Battle Hall Challenge - DFrog


Roughneck Baldy would like to battle!

RNG for pokemon: 5/5


Shieldon (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 15

Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

Attacks:
Tackle
Protect
Taunt
Metal Sound
Take Down
Iron Defense
Swagger

Thunderbolt
Stone Edge
Ice Beam

Rock Blast
Counter
Body Slam


RNG for ability: 1/2
Sturdy!


''I stole this Shieldon from a laboratory. You wont take him away from me!''


You may order.
 
Earth Power ~ Flamethrower ~ Earth Power
If Protective/Evasive move use Focus Energy that action and push down [do once]
 

''No matter how grim it looks, i will not let you take Shieldon!''

Body-Slam*3
If Body-Slam paralises, change the following actions to Swagger -> Stone Edge


90 HP
100 EN
2/2/4/2/30


90 HP
100 EN
3/4/2/3/26

Action 1

Siesta used Earth-Power - 6 energy
To crit (2759) - No
To lower Sp.Def (8424) - No
(9 + 3 + 1,5 - 1)*2,25 = 28,125 damage

Shieldon used Body-Slam - 6 energy
To crit (3091) - No
To paralise (102) - Yes
(9 + 1,5) = 10,5 damage

Action 2

Shieldon used Swagger - 7 energy
Siesta's attack sharpy rose!
Intensity: 3/3 - Intense (4 Actions)

Siesta tries to use Flamethrower - 6 energy
To move (766) - No
Siesta's paralisis decreased!

Action 3

Shieldon used Stone-Edge - 6 energy
To hit (926) - Yes
To crit (1522) - No
(10 + 3 + 1,5) = 14,5 damage


Siesta tries to use Earth-Power - 6 energy
To move (2485) - Yes
To hit-self (9952) - No
To crit (4357) - No
To lower Sp.Def (2421) - No
(9 + 3 + 1,5 - 1)*2,25 = 28,125 damage




65 HP
82 EN
2/2/4/2/30
Confused (2 Actions)
Paralised (10%)


34 HP
76 EN
3/4/2/3/26



''Please....he is everything i got....''


Stone Edge*3
If Siesta hits itself, use Swagger in the following action.
 

65 HP
82 EN
2/2/4/2/30
Confused (2 Actions)
Paralised (10%)


34 HP
76 EN
3/4/2/3/26

Shieldon used Stone-Edge - 10 energy
To hit (3425) - Yes
To crit (1121) - No
(10 + 3 + 1,5) = 14,5 damage

Siesta tries to use Earthquake.... - 6 energy
To hit-self (245) - Yes
(4) + 3,5 = 7,5 damage

Action 2

Shieldon used Swagger - 7 energy

Siesta's attack sharply rose!
RNG for intensity - 2/3 Severe (3 Actions)

Siesta tries to use Earth-Power....
To hit-self (4162) - Yes
(4) + 7 = 11 damage
-4 energy

Action 3

Shieldon used Stone-Edge - 6 energy
To hit (9042) - Yes
To crit (9632) - No
(10 + 3 + 1,5) = 14,5 damage

Siesta tries to use Earth-Power.... - 6 energy
To hitself (6732) - No
To move (4912) - No
To crit (1368) - No
To lower Sp.Def (5605) - No
(9 + 3 + 1,5 - 1)*2,25 = 28,125 damage



18 HP
66 EN
2/2/4/2/30
Paralised (5%)
+3 Attack


6 HP
62 EN
3/4/2/3/26



Deeply sorry for trying to hax my way through, but it is my job to do as much damage as possible >_>
 

''It is all or nothing!''

Swagger -> Stone-Edge -> Stone-Edge




18 HP
66 EN
2/2/4/2/30
Paralised (5%)
+3 Attack


6 HP
62 EN
3/4/2/3/26

Shieldon used Swagger - Doesnt matters

Siesta tries to use Earth Power.... - 6 energy
To hit-self (8852) - No
To move (3189) - Yes
Shieldon fainted!






18 HP
60 EN
2/2/4/2/30
Paralised
+5 Attack


KO HP
KO EN
3/4/2/3/26


*Baldy runs towards his Shieldon and walks off with him.''

''You did all you could, my friend.....now it is my turn to protect you....''


Congrats, DFrog! Select your next opponent!








 

''Hoopster Spencer wants to fight!''


Yes, i am a reference to that Iphone game.

RNG: 2/5


Pansear (M)
Nature: Rash (+1 SpA, -1 SpD)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 64
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Blaze (DW): (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Attacks:
Scratch
Leer
Lick
Incinerate
Fury Swipes
Yawn
Bite
Flame Burst
Amnesia

Sunny Day
SolarBeam
Fire Blast

Nasty Plot
Role Play
Fire Punch


RNG: 2/2
Blaze


''I cant believe Ben convinced me to try out Pokemon.....''
 

''Ugh, i hate this thing.''

Solarbeam*3




90 HP
100 EN
2/2/4/2/30



90 HP
100 EN
2/2/3/1

Pansear used Solarbeam - 8 energy
To crit (9975) - No
(12 + 1,5) = 13,5 damage


Siesta used Earth-Power - 6 energy
Side-Effects (Irrelevant)
(9 + 3 + 4,5)*1,5 = 24,75 damage


Action 2

Pansear used Solarbeam - 12 energy
To crit (2412) - No
(12 + 1,5) = 13,5 damage

Siesta used Earthquake - 6 energy
(10 + 3)*1,5 = 19,5 damage

Action 3

Pansear used Solarbeam - 16 energy
To crit (1361) - No
(12 + 1,5) = 13,5 damage


Siesta used Earth-Power - 6 energy
Side-Effects (Irrelevant)
(9 + 3 + 4,5)*1,5 = 24,75 damage


50 HP
100 EN
2/2/4/2/30



21 HP
64 EN
2/2/3/1




''Wait, you can shoot actual energy beams? Thats so awesome!''

