Battle Hall Challenge - Dogfish44

Music: Street Fighter 3 - The Circuit



"DQ Time? Wha-?"

Swagger ~ Body Slam ~ Take Down

Round 1! Fighters ready! ENGAGE!

Action 1
-Shieldon used Swagger!
To hit (<=9000): 9618 (No)
Shieldon's attack missed!
Energy: -7

-Makuhita used Close Combat!
To critical (<=625): 7734 (No)
Damage: 28.125
Energy: -7
Makuhita's Defense and Special Defense fell to -1!

Action 2
-Shieldon used Body Slam!
To critical (<=625): 5202 (No)
To paralyze (<=3000): 8449 (No)
Damage: 12.25
Energy: -7.3

-Makuhita used Arm Thrust!
Number of hits (1-3; 4-6; 7; 8): 5 (3 hits)
To critical (<=625): 9403, 9832, 7148 (None)
Damage: 14.625
Energy: -3

Action 3
-Shieldon used Take Down!
To hit (<=8500): 6627 (Yes)
Damage: 13.25
Energy: -7.6
Shieldon was hurt by recoil! (-3.3 HP)

-Makuhita used Close Combat!
To critical (<=625): 9531 (No)
Damage: 28.125
Energy: -7
Makuhita's Defense and Special Defense fell to -2!


HP Left:
Makuhita: 100 - 12.25 from A2 - 13.25 from A3 = 74.5 ~ 75
Shieldon: 100 - 28.125 from A1 - 14.625 from A2 - 31.425 from A3 = 25.825 ~ 26

Energy Left:
Makuhita: 100 - 7 from A1 - 3 from A2 - 7 from A3 = 83
Shieldon: 100 - 7 from A1 - 7.3 from A2 - 7.6 from A3 = 78.1 ~ 78

Stat modifiers:
Makuhita: -2 Def, -2 SpD (Will both rise to -1 at end of R2)
Shieldon: Nothing

Dogfish44
O

Hugo - Makuhita (M)
HP: 75
EN: 83
Ability: Sheer Force
Effects: -2 Def, -2 SpD
Status: OK!

VS.

Hugo Andore
O

Shieldon (M)
HP: 26
EN: 78
Ability: Sturdy
Effects: Nothing
Status: OK!​



"Tis' game is dumb."

Swagger ~ Body Slam ~ Swagger
Sub: IF Swagger misses on A1, THEN make A2 into Protect.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"If it misses? That's fine and dandy, since that's not gonna account for if you never even USE the move!"

Fake Out ~ Close Combat ~ Close Combat
 
Music: Street Fighter 3 - The Circuit

Round 2! Prepare to strike! NOW!

Action 1
-Makuhita used Fake Out!
To critical (<=625): 1856 (No)
Damage: 1
Energy: -4

-Shieldon flinched!

Action 2
-Shieldon used Body Slam!
To critical (<=625): 9773 (No)
To paralyze (<=3000): 2725 (Yes)
Damage: 14
Energy: -7.3
Makuhita is paralyzed! It may not move! (20%)

-Makuhita used Close Combat!
Paralysis check (<=2000): 4466 (Pass)
To critical (<=625): 5605 (No)
Damage: 28.125
Energy: -7
Makuhita's Defense and Special Defense fell to -3!

Shieldon fainted!
Makuhita's Defense and Special Defense rose to -2!
Makuhita's paralysis fell to 15%!

HP Left:
Makuhita: 75 - 14 from A2 = 61
Shieldon: 26 - 1 from A1 - 28.125 from A2 = -3.125 ~ -3

Energy Left:
Makuhita: 83 - 4 from A1 - 7 from A2 = 61
Shieldon: 78 - 7.3 from A1 = 70.7 ~ 71

Stat modifiers:
Makuhita: -2 Def, -2 SpD (Will both rise to -1 at end of R4)
Shieldon: Nothing

Dogfish44
O

Hugo - Makuhita (M)
HP: 61
EN: 61
Ability: Sheer Force
Effects: -2 Def, -2 SpD
Status: PARALYZED - Lowered speed (6 Spd); Unable to act (15%)

VS.

