Battle Hall Challenge - Birkal

This seemed like a fun battle, until i realised Magnemite has 80 HP and is Timid ;-;


Thunder-Wave -> Thunder-Wave -> Electroball




90 HP
100 EN
3/2/2/1/69
Inner Focus



80 HP
100 EN
1/3/3/2/52
Magnet Pull


Action 1

Riolu used Protect - 7 energy

Magne used Thunder-Wave - 6 energy

Action 2

Riolu used Cross Chop - 6 energy
To hit (8419) - Yes
To crit (9318) - No
(10 + 3)*1,5 = 19,5 damage

Magnemite used Thunder-Wave - 10 energy

Action 3

Magnemite used Electroball - 7 energy
To crit (1075) - No
(12 + 3 + 3) = 18 damage

Riolu used Dig - 10 energy
To crit (9812) - No
(8)*2,25 = 18 damage



72 HP
74 EN
3/2/2/1/69
Inner Focus



42 HP
77 EN
1/3/3/2/52
Magnet Pull


Electroball*3

If Dig AND you are not Taunted AND you are not under the effects of Magnet Rise, use Magnet Rise that action and push-back.
If you are Taunted, use Volt-Switch that action and push-back.

BONUS SUB BECAUSE I CAN: If damaging fighting type move, scream.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Force Palm | Force Pam | Force Palm

If Magnemite gets paralyzed, alternate Hi Jump Kick and Cross Chop for remaining actions.​
 

72 HP
74 EN
3/2/2/1/69
Inner Focus



42 HP
77 EN
1/3/3/2/52
Magnet Pull


Action 1

Speed reffing
No crits, the last Force Palm got the para. Riolu did not get fully-paralysed.

Electroball 3 times - 45 energy total
18*3 = 54 damage


Force Palm 3 times - 24 energy
13,5*3 = 40,5 damage




18 HP
50 EN
3/2/2/1/69
Inner Focus



1 HP
27 EN
1/3/3/2/52
Magnet Pull
 
CORNMON WANTS TO BATTLE



RNG: 3/5



Cleffa (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 13 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:
Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Friend Guard (DW): (Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Attacks:
Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf

Frustration
Attract
Thunder Wave

Belly Drum
Wish
Stored Power


Ability: 2/3
Magic Guard!
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Sky Uppercut | Hi Jump Kick | Sky Uppercut

If Thunder Wave, alternate Dig and Protect for each time it is used.
If Charm and you didn't use Protect the action before, use Protect.
 
Ugh, i really have a terrible habit of not trying when i am out-matched in the Hall....

Belly Drum -> Wish -> Wish


None of Riolu's attacks can miss due to the -Speed nature. A single Sky Uppercut does 24 damage. Clefa cant survive after using Belly Drum













Sorry ;-;
 
Your avatar bugs me more.

RNG: 2/5



Butterfly wants to battle!


Beautifly (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 56 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 15

Abilities:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Rivalry (DW): (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Attacks:
Tackle
String Shot
Harden
Absorb
Poison Sting
Gust
Bug Bite
Stun Spore
Morning Sun
Mega Drain
Whirlwind
Giga Drain
Bug Buzz
Quiver Dance

Acrobatics
Protect
Shadow Ball



RNG: 1/2
Swarm!
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Rock Slide | Rock Slide | Rock Slide

If Stun Spore and you did not use Protect the previous action, use Protect and push back remaining actions.
If (non-combo) Acrobatics, use Counter and push back remaining actions.​
 


........



Acrobatics Combo*3





90 HP
100 EN
3/2/2/1/69
Inner Focus


90 HP
100 EN
4/2/3/2/56

Action 1

Riolu used Rock-Slide - 6 energy
To crit (9518) - No
To flinch (6788) - No
(8 + 1,5)*2,25 = 21,375 damage

Beautifly used Mega Acrobatics - 30,5 energy
To crit (5817) - No
(24,75 + 3 + 3)*1,5 = 46,125 damage

Action 2

Riolu used Rock Slide - 10 energy
To crit (4491) - No
(8 + 1,5)*2,25 = 21,375 damage

Action 3


Riolu used Rock Slide - 14 energy
To crit (7176) - No
To flinch (4353) - No
(8 + 1,5)*2,25 = 21,375 damage


Beautifly used Mega Acrobatics - 58,5 energy
To crit (5817) - No
(24,75 + 3 + 3)*1,5 = 46,125 damage

Riolu fainted!



