Battle Hall Challenge - Dogfish44

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
You removed Ice from the list of ready types, not rock...



"Apologies..."

Fake Out ~ Bullet Punch ~ Bullet Punch
 

Makuhita (M)
HP: 60
En: 81
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Not Enabled)
Stats: -2 Def, -2 SpD
Status: N/A
Other: N/A


Snorunt (F)
HP: 15
En: 83
Ranks: 2/1/3/2
Speed: 50
SC/WC: 1/2
Ability: Ice Body
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Makuhita used Fake Out!
RNG Roll (Crit) [<=625 Crit]: 763/10000 (No)
(4+(4.5-1.5)) = 7 damage
-4 energy
Snorunt flinched!

Action 2:
Makuhita used Bullet Punch!
RNG Roll (Crit) [<=625 Crit]: 5922/10000 (No)
(4+(4.5-1.5))*1.5 = 10.5 damage
Snorunt fainted!
-4 energy



Makuhita (M)
HP: 60
En: 73
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Not Enabled)
Stats: -1 Def, -1 SpD
Status: N/A
Other: N/A


Snorunt (F)
HP: KO
En: KO
Ranks: 2/1/3/2
Speed: 50
SC/WC: 1/2
Ability: Ice Body
Stats: N/A
Status: N/A
Other: N/A

-----------


"You've left us shattered."

Pick your next type:






 
Battle 3:


Scientist Dudley would like to battle!

RNG Roll for Pokemon: 2/5
RNG Roll for Ability: 3/3


Klink (U)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Plus: (Trait) This Pokemon possesses a positive electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Minus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.
Minus: (Trait) This Pokemon possesses a negative electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Plus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.
Clear Body (DW): (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks:
Vice Grip
Charge
Thundershock
Gear Grind
Bind
Shift Gear
Lock-On
Zap Cannon

Flash Cannon
Thunderbolt
Sandstorm


"Nobody told me this was a one ability match."
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"4 abilities. Lovely."

Close Combat ~ Low Sweep ~ Close Combat

IF Zap Cannon AND action prior is Lock-On, THEN Protect
 

"After some quick calculations, I've determined our course of action."

Flash Cannon ~ Flash Cannon ~ Flash Cannon

-----------


Makuhita (M)
HP: 100
En: 100
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Not Enabled)
Stats: N/A
Status: N/A
Other: N/A


Klink (U)
HP: 90
En: 100
Ranks: 2/3/3/2
Speed: 26
SC/WC: 1/2
Ability: Clear Body (+ Plus + Minus + Levitate)
Stats: -10% Eva
Status: N/A
Other: N/A


Action 1:
Klink used Flash Cannon!
RNG Roll (Crit) [<=625 Crit]: 9620/10000 (No)
(8+3+2+2+(4.5-3)) = 16.5 damage
RNG Roll (Effect) [<=1000 Effect]: 6341/10000 (No)
-5 energy
Makuhita used Close Combat!
RNG Roll (Crit) [<=625 Crit]: 5507/10000 (No)
(12+3+(4.5-4.5))*1.5 = 22.5 damage
Stat Change: -1 Def/SpD (Makuhita)
-7 energy

Action 2:
Klink used Flash Cannon!
RNG Roll (Crit) [<=625 Crit]: 7637/10000 (No)
(8+3+2+2+(4.5-3))+1.75 = 18.25 damage
RNG Roll (Effect) [<=1000 Effect]: 3892/10000 (No)
-9 energy
Makuhita used Low Sweep!
RNG Roll (Crit) [<=625 Crit]: 9201/10000 (No)
(6+3+(4.5-4.5))*1.5 = 13.5 damage
-3 energy

