Battle Hall Challenge - Complications


Aroma Lady Amelia would like to battle!

"Oh dear, poor helpless me has to fight a mean Wingull."

RNG Roll for Pokemon: 4/5

"Cherubi, stay safe okay?"

RNG Roll for Ability: -/-

"Chlorophyll isn't going to save us now..."


Cherubi (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Attacks:
Morning Sun
Tackle
Growth
Leech Seed
Helping Hand
Magical Leaf
Sunny Day

SolarBeam
Protect
Sludge Bomb

Encore
Weather Ball
Ingrain


Your move!
 
"Ok Greed, let's see what we can do!"
Rain Dance-Hurricane-Air Slash
If Cherubi uses Sunny Day A1, change A2 to Ice Beam.
If Cherubi uses Encore A1, change A1 to Air Slash.
 

"Look, if you throw the match, I'll give you anything you want! :)"

Sludge Bomb~Sludge Bomb~Sludge Bomb

Challenger's Team:

Greed (Wingull)
HP: 90
Energy: 100
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team

Cherubi
HP: 90
Energy: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Action One:
Wingull used Rain Dance
It started raining
[-9 Energy W]

Cherubi used Sludge Bomb
To Crit: [1=Yes]=2=No
To Poison: [30>= Yes]=22=Yes
Damage: [9+3]=12
[12 Damage W] [-7 Energy C]
Wingull was Poisoned

[-2 HP W]

Action Two:
Wingull used Hurricane
To Hit: Weather
To Crit: [1=Yes]=15=No
To Confuse: [30>= Yes]=11=Yes
Damage: [12+3]*1.5=22.5
[22.5 Damage C] [-7 Energy W]
Cherubi was (3/3) Intensely confused

Cherubi used Sludge Bomb
To Hit Self: [50>= Yes]=64=No
To Crit: [1=Yes]=15=No
[12 Damage W] [-11 Energy C]

[-2 HP W]

Action Three:
Wingull used Air Slash
To Hit: [5>= Miss]=61
To Crit: [1=Yes]=10=No
To Flinch: [30>= Yes]=68=No
Damage: [8+3]*1.5=16.5
[16.5 Damage C] [-5 Energy W]

Cherubi used Sludge Bomb
To Hit Self: [50>= Yes]=61=No
To Crit: [1=Yes]=16=No
[12 Damage W] [-15 Energy C]

[-2 HP W]

Totals:
Cherubi: 39 Damage, -33 Energy
Wingull: 42 Damage, -21 Energy

Challenger's Team:

Greed (Wingull)
HP: 48
Energy: 79
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team

Cherubi
HP: 51
Energy: 67
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Other: Confused (2A)


"I'll go on a date with you if you throw the match! :D"

Magical Leaf x3
 
Challenger's Team:

Greed (Wingull)
HP: 48
Energy: 79
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team

Cherubi
HP: 51
Energy: 67
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Other: Confused (2A)

Action One:
Wingull used Hurricane
To Hit: Weather
To Crit: [1=yes]=10=No
[22.5 Damage C] [-7 Energy W]

Cherubi used Magical Leaf
To Hit Self: [50>= Yes]=26=Yes
Cherubi hit itself in confusion
To Crit: [1=Yes]=9=No
Damage: [4-1.5]=2.5
[2.5 Damage C] [-3 Energy C]
-2 Confusion Actions
Cherubi snapped out of Confusion

Action Two:
Wingull used Hurricane
To Hit: Weather
To Crit: [1=Yes]=2=No
[22.5 Damage C] [-11 Energy W]

Cherubi used Magical Leaf
To Crit: [1=Yes]=13=No
Damage: [6+3+3]=12
[12 Damage W] [-3 Energy C]

Action Three:
Wingull used Hurricane
To Hit: Weather
To Crit: [1=yes]=10=No
[22.5 Damage C] [-15 Energy W]
Cherubi fainted

Complications CLEAR!

Totals:
Wingull: 12 Damage, -33 Energy
Cherubi: 70 Damage, -3 Energy, FAINT

Challenger's Team:

Greed (Wingull)
HP: 36
Energy: 46
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team

Cherubi
HP: KO
Energy: 64
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None


"What? NO! You big meanie! That should've worked!"

Congratulations Complications! While we escort your opponent out of the arena, please choose your next type!






 

Battle Girl Tanya would like to battle

"I will trash you!"

RNG Roll for Pokemon: 3/5

"Mankey, knock him over to the next country!"

RNG Roll for Ability: 2/3

"If he lands a Critical hit on us, he'll be sorry!"


Mankey (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 3
Base Rank Total: 14

Abilities:
Anger Point: (Innate) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).