KO HP
KO EN
3/2/2/1/69
Inner Focus


10 HP
12 EN
4/2/3/2/56


Sorry, Birkal, but your Hall has come to an end.


Matezoide: 14 UC (The new system isnt valid for battles that begun before it, according to MK)

King Serperior: 6 UC

Birkal: 12 CC
Riolu: 12 HC


See you next week!
 
Challenge #5

Birkal is using Croagunk with Anticipation in Rank 1.

Croagunk (Female)
Nature: Quirky
Type:
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Anticipation (Passive): This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

Dry Skin (Passive): This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

Poison Touch (Toggle): By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
BST: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Astonish
Mud-Slap
Poison Sting
Taunt
Pursuit
Faint Attack
Revenge
Swagger

Fake Out
Cross Chop
Counter
Me First
Bullet Punch

Rock Slide
Dig
Substitute
Protect
Torment


Pick your first type:






 
Battle 1:


Linebacker Patrice would like to battle!

RNG Roll for Pokemon: 4/5 (Aron)
RNG Roll for Ability: 3/3 (Heavy Metal)


Aron (M)
Nature: Adamant (-1 Atk, -1 SpA)
Type:
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 15

Abilities:
Sturdy: (Passive) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (DW): (Passive) The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

Attacks:
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head

Hone Claws
Earthquake
Shadow Claw

Head Smash
Dragon Rush
Superpower


"I tackle my Aron to help train us both!"
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Cross Chop | Cross Chop | Cross Chop

If Earthquake, use Protect on the first instance and Torment on the second.​
 

"We also train our dodging skills!"

Mud-Slap ~ Mud-Slap ~ Mud-Slap

-----------


Croagunk (F)
HP: 90
En: 100
Ranks: 3/2/3/2
Speed: 50
SC/WC: 1/2
Ability: Anticipation
Stats: N/A
Status: N/A
Other: N/A


Aron (M)
HP: 90
En: 100
Ranks: 4/4/1/2
Speed: 30
SC/WC: 1/4(5)
Ability: Heavy Metal
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Croagunk used Cross Chop!
RNG Roll (Hit) [<=8000 Hit]: 5696/10000 (Hit)
RNG Roll (Crit) [<=1250 Crit]: 3768/10000 (No)
(12+3+(4.5-6))*2.25 = 23.625 damage
-6 energy
Aron used Mud-Slap!
RNG Roll (Crit) [<=625 Crit]: 1592/10000 (No)
(4-2+(1.5-3))*1.5 = 0.75 damage ~ 1 damage
Stat Change: -1 Acc (Croagunk)
-3 energy

Action 2:
Croagunk used Cross Chop!
RNG Roll (Hit) [<=6000 Hit]: 4206/10000 (Hit)
RNG Roll (Crit) [<=1250 Crit]: 8736/10000 (No)
(12+3+(4.5-6))*2.25 = 23.625 damage
-10 energy
Aron used Mud-Slap!
RNG Roll (Crit) [<=625 Crit]: 512/10000 (Crit)
(4+3-2+(1.5-3))*1.5 = 5.25 damage
Stat Change: -1 Acc (Croagunk)
-8 energy

Action 3:
Croagunk used Cross Chop!
RNG Roll (Hit) [<=4800 Hit]: 4450/10000 (Hit)
RNG Roll (Crit) [<=1250 Crit]: 4073/10000 (No)
(12+3+(4.5-6))*2.25 = 23.625 damage
-14 energy
Aron used Mud-Slap!
RNG Roll (Crit) [<=625 Crit]: 8389/10000 (No)
(4-2+(1.5-3))*1.5 = 0.75 damage ~ 1 damage
Stat Change: -1 Acc (Croagunk)
-13 energy



Croagunk (F)
HP: 83
En: 70
Ranks: 3/2/3/2
Speed: 50
SC/WC: 1/2
Ability: Anticipation
Stats: -3 Acc
Status: N/A
Other: N/A


Aron (M)
HP: 19
En: 76
Ranks: 4/4/1/2
Speed: 30
SC/WC: 1/4(5)
Ability: Heavy Metal
Stats: N/A
Status: N/A
Other: N/A

-----------


"... Looks like we need to work on that."