Action 3:
Klink used Flash Cannon!
RNG Roll (Crit) [<=625 Crit]: 3342/10000 (No)
(8+3+2+2+(4.5-3))+1.75 = 18.25 damage
RNG Roll (Effect) [<=1000 Effect]: 5648/10000 (No)
-13 energy
Makuhita used Close Combat!
RNG Roll (Crit) [<=625 Crit]: 9220/10000 (No)
(12+3+(4.5-4.5))*1.5 = 22.5 damage
Stat Change: -1 Def/SpD (Makuhita)
-7 energy



Makuhita (M)
HP: 47
En: 83
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Not Enabled)
Stats: -2 Def, -2 SpD
Status: N/A
Other: N/A


Klink (U)
HP: 31
En: 73
Ranks: 2/3/3/2
Speed: 26
SC/WC: 1/2
Ability: Clear Body (+ Plus + Minus + Levitate)
Stats: -10% Eva
Status: N/A
Other: N/A

-----------


"Our probability of winning is 0, but we won't give up!"

Flash Cannon+Flash Cannon ~ Cooldown (Flash Cannon+Flash Cannon) ~ Flash Cannon
 

Makuhita (M)
HP: 47
En: 83
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Not Enabled)
Stats: -2 Def, -2 SpD
Status: N/A
Other: N/A


Klink (U)
HP: 31
En: 73
Ranks: 2/3/3/2
Speed: 26
SC/WC: 1/2
Ability: Clear Body (+ Plus + Minus + Levitate)
Stats: -10% Eva
Status: N/A
Other: N/A


Action 1:
Makuhita burrowed underground!
Klink used Flash Cannon+Flash Cannon!
Missed
-65.5 energy
Makuhita used Dig!
Missed
-10 energy

Action 2:
Makuhita used Brick Break!
RNG Roll (Crit) [<=625 Crit]: 6342/10000 (No)
(8+3+(4.5-4.5))*1.5 = 16.5 damage
-5 energy

Action 3:
Klink used Flash Cannon!
RNG Roll (Crit) [<=625 Crit]: 86/10000 (Crit)
(8+3+3+2+2+(4.5-3))+3.5 = 23 damage
RNG Roll (Effect) [<=1000 Effect]: 7549/10000 (No)
-25 energy
Klink fainted!
Makuhita used Close Combat!
But there was no target
-7 energy



Makuhita (M)
HP: 24
En: 61
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Not Enabled)
Stats: -1 Def, -1 SpD
Status: N/A
Other: N/A


Klink (U)
HP: KO
En: KO
Ranks: 2/3/3/2
Speed: 26
SC/WC: 1/2
Ability: Clear Body (+ Plus + Minus + Levitate)
Stats: -10% Eva
Status: N/A
Other: N/A

-----------


"I guess I overlooked that vector."

Pick your next type:






 
Battle 4:


Musician Nando would like to battle!

RNG Roll for Pokemon: 4/5
RNG Roll for Ability: 2/2


Kricketot (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 9

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:
Growl
Bide
Struggle Bug
Bug Bite

Endeavor
Mud-Slap
Uproar


"I wish we were allowed to Run Away from battles like this."
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


Enable Sheer Force!

Fire Punch ~ Rock Slide ~ Fire Punch
IF Bide, THEN Change Action String from that point to Focus Energy ~ Substitute (25) ~ Fire Punch
IF Mud-Slap, AND Foresight not used Prior, THEN Foresight
 

"No but really, this is such a time drain..."

Bug Bite ~ Bug Bite ~ Endeavor

-----------


Makuhita (M)
HP: 100
En: 100
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: N/A
Status: N/A
Other: N/A


Kricketot (F)
HP: 90
En: 100
Ranks: 2/2/1/2
Speed: 21
SC/WC: 1/1
Ability: Run Away
Stats: -10% Eva
Status: N/A
Other: N/A


Action 1:
Makuhita used Fire Punch!
RNG Roll (Crit) [<=625 Crit]: 7136/10000 (No)
(8+2+(4.5-3))*1.5 = 17.25 damage
-6 energy
Kricketot used Bug Bite!
RNG Roll (Crit) [<=625 Crit]: 9566/10000 (No)
(6+3+(3-3))/1.5 = 6 damage
-3 energy