Hugo Andore
x

Shieldon (M)
HP: 0
EN: 71
Ability: Sturdy
Effects: Nothing
Status: FAINTED - Unable to battle



"Dat's pretty rude, stealing mah name and mah kill. O'well, back to street fightin' fo' me."

Congratulations! Your current streak is 3.

Pick your next type!






 
BATTLE 4!


VS. Q

"..." (Welcome.)

Pokemon check (1-5): 2 (Geodude)
Ability check (1-3): 1 (Rock Head)


Geodude (F)
Ability: Rock Head


Geodude (F)

Nature: Adamant

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Abilities:

Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Attacks:

Tackle
Defense Curl
Mud Sport
Rock Polish
Rock Throw
Magnitude
Selfdestruct
Rollout
Rock Blast
Smack Down

Earthquake
Sandstorm
Dig

Hammer Arm
Mega Punch
Endure
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Well this one could be entertaining. You even outspeed it!"

Close Combat ~ Arm Thrust ~ Close Combat
 
Music: Street Fighter 3 - Theme of Q



"..." (Puzzling.)

Rock Polish ~ Dig ~ Earthquake

Round 1! Fighters ready! ENGAGE!

Action 1
-Makuhita used Close Combat!
To critical (<=625): 5235 (No)
Damage: 20.25
Energy: -7
Makuhita's Defense and Special Defense fell to -1!

-Geodude used Rock Polish!
Geodude's Speed rose to +2!
Energy: -6

Action 2
-Geodude dug a hole!
Energy: -9

-Makuhita used Arm Thrust!
Geodude avoided the attack!
Energy: -3

-Geodude used Dig!
To critical (<=625): 8228 (No)
Damage: 15.75

Action 3
-Geodude used Earthquake!
To critical (<=625): 9507 (No)
Damage: 17.75
Energy: -6

-Makuhita used Close Combat!
To critical (<=625): 3905 (No)
Damage: 20.25
Energy: -7
Makuhita's Defense and Special Defense fell to -2!

Geodude's Speed fell to +1!

HP Left:
Makuhita: 100 - 15.75 from A2 - 17.75 from A3 = 66.5 ~ 67
Geodude: 90 - 20.25 from A1 - 20.25 from A3 = 49.5 ~ 50

Energy Left:
Makuhita: 100 - 7 from A1 - 3 from A2 - 7 from A3 = 83
Geodude: 100 - 6 from A1 - 9 from A2 - 6 from A3 = 79

Stat modifiers:
Makuhita: -2 Def, -2 SpD (Will both rise to -1 at end of R2)
Geodude: +1 Spd (Will drop to 0 at end of R2)

Dogfish44
O

Hugo - Makuhita (M)
HP: 67
EN: 83
Ability: Sheer Force
Effects: -2 Def, -2 SpD
Status: OK!

VS.

Q
O

Geodude (F)
HP: 50
EN: 79
Ability: Rock Head
Effects: +1 Spd (35)
Status: OK!​



"...!" (Strike!)

Dig ~ Dig ~ Dig
Sub: IF Makuhita uses Earthquake, THEN replace your action with Earthquake.
 
Music: Street Fighter 3 - Theme of Q

Round 2! Prepare to strike! NOW!

Action 1
-Geodude dug a hole!
Energy: -9

-Geodude used Dig!
To critical (<=625): 3310 (No)
Damage: 17.5

-Makuhita used Counter!
Damage: 26.25
Energy: -13.75

Action 2
-Makuhita used Fake Out!
To critical (<=625): 5514 (No)
Damage: 1.675
Energy: -4

-Geodude flinched!

