Roleplay Battle Hall Challenge - DFrog


''Man, that thing was way more hot and humid than i was expecting! But i think gotten to know you a little better, boy! You know?!''

Also, Bonsly fainted and i would like that drink.











And pick your next type!
 

Bug Catcher Richard would like to fight!


RNG: 5/5


Kricketot (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 9

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:
Growl
Bide
Struggle Bug
Bug Bite

Endeavor
Mud-Slap
Uproar



Ability: 2/2


''We should probably Run Away....''


Wheres my drink?
 
Crispy bugs as far as the eye can see!
Flamethrower ~ Heat Wave ~ Flamethrower + Flamethrower
If Kricketot uses Bide A1, use Will-o-Wisp that action, Focus Energy A2 and Flamethrower A3
 


''Hum.....''


Mud-Slap -> Mud-Slap -> Endeavor




90 HP
100 EN
2/2/4/2/30


90 HP
100 EN
2/2/1/2/21


Siesta used Flamethrower
(10 + 3 + 3)*1,5 = 24 damage

Kricketot used Mud-Slap

Siesta used Heat-Wave
To hit (4215) - Yes
(10 + 3 + 3)*1,5 = 24 damage

Kricketot used Mud-Slap

Kricketot used Endeavor

Siesta used combo
To hit (1204) - Yes
(22,5 + 3 + 3)*1,5 = 42,75 damage

Kricketot fainted!



47 HP
74 EN
2/2/4/2/30


KO HP
KO EN
2/2/1/2/21




''At least you didnt have to see that, Kricketot....''






 

Sexy Ninja Ayame wants to battle!

RNG: 1/5


Breezi (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Abilities:
Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.
Unburden (DW): (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item.

Attacks:
Gust
Tailwind
Encore
Rapid Spin
Clear Smog
Knock Off
Copycat
Whirlwind
Razor Wind

Toxic
Venoshock
Shadow Ball

Acid Spray
Wish
Disable


Ability: 3/3

Unburden


''You wont even see it coming.''
 
My plans for smashing something with ground moves has gone awry. Oh well, time to heat things up!
Flamethrower ~ Heat Wave ~ Flamethrower
If Flamethrower is disabled use Heat Wave on A3
 


........

Toxic -> Venoshock -> Wish



90 HP
100 EN
2/2/4/2/30


90 HP
100 EN
1/2/4/2/85

Breezi used Toxic - 6 energy

Siesta was badly poisoned!

Siesta used Flamethrower - 6 energy
To crit (2891) - No
To burn (8842) - No
(10 + 3 + 3) = 16 damage

Action 2

Breezi used Venoshock - 6 energy
To crit (995) - No
(13 + 3 + 3)*0,67 = 12,73 damage

Siesta used Heat Wave - 6 energy
To hit (6247) - No
To crit (821) - No
To burn (1581) - No
(10 + 3 + 3) = 16 damage

Action 3

Breezi used Wish - 18 energy

Siesta used Flamethrower - 6 energy
To crit (2641) - No
To burn (5619) - No
(10 + 3 + 3) = 16 damage

-3 HP total to Siesta



74 HP
82 EN
2/2/4/2/30
Badly Poisoned.


42 HP
70 EN
1/2/4/2/85



''Go.''

Venoshock -> Shadow Ball -> Venoshock


If Flamethrower, use Disable that action and push-back
If Ancient Power in a combo, use Encore that action and push-back.
 

''Do as trained, Breezi.''