Action 2:
Makuhita used Rock Slide!
RNG Roll (Crit) [<=625 Crit]: 2362/10000 (No)
(8+2+(4.5-3))*1.5 = 17.25 damage
-6 energy
Kricketot used Bug Bite!
RNG Roll (Crit) [<=625 Crit]: 1426/10000 (No)
(6+3+(3-3))/1.5 = 6 damage
-7 energy

Action 3:
Makuhita used Fire Punch!
RNG Roll (Crit) [<=625 Crit]: 8341/10000 (No)
(8+2+(4.5-3))*1.5 = 17.25 damage
-6 energy
Kricketot used Endeavor!
28.42857 damage
-22.244 energy



Makuhita (M)
HP: 60
En: 82
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: N/A
Status: N/A
Other: N/A


Kricketot (F)
HP: 38
En: 68
Ranks: 2/2/1/2
Speed: 21
SC/WC: 1/1
Ability: Run Away
Stats: -10% Eva
Status: N/A
Other: N/A

-----------


"Do your best Kricketot!"

Endeavor ~ Endeavor ~ Uproar
IF (Dig is used) THEN (Chill)​
 

Makuhita (M)
HP: 60
En: 82
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: N/A
Status: N/A
Other: N/A


Kricketot (F)
HP: 38
En: 68
Ranks: 2/2/1/2
Speed: 21
SC/WC: 1/1
Ability: Run Away
Stats: -10% Eva
Status: N/A
Other: N/A


Action 1:
Makuhita used Fake Out!
RNG Roll (Crit) [<=625 Crit]: 9394/10000 (No)
(4+(4.5-3)) = 5.5 damage
-4 energy
Kricketot flinched!

Action 2:
Makuhita used Fire Punch!
RNG Roll (Crit) [<=625 Crit]: 4757/10000 (No)
(8+2+(4.5-3))*1.5 = 17.25 damage
-6 energy
Kricketot used Endeavor!
25.5714 damage
-20.612 energy

Action 3:
Makuhita used Fire Punch!
RNG Roll (Crit) [<=625 Crit]: 5932/10000 (No)
(8+2+(4.5-3))*1.5 = 17.25 damage
Kricketot fainted!
-10 energy



Makuhita (M)
HP: 34
En: 62
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: N/A
Status: N/A
Other: N/A


Kricketot (F)
HP: KO
En: KO
Ranks: 2/2/1/2
Speed: 21
SC/WC: 1/1
Ability: Run Away
Stats: -10% Eva
Status: N/A
Other: N/A

-----------


"So sad..."

Pick your next type:






 

Makuhita [Hugo] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Thick Fat (Innate): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (DW) (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:

Makuhita
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Arm Thrust
Belly Drum
Close Combat
Endure
Fake Out
Focus Energy
Force Palm
Heavy Slam
Knock Off
Reversal
Sand-Attack
Seismic Toss
SmellingSalt
Tackle
Vital Throw
Wake-Up Slap
Whirlwind

Bullet Punch
Counter
Faint Attack
Feint
Foresight
Revenge

Attract
Brick Break
Bulk Up
Bulldoze
Dig
Double Team
Earthquake
Facade
Focus Blast
Hidden Power (Grass, 7)
Low Sweep
Poison Jab
Protect
Rain Dance
Rest
Rock Slide
Smack Down
Substitute
Sunny Day
Surf
Swagger
Toxic
Whirlpool

Fire Punch
Helping Hand
Ice Punch
Low Kick
Mimic
Role Play
Sleep Talk
Snore
SuperPower
ThunderPunch

Total Moves: 56


Battle 5:


Swimmer Nick would like to battle!