Action 3
-Geodude dug a hole!
Energy: -9

-Geodude used Dig!
To critical (<=625): 1053 (No)
Damage: 17.5

-Makuhita used Counter!
Damage: 26.25
Energy: -13.75

Geodude fainted!
Makuhita's Defense and Special Defense rose to -1!

HP Left:
Makuhita: 67 - 17.5 from A1 - 17.5 from A3 = 32
Geodude: 50 - 26.25 from A1 - 1.675 from A2 - 26.25 from A3 = -4.175 ~ -4

Energy Left:
Makuhita: 83 - 13.75 from A1 - 4 from A2 - 13.75 from A3 = 51.5 ~ 52
Geodude: 79 - 9 from A1 - 9 from A3 = 61

Stat modifiers:
Makuhita: -1 Def, -1 SpD (Will both rise to 0 at end of R3)
Geodude: Nothing

Dogfish44
O

Hugo - Makuhita (M)
HP: 32
EN: 52
Ability: Sheer Force
Effects: -1 Def, -1 SpD
Status: OK!

VS.

Q
x

Geodude (F)
HP: 0
EN: 61
Ability: Rock Head
Effects: Nothing
Status: FAINTED - Unable to battle



"..." (Annoying.)

Congratulations! Your current streak is 4.

Pick your next type!






 
BATTLE 5!


VS. Ibuki

"There's no second chance in the final fight!"

Pokemon check (1-5): 1 (Poochyena)
Ability check (1-3): 2 (Quick Feet)


Poochyena (M)
Ability: Quick Feet


Poochyena (M)

Nature: Naughty

Type:

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 12

Abilities:

Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Quick Feet: (Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the speed drop.
Rattled (DW): (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types.

Attacks:

Tackle
Howl
Sand Attack
Odor Sleuth
Roar
Swagger

Yawn
Sucker Punch
Ice Fang

Taunt
Hidden Power [Fighting] (7)
Dark Pulse
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Keep careful, that COULD be a Zorua"

Fake Out ~ Arm Thrust ~ Close Combat

IF it's a Zorua, THEN A2 becomes Focus Energy and A3 becomes Sand Attack
 
Music: Street Fighter 3 - Twilight



"Hah! Nice try! But I got you covered!"

Scratch ~ Taunt ~ Shadow Ball

Round 1! Fighters ready! ENGAGE!

Action 1
-Makuhita used Fake Out!
To critical (<=625): 4587 (No)
Damage: 5.5
Energy: -4
Zorua's Illusion wore off!

-Zorua flinched!

Action 2
-Zorua used Taunt!
Makuhita fell for the Taunt!
Energy: -9

-Makuhita couldn't use Focus Energy due to the Taunt!

Action 3
-Zorua used Shadow Ball!
To critical (<=625): 6839 (No)
To lower Special Defense (<=2000): 4153 (No)
Damage: 9.5
Energy: -6

-Makuhita used Struggle!
To critical (<=625): 5983 (No)
Damage: 6.5
Energy: -5
Makuhita was hurt by recoil! (-2.6 HP)

HP Left:
Makuhita: 100 - 12.1 from A3 = 87.9 ~ 88
Zorua: 90 - 5.5 from A1 - 6.5 from A3 = 78

Energy Left:
Makuhita: 100 - 4 from A1 - 5 from A3 = 91
Zorua: 100 - 9 from A2 - 6 from A3 = 85

Stat modifiers:
Makuhita: Nothing
Zorua: Nothing

Dogfish44
O

Hugo - Makuhita (M)
HP: 88
EN: 91
Ability: Sheer Force
Effects: Taunted (4 actions)
Status: OK!

VS.

Ibuki
O

Zorua (F)
HP: 78
EN: 85
Ability: Illusion
Effects: Nothing
Status: OK!​


Zorua (F)

Nature: Naughty

Type:

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 15

Abilities:

Illusion: (Innate) Whenever you send this Pokemon out it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. It will retain the typing and moveset of the Pokemon with Illusion.