74 HP
82 EN
2/2/4/2/30
Badly Poisoned.


42 HP
70 EN
1/2/4/2/85

Breezi used Venoshock - 6 energy
To crit (5479) - No
(13 + 3 + 3)*0,67 = 12,73 damage

Siesta used Heat Wave - 6 energy
To hit (1764) - Yes
To crit (6631) - No
To burn (742) - Yes (Damn it!)
(10 + 3 + 3) = 16 damage

-2 HP to Siesta
-2 HP to Breezi
+22,5 HP to Breezi

Action 2

Breezi used Shadow Ball - 6 energy
To crit (924) - No
To lower Sp.Def (8885) - No
(8 + 3) = 11 damage

Siesta used Ancient Power - 4 energy
To crit (9824) - No
To raise all stats (904) - Yes!
(6 + 3)*1,5 = 13,5 damage

-2 HP to Breezi
-2 HP to Siesta

Action 3

Breezi used Venoshock - 6 energy
To crit (5479) - No
(13 + 3 + 3)*0,67 = 12,73 damage


Siesta used Heat Wave combo - 30,5 energy
To hit (9654) - No!

-2 HP to Breezi
-2 HP to Siesta



38 HP
42 EN
2/2/4/2/30
Badly Poisoned (3DPA). Cooling Down. +1 (Every Stat).


29 HP
52 EN
1/2/4/2/85
Burned (2DPA)
 

''Take him down at any cost, Breezi.''

Venoshock -> Venoshock combo -> Cooldown


38 HP
42 EN
2/2/4/2/30

Badly Poisoned (3DPA). Cooling Down. +1 (Every Stat).


29 HP
52 EN
1/2/4/2/85
Burned (2DPA)


Breezi used Venoshock - 10 energy
To crit (9874) - No
(13 + 3 + 3)*0,67 - 1,75 = 10,98 damage

Siesta is cooling down!

-3 HP to Siesta
-2 HP to Breezi

Action 2

Breezi used Venoshock combo - 55 energy (Faints)
To crit (5192) - No
(29,25 + 3 + 3)*0,67 = 21,8675 damage

Breezi fainted!

Siesta uses Flamethrower combo...
But there was no target!

-3 HP to Siesta.

Siesta fainted!



KO HP
KO EN
2/2/4/2/30

Badly Poisoned (3DPA). Cooling Down. +1 (Every Stat).


KO HP
KO EN
1/2/4/2/85
Burned (2DPA)

(MK_Ultra confirmed the action itself ends regardless, and that the KO to poison would count as ''tie'')


''Win......Loss.....all that matters is completing the mission at hand.''


Sorry, DFrog, your challenge has come to an end.

12 CC - DFrog
12 HC - Siesta
20 UC - Me
 

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
Only ZhengTann and DFrog should be posting in this thread, until stated otherwise.

DFrog is challenging Rank 4 with Intimidate Grace the Tomohawk:


Tomohawk [Grace] F

Nature: Modest
+1SpAtk, -1Atk
Type: Flying/Fighting
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19


Abilities:

Intimidate (Can be Activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

EC: 6/6
MC: 0
DC: 5/5


Moves: (27)
#Level Up#
Sunny Day
Aura Sphere
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Whirlwind
Aerial Ace
Morning Sun
Hyper Voice
Heat Wave
Hurricane
Sky Drop
Rain Dance
Air Slash

#Egg#
Yawn
Confuse Ray
Roost

#TM/HM#
Hidden Power Ice 7
Taunt
Toxic
Safeguard
Grass Knot
Protect

#Tutor#
Earth Power
Stealth Rock


State your first choice, DFrog. Your options are:








Good luck!
 

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
Passerby Tommy stopped your walk!
"Excuse me, but would you mind giving me directions on how to get out of here?"

RNG Roll (HALL): 9896/10000 (SLAKING)

"This big fellow of mine just wants some good green grass under a tree to take forty winks."


Slaking (M)
Nature: Careful (+1 SpD, -1 SpA)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 125
Atk: Rank 6
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 25

Abilities:
Truant: (Trait) This Pokemon is naturally lazy, and becomes Sluggish after every normal action. This effect takes place after completing any normal (e.g. non-Sluggish) action. If this Pokemon uses a move that would inflict Sluggish, it instead becomes Exhausted for the next action. When Exhausted, its Confusion stage will not be checked and it will not hit itself in confusion during the second action. It recovers 3% energy when Exhausted. If this Pokemon uses a Combination, it becomes Sluggish or Exhausted on the action following the cooldown of the combination. Truant can be altered or shifted by Skill Swap, Role Play, Gastro Acid, or Mummy, but is not changed by Entrainment, Simple Beam, or Worry Seed.

