Battle Hall Challenge - Box

(Pokemon 1-5, rolled 1: Larvesta) (Ability 1-2, rolled 2: Swarm)

FireBreather Dick wants to battle!


"That's it. I'm a punchline, aren't I? Screw all you guys."


Larvesta (M)
Nature:
Modest (+1 SpA, -1 Atk)
Type:
Bug:
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 13

Abilities:
Flame Body:
(Passive) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (DW): (Passive) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Attacks:
Ember
String Shot
Leech Life
Take Down

Fire Blast
SolarBeam
Sunny Day

Morning Sun
Zen Headbutt
Endure


Box Orders
FireBreather Dick Orders
I Ref
 
Hydro Pump | Hydro Pump | Hydro Pump
If
Sunny Day then Rain Dance next action and push back
If Solarbeam Combination then Evasive Agility
 

"Richard! Why can't people just call me Richard! See, this is why I want to set everything on fire. No one listens to what I want."

SolarBeam ~ Fire Blast ~ String Shot
 
Pre-Round Information:

Horsea (Fraulin) [F]
HP:
90
En: 100
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: None


Larvesta (Larvesta) [M]
HP:
90
En: 100
Base Stats: 2/2/3/2/60/2/3
Stat Changes:[/b] None
Ability: Swarm
Other: None

--------------------------------

Round 1 Starts!

--------------------------------

Action 1:
Horsea:
Uses Hydro Pump! (8 En) (Miss. <400, rolled 9618) (Crit. <625, rolled 7374) (12+3+(3-2)*1.5)*1.5 = 24.75 Dmg!
Larvesta: Uses SolarBeam! (8 En) (Crit. <625, rolled 8525) (12+(3-1)*1.5)*1.5 = 22.5 Dmg!

Action 2:
Horsea:
Uses Hydro Pump! (8+4= 12 En) (Miss. <400, rolled 425) (Crit. <625, rolled 9582) (12+3+(3-2)*1.5)*1.5 = 24.75 Dmg!
Larvesta: Uses Fire Blast! (8-1= 7 En) (Miss. <1500, rolled 3400) (Crit. <625, rolled 6760) (12+3+(3-1)*1.5)*.67 = 12.73 Dmg! (Burn. <1000, rolled 3883)

Action 3:
Horsea:
Uses Hydro Pump! (8+8= 16 En) (Miss. <400, rolled 6182) (Crit. <625, rolled 3745) (12+3+(3-2)*1.5)*1.5 = 24.75 Dmg!
Larvesta: Uses String Shot! (5-1= 4 En) (Miss. <500, rolled 842) Horsea's Speed Fell!

End of Round-ing:
Horsea:
35.23 ~ 35 Dmg! -36 En!
Larvesta: 74.25 ~ 74 (!!!) Dmg! -19 En!

--------------------------------

Round 1 Ends!

--------------------------------

Post-Round Information:

Horsea (Fraulin) [F]
HP:
55
En: 64
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: -1 Speed (Locked)


Larvesta (Larvesta) [M]
HP:
16
En: 81
Base Stats: 2/2/3/2/60/2/3
Stat Changes:[/b] None
Ability: Swarm
Other: None

FireBreather Dick Orders
Box Orders
I Ref

=============================


"Well, shit. Why is there water around my ankles?"

Endure ~ Sunny Day ~ Solar Beam
- IF Weather is NOT Sunny A3, use Sunny Day instead
 
Last edited:
Pre-Round Information:

Horsea (Fraulin) [F]
HP:
55
En: 64
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: -1 Speed (Locked)


Larvesta (Larvesta) [M]
HP:
16
En: 81
Base Stats: 2/2/3/2/60/2/3
Stat Changes:[/b] None
Ability: Swarm
Other: None

--------------------------------

Round 2 Starts!