USAGE NOTE: Make up an RNG roll and pretend another Pokemon was chosen. When Zorua is attacked with an attack that does direct damage (eg Flamethrower not Poison Gas), reveal it.

Attacks:

Scratch
Leer
Pursuit
Fake Tears
Fury Swipes
Faint Attack
Scary Face
Taunt

U-Turn
Grass Knot
Shadow Ball

Dark Pulse
Counter
Snatch




"Eat this!"

Shadow Ball ~ Fake Tears ~ Shadow Ball
Sub: IF Makuhita uses a damaging Fighting type move, THEN use Counter.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"This might sting a little, but we'll get at least 85 damage out of it!"

Close Combat ~ Arm Thrust ~ Close Combat + Close Combat
 
Music: Street Fighter 3 - Twilight

Round 2! Are you ready? GO!

Action 1
-Makuhita used Close Combat!
To critical (<=625): 5973 (No)
Damage: 24.75
Energy: -7
Makuhita's Defense and Special Defense fell to -1!

-Zorua used Counter!
Damage: 37.125
Energy: -18.375

Action 2
-Makuhita used Arm Thrust!
Number of hits (1-3; 4-6; 7; 8): 4 (3 hits)
To critical (<=625): 5462, 6909, 6114 (None)
Damage: 15.75
Energy: -3

-Zorua used Counter!
Damage: 23.625
Energy: -17.875

Action 3
-Makuhita used Close Combat + Close Combat!
To critical (<=625): 6421 (No)
Damage: 47.25
Energy: -33.25
Makuhita's Defense and Special Defense fell to -3!

Zorua fainted!

HP Left:
Makuhita: 88 - 37.125 from A1 - 23.625 from A2 = 27.25 ~ 27
Zorua: 78 - 24.75 from A1 - 15.75 from A2 - 47.25 from A3 = -9.75 ~ -10

Energy Left:
Makuhita: 91 - 7 from A1 - 3 from A2 - 33.25 from A3 = 47.75 ~ 48
Zorua: 85 - 18.375 from A1 - 17.875 from A2 = 65.75 ~ 66

Stat modifiers:
Makuhita: -3 Def, -3 SpD (Will both rise to -2 at end of R4)
Zorua: Nothing

Dogfish44
O

Hugo - Makuhita (M)
HP: 27
EN: 48
Ability: Sheer Force
Effects: Taunted (1 action), -3 Def, -3 SpD
Status: OK!

VS.

Ibuki
x

Zorua (F)
HP: 0
EN: 66
Ability: Illusion
Effects: Nothing
Status: FAINTED - Unable to battle



"Ow! You jerk! This is no way to be treating a poor schoolgirl! Don't even think about a date with me!"

Congratulations! Your current streak is 5.

Choose your next type!





 
BATTLE 6!


VS. Yang

"What a cute widdle Cleffa - wait what, a battle? Now?!"

Pokemon check (1-5): 3 (Cleffa)
Ability check (1-3): 1 (Cute Charm)


Cleffa (F)
Ability: Cute Charm


Cleffa (F)

Nature: Brave

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 13 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:

Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.
Friend Guard (DW): (Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Attacks:

Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf

Frustration
Attract
Thunder Wave

Belly Drum
Wish
Stored Power
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Apologies for the delay. This one COULD be tricky, stay aware of yourself..."

Close Combat ~ Close Combat ~ Close Combat

IF Thunder Wave AND Cleffa not Paralysed THEN Magic Coat
 
Just so you know, Makuhita shouldn't know Magic Coat. However, since the move is in his learnset, I'll allow it for this run.

Music: Street Fighter 3 - Crowded Street



"If it's a fight you want, then I'll give you three of them!"

Attract ~ Sweet Kiss ~ Wish
Sub: IF Makuhita is already attracted by A1, THEN replace your action with Frustration.

Round 1! Fighters ready! ENGAGE!

