Battle Hall Challenge - Dogfish44


Gible (F)
HP: 37
EN: 86
SPE: 42
ABIL: Rough Skin
STAT: N/A
OTHR: Frozen (1 action)

Hugo (M)
HP: 51
EN: 81
SPE: 25
ABIL: Sheer Force [Disabled]
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Hugo used Close Combat!
Crit: 692/1000: No
(12+3+1.5) = 16.5 Damage, 4.125 Recoil
-7 Energy
Gible was frozen solid!

Action 2:

Hugo used Ice Punch!
Crit: 405/1000: No
(8+1.5) x 2.25 = 21.375 Damage, 5.125 Recoil
-6 Energy


Gible (F)
HP: KO
EN: KO
SPE: 42
ABIL: Rough Skin
STAT: N/A
OTHR: N/A

Hugo (M)
HP: 42
EN: 68
SPE: 25
ABIL: Sheer Force [Disabled]
STAT: N/A
OTHR: N/A

Arena: N/A

You may choose your next type:





 
Pokemon: 3/5 (Slugma)
Ability: 1/3 (Magma Armor)


Slugma (M)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 3
Base Rank Total: 12

Abilities:
Magma Armor: (Innate) This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Weak Armor (DW): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Attacks:
Yawn
Smog
Ember
Rock Throw
Harden
Recover
Flame Burst

Will-O-Wisp
Fire Blast
Sunny Day

Inferno
Earth Power
Acid Armor
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"We outspeed it? COOL!"

Enable Sheer Force

Earthquake ~ Close Combat ~ Earthquake
IF Yawn AND No Substitute Up THEN Substitute 25 and push back
IF Toxic AND No Substitute Up THEN Substitute 25 and push back
 

Slugma (M)
HP: 90
EN: 100
SPE: 20
ABIL: Magma Armor
STAT: N/A
OTHR: N/A

Hugo (M)
HP: 100
EN: 100
SPE: 25
ABIL: Sheer Force [Enabled]
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Hugo used Earthquake!
Crit: 758/1000: No
(10+1.5) x 1.5 = 17.25 Damage
-7 Energy
Slugma used Smog+Will-o-Wisp!
Hit: 480/1000: Yes
Crit: 522/1000: No
(4+3+3) = 10 Damage
-14 Energy

Hugo: -2 HP
Hugo: -1 HP

Action 2:

Hugo used Close Combat!
Crit: 478/1000: No
(12-3+3+1.5) = 13.5 Damage
-7 Energy
Slugma cooled down!

Hugo: -2 HP
Hugo: -1 HP

Action 3:

Hugo used Earthquake!
Crit: 758/1000: No
(10-3+1.5) x 1.5 = 13.75 Damage
-7 Energy
Slugma used Fire Blast!
Hit: 605/1000: Yes
Crit: 399/1000: No
(12+3+3) + 1.75 = 19.75 Damage
-7 Energy

Hugo: -2 HP
Hugo: -1 HP


Slugma (M)
HP: 45
EN: 79
SPE: 20
ABIL: Magma Armor
STAT: N/A
OTHR: N/A

Hugo (M)
HP: 61
EN: 79
SPE: 25
ABIL: Sheer Force [Enabled]
STAT: -1 Def/SpD
OTHR: Burn, Toxic (2 DPA)

Arena: N/A

Turn Order:


Opponent issues actions.
Dogfish44 issues actions.
REFEREE
 

Slugma (M)
HP: 45
EN: 79
SPE: 20
ABIL: Magma Armor
STAT: N/A
OTHR: N/A

Hugo (M)
HP: 61
EN: 79
SPE: 25
ABIL: Sheer Force [Enabled]
STAT: -1 Def/SpD
OTHR: Burn, Toxic (2 DPA)

Arena: N/A

Action 1:

Hugo used Earthquake!
Crit: 515/1000: No
(10-3+1.5) x 1.5 = 13.75 Damage
-11 Energy
Slugma used Fire Blast!
Hit: 177/1000: Yes
Crit: 21/1000: Yes
(12+3+3+3) + 1.75 = 22.75 Damage
-11 Energy

Hugo: -2 HP
Hugo: -2 HP

Action 2:

Hugo used Fake Out!
Crit: 265/1000: No
(4-3+1.5) = 2.5 Damage
-4 Energy
Slugma cooled down!

Hugo: -2 HP
Hugo: -2 HP

Action 3:

Slugma used Fire Blast!
Hit: 985/1000: No
-7 Energy
Hugo used Earthquake+Earthquake!
Crit: 41/1000: Yes
(22.5+3+1.5) x 1.5 = 40.5 Damage
-32 Energy

Hugo: -2 HP
Hugo: -2 HP


Slugma (M)
HP: KO
EN: KO
SPE: 20
ABIL: Magma Armor
STAT: N/A
OTHR: N/A

Hugo (M)
HP: 26
EN: 36
SPE: 25
ABIL: Sheer Force [Enabled]
STAT: N/A
OTHR: Burn, Toxic (3 DPA), must cool down

Arena: N/A

You may choose your next type:





 
Pokemon: 4/5 (Cherubi)
Ability: 1/1 (Chlorophyll)


Cherubi (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Attacks:
Morning Sun
Tackle
Growth
Leech Seed
Helping Hand
Magical Leaf
Sunny Day

SolarBeam
Protect
Sludge Bomb

Encore
Weather Ball
Ingrain
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"And THIS is why I need to invest in Rain Dance."

