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Roleplay Battle Hall Challenge - Dogfish44

Discussion in 'ASB' started by Fire Blast, Jun 7, 2011.

  1. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "We might get lucky here..."

    Fake Out ~ ThunderPunch ~ ThunderPunch
    IF Acid Armor, THEN Hidden Power AND Push Back
    IF ThunderPunch disabled when ThunderPunch issued, THEN Close Combat
  2. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
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    [​IMG]
    "How does this end..?"

    Acid Armor ~ Acid Armor ~ Bubble

    -----------

    [​IMG]
    Makuhita (M)
    HP: 32
    En: 54
    Ranks: 3/2/0/2
    Speed: 25
    SC/WC: 2/4
    Ability: Sheer Force (Enabled)
    Stats: N/A
    Status: N/A
    Other: Disabled (Faint Attack, 2a)

    [​IMG]
    Frillish (M)
    HP: 38
    En: 55
    Ranks: 1/2/4/3
    Speed: 40
    SC/WC: 2/3
    Ability: Cursed Body
    Stats: N/A
    Status: N/A
    Other: Foresight (4a)


    Action 1:
    Frillish used Acid Armor!
    Stat Change: +2 Def (Frillish)
    -7 energy
    Makuhita used Hidden Power!
    RNG Roll (Crit) [<=625 Crit]: 4626/10000 (No)
    (7+(0-4.5))*1.5 = 3.75 damage
    -5 energy

    Action 2:
    Frillish used Acid Armor!
    Stat Change: +2 Def (Frillish)
    -11 energy
    Makuhita used Hidden Power!
    RNG Roll (Crit) [<=625 Crit]: 1854/10000 (No)
    (7+(0-4.5))*1.5 = 3.75 damage
    -9 energy

    Action 3:
    Makuhita used Fake Out!
    RNG Roll (Crit) [<=625 Crit]: 3247/10000 (No)
    (4+(4.5-3))-7 = -2.5 damage ~ 1 damage
    RNG Roll (Cursed Body) [<=3000 Cursed Body]: 8987/10000 (No)
    -4 energy
    Frillish flinched!


    [​IMG]
    Makuhita (M)
    HP: 32
    En: 36
    Ranks: 3/2/0/2
    Speed: 25
    SC/WC: 2/4
    Ability: Sheer Force (Enabled)
    Stats: N/A
    Status: N/A
    Other: N/A

    [​IMG]
    Frillish (M)
    HP: 29
    En: 37
    Ranks: 1/2/4/3
    Speed: 40
    SC/WC: 2/3
    Ability: Cursed Body
    Stats: +3 Def
    Status: N/A
    Other: Foresight (1a)

    -----------

    [​IMG]
    "I can't predict what will happen next!"

    Scald ~ Scald ~ Scald
    IF (a protective/evasive move is used) THEN (Chill)​
  3. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "This could work... or it could backfire horribly!"

    Faint Attack ~ ThunderPunch + ThunderPunch ~ Cooldown (Protect)
  4. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
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    [​IMG]
    Makuhita (M)
    HP: 32
    En: 36
    Ranks: 3/2/0/2
    Speed: 25
    SC/WC: 2/4
    Ability: Sheer Force (Enabled)
    Stats: N/A
    Status: N/A
    Other: N/A

    [​IMG]
    Frillish (M)
    HP: 29
    En: 37
    Ranks: 1/2/4/3
    Speed: 40
    SC/WC: 2/3
    Ability: Cursed Body
    Stats: +3 Def
    Status: N/A
    Other: Foresight (1a)


    Action 1:
    Frillish used Scald!
    RNG Roll (Crit) [<=625 Crit]: 2353/10000 (No)
    (8+3+(6-3)) = 14 damage
    RNG Roll (Effect) [<=3000 Effect]: 1566/10000 (Effect)
    Status Change: BRN (Makuhita)
    -5 energy
    Makuhita used Faint Attack!
    RNG Roll (Crit) [<=625 Crit]: 4901/10000 (No)
    (6+(4.5-3)-3)*1.5-5.25 = 1.5 damage
    -4 energy
    Post-action:
    -2 HP due to BRN (Makuhita)