Action 1
-Makuhita used Close Combat!
To critical (<=625): 4577 (No)
Damage: 27
Energy: -7
Makuhita's Defense and Special Defense fell to -1!
Cute Charm check (<=3000): 7599 (Pass)

-Cleffa used Attract!
Attraction stage (1-3): 2 (Severe)
Makuhita fell in love with Cleffa! (3 actions)
Energy: -5

Action 2
-Makuhita is in love with Cleffa!
Attraction check (1-2): 1 (Pass)
Makuhita used Close Combat!
To critical (<=625): 1910 (No)
Damage: 27
Energy: -11
Makuhita's Defense and Special Defense fell to -2!
Attract: 2 actions

-Cleffa used Sweet Kiss!
To hit (<=7500): 969 (Yes)
Confusion stage (1-3): 2 (Severe)
Makuhita became confused! (3 actions)
Energy: -4

Action 3
-Makuhita is confused!
Confusion check (1-2): 2 (Fail)
Makuhita hurt itself in confusion!
Damage: 5.5
Energy: -3
Confusion: 1 action
Attract: 1 action

-Cleffa used Wish!
Energy: -17

HP Left:
Makuhita: 100 - 5.5 from A3 = 94.5 ~ 95
Cleffa: 90 - 27 from A1 - 27 from A2 = 36

Energy Left:
Makuhita: 100 - 7 from A1 - 11 from A2 = 82
Cleffa: 100 - 5 from A1 - 4 from A2 - 17 from A3 = 74

Stat modifiers:
Makuhita: -2 Def, -2 SpD (Will both rise to -1 at end of R2)
Cleffa: Nothing

Dogfish44
O

Hugo - Makuhita (M)
HP: 95
EN: 82
Ability: Sheer Force
Effects: Infatuated (1 action), Confused (1 action), -2 Def, -2 SpD
Status: OK!

VS.

Yang
O

Cleffa (F)
HP: 36
EN: 74
Ability: Cute Charm
Effects: Wish (1 action)
Status: OK!​



"Let's get this started!"

Frustration ~ Attract ~ Thunder Wave
Sub: IF Makuhita uses Magic Coat on A2 or A3, THEN use Frustration.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Ahh, I suspect that Magic Coat is from when Veekun had quite a large issue on who got that move - although Smogon and that obnoxious place called Serebii claim the move is valid. This is also backed up by PokemonDB. Also note I'm only at -2 Def and -2 SpDef since one of the Close Combats failed.



"This could be worse..."

Close Combat ~ Fake Out ~ Close Combat
 
I've also confirmed on Psypokes that Makuhita knows this move too. Weird!

Music: Street Fighter 3 - Crowded Street

Round 2! Are you ready? GO!

Action 1
-Makuhita is confused!
Confusion check (1-2): 1 (Pass)
Makuhita is in love with Cleffa!
Infatuation check (1-2): 1 (Pass)
Makuhita used Close Combat!
To critical (<=625): 5930 (No)
Damage: 27
Energy: -7
Makuhita's Defense and Special Defense fell to -3!
Confusion: 0 action
Attract: 0 action

-Cleffa used Frustration!
To critical (<=625): 2620 (No)
Damage: 18.25
Energy: -6

Cleffa's wish came true! (+22.5 HP)

Action 2
-Makuhita snapped out of confusion!
Makuhita snapped out of attraction!
Makuhita used Fake Out!
To critical (<=625): 6936 (No)
Damage: 5.5
Energy: -4
Cute Charm check (<=3000): 1869 (Yes)
Infatuation check (1-3): 1 (Slight)
Cleffa's Cute Charm infatuated Makuhita! (2 actions)

-Cleffa flinched!

Action 3
-Makuhita is love with Cleffa!
Infatuation check (1-2): 1 (Pass)
Makuhita used Close Combat!
To critical (<=625): 1309 (No)
Damage: 27
Energy: -7
Makuhita's Defense and Special Defense fell to -4!
Attract: 1 action

Cleffa fainted!
Makuhita's Defense and Special Defense rose to -3!