Fire Punch ~ Ice Punch ~ Fire Punch
IF Protect, Feint
IF Leech Seed AND Not-Consecutive, THEN Protect
 

Cherubi (F)
HP: 90
EN: 100
SPE: 35
ABIL: Chlorophyll
STAT: N/A
OTHR: N/A

Hugo (M)
HP: 100
EN: 100
SPE: 25
ABIL: Sheer Force [Disabled]
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Hugo used Protect!
-7 Energy
Cherubi used Leech Seed!
-9 Energy

Action 2:

Cherubi used Encore!
-10 Energy
Hugo used Protect!
But it failed!

Action 3:

Hugo used Protect!
-7 Energy
Cherubi used Sunny Day!
-10 Energy


Cherubi (F)
HP: 90
EN: 71
SPE: 35
ABIL: Chlorophyll
STAT: N/A
OTHR: N/A

Hugo (M)
HP: 100
EN: 86
SPE: 25
ABIL: Sheer Force [Disabled]
STAT: N/A
OTHR: N/A

Arena: Sunny Day (3 rounds)

Turn Order:


Opponent issues actions.
Dogfish44 issues actions.
REFEREE
 
lol yeah, idk why I did that


Cherubi (F)
HP: 90
EN: 71
SPE: 35
ABIL: Chlorophyll
STAT: N/A
OTHR: N/A

Hugo (M)
HP: 100
EN: 86
SPE: 25
ABIL: Sheer Force [Disabled]
STAT: N/A
OTHR: N/A

Arena: Sunny Day(3 rounds)

Action 1:

Cherubi used Solarbeam!
Crit: 680/1000: No
(12+3+1.5) = 16.5 Damage
-7 Energy
Hugo used Fire Punch!
Crit: 328/1000: No
Effect: 301/1000: No
(8+3+1.5) x 1.5 = 18.75 Damage
-6 Energy

Action 2:

Cherubi used Weather Ball!
Crit: 63/1000: Yes
(10+3+3+1.5) = 17.5 Damage
-7 Energy
Hugo used Fire Punch!
Crit: 82/1000: No
Effect: 123/1000: No
(8+3+1.5) x 1.5 = 18.75 Damage
-10 Energy

Action 3:

Cherubi used Solarbeam!
Crit: 570/1000: No
(12+3+1.5) = 16.5 Damage
-7 Energy
Hugo used Ice Punch!
Crit: 720/1000: No
(8+1.5) x 1.5 = 14.25 Damage
-6 Energy


Cherubi (F)
HP: 38
EN: 50
SPE: 35
ABIL: Chlorophyll
STAT: N/A
OTHR: N/A

Hugo (M)
HP: 49
EN: 64
SPE: 25
ABIL: Sheer Force [Disabled]
STAT: N/A
OTHR: N/A

Arena: Sunny Day (2 rounds)

Turn Order:


Dogfish44 issues actions.
Opponent issues actions.
REFEREE
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Hmm..."

Enable Sheer Force

Fire Punch ~ Fire Punch ~ Ice Punch

IF Protect, Feint AND Push Back
IF Leech Seed AND Non-Consecutive, THEN Protect
 

Cherubi (F)
HP: 38
EN: 50
SPE: 35
ABIL: Chlorophyll
STAT: N/A
OTHR: N/A

Hugo (M)
HP: 49
EN: 64
SPE: 25
ABIL: Sheer Force [Disabled]
STAT: N/A
OTHR: N/A

Arena: Sunny Day (2 rounds)

Action 1:

Cherubi used Solarbeam!
Crit: 150/1000: No
(12+3+1.5) = 16.5 Damage
-11 Energy
Hugo used Fire Punch!
Crit: 328/1000: No
(8+2+3+1.5) x 1.5 = 21.75 Damage
-6 Energy

Action 2:

Hugo used Fire Punch!
Crit: 466/1000: No
(8+2+3+1.5) x 1.5 = 21.75 Damage
-10 Energy


Cherubi (F)
HP: KO
EN: KO
SPE: 35
ABIL: Chlorophyll
STAT: N/A
OTHR: N/A

Hugo (M)
HP: 32
EN: 48
SPE: 25
ABIL: Sheer Force [Disabled]
STAT: N/A
OTHR: N/A

Arena: Sunny Day (1 round)

You may choose your next type:







P.S. I'm thinking we could probably finish this run today one way or another
 
Pokemon: 3/5 (Weedle)
Ability: 2/2 (Shield Dust)


Weedle (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:
Poison Sting
String Shot
Bug Bite

Electroweb
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Must not laugh, must not laugh, must not laugh..."

Enable Sheer Force

Fire Punch ~ Rock Slide ~ Fire Punch
 

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