    Action 2:
    Frillish used Scald!
    RNG Roll (Crit) [<=625 Crit]: 7251/10000 (No)
    (8+3+(6-3)) = 14 damage
    RNG Roll (Effect) [<=3000 Effect]: 5981/10000 (No)
    -9 energy
    Makuhita used ThunderPunch+ThunderPunch!
    RNG Roll (Crit) [<=625 Crit]: 1249/10000 (No)
    (18+2+(4.5-3)-3)*1.5-5.25 = 22.5 damage
    RNG Roll (Cursed Body) [<=3000 Cursed Body]: 5901/10000 (No)
    -28 energy
    Post-action:
    -2 HP due to BRN (Makuhita)
    Makuhita fainted!


    [​IMG]
    Makuhita (M)
    HP: KO
    En: KO
    Ranks: 3/2/0/2
    Speed: 25
    SC/WC: 2/4
    Ability: Sheer Force (Enabled)
    Stats: N/A
    Status: BRN
    Other: Cooldown (1a)

    [​IMG]
    Frillish (M)
    HP: 5
    En: 37
    Ranks: 1/2/4/3
    Speed: 40
    SC/WC: 2/3
    Ability: Cursed Body
    Stats: +2 Def
    Status: N/A
    Other: N/A

    -----------

    [​IMG]
    "Whew..."

    Rewards:
    Dogfish44: 32 CC
    - Makuhita: 32 KOC
    Elevator Music: 50 UC

    You may rechallenge in exactly one week.
  5. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    Challenge #Just evolve that goddamn thing already

    Dogfish and his amazing, never seen before, brand-new, Rank 1 challenging, Hugo the Makuhita using Sheer Force everyone!
    Hugo the Makuhita (open)

    [​IMG]
    Makuhita [Hugo] (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type: Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Thick Fat (Innate): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Sheer Force (DW) (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:

    Makuhita
    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 25
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 11

    EC: 6/6
    MC: 2
    DC: 5/5

    Attacks:
    Arm Thrust
    Belly Drum
    Close Combat
    Endure
    Fake Out
    Focus Energy
    Force Palm
    Heavy Slam
    Knock Off
    Reversal
    Sand-Attack
    Seismic Toss
    SmellingSalt
    Tackle
    Vital Throw
    Wake-Up Slap
    Whirlwind

    Bullet Punch
    Chip Away
    Counter
    Cross Chop
    Detect
    DynamicPunch
    Faint Attack
    Feint
    Focus Punch
    Foresight
    Revenge
    Wide Guard

    Attract
    Brick Break
    Bulk Up
    Bulldoze
    Dig
    Double Team
    Earthquake
    Facade
    Fling
    Focus Blast
    Frustration
    Hidden Power (Grass, 7)
    Low Sweep
    Poison Jab
    Protect
    Rain Dance
    Rest
    Retaliate
    Return
    Rock Climb
    Rock Slide
    Rock Smash
    Rock Tomb
    Round
    Secret Power
    Smack Down
    Strength
    Substitute
    Sunny Day
    Surf
    Swagger
    Toxic
    Whirlpool
    Work Up

    Body Slam
    Double-Edge
    Fire Punch
    Headbutt
    Helping Hand
    Ice Punch
    Low Kick
    Metronome
    Mimic
    Mud-Slap
    Refresh
    Role Play
    Sleep Talk
    Snore
    SuperPower
    ThunderPunch
    Vacuum Wave

    Total Moves: 80


    Please choose your first type:
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    80 moves... 80 fucking moves...
  6. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "4 wins and we're guaranteed the max movepool. Bug first, I reckon."
  7. waterwarrior

    waterwarrior

    Joined:
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    Messages:
    1,551
    Battle #1
    [​IMG]
    Bug Catcher Vladimir would like to battle!

    RNG roll (for Pokemon) 3/5
    Weedle (open)

    [​IMG]
    Weedle (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type:
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 1
    Spe: 50
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10

    Abilities:
    Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Attacks:
    Poison Sting
    String Shot
    Bug Bite

    Electroweb

    "My name may be cooler than my Pokemon..."

    RNG roll (for ability) 1/2 = Shield Dust
    "But that won't stop us!"
  8. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "Let's go."