HP Left:
Makuhita: 95 - 18.25 from A1 = 76.75 ~ 77
Cleffa: 36 - 4.5 from A1 - 5.5 from A2 - 27 from A3 = -1

Energy Left:
Makuhita: 82 - 7 from A1 - 4 from A2 - 7 from A3 = 64
Cleffa: 74 - 6 from A1 = 68

Stat Modifiers:
Makuhita: -3 Def, -3 SpD (Will both rise to -2 at end of R3)
Cleffa: Nothing

Dogfish44
O

Hugo - Makuhita (M)
HP: 77
EN: 64
Ability: Sheer Force
Effects: -3 Def, -3 SpD
Status: OK!

VS.

Yang
x

Cleffa (F)
HP: 0
EN: 68
Ability: Cute Charm
Effects: Nothing
Status: FAINTED - Unable to battle



"Dammit, why do I get stuck with such lousy Pokemon?"

Congratulations! Your current streak is 6.

Choose your next type!





 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Good job with that one. We now no longer lack the type advantage we once had, so let us try the
type."
 
Grats on 3k Dogfish! =3

BATTLE 7!


VS. Dudley

"Keep it classy."

Pokemon check (1-5): 3 (Surskit)
Ability check (1-3): 1 (Swift Swim)


Surskit (M)
Ability: Swift Swim

Surskit (M)

Nature: Modest

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:

Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
Rain Dish (DW): (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Attacks:

Bubble
Quick Attack
Sweet Scent
Water Sport
BubbleBeam

Scald
Giga Drain
Swagger

Hydro Pump
Signal Beam
Mud Shot
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Not bad. Hugo, Enable Sheer Force for this bout please."

Thunderpunch ~ Rock Slide ~ Thunderpunch

IF Swagger, THEN Magic Coat
 
Music: Street Fighter 3 - You Blow My Mind



"Shall we get started, good sir?"

Scald ~ Scald ~ Scald
Sub: IF Makuhita is burned, THEN replace the remainder of your actions with Hydro Pump.

Round 1! Fighters ready! ENGAGE!

Makuhita engaged its Sheer Force!

Action 1
-Surskit used Scald!
To critical (<=625): 6610 (No)
To burn: (<=3000): 9162 (No)
Damage: 12.5
Energy: -5

-Makuhita used Thunderpunch!
To critical (<=625): 185 (Yes)
Damage: 23.25
Energy: -6

Action 2
-Surskit used Scald!
To critical (<=625): 3777 (No)
To burn: (<=3000): 6000 (No)
Damage: 12.5
Energy: -9

-Makuhita used Rock Slide!
To hit (<=9000): 3560 (No)
To critical (<=625): 6231 (No)
Damage: 17.25
Energy: -6

Action 3
-Surskit used Scald!
To critical (<=625): 2561 (No)
To burn: (<=3000): 9848 (No)
Damage: 12.5
Energy: -13

-Makuhita used Thunderpunch!
To critical (<=625): 1490 (No)
Damage: 17.25
Energy: -6

HP Left:
Makuhita: 100 - 12.5 from A1 - 12.5 from A2 - 12.5 from A3 = 62.5 ~ 63
Surskit: 90 - 23.25 from A1 - 17.25 from A2 - 17.25 from A3 = 32.25 ~ 32

Energy Left:
Makuhita: 100 - 6 from A1 - 6 from A2 - 6 from A3 = 82
Surskit: 100 - 5 from A1 - 9 from A2 - 13 from A3 = 74

Stat modifiers:
Makuhita: Nothing
Surskit: Nothing

Dogfish44
O

Hugo - Makuhita (M)
HP: 63
EN: 82
Ability: Sheer Force
Effects: Nothing
Status: OK!

VS.

Dudley
O

Surskit (M)
HP: 32
EN: 74
Ability: Swift Swim
Effects: Nothing
Status: OK!​



"Jet Uppercut!"

Hydro Pump ~ Scald ~ Scald
 

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