--------------------------------

Action 1:
Larvesta:
Uses Endure! (15 En) Larvesta Braced itself!
Horsea: Uses Surf! (7-1= 6 En) (Crit. <625, rolled 7033) (10+3+(3-2)*1.5)*1.5 = 21.75 Dmg! Larvesta Endured the hit!

Action 2:
Larvesta:
Uses Sunny Day! (10 En) The Sunlight became harsh....
Horsea: Uses Toxic! (7 En) Larvesta became badly Poisoned!

Between Actions:
Larvesta:
Hurt by the Poison! -1 HP! Larvesta Fainted!

End of Round-ing:
Horsea:
-13 En!
Larvesta: 16 Dmg! -25 En!

--------------------------------

Match 1 Ends!

--------------------------------

Post-Round Information:

Horsea (Fraulin) [F]
HP:
55
En: 51
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: -1 Speed (Locked)


Larvesta (Larvesta) [M]
HP: 0 (KO'd)
En:
56
Base Stats: 2/2/3/2/60/2/3
Stat Changes: Fainted!
Ability:[/B] Swarm
Other: None

--------------------------------

FireBreather Dick is out of usable Pokemon! Box Advances!

--------------------------------

(Pokemon 1-5, rolled 2: Barboach) (Ability 1-3, rolled 2: Anticipation)

Worker Mason wants to battle!


"Working the old shafts... Woahwoahwoah what no homo ha ha ha what are you looking at I am completely straight."


Barboach (M)
Nature:
Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Water:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Abilities:
Oblivious:
(Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Hydration (DW): (Passive) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Attacks:
Mud-Slap
Mud Sport
Water Sport
Water Gun
Mud Bomb
Magnitude
Amnesia
Water Pulse

Earthquake
Ice Beam
Waterfall

Spark
Hydro Pump
Earth Power
 
Focus Energy | HP Grass | HP Grass
If
Spark, then Evasive Agility, but never consecutively, and push back.
If Mud-Slap, then Razor Wind and push back.
 
Pre-Round Information:

Horsea (Fraulin) [F]
HP:
90
En: 100
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: None


Barboach (Barboach) [M]
HP:
90
En: 100
Bast Stats: 2/2/3/2/52/1/1
Stat Changes: -10 Eva.
Ability: Anticipation
Other: None

--------------------------------

Round 1 Starts!

--------------------------------

Action 1:
Horsea:
Uses Evasive Agility! (7 En) Horsea jumps around like a dork!
Barboach: Uses Spark! (5 En) Horsea dodged it!

Action 2:
Horsea:
Uses Focus Energy! (12 En) Horse focused itself! (6a)
Barboach: Uses Spark! (5+4= 9 En) (Crit. <625, rolled 209) A Critical Hit! (7+3+(2-3)*1.5)*1.5 = 12.75 Dmg! (Para. <3000, rolled 8935)

Action 3:
Horsea:
Uses Evasive Agility! (7 En) Horsea jumps around like a dork!
Barboach: Uses Spark! (5+8= 13 En) Horsea dodged it!

End of Round-ing:
Horsea:
12.75 ~ 13 Dmg! - 26 En!
Barboach: -27 En!

--------------------------------

Round 1 Ends!

--------------------------------

Post-Round Information:

Horsea (Fraulin) [F]
HP:
77
En: 74
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: Energy Focus'd (4a)


Barboach (Barboach) [M]
HP:
90
En: 73
Bast Stats: 2/2/3/2/52/1/1
Stat Changes: -10 Eva.
Ability: Anticipation
Other: None

Worker Mason Orders
Box Orders
I Ref

=============================


"I see you shudder in Antici

Mud-Slap ~ Earth Power *2
 

Funnily enough, I have enough Accuracy to bypass a drop.

HP Grass | HP Grass | HP Grass Combination

 
Last edited:
Pre-Round Information:

Horsea (Fraulin) [F]
HP:
77
En: 74
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: Energy Focus'd (4a)


Barboach (Barboach) [M]
HP:
90
En: 73
Bast Stats: 2/2/3/2/52/1/1
Stat Changes: -10 Eva.
Ability: Anticipation
Other: None

--------------------------------

Round 2 Starts!