    Enable Sheer Force

    Fire Punch ~ Fire Punch ~ Fire Punch
  9. waterwarrior

    waterwarrior

    Joined:
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    [​IMG]
    "But that will totally stop us, unfortunately..."
    Poison Sting -> Poison Sting -> Poison Sting + Poison Sting (all contact)

    Pre-Round stats:
    [​IMG]
    Hugo
    HP: 100
    EN: 100
    3/2/0/2/25
    [​IMG]
    Weedle
    HP: 90
    EN: 100
    3/2/0/1/50

    Show Hide

    Action 1
    Poison Sting -> Hugo (2 EN)
    RNG roll (to poison, <=3000 poison) 7465 = no poison
    (4+3+3+(3-2)1.5) = 11.5 DMG

    Fire Punch -> Weedle (6 EN)
    RNG roll (to crit, <=625 crit) 7805 = no crit
    (8+2+(3-2)1.5)(1.5) = 17.25 DMG

    Action 2
    Poison Sting -> Hugo (6 EN)
    RNG roll (to poison) 8586 = no poison
    (4+3+3+(3-2)1.5) = 11.5 DMG

    Fire Punch -> Weedle (10 EN)
    RNG roll (to crit) 4175 = no crit
    (8+2+(3-2)1.5)(1.5) = 17.25 DMG

    Action 3
    Fire Punch -> Weedle (14 EN)
    RNG roll (to crit) 5016 = no crit
    (8+2+(3-2)1.5)(1.5) = 17.25 DMG

    Super Poison Sting -> Hugo ((10+14)1.75 -1 = 41 EN)
    RNG roll (to poison) 3590 = poison
    ((4x2.25)+3+3+(3-2)1.5) = 16.5 DMG
    Hugo was poisoned!

    Poison -> Hugo (2 DMG)


    Post-Round stats:
    [​IMG]
    Hugo
    HP: 58
    EN: 70
    3/2/0/2/25
    [​IMG]
    Weedle
    HP: 38
    EN: 51
    3/2/0/1/50

    [​IMG]
    "Stupid Rank 1 Bug types with their stupid incompetence..."
    cooldown -> Poison Sting (contact) -> Poison Sting (contact)
  10. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "..."

    Fire Punch ~ Fake Out ~ Fire Punch

    "Oh, and Rock Next please."
  11. waterwarrior

    waterwarrior

    Joined:
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    [​IMG]
    "Grumble grumble fucking Fire-type moves grumble..."

    Wurmple fainted!

    Battle #2
    [​IMG]
    Hiker Craig would like to battle!

    RNG roll (for Pokemon) 2/5
    Geodude (open)

    [​IMG]
    Geodude (F)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type:
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 20
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

    Attacks:
    Tackle
    Defense Curl
    Mud Sport
    Rock Polish
    Rock Throw
    Magnitude
    Selfdestruct
    Rollout
    Rock Blast
    Smack Down

    Earthquake
    Sandstorm
    Dig

    Hammer Arm
    Mega Punch
    Endure

    "I came across this Pokemon during one of my hikes!"

    RNG roll (for ability) 2/3 = Sturdy (woo!)
    "It's been my most valuable partner ever since!"
  12. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "SMASH!"

    Close Combat ~ Brick Break ~ Close Combat
    IF Protective/Evasive AND Non-Consecutive, THEN Focus energy on the first instance, Bulk Up on the second
    IF Geodude uses Dig, THEN Earthquake
  13. waterwarrior

    waterwarrior

    Joined:
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    [​IMG]
    "Oh my..."
    Earthquake x3

    Pre-Round stats:
    [​IMG]
    Hugo
    HP: 100
    EN: 100
    3/2/0/2/25
    [​IMG]
    Geodude
    HP: 90
    EN: 100
    4/4/1/2/20

    Show Hide

    Action 1
    Close Combat -> Geodude (7 EN)
    RNG roll (to crit) 6089 = no crit
    (12-1+3+(3-4)1.5)(1.5) = 18.75 DMG
    Hugo's Def and SpD fell!