Item: Expert Belt

Attacks:
Scratch
Yawn
Encore
Slack Off
Faint Attack
Amnesia
Covet
Chip Away
Counter
Flail
Fling
Focus Energy
Uproar
Fury Swipes
Endure
Slash
Focus Punch
Reversal

Earthquake
Giga Impact
Rock Slide

Body Slam
Hammer Arm
Night Slash

ThunderPunch
Ice Punch
 

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
"Aw wait - you can't exactly plop down here and block the road!"
Ice Punch > Amnesia > Ice Punch

Hall Tommy’s team:

HP: 125
En: 100
Spe: 100
Ranks: 6/4/2/4
Status: N/A
Stats: N/A
Other: N/A

DFrog's team:

HP: 110
En: 100
Spe: 85
Ranks: 1/3/5/3
Status: N/A
Stats: N/A
Other: N/A

Arena : ASB Battle Hall

Tomohawk activated Intimidate!
Slaking's Attack dropped!

Stat changes: -1 Atk (Slaking)

Action 1:
Slaking used Ice Punch!
RNG Roll (CRIT) [<=625 CRIT]: 1678/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 1342/10000 (NO)
[8+(8.5-4.5)]*1.5-1.75 = 16.25 damage (Tomohawk)
-6 energy
Tomohawk used Aura Sphere!
RNG Roll (CRIT) [<=625 CRIT]: 4087/10000 (NO)
[9+3+(7.5-6)]*1.5 = 20.25 damage (Slaking)
-6 energy

Action 2:
Slaking used Amnesia!
Slaking's Special Defense increases sharply!
Stat changes: +2 SpDef (Slaking)
-7 energy
Tomohawk used Air Slash!
RNG Roll (HIT) [<=9500 HIT]: 7083/10000 (NO)
8+3+(7.5-6)-2(1.75) = 9 damage (Slaking)
-5 energy

Action 3:
Slaking used Ice Punch!
RNG Roll (CRIT) [<=625 CRIT]: 1678/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 1342/10000 (NO)
[8+(8.5-4.5)]*1.5-1.75 = 16.25 damage (Tomohawk)
-6 energy
Tomohawk used Aura Sphere!
RNG Roll (CRIT) [<=625 CRIT]: 4087/10000 (NO)
[9+3+(7.5-6)]*1.5-(2*1.75) = 16.75 damage (Slaking)
-6 energy

Post Action:
Stat changes: +1 SpDef (Slaking)

Post Round:

Slaking: -46 HP, -19 EN
Tomohawk: -32.5 HP, -17 EN


Hall Tommy’s team:

HP: 79
En: 81
Spe: 100
Ranks: 6/4/2/4
Status: N/A
Stats: +1 SpDef
Other: N/A

DFrog's team:

HP: 77
En: 83
Spe: 85
Ranks: 1/3/5/3
Status: N/A
Stats: N/A
Other: N/A

Arena : ASB Battle Hall


"Patience there, big fella' - take a break, take it slow."
Chip Away > Ice Punch > Chip Away
IF Tomohawk uses Protect on A2 AND Slaking is not Taunted, THEN replace Ice Punch with Slack Off.
 

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
"Landing won't help us much, I think."

