 12

Abilities:
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Oblivious (DW): (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.

Attacks:
Defense Curl
Powder Snow
Growl
Water Gun
Encore
Ice Ball
Body Slam
Aurora Beam

Ice Beam
Earthquake
Surf

Signal Beam
Yawn
Rock Slide


"My Spheal has so much Thick Fat, it's hard to juggle."
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Let's dig right into it.

Low Kick | Brick Break | Low Kick

If Yawn, use Taunt once and push back actions.
 

"Maybe I should try juggling Voltorb, but that's scary."

Ice Beam ~ Surf ~ Ice Beam

-----------


Timburr (F)
HP: 100
En: 100
Ranks: 4/2/0/2
Speed: 35
SC/WC: 1/2
Ability: Sheer Force (Not Enabled)
Stats: N/A
Status: N/A
Other: N/A


Spheal (M)
HP: 100
En: 100
Ranks: 2/2/3/2
Speed: 21
SC/WC: 1/3
Ability: Thick Fat
Stats: -10% Eva
Status: N/A
Other: N/A


Action 1:
Timburr used Low Kick!
RNG Roll (Crit) [<=625 Crit]: 1553/10000 (No)
(6+3+(6-3))*1.5 = 18 damage
-4.5 energy
Spheal used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 1325/10000 (No)
(10+3+(4.5-3)) = 14.5 damage
RNG Roll (Effect) [<=1000 Effect]: 2622/10000 (No)
-6 energy

Action 2:
Timburr used Brick Break!
RNG Roll (Crit) [<=625 Crit]: 1608/10000 (No)
(8+3+(6-3))*1.5 = 21 damage
-5 energy
Spheal used Surf!
RNG Roll (Crit) [<=625 Crit]: 550/10000 (Crit)
(10+3+3+(4.5-3)) = 17.5 damage
-6 energy

Action 3:
Timburr used Low Kick!
RNG Roll (Crit) [<=625 Crit]: 7999/10000 (No)
(6+3+(6-3))*1.5 = 18 damage
-4.5 energy
Spheal used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 2244/10000 (No)
(10+3+(4.5-3)) = 14.5 damage
RNG Roll (Effect) [<=1000 Effect]: 7832/10000 (No)
-6 energy



Timburr (F)
HP: 53
En: 86
Ranks: 4/2/0/2
Speed: 35
SC/WC: 1/2
Ability: Sheer Force (Not Enabled)
Stats: N/A
Status: N/A
Other: N/A


Spheal (M)
HP: 43
En: 82
Ranks: 2/2/3/2
Speed: 21
SC/WC: 1/3
Ability: Thick Fat
Stats: -10% Eva
Status: N/A
Other: N/A

-----------


"I could try Exeggcute...?"

Ice Beam ~ Ice Beam ~ Ice Beam
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Let's see what kind of combos you're capable of. How good are you at breaking barriers at lightning speed?

Brick Break | Brick Break + Mach Punch | Cooldown (Brick Break)
 

Timburr (F)
HP: 53
En: 86
Ranks: 4/2/0/2
Speed: 35
SC/WC: 1/2
Ability: Sheer Force (Not Enabled)
Stats: N/A
Status: N/A
Other: N/A


Spheal (M)
HP: 43
En: 82
Ranks: 2/2/3/2
Speed: 21
SC/WC: 1/3
Ability: Thick Fat
Stats: -10% Eva
Status: N/A
Other: N/A


Action 1:
Timburr used Brick Break!
RNG Roll (Crit) [<=625 Crit]: 2947/10000 (No)
(8+3+(6-3))*1.5 = 21 damage
-5 energy
Spheal used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 9796/10000 (No)
(10+3+(4.5-3)) = 14.5 damage
RNG Roll (Effect) [<=1000 Effect]: 6611/10000 (No)
-10 energy

Action 2:
Timburr used Brick Break+Mach Punch!
RNG Roll (Crit) [<=625 Crit]: 5120/10000 (No)
(10+3+(6-3))*1.5 = 24 damage
Spheal fainted!
-20 energy



Timburr (F)
HP: 38
En: 61
Ranks: 4/2/0/2
Speed: 35
SC/WC: 1/2
Ability: Sheer Force (Not Enabled)
Stats: N/A
Status: N/A
Other: N/A


Spheal (M)
HP: KO
En: KO
Ranks: 2/2/3/2
Speed: 21
SC/WC: 1/3
Ability: Thick Fat
Stats: -10% Eva
Status: N/A
Other: N/A

-----------


"Oops, I lost while I was distracted!"

Pick your next type:






 

Timburr (F)

Nature: Adamant

Type:
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Iron Fist (Trait): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

EC: 0/9
MC: 0
DW: 0/5

Moves:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake Up Slap
Chip Away

Detect
Counter
Endure
Reversal
Mach Punch

Taunt
Brick Break
Payback
Substitute
Facade


Battle 2:


Team Plasma Grunt would like to battle!

RNG Roll for Pokemon: 2/5
RNG Roll for Ability: 1/3


Colosshale (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Size Class: 4
Weight Class: 9
Base Rank Total: 16

Abilities:
Rebound: (Innate) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Flare Boost (DW): (Innate) This Pokemon's body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.