    Earthquake -> Hugo (7 EN)
    RNG roll (to crit) 7000 = no crit
    (10+3+(4-2)1.5)+1.75 = 17.75 DMG

    Action 2
    Brick Break -> Hugo (5 EN)
    RNG roll (to crit) 8855 = no crit
    (8-1+3+(3-4)1.5)(1.5) = 12.75 DMG

    Earthquake -> Hugo (11 EN)
    RNG roll (to crit) 9649 = no crit
    (10+3+(4-2)1.5)+1.75 = 17.75 DMG

    Action 3
    Close Combat -> Geodude (7 EN)
    RNG roll (to crit) 9456 = no crit
    (12-1+3+(3-4)1.5)(1.5) = 18.75 DMG
    Hugo's Def and SpD fell!

    Earthquake -> Hugo (15 EN)
    RNG roll (to crit) 3479 = no crit
    (10+3+(4-2)1.5)+3.5 = 19.5 DMG


    Post-Round stats:
    [​IMG]
    Hugo
    HP: 45
    EN: 81
    3/2/0/2/25
    -2 Def
    -2 SpD
    [​IMG]
    Geodude
    HP: 40
    EN: 67
    4/4/1/2/20

    [​IMG]
    "You're doing great, Geodude!"
    Hammer Arm -> Earthquake -> Earthquake
    If Counter, change that action to Sandstorm the first time, Chill the second, and Rock Polish the third
    If successful P/E move, change that action to Sandstorm the first time and Chill the second
  14. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "Zzz"

    Brick Break ~ Fake Out ~ Close Combat + Close Combat
  15. waterwarrior

    waterwarrior

    Joined:
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    Messages:
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    [​IMG]
    "Crap."

    Pre-Round stats:
    [​IMG]
    Hugo
    HP: 45
    EN: 81
    3/2/0/2/25
    -2 Def
    -2 SpD
    [​IMG]
    Geodude
    HP: 40
    EN: 67
    4/4/1/2/20

    Show Hide

    Action 1
    Brick Break -> Geodude (5 EN)
    RNG roll (to crit) 6265 = no crit
    (8-1+3+(3-4)1.5)(1.5) = 12.75 DMG

    Hammer Arm -> Hugo (7 EN)
    RNG roll (to hit) 8050 = hit
    RGN roll (to crit) 619 = crit
    (10+3+(4-2)1.5)+3.5 = 19.5 DMG

    Action 2
    Fake Out -> Geodude (4 EN)
    RNG roll (to crit) 1638 = no crit
    (4-1+(3-4)1.5)(.67) = 1 DMG

    Geodude has Inner Focus now yep yep >.>

    Action 3
    Earthquake -> Hugo (7 EN)
    RNG roll (to crit) 3756 = no crit
    (10+3+(4-2)1.5)+3.5 = 19.5 DMG

    Mortal Kombat -> Geodude ((8+12)1.75 -1 = 34 EN)
    RNG roll (to crit) 9548 = no crit
    ((12x2.25)-1+3+(3-4)1.5)(1.5) = 41.25 DMG = why didn't you just do this A1?
    Geodude fainted!


    Post-Round stats:
    [​IMG]
    Hugo
    HP: 6
    EN: 38
    3/2/0/2/25
    [​IMG]
    Geodude
    HP: -15
    EN: KO
    4/4/1/2/20

    [​IMG]
    "If only we were a little bit stronger..."

    Please choose your next type:
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
  16. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    Didn't feel like calcing it out :Þ

    [​IMG]

    "Steel is next in line I believe."
  17. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    Battle #3
    [​IMG]
    Scientist Wheatley would like to battle!

    RNG roll (for Pokemon) 4/5
    Ferroseed (open)

    [​IMG]
    Ferroseed (F)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 3
    Spe: 10
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    Abilities:
    Iron Barbs: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

    Attacks:
    Tackle
    Harden
    Rollout
    Curse
    Metal Claw
    Pin Missile
    Gyro Ball

    Thunder Wave
    Payback
    Toxic

    Seed Bomb
    Leech Seed
    Worry Seed

    "We must win this battle for the greatest cause of all..."

    RNG roll (for ability) 1/1 = Iron Barbs
    "We must win... FOR SCIENCE!"
  18. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "This is a great example of a fight I'd like Skill Swap in..."