--------------------------------

Action 1:
Horsea:
Uses Hidden Power! (5 En) A Critical Hit! (7+5-2+(3-2)*1.5)*2.25 = 25.875 Dmg!
Barboach: Uses Mud-Slap! (3-1= 2 En) (Crit. <625, rolled 5819) (4+3+(3-1)*1.5) = 10 Dmg! Horsea's Accuracy fell!

Action 2:
Horsea:
Uses Hidden Power! (5+4 = 9 En) A Critical Hit! (7+5-2+(3-2)*1.5)*2.25 = 25.875 Dmg!
Barboach: Uses Earth Power! (7-1= 6 En) (Crit. <625, rolled 6897) (9+3+(3-1)*1.5) = 15 Dmg! (SpDef Drop <1000, rolled 4389)

Action 3:
Barboach:
Uses Earth Power! (7-1+4= 10 En) (Crit. <625, rolled 6897) (9+3+(3-1)*1.5) = 15 Dmg! (SpDef Drop <1000, rolled 9948)
Horsea: Uses Mega Hidden Power Combination! (((5+8)+(5+12))*1.75 = 66.5 En) A Critical Hit! (15.75+5-2+(3-2)*1.5)*2.25 = 45.5625 Dmg! Barboach Fainted! Horsea fainted due to Energy Exhaustion!

End of Round-ing:
Horsea:
40 Dmg! -66.5 ~ 67 En!
Barboach: 97.3125 ~ 97 (!!!) Dmg! -18 En!

--------------------------------

Match 2 Ends!

--------------------------------

Post-Round Information:

Horsea (Fraulin) [F]
HP:
37
En: 7
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: Fainted!


Barboach (Barboach) [M]
HP: -7 (KO'd)
En:
55
Bast Stats: 2/2/3/2/52/1/1
Stat Changes: -10 Eva.
Ability: Anticipation
Other: Fainted!

--------------------------------

Box is NOT out of Usable Pokemon!

--------------------------------


".... Pation."

(Pokemon 1-5, rolled 1) (Ability 1-3, rolled 3)


??? Graeme wants to battle!

"Muwahahahhahahahaha..."


Bonsly (M)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Rock:
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 12

Abilities:
Sturdy:
(Passive) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Rattled: (Passive) These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks:
Fake Tears
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Slam
Faint Attack
Rock Tomb

Dig
Sandstorm
Brick Break

Rollout
Defense Curl
Endure


Box Orders
??? Graeme Orders
I Ref
 
Last edited:
Focus Energy | Hydro Pump | Surf
If
Sandstorm, then Rain Dance next action, pushing back.
If Bonsly is underground when you would attack and you have no clones, then Double Team (4 Clones)
 
Pre-Round Information:

Horsea (Fraulin) [F]
HP:
90
En: 100
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: None


Bonsly (Bonsly) [M]
HP:
90
En: 100
Bast Stats: 4/3/0/2/10/1/2
Stat Changes: None
Ability: Rattled
Other: None

--------------------------------

Round 1 Starts!

--------------------------------

Action 1:
Horsea:
Uses Focus Energy! (12 En) Horsea is getting Pumped!
Bonsly: Uses Copycat! Copycat became Focus Energy! (12+2= 14 En) Bonsly is getting Pumped!

Action 2:
Horsea:
Uses Hydro Pump! (8-1= 7 En) (Miss. <400, rolled 698) A Critical Hit! (12+3+5+(3-2)*1.5)*1.5 = 32.25 Dmg!
Bonsly: Uses Defence Curl! (5 En) Bonsly's Defence Rose!