Attacks:
Leer
Tackle
Bubblebeam
Bite
Rapid Spin
Body Slam
Pursuit

Sludge Wave
Hidden Power [Electric] (7)
Taunt

Encore
Fake Out
Water Spout


"We're here for the Rebound!"
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Psh. Heavyweights.

Low Kick | Brick Break | Low Kick

If Fake Out, push back actions.
If Encore, use Low Kick the action before.
 

"I wouldn't have stolen this thing if I knew how heavy it was...'

Water Spout ~ Sludge Wave ~ Sludge Wave

-----------


Timburr (F)
HP: 100
En: 100
Ranks: 4/2/0/2
Speed: 35
SC/WC: 1/2
Ability: Sheer Force (Not Enabled)
Stats: N/A
Status: N/A
Other: N/A


Colosshale (F)
HP: 100
En: 100
Ranks: 1/2/4/3
Speed: 85
SC/WC: 4/9
Ability: Rebound
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Colosshale used Water Spout!
RNG Roll (Crit) [<=625 Crit]: 9260/10000 (No)
(15+3+(6-3)) = 21 damage
-7 energy
Timburr used Low Kick!
RNG Roll (Crit) [<=625 Crit]: 1884/10000 (No)
(15+3+(6-3))*1.5 = 31.5 damage
-7.5 energy

Action 2:
Colosshale used Sludge Wave!
RNG Roll (Crit) [<=625 Crit]: 5108/10000 (No)
(10+(6-3)) = 13 damage
RNG Roll (Effect) [<=1000 Effect]: 482/10000 (Effect)
Status Change: PSN (Colosshale)
-7 energy
Timburr used Brick Break!
RNG Roll (Crit) [<=625 Crit]: 4485/10000 (No)
(8+3+(6-3))*1.5 = 21 damage
-5 energy
Post-action:
-2 HP due to PSN (Timburr)

Action 3:
Colosshale used Sludge Wave!
RNG Roll (Crit) [<=625 Crit]: 8520/10000 (No)
(10+(6-3)) = 13 damage
-11 energy
Timburr used Low Kick!
RNG Roll (Crit) [<=625 Crit]: 3112/10000 (No)
(15+3+(6-3))*1.5 = 31.5 damage
-7.5 energy
Post-action:
-2 HP due to PSN (Timburr)


Timburr (F)
HP: 49
En: 80
Ranks: 4/2/0/2
Speed: 35
SC/WC: 1/2
Ability: Sheer Force (Not Enabled)
Stats: N/A
Status: PSN
Other: N/A


Colosshale (F)
HP: 16
En: 75
Ranks: 1/2/4/3
Speed: 85
SC/WC: 4/9
Ability: Rebound
Stats: N/A
Status: N/A
Other: N/A

-----------


"Uh oh!'

Fake Out ~ BubbleBeam ~ BubbleBeam
 

Timburr (F)
HP: 49
En: 80
Ranks: 4/2/0/2
Speed: 35
SC/WC: 1/2
Ability: Sheer Force (Not Enabled)
Stats: N/A
Status: PSN
Other: N/A


Colosshale (F)
HP: 16
En: 75
Ranks: 1/2/4/3
Speed: 85
SC/WC: 4/9
Ability: Rebound
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Colosshale used Fake Out!
RNG Roll (Crit) [<=625 Crit]: 783/10000 (No)
(4+(1.5-3)) = 2.5 damage
-4 energy
Timburr flinched!
Post-action:
-2 HP due to PSN (Timburr)

Action 2:
Colosshale used BubbleBeam!
RNG Roll (Crit) [<=625 Crit]: 534/10000 (Crit)
(7+3+3+(6-3)) = 16 damage
RNG Roll (Effect) [<=1000 Effect]: 9157/10000 (No)
-4 energy
Timburr used Low Kick!
RNG Roll (Crit) [<=625 Crit]: 1790/10000 (No)
(15+3+(6-3))*1.5 = 31.5 damage
Colosshale fainted!
-7.5 energy
Post-action:
-2 HP due to PSN (Timburr)



Timburr (F)
HP: 26
En: 72
Ranks: 4/2/0/2
Speed: 35
SC/WC: 1/2
Ability: Sheer Force (Not Enabled)
Stats: N/A
Status: PSN
Other: N/A


Colosshale (F)
HP: KO
En: KO
Ranks: 1/2/4/3
Speed: 85
SC/WC: 4/9
Ability: Rebound
Stats: N/A
Status: N/A
Other: N/A

-----------


"So strong!"

Pick your next type:






 
Battle 3:


Swimmer Jeff would like to battle!

RNG Roll for Pokemon: 5/5
RNG Roll for Ability: 1/3


Kabuto (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 47 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Weak Armor (DW): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Attacks:
Scratch
Harden
Absorb
Leer
Mud Shot
Sand-Attack
Endure

Ice Beam
Rock Slide
Sandstorm

Confuse Ray
Giga Drain
Dig


"I always bring my Kabuto when I go for a Swift Swim."
 

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