    Enable Sheer Force

    Focus Blast ~ Fire Punch ~ Focus Blast

    IF Toxic AND no active Substitute, THEN Substitute (20)
    IF Thunder Wave AND no active Substitute, THEN Substitute (20)
  19. waterwarrior

    waterwarrior

    Joined:
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    Messages:
    1,551
    [​IMG]
    "This is a great example of a fight I'd like a larger movepool in..."
    Leech Seed -> Seed Bomb -> Seed Bomb

    Pre-Round stats:
    [​IMG]
    Hugo
    HP: 100
    EN: 100
    3/2/0/2/25
    [​IMG]
    Ferroseed
    HP: 90
    EN: 100
    3/3/0/3/10

    Show Hide

    Action 1
    Focus Blast -> Ferroseed (7 EN)
    RNG roll (to hit, <=7000 hit) 8050 = miss
    The attack missed!

    Leech Seed -> Hugo (9 EN)
    RNG roll (to hit) 504 = hit
    Hudo was seeded!

    Leech Seed (3 DMG Hugo)

    Action 2
    Fire Punch -> Ferroseed (6 EN)
    RNG roll (to crit) 2126 = no crit
    (8+2+(3-3)1.5)(2.25) = 22.5 DMG = 5.625 recoil

    Seed Bomb -> Hugo (5 EN)
    RNG roll (to crit) 9457 = no crit
    (8+3+(3-2)1.5) = 12.5 DMG

    Leech Seed (3 DMG Hugo, +3 HP Ferroseed)

    Action 3
    Focus Blast -> Ferroseed (7 EN)
    RNG roll (to hit) 7204 = it's because you're you
    Yep.

    Seed Bomb -> Hugo (9 EN)
    RNG roll (to crit) 8242 = no crit
    (8+3+(3-2)1.5) = 12.5 DMG

    Leech Seed (3 DMG Hugo, +3 HP Ferroseed)


    Post-Round stats:
    [​IMG]
    Hugo
    HP: 63
    EN: 80
    3/2/0/2/25
    Seeded (3a)
    [​IMG]
    Ferroseed
    HP: 73
    EN: 77
    3/3/0/3/10

    [​IMG]
    "Wow, dogfish is getting the shit haxed out of him. What a surprising twist! However, we're still going to need the mashy spike plates in order to win this..."
    Toxic -> Seed Bomb -> Seed Bomb
    If Substitute A1, change that action to Metal Claw
    If successful P/E move, change that action to Curse the first time and Chill the second
  20. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
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    Messages:
    1,038
    [​IMG]

    "I don't dislike this scenario, I despise it. Thankfully, this KOes you before your last bout of healing..."

    Fire Punch + Focus Punch ~ Cooldown (Chill) ~ Fire Punch + Bullet Punch
  21. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    [​IMG]
    "Oh my..."

    Post-Round stats:
    [​IMG]
    Hugo
    HP: 63
    EN: 80
    3/2/0/2/25
    Seeded (3a)
    [​IMG]
    Ferroseed
    HP: 73
    EN: 77
    3/3/0/3/10

    Show Hide

    Action 1
    Toxic -> Hugo (7 EN)
    RNG roll (to hit) 599 = hit
    Hugo was badly poisoned!

    Fire Focus Punch -> Ferroseed ((10+6)1.5 = 24 EN)
    RNG roll (to crit) 7904 = no crit
    (15+8+2+(3-3)1.5)(2.25) = 56.25 DMG = 14 recoil

    Toxic -> Hugo (1 DMG)
    Leech Seed (3 DMG Hugo, +3 HP Ferroseed)

    Action 2
    Hugo must cool down!

    Seed Bomb -> Hugo (5 EN)
    RNG roll (to crit) 9851 = no crit
    (8+3+(3-2)1.5) = 12.5 DMG

    Toxic -> Hugo (1 DMG)
    Leech Seed (3 DMG Hugo, +3 HP Ferroseed)

    Action 3
    Fire Bullet Punch -> Ferroseed ((10+4)1.5 = 21 EN)
    RNG roll (to crit) 9479 = no crit
    (8+2+2+(3-3)1.5)(2.25) = 27 DMG = 6.75 recoil
    Ferroseed fainted!