RNG Roll for Pokemon: 1/5
RNG Roll for Ability: 3/3


Azurill (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 90
Atk: Rank 2 [3 Huge Power] (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power: (Trait) This Pokemon has immense inner strength that grows with its development, raising its Attack by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.
Sap Sipper (DW): (Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks:
Splash
Charm
Tail Whip
Bubble
Slam
Water Sport
Water Gun
BubbleBeam
Helping Hand
Bounce

Toxic
Protect
Light Screen

Encore
Sing
Body Slam


"Use Sap Sipper..?"
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Nice, no Perish Song..."

Close Combat ~ Brick Break ~ Close Combat

IF Asleep, THEN Sleep Talk (Force Palm | Brick Break | Close Combat | Low Sweep)
IF Bubble + Bubblebeam, AND no substitute up, THEN Substitute 25
 

"Pray for hax!"

Bounce ~ Bounce ~ Bounce

-----------


Makuhita (M)
HP: 100
En: 100
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Not Enabled)
Stats: N/A
Status: N/A
Other: N/A


Azurill (M)
HP: 90
En: 100
Ranks: 23/2/0/2
Speed: 20
SC/WC: 1/1
Ability: Sap Sipper (+ Huge Power)
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Makuhita used Close Combat!
RNG Roll (Crit) [<=625 Crit]: 6376/10000 (No)
(12+3+(4.5-3))*1.5 = 24.75 damage
Stat Change: -1 Def/SpD (Makuhita)
-7 energy
Azurill sprung up!
Azurill used Bounce!
RNG Roll (Hit) [<=8500 Hit]: 4199/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 1627/10000 (No)
(8+(4.5-3))*1.5+1.75 = 16 damage
RNG Roll (Effect) [<=3000 Effect]: 5357/10000 (No)
-9.333 energy

Action 2:
Makuhita used Brick Break!
RNG Roll (Crit) [<=625 Crit]: 5365/10000 (No)
(8+3+(4.5-3))*1.5 = 18.75 damage
-5 energy
Azurill sprung up!
Azurill used Bounce!
RNG Roll (Hit) [<=8500 Hit]: 562/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 9931/10000 (No)
(8+(4.5-3))*1.5+1.75 = 16 damage
RNG Roll (Effect) [<=3000 Effect]: 4742/10000 (No)
-13.333 energy

Action 3:
Makuhita used Close Combat!
RNG Roll (Crit) [<=625 Crit]: 9231/10000 (No)
(12+3+(4.5-3))*1.5 = 24.75 damage
Stat Change: -1 Def/SpD (Makuhita)
-7 energy
Azurill sprung up!
Azurill used Bounce!
RNG Roll (Hit) [<=8500 Hit]: 6098/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 1342/10000 (No)
(8+(4.5-3))*1.5+3.5 = 18.75 damage
RNG Roll (Effect) [<=3000 Effect]: 5880/10000 (No)
-17.333 energy



Makuhita (M)
HP: 49
En: 81
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Not Enabled)
Stats: -2 Def, -2 SpD
Status: N/A
Other: N/A


Azurill (M)
HP: 22
En: 60
Ranks: 23/2/0/2
Speed: 20
SC/WC: 1/1
Ability: Sap Sipper (+ Huge Power)
Stats: N/A
Status: N/A
Other: N/A

-----------


"Oh, come on!"

Bounce ~ Bounce ~ Bounce
 

Makuhita (M)
HP: 49
En: 81
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Not Enabled)
Stats: -2 Def, -2 SpD
Status: N/A
Other: N/A


Azurill (M)
HP: 22
En: 60
Ranks: 23/2/0/2
Speed: 20
SC/WC: 1/1
Ability: Sap Sipper (+ Huge Power)
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Makuhita used Close Combat!
RNG Roll (Crit) [<=625 Crit]: 400/10000 (Crit)
(12+3+3+(4.5-3))*1.5 = 29.25 damage
Azurill fainted!
Stat Change: -1 Def/SpD (Makuhita)
-11 energy



Makuhita (M)
HP: 49
En: 70
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Not Enabled)
Stats: -3 Def, -3 SpD
Status: N/A
Other: N/A


Azurill (M)
HP: KO
En: KO
Ranks: 23/2/0/2
Speed: 20
SC/WC: 1/1
Ability: Sap Sipper (+ Huge Power)
Stats: N/A
Status: N/A
Other: N/A

-----------


"This stinks..."