Attacks:
Covet
Scratch
Low Kick
Leer
Focus Energy
Fury Swipes
Karate Chop
Seismic Toss
Screech
Assurance

Acrobatics
Taunt
U-turn

Revenge
Encore
Focus Punch
 
"Huh, I think that's the one filthy monkey without Thunderpunch."
Rain Dance-Hurricane-Hurricane
If Mankey uses Encore A1 use Air Slash on that action.
If Mankey uses Focus Punch use Scald and push down.
 

"Build them up and knock them down!"

Focus Energy~Acrobatics~Acrobatics

Challenger's Team:

Greed (Wingull)
HP: 90
Energy: 100
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Mankey
HP: 90
EN: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 3
Base Rank Total: 14
Other: None

Action One:
Wingull used Rain Dance
A Rainstorm came in for 4 rounds
[-9 Energy W]

Mankey used Focus Energy
Mankey's attacks will critically hit for the next 6 actions
[-12 Energy M]

Action Two:
Wingull used Hurricane
To Hit: Weather
To Crit: [1=Yes]=11
To Confuse: [30>= Yes]=33=No
Damage: [12+3]*1.5=22.5
[22.5 Damage M] [-7 Energy W]

Mankey used Acrobatics
To Crit: Guaranteed
Damage: [11+3+1.5]=15.5
[15.5 Damage W] [-7 Energy M]

Action Three
Wingull used Hurricane
To Hit: Weather
To Crit: [1=Yes]=4=No
To Confuse: [30>= Yes]=71=No
[22.5 Damage M] [-11 Energy W]

Mankey used Acrobatics
To Crit: Guaranteed
[15.5 Damage W] [-11 Energy M]

Totals:
Mankey: 45 Damage, -30 Energy
Wingull: 31 Damage, -27 Energy

Challenger's Team:

Greed (Wingull)
HP: 59
Energy: 73
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Mankey
HP: 45
EN: 70
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 3
Base Rank Total: 14
Other: None


"Argh! Stop him!"

Scratch + Fury Swipes combo~Cooldown (Acrobatics)~Acrobatics
If Protective/Evasive move A1, then Chill and push actions back.
 
Bump Maxim. I'm getting a bit tired of how long this hall has taken and I really need to get it done so I'm just warning you that next time I need to bump this I'll be calling a subref.
 
Challenger's Team:

Greed (Wingull)
HP: 59
Energy: 73
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Mankey
HP: 45
EN: 70
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 3
Base Rank Total: 14
Other: None

Action One:
Wingull used Hurricane
To Hit: Weather
To Crit: [1=yes]=14=No
To Confuse: [30>= Yes]=15=Yes
[22.5 Damage M] [-15 Energy W]
Mankey was (1/3) Slightly confused

Mankey used Scratch+Fury Swipes combo
To Hit Self: [50>= Yes]=34=Yes
Mankey hit himself
To Crit: [1=Yes]=15=No
Damage: [4+3]=7
[7 Damage M] [-3 Energy M]

Action Two:
Wingull used Hurricane
To Crit: Irrelevant
[22.5 Damage M] [-19 Energy W]
Mankey fainted

Complications CLEAR!

Totals:
Mankey: 45 Damage, -3 Energy, FAINT
Wingull: -34 Energy

Challenger's Team:

Greed (Wingull)
HP: 59
Energy: 39
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Mankey
HP: KO
EN: 67
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 3
Base Rank Total: 14
Other: None


"Man I knew I should've brought Machop for this."

Congratulations Complications. While we escort your opponent out of the arena, please choose your next type!







 

Guitarist Archie would like to....wait a minute, weren't you just here!?

"Yup, and I'm ready to rock you back to the stone age, literally this time! Haha!"

RNG Roll for Pokemon: 5/5

"Dwebble, you'll be my stage hand for this one!"

RNG Roll for Ability: 3/3

"I'm feeling a bit gutsy today, let's Enable Weak Armor"


Dwebble (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 47 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 14

Abilities:
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Weak Armor (DW): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Attacks:
Fury Cutter
Rock Blast
Withdraw
Sand-Attack
Faint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock

Swords Dance
Hone Claws
Earthquake

Night Slash
Counter
Endure


Seriously though, how'd you get back here so fast?

"Isn't it obvious? You've been so slow at reffing that I've already gotten back to this point."

...Oh...

Your move!
 
"Ol then, lol. Let's see what you've got this time!"
Scald-Water Pulse-Scald

"Lol the only thing I would have subbed for is the only situation my ability is useful in."
 

"All right, Dwebble, let's ROCK OUT!"

"Uh, sir, isn't that remix actually more electronica."

"Eh, I don't care what it is, it's awesome. Now, attack!"