    Toxic -> Hugo (1 DMG)


    Pre-Round stats:
    [​IMG]
    Hugo
    HP: 21
    EN: 35
    3/2/0/2/25
    [​IMG]
    Ferroseed
    HP: -10
    EN: KO
    3/3/0/3/10

    [​IMG]
    "It appears that we need more testing before we can win!"

    Please choose your next type:
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG]
  22. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
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    [​IMG]

    "Well that was satisfying. [​IMG]"
  23. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    Battle #4
    [​IMG]
    Preschooler Emma would like to battle!

    RNG roll (for Pokemon) 4/5
    Happiny (open)

    [​IMG]
    Happiny (F)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:
    HP: 110
    Atk: Rank 0 (-)
    Def: Rank 1
    SpA: Rank 2 (+)
    SpD: Rank 3
    Spe: 30
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 11

    Abilities:
    Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Friend Guard (DW): (Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

    Attacks:
    Pound
    Charm
    Copycat
    Refresh
    Sweet Kiss

    Thunder Wave
    Attract
    Toxic

    Counter
    Metronome
    Endure

    "You can't beat our Counter!"

    RNG roll (for ability) 1/3 = Natural Cure
    "We wont fall for any status stuff either!"
  24. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "Hey, look, no Perish Song."

    Enable Sheer Force

    Brick Break ~ Arm Thrust ~ Brick Break
    IF Counter, THEN Focus Blast
    IF Thunder Wave is used ONCE during this round, THEN Protect on that instance
  25. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    [​IMG]
    "Why does my Happiny have to be so fast..."
    Toxic -> Sweet Kiss -> Metronome (Psycho Boost/Aeroblast/Hyper Beam/Blast Burn/Hydro Cannon/Frenzy Plant/Venoshock/Ice Burn/Roar of Time/Focus Blast)

    Pre-Round stats:
    [​IMG]
    Hugo
    HP: 100
    EN: 100
    3/2/0/2/25
    [​IMG]
    Happiny
    HP: 110
    EN: 100
    0/1/2/3/30

    Show Hide

    Action 1
    Toxic -> Hugo (7 EN)
    This is really all I can do right now

    Brick Break -> Happiny (5 EN)
    RNG roll (to crit) 3778 = no crit
    (8+3+(3-1)1.5)(1.5) = 21 DMG

    Action 2
    Charm -> Hugo (5 EN)
    Hugo's Atk fell!

    Arm Thrust -> Happiny (3 EN)
    RNG roll (for # of hits, 1-2 2 hits, 3-4 3 hits, 5 4 hits, 6 5 hits) 3 = 3 hits
    RNG roll (to crit) 6395. 1999, 7709 = no crits
    ((2x3)+3+(3-1)1.5)(1.5)-3.5 = 14.5 DMG

    Action 3
    Happiny used Metronome! (6 EN)
    RNG roll (for attack) 7197 = Ice Burn
    Ice Burn -> Hugo (9 EN)
    RNG roll (to hit, <=9000 hit) 8123 = hit
    RNG roll (to crit) 3461 = no crit
    RNG roll (to burn, <=6000 burn) 1762= BURN
    (14+(2-2)1.5) = 14 DMG
    Hugo was burned!

    Brick Break -> Happiny (5 EN)
    RNG roll (to crit) 4838 = no crit
    (8-3+3+(3-1)1.5)(1.5)-3.5 = 13 DMG

    Status -> Hugo (3 DMG)


    Post-Round stats:
    [​IMG]
    Hugo
    HP: 81
    EN: 87
    3/2/0/2/25
    Toxic (2 DPA)
    Burn (2 DPA, -3 BAP from physical attacks)
    -2 Atk
    [​IMG]
    Happiny
    HP: 61
    EN: 73
    0/1/2/3/30

    [​IMG]
    "Status yaaay!"
    Attract -> Metronome (Psycho Boost/Aeroblast/Hyper Beam/Blast Burn/Hydro Cannon/Frenzy Plant/Venoshock/Ice Burn/Roar of Time/Focus Blast) -> Sweet Kiss
    If Close Combat, change that action to Counter
    If Focus Punch, change that action to Counter

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