Hall Tommy’s team:

HP: 79
En: 81
Spe: 100
Ranks: 6/4/2/4
Status: N/A
Stats: -1 Atk, +1 SpDef
Other: N/A

DFrog's team:

HP: 77
En: 83
Spe: 85
Ranks: 1/3/5/3
Status: N/A
Stats: N/A
Other: N/A

Arena : ASB Battle Hall

Action 1:
Slaking used Chip Away!
RNG Roll (CRIT) [<=625 CRIT]: 8638/10000 (NO)
7+3+(8.5-4.5)-1.75 = 12.25 damage (Tomohawk)
-4 energy
Tomohawk used Aura Sphere!
RNG Roll (CRIT) [<=625 CRIT]: 3575/10000 (NO)
[9+3+(7.5-6)]*1.5 = 18.5 damage (Slaking)
-10 energy

Action 2:
Slaking used Ice Punch!
RNG Roll (CRIT) [<=625 CRIT]: 7950/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 4582/10000 (NO)
[8+(8.5-4.5)]*1.5-1.75 = 16.25 damage (Tomohawk)
-6 energy
Tomohawk used Roost!
Tomohawk landed to recuperate!
+20 HP (Tomohawk)
-12 energy

Action 3:
Slaking used Chip Away!
RNG Roll (CRIT) [<=625 CRIT]: 5127/10000 (NO)
7+3+(8.5-4.5)-1.75 = 12.25 damage (Tomohawk)
-4 energy
Tomohawk used Aura Sphere!
RNG Roll (CRIT) [<=625 CRIT]: 9834/10000 (NO)
[9+3+(7.5-6)]*1.5-1.75 = 18.5 damage (Slaking)
-6 energy

Post Action:
Stat changes: +0 SpDef (Slaking)

Post Round:

Slaking: -37 HP, -14 EN
Tomohawk: -20.75 HP, -28 EN


Hall Tommy’s team:

HP: 42
En: 67
Spe: 100
Ranks: 6/4/2/4
Status: N/A
Stats: -1 Atk
Other: N/A

DFrog's team:

HP: 56
En: 55
Spe: 85
Ranks: 1/3/5/3
Status: N/A
Stats: N/A
Other: N/A

Arena : ASB Battle Hall


"Maybe we could end this within another 40 winks?"
 

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
"Hmm... Might not be so bad after all..."
Ice Punch > Chip Away > Ice Punch + Ice Punch {Double Frozen Roundhouse}

Hall Tommy’s team:

HP: 42
En: 67
Spe: 100
Ranks: 6/4/2/4
Status: N/A
Stats: -1 Atk
Other: N/A

DFrog's team:

HP: 56
En: 55
Spe: 85
Ranks: 1/3/5/3
Status: N/A
Stats: N/A
Other: N/A

Arena : ASB Battle Hall

Action 1:
Slaking used Ice Punch!
RNG Roll (CRIT) [<=625 CRIT]: 3397/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 6075/10000 (NO)
[8+(8.5-4.5)]*1.5-1.75 = 16.25 damage (Tomohawk)
-6 energy
Tomohawk used Aura Sphere!
RNG Roll (CRIT) [<=625 CRIT]: 7979/10000 (NO)
[9+3+(7.5-6)]*1.5 = 20.25 damage (Slaking)
-10 energy

Action 2:
Slaking used Chip Away!
RNG Roll (CRIT) [<=625 CRIT]: 6707/10000 (NO)
7+3+(8.5-4.5)-1.75 = 12.25 damage (Tomohawk)
-4 energy
Tomohawk used Air Slash!
RNG Roll (HIT) [<=9500 HIT]: 4929/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 783/10000 (NO)
8+3+(7.5-6) = 12.5 damage (Slaking)
-5 energy

Action 3:
Tomohawk used Aura Sphere!
RNG Roll (CRIT) [<=625 CRIT]: 3343/10000 (NO)
[9+3+(7.5-6)]*1.5 = 20.25 damage (Slaking)
Slaking is KO'ed!
-6 energy

Post Round:

Slaking: -53 HP, -10 EN
Tomohawk: -28.5 HP, -21 EN


Hall Tommy’s team:

HP: KO
En: 57
Spe: 100
Ranks: 6/4/2/4
Status: N/A
Stats: -1 Atk
Other: N/A

DFrog's team:

HP: 27
En: 34
Spe: 85
Ranks: 1/3/5/3
Status: N/A
Stats: N/A
Other: N/A

Arena : ASB Battle Hall


"Then again... Well, off you go I think."