Pick your next type:






 
Battle 6:


Team Plasma Grunt would like to battle!

RNG Roll for Pokemon: 5/5
RNG Roll for Ability: 3/3


Sandile (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Anger Point (DW): (Innate) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

Attacks:
Leer
Rage
Bite
Sand-Attack
Torment
Sand Tomb
Assurance
Mud-Slap
Embargo
Swagger

Earthquake
Rock Slide
Dig

Thunder Fang
Fire Fang
Counter


"I'm gonna liberate that Pokemon from you!"
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"..."

Close Combat ~ Low Sweep ~ Close Combat

IF Counter, THEN Surf
IF Sand-Attack AND Not Foresighted, THEN Foresight
 

"Oh, crap, you're actually strong!"

Shadow Ball ~ Shadow Ball ~ Shadow Ball

-----------


Makuhita (M)
HP: 100
En: 100
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Not Enabled)
Stats: N/A
Status: N/A
Other: N/A


Sandile (M)
HP: 90
En: 100
Ranks: 4/2/1/2
Speed: 65
SC/WC: 1/2
Ability: Anger Point
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Sandile used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 4929/10000 (No)
(8+(4.5-3)) = 9.5 damage
RNG Roll (Effect) [<=1000 Effect]: 6012/10000 (No)
-6 energy
Makuhita used Close Combat!
RNG Roll (Crit) [<=625 Crit]: 4095/10000 (No)
(12+3+(4.5-3))*1.5 = 24.75 damage
Zorua's Illusion wore off!
Stat Change: -1 Def/SpD (Makuhita)
-7 energy


Zorua (F)
Nature: Naughty (+1 Atk, -1 SpD)
Type:
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 15

Abilities:
Illusion: (Innate) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion.

USAGE NOTE: Make up an RNG roll and pretend another Pokemon was chosen. When Zorua is attacked with an attack that does direct damage (eg Flamethrower not Poison Gas), reveal it.

Attacks:
Scratch
Leer
Pursuit
Fake Tears
Fury Swipes
Faint Attack
Scary Face
Taunt

U-turn
Grass Knot
Shadow Ball

Dark Pulse
Counter
Snatch


Action 2:
Zorua used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 129/10000 (Crit)
(8+3+(4.5-3))+1.75 = 14.25 damage
RNG Roll (Effect) [<=1000 Effect]: 2483/10000 (No)
-10 energy
Makuhita used Low Sweep!
RNG Roll (Crit) [<=625 Crit]: 6575/10000 (No)
(6+3+(4.5-3))*1.5 = 15.75 damage
Stat Change: -1 Spe (Zorua)
-3 energy

Action 3:
Zorua used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 2516/10000 (No)
(8+(4.5-3))+1.75 = 11.25 damage
RNG Roll (Effect) [<=1000 Effect]: 9722/10000 (No)
-14 energy
Makuhita used Close Combat!
RNG Roll (Crit) [<=625 Crit]: 460/10000 (Crit)
(12+3+3+(4.5-3))*1.5 = 29.25 damage
Stat Change: -1 Def/SpD (Makuhita)
-7 energy



Makuhita (M)
HP: 65
En: 83
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Not Enabled)
Stats: -2 Def, -2 SpD
Status: N/A
Other: N/A


Zorua (F)
HP: 30
En: 70
Ranks: 4/2/3/1
Speed: 65 (37)
SC/WC: 1/2
Ability: Illusion
Stats: -1 Spe
Status: N/A
Other: N/A

-----------


"Maybe this would have gone better if I had actually used a Sandile..."

Shadow Ball ~ Grass Knot ~ Shadow Ball
 

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