Action 3:
Horsea:
Uses Surf! (7-1= 6 En) A Critical Hit! (10+3+5+(3-2)*1.5)*1.5 = 29.25 Dmg!
Bonsly: Uses Rollout! (5-1= 4 En) (Miss. <1000, rolled 4652) A Critical Hit! (8+3+3+(4-3)*1.5) = 15.5 Dmg!

End of Round-ing:
Horsea:
15.5 ~ 16 Dmg! - 25 En!
Bonsly: 61.5 ~ 62 Dmg! -23 En!

--------------------------------

Round 1 Ends!

--------------------------------

Post-Round Information:

Horsea (Fraulin) [F]
HP:
74
En: 75
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: Energy Focus'd (3a)


Bonsly (Bonsly) [M]
HP:
28
En: 77
Bast Stats: 4/3/0/2/10/1/2
Stat Changes: Defence +1 (1 R.)
Ability: Rattled
Other: Energy Focus'd (3a), Rolling out
 

"... WAFFLES! xDD"

Rollout *3
- IF Horsea would use an Offensive Water type move at any stage, change action chain to Endure ~ Flail ~ Rock Slide, starting from that first instance
 
Pre-Round Information:

Horsea (Fraulin) [F]
HP:
74
En: 75
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: Energy Focus'd (3a)


Bonsly (Bonsly) [M]
HP:
28
En: 77
Bast Stats: 4/3/0/2/10/1/2
Stat Changes: Defence +1 (1 R.)
Ability: Rattled
Other: Energy Focus'd (3a), Rolling out

--------------------------------

Round 2 Starts!

--------------------------------

Action 1:
Bonsly:
Uses Endure! (15 En) Bonsly Braced Itself!
Horsea: Uses Surf! (7-1= 6 En) A Critical Hit! (10+3+5+(3-2)*1.5)*1.5 = 29.25 Dmg! Bonsly Endured the hit!

Action 2:
Horsea:
Uses Toxic! (7 En) Bonsly became Badly Poisoned!
Bonsly: Uses Flail! (13 En) A Critical Hit! (20+3+(4-3)*1.5) = 24.5 Dmg!

Between Actions:
Bonsly:
Hurt by the Poison! -1 HP! Bonsly Fainted!

End of Round-ing:
Horsea:
24.5 ~ 25 Dmg! -28 En!
Bonsly: 28 Dmg! -23 En!

--------------------------------

Match 3 Ends!

--------------------------------

Post-Round Information:

Horsea (Fraulin) [F]
HP:
49
En: 47
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: Energy Focus'd (1a)


Bonsly (Bonsly) [M]
HP: 0 (KO'd)
En:
49
Bast Stats: 4/3/0/2/10/1/2
Stat Changes: Defence +1 (1 R.)
Ability: Rattled
Other: Fainted!

--------------------------------

??? Graeme is out of Usable Pokemon! Box Proceeds!

--------------------------------


"I guess we just weren't random enough..."

Please select your next type:





 
(Pokemon 1-5, rolled 2: Pidgey) (Ability 1-3, rolled 3)

Cutie Patootie Zoey Proasheck wants to battle!


"Hey Good lookins', what's cookin'?"


Pidgey (M)
Nature:
Jolly (+15% Spe, +14% Acc, -1 SpA)
Type:
Normal:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Keen Eye:
(Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Tangled Feet: (Passive) When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, The duration of confusion doubles.
Big Pecks (DW): (Passive) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Attacks:
Tackle
Gust
Sand-Attack
Quick Attack
Whirlwind
Wing Attack
Twister
FeatherDance

Return
Protect
U-turn

Brave Bird
Steel Wing
Faint Attack
 
Ice Beam | Hydro Pump | Ice Beam
If
Protect, Focus Energy on the first instance and Double Team (2 Clones) the second.
If Accuracy-reducing move, then Dive.
 