Rock Blast + Rock Polish combo~Cooldown (Rock Blast)~Smack Down


Challenger's Team:

Greed (Wingull)
HP: 90
Energy: 100
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Dwebble
HP: 90
Energy: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 47 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 14
Other: None

Action One:
Wingull used Scald
To Crit: [1=Yes]=6=No
To Burn: [30>= Yes]=79=No
Damage: [8+3]*1.5=16.5
[16.5 Damage D] [-5 Energy W]

Dwebble used Polished Rock Blast combo
BAP: 3
Energy: [7+7]*1.5=21-1=20
Accuracy: [100+90/2]*1.25=118.75=100%
To Crit: [1=Yes]=4=No
# of Hits: [1-2=3 hits, 3-4=4 hits, 5=5 hits, 6=6 hits]=1=3 hits
Damage: [3*3+3+4+1.5]*1.5=26.25
[26.25 Damage W] [-20 Energy D]
+2 Speed Dwebble

Action Two:
Dwebble had to cooldown

Wingull used Water Pulse
To Crit: [1=Yes]=7=No
To Confuse: [20>= Yes]=5=Yes
Damage: [6+3]*1.5=13.5
[13.5 Damage D] [-3 Energy W]
Dwebble was (2/3) Severely confused.

Action Three:
Dwebble used Smack Down
To Hit Self: [50>= Yes]=32=Yes
Dwebble hit himself
To Crit: [1=Yes]=15=No
Damage: [4+1.5]=5.5
[5.5 Damage D] [-3 Energy D]
-2 Confusion actions

Wingull used Scald
To Crit: [1=yes]=2=No
To Burn: [30>= Yes]=100=No
[16.5 Damage D] [-5 Energy W]

Totals:
Dwebble: 52 Damage, -23 Energy
Wingull: 26 Damage, -13 Energy

Challenger's Team:

Greed (Wingull)
HP: 64
Energy: 87
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Dwebble
HP: 38
Energy: 77
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 47 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 14
Other: Confused (1A), +2 Speed (2A)


"We ain't gonna let this guy ruin our tempo!"

Endure~Rock Blast~Rock Blast
If you hit yourself in confusion A1, then cry.
 
Challenger's Team:

Greed (Wingull)
HP: 64
Energy: 87
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Dwebble
HP: 38
Energy: 77
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 47 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 14
Other: Confused (1A), +2 Speed (2A)

Action One:
Dwebble used Endure
To Hit Self: [50>= Yes]=75=No
Dwebble endured hits!
[-15 Energy D]

Wingull used Boiling Scald combo
BAP: 8*2.25=18
Energy: [6+10]*1.75=28-1=27
Effect Chance: 60% Burn
To Crit: [1=yes]=9=No
To Burn: [60>=Yes]=88=No
Damage: [18+3]*1.5=31.5
[31.5 Damage D] [-27 Energy W]

Action Two:
Wingull had to cooldown

Dwebble used Rock Blast
To Hit: [10>= Miss]=84=No
# of Hits: 2=3 Hits
To Crit: [1=yes]=8,12,1=One
Damage: [3*3+3+1+1.5]*1.5=21.75
[21.75 Damage W] [-6 Energy D]

Action Three:
Wingull used Gust
To Crit: [1=Yes]=11=No
Damage: [4+3]=7
[7 Damage D] [-2 Energy W]
Dwebble endured the hit.

Dwebble used Rock Blast
To Hit: [10>= Miss]=78=Hit
#of Hits: 3=4 Hits
To Crit: [1=yes]=5,12,5,4=No
Damage: [4*3+3+1.5]*1.5=24.75
[24.75 Damage D] [-10 Energy D]

Totals:
Wingull: 47 Damage, -29 Energy
Dwebble: 37 Damage, -31 Energy

Challenger's Team:

Greed (Wingull)
HP: 17
Energy: 58
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Dwebble
HP: 1
Energy: 46
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 47 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 14
Other: None


"Oh this can't end well."

Your move!
 

"I'm wanted...DEAD OR ALIVE!"

Rock Blast+Rock Polish combo~DEAD~DEAD
If you are not Dead A2 or A3, then use Rock Blast

Challenger's Team:

Greed (Wingull)
HP: 17
Energy: 58
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Dwebble
HP: 1
Energy: 46
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 47 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 14
Other: None

Action One:
Wingull used Gust
To Crit: Irrelevant
[7 Damage D] [-6 Energy W]

Dwebble fainted!

Totals:
Dwebble: 1 Damage, FAINT
Wingull: 6 Energy

Challenger's Team:

Greed (Wingull)
HP: 17
Energy: 52
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13
Other: None

Home Team:

Dwebble
HP: KO
Energy: 46
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 47 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 14
Other: None


"Thanks for letting me have my encore performance! Thank you and good night!"

Congratulations Complications, while we escort Archie out of the arena (again) please choose your next type!






 
"I really hate to do this to you Greed, but I need to so my ref won't have to wait until the end of the world!!!

You'll find our final performance here
ifying!!!"
 

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