Earthquake ~ Mud-Slap ~ Earthquake
IF (Faint Attack is used in a combination) THEN (use Headbutt and push actions back)​
 

Croagunk (F)
HP: 83
En: 70
Ranks: 3/2/3/2
Speed: 50
SC/WC: 1/2
Ability: Anticipation
Stats: -3 Acc
Status: N/A
Other: N/A


Aron (M)
HP: 19
En: 76
Ranks: 4/4/1/2
Speed: 30
SC/WC: 1/4(5)
Ability: Heavy Metal
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Aron used Earthquake!
RNG Roll (Crit) [<=625 Crit]: 9681/10000 (No)
(10-2+(6-3))*1.5 = 16.5 damage
-7 energy
Croagunk used Revenge!
RNG Roll (Hit) [<=5000 Hit]: 8522/10000 (No)
Missed
-7 energy

Action 2:
Croagunk used Protect!
-7.4 energy
Aron used Mud-Slap!
(4-2+(1.5-3))*1.5 = 0.75 damage ~ 0 damage
-6 energy

Action 3:
Aron used Earthquake!
RNG Roll (Crit) [<=625 Crit]: 2125/10000 (No)
(10-2+(6-3))*1.5 = 16.5 damage
-7 energy
Croagunk used Revenge!
RNG Roll (Hit) [<=5000 Hit]: 6644/10000 (No)
Missed
-7 energy



Croagunk (F)
HP: 50
En: 48
Ranks: 3/2/3/2
Speed: 50
SC/WC: 1/2
Ability: Anticipation
Stats: -2 Acc
Status: N/A
Other: N/A


Aron (M)
HP: 19
En: 56
Ranks: 4/4/1/2
Speed: 30
SC/WC: 1/4(5)
Ability: Heavy Metal
Stats: N/A
Status: N/A
Other: N/A
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Anticipation lowers the BAP of SE attacks by two, remember.

Yikes.

Revenge | Faint Attack + Cross Chop | Cooldown (Faint Attack + Cross Chop)
 
Oops, you're right! I fixed that for both rounds.


"We have to push on through!"

Mud-Slap ~ Headbutt ~ Headbutt

-----------


Croagunk (F)
HP: 50
En: 48
Ranks: 3/2/3/2
Speed: 50
SC/WC: 1/2
Ability: Anticipation
Stats: -2 Acc
Status: N/A
Other: N/A


Aron (M)
HP: 19
En: 56
Ranks: 4/4/1/2
Speed: 30
SC/WC: 1/4(5)
Ability: Heavy Metal
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Aron used Mud-Slap!
RNG Roll (Crit) [<=625 Crit]: 9116/10000 (No)
(4-2+(1.5-3))*1.5 = 0.75 damage ~ 1 damage
Stat Change: -1 Acc (Croagunk)
-5 energy
Croagunk used Revenge!
RNG Roll (Hit) [<=5000 Hit]: 4116/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 7989/10000 (No)
(12+3+(4.5-6))*1.6 = 20.25 damage
Croagunk fainted!
-7 energy



Croagunk (F)
HP: 49
En: 41
Ranks: 3/2/3/2
Speed: 50
SC/WC: 1/2
Ability: Anticipation
Stats: -2 Acc
Status: N/A
Other: N/A


Aron (M)
HP: KO
En: KO
Ranks: 4/4/1/2
Speed: 30
SC/WC: 1/4(5)
Ability: Heavy Metal
Stats: N/A
Status: N/A
Other: N/A

-----------


"I guess we have to train a lot more."

Pick your next type:






 
You forgot to link this in your post by the way.

---
Birkal wishes to challenge the Hall with his Inner Focus Riolu

-Hall Challenge Rank 2-


Riolu (M)

Nature: Naive (-SpD / +Spe / +11% Accuracy)

Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilites:
Steadfast (Innate): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Prankster (DW) (Locked) (Innate): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 1/6
MC: 0
DC: 1/5

Foresight
Quick Attack
Endure
Counter
Force Palm
Feint
Reversal
Copycat
Screech
Nasty Plot
Final Gambit

Cross Chop
Crunch
Hi Jump Kick
Blaze Kick
Sky Uppercut

Substitute
Rock Slide
Protect
Dig
Payback
Toxic
Earthquake
Brick Break
Magnet Rise
ThunderPunch

Birkal, you may select your first contender of the following types:







---
Good luck!
 

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