Pre-Round Information:

Horsea (Fraulin) [F]
HP:
90
En: 100
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: None


Pidgey (Birdfacé) [M]
HP:
90
En: 100
Bast Stats: 2/2/1/2/65/1/1
Stat Changes: +14 Acc.
Ability: Big Pecks
Other: None

--------------------------------

Round 1 Starts!

--------------------------------

Action 1:
Horsea:
Dives Underwater! (10-1= 9 En)
Pidgey: Uses Sand Attack! (4 En) Missed!
Horsea: Uses Dive! Missed due to Pidgey's Flying STAB!

Action 2:
Horsea:
Dives Underwater! (10+4-1= 13 En)
Pidgey: Uses Sand Attack! (4+4= 8 En) Missed!
Horsea: Uses Dive! Missed due to Pidgey's Flying STAB!

Action 3:
Horsea:
Dives Underwater! (10+8-1= 17 En)
Pidgey: Uses Sand Attack! (4+8= 12 En) Missed!
Horsea: Uses Dive! Missed due to Pidgey's Flying STAB!

End of Round-ing:
Horsea:
-39 En!
Pidgey: -24 En!

--------------------------------

Round 1 Ends!

--------------------------------

Post-Round Information:

Horsea (Fraulin) [F]
HP:
90
En: 61
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: None


Pidgey (Birdfacé) [M]
HP:
90
En: 76
Bast Stats: 2/2/1/2/65/1/1
Stat Changes: +14 Acc.
Ability: Big Pecks
Other: None

Cutie Patootie Zoey Proasheck Orders
Box Orders
I Ref


=============================


"You're doing awesome, little friend! Keep going!"

Brave Bird ~ Return ~ Return
- IF Focus Energy is used, use Whirlwind that action
- IF Offensive Ice move is used, use Protect non-consequetively
 
Pre-Round Information:

Horsea (Fraulin) [F]
HP:
90
En: 61
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: None


Pidgey (Birdfacé) [M]
HP:
90
En: 76
Bast Stats: 2/2/1/2/65/1/1
Stat Changes: +14 Acc.
Ability: Big Pecks
Other: None

--------------------------------

Round 2 Starts!

--------------------------------

Action 1:
Pidgey:
Uses Protect! (7-1= 6 En) Pidgey Protected itself!
Horsea: Uses Icy Wind! (5 En) (Crit. <625, rolled 9783) (6+(3-2)*1.5)*1.5 = 11.25/2.5 = 4.5 En!

Action 2:
Horsea:
Uses Ice Beam! (7 En) (Crit. <625, rolled 1294) (10+(3-2)*1.5)*1.5 = 17.25 Dmg! (Frez. <1000, rolled 2681)
Pidgey: Uses Return! (7-1= 6 En) (Crit. <625, rolled 8202) (10+3+(2-3)*1.5) = 11.5 Dmg!

Action 3:
Pidgey:
Uses Protect! (7-1= 6 En) Pidgey Protected itself!
Horsea: Uses Icy Wind! (5 En) (Crit. <625, rolled 7499) (6+(3-2)*1.5)*1.5 = 11.25/2.5 = 4.5 En!

End of Round-ing:
Horsea:
11.5 ~ 12 Dmg! -17 En!
Pidgey: 17.25 ~ 17 Dmg! -27 En!

--------------------------------

Round 2 Ends!

--------------------------------

Post-Round Information:

Horsea (Fraulin) [F]
HP:
78
En: 44
Base Stats: 1/3/3/1/69/1/1
Stat Changes: +16% Acc.
Ability: Sniper
Other: None


Pidgey (Birdfacé) [M]
HP:
73
En: 49
Bast Stats: 2/2/1/2/65/1/1
Stat Changes: +14 Acc.
Ability: Big Pecks
Other: None



Box Orders
Cutie Patootie Zoey Proasheck Orders
I Ref
 

So fresh.

Hydro Pump | Ice Beam | Hydro Pump
If
P/E and not pumped, Focus Energy.
If Sand-Attack, evasive Agility, but never consecutively.
 

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