Solarbeam*3




Idiot.


Not much i could do to win, stalling would be pointless.
 

50 HP
100 EN
2/2/4/2/30



21 HP
64 EN
2/2/3/1

Simisear wins!



50 HP
100 EN
2/2/4/2/30



KO HP
KO EN
2/2/3/1



''I am going to kill Ben for that....''



Pick your next type!
 

''Aroma Lady Rosa would like to battle!''


RNG: 1/5


Hoppip (M)
Nature: Hardy
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Abilities:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard: (Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Infiltrator (DW): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Attacks:
Splash
Synthesis
Tail Whip
Tackle
PoisonPowder
Stun Spore
Sleep Powder
Bullet Seed
Leech Seed
Mega Drain
Cotton Spore

Giga Drain
Protect
Substitute

Cotton Guard
Amnesia
Encore

Ability: Leaf Guard (2/3)


''Hoppip has such a sweet fragance.....''
 
"Ashes do too"

Flamethrower ~ Ancient Power ~ Flamethrower
If Protective/Evasive move use Focus Energy that action and push down
 


''!!!!''

Leech Seed -> Poison Powder -> Giga Drain




90 HP
100 EN
2/2/4/2/30


90 HP
100 EN
2/2/2/2/50


Hoppip used Leech Seed - 9 energy
Siesta is seeded!


Siesta used Flamethrower - 6 energy
To crit (8527) - No
To burn (8412) - No
(10 + 3 + 3)*1,5 = 24 damage

+ 3 HP to Hoppip
- 3 HP to Siesta

Action 2

Hoppip used Poison Powder - 7 energy
To hit (1152) - Yes
Siesta was poisoned!

Siesta used Ancient Power - 4 energy
To crit (5325) - No
To raise (1285) - No
(6 + 3)*1,5 = 13,5 damage

-3 HP to Siesta
+3 HP to Hoppip
-2 HP to Siesta

Action 3

Hoppip used Encore - 10 energy

Siesta used Ancient Power - 4 energy
To crit (7246) - No
To raise (1742) - No
(6 + 3)*1,5 = 13,5 damage

-2 HP to Siesta
+3 HP to Hoppip
-3 HP to Siesta



77 HP
86 EN
2/2/4/2/30
Seeded (3 Actions)
Encored (1 Action)

48 HP
74 EN
2/2/2/2/50


''We must not wield, my dear Hoppip''

Mega Drain -> Stun Spore -> Synthesis

If Flamethrower in a combo, use Substitute (15) that action.
 
That should KO Hoppip, so don't miss combo!
Ancient Power ~ Heat Wave+Ember ~ Cool Down (Heat Wave+Ember)
 

77 HP
86 EN
2/2/4/2/30
Seeded (3 Actions)
Encored (1 Action)

48 HP
74 EN
2/2/2/2/50

Action 1

Hoppip used Mega Drain - 8 energy
To crit (8241) - No
(6 + 3) = 9 damage
+4,5 HP to Hoppip

Siesta used Ancient Power - 4 energy
To crit (56) - Yes
To raise (2215) - No
(6 + 3 + 3)*1,5 = 18 damage
+3 HP to Hoppip
-2 HP to Siesta
-3 HP to Siesta

Action 2

Hoppip used Stun-Spore - 7 energy
To hit (8389) - Yes
Siesta is paralised!

Siesta tries to use combo....
To move (5560) - Yes
To hit (6984) - Yes
(19 + 3 + 3)*1,5 = 37,5 damage



77 HP
86 EN
2/2/4/2/30
Seeded (3 Actions)
Encored (1 Action)

KO HP
KO EN
2/2/2/2/50



''You were right, this smell is great!''


Pick your next opponent.







 

''Hiker Andy would like to fight!''

RNG for mon: 1/5


Bonsly (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 12

Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Rattled: (Innate) These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks:
Fake Tears
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Slam
Faint Attack
Rock Tomb

Dig
Sandstorm
Brick Break

Rollout
Defense Curl
Endure


RNG for ability: 1/3

Sturdy!


''Ho ho.....sure is humid....like a sauna, i tell you what!''
 

''By the way.....boy.....you ever had a lover?''

Dig*3


90 HP
100 EN
2/2/4/2/30

90 HP
100 EN
4/3/0/2/10

Action 1

Siesta used Earth-Power - 6 energy
Side-Effects (5925) - No
To crit (8852) - No
(9 + 3 + 3 - 1)*1,5 = 21 damage

Bonsly used Dig - 10 energy
To crit (8124) -No
(8 + 3)*1,5 = 16,5 damage

Action 2

Siesta used Hidden Power - 5 energy
To crit (5423) - No
(7 + 3 - 1)*1,5 = 13,5 damage

Bonsly used Dig - 14 energy
To crit (1103) - No
(8 + 3)*1,5 = 16,5 damage

Action 3

Siesta used Earth-Power - 6 energy
Side-Effects (8192) - No
To crit (1163) - No
(9 + 3 + 3)*1,5 = 21 damage

Bonsly used Dig - 18 energy
To crit (8066) -No
(8 + 3)*1,5 = 16,5 damage



40 HP
83 EN
2/2/4/2/30

35 HP
58 EN
4/3/0/2/10


''Aaah....it is so hot...you are really sweating, boy....''
Dig*3


Sucker Punch would be usefull here....I didnt get a good mon for this since Shieldon's hax :(

I would go for the ORKO due to energy loss, but i want to use the lines from the Ferris Wheel for the Hiker :P
 

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