Roleplay Battle Hall Challenge - Doorknob

Discussion in 'ASB' started by Engineer Pikachu, Dec 21, 2011.

  1. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Battle 1

    RNG Roll for Pokemon: 2/5
    RNG Roll for Ability: 1/2

    [​IMG]
    Bulbasaur (M) (open)
    Bulbasaur (M)

    Nature: Timid

    Type:

    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 3
    Spe: 52 (+)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14
    +10% Accuracy

    Abilities:

    Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14.)
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Attacks:

    Tackle
    Growl
    Leech Seed
    Vine Whip
    PoisonPowder
    Sleep Powder
    Take Down
    Razor Leaf
    Sweet Scent
    Growth
    Double-Edge

    Swagger
    Giga Drain
    Venoshock

    Leaf Storm
    Light Screen
    Charm


    Your actions, Doorknob!
  2. Doorknob

    Doorknob

    Joined:
    Nov 27, 2011
    Messages:
    231
    Go Parsec! It's time for your inaugural battle!

    Hypnosis ~ Aerial Ace ~ Aerial Ace
  3. C$FP

    C$FP

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    Swagger, Leech Seed, Poisonpowder
    IF an action fails or misses, THEN use it again and push actions back
  4. C$FP

    C$FP

    Joined:
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    [​IMG]
    Bulbasaur (M)
    HP: 90
    EN: 100
    SPE: 52
    ABIL: Overgrowth
    STAT: +9% Accuracy
    OTHR: N/A
    [​IMG]
    Parsec (M)
    HP: 100
    EN: 100
    SPE: 95
    ABIL: Compound Eyes
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Action 1:

    Parsec used Hypnosis!
    Hit: 591/1000: Yes
    Duration: 845/1000: 2 actions
    -7 Energy
    Bulbasaur is fast asleep!

    Action 2:

    Parsec used Aerial Ace!
    Crit: 49/1000: Yes
    (6+3+3+1.5) x 1.5 = 20.25 ~ 20 Damage, lowers sleep counter
    -3 Energy
    Bulbasaur woke up!
    Bulbasaur used Swagger!

    Hit: 461/1000: Yes
    Duration: 646/1000: 3 actions
    -7 Energy

    Action 3:

    Parsec is confused!
    Confusion (<=500=Yes): 108/1000: Yes
    Parsec hit itself in confusion!
    (4+1.5) + 3.5 = 9 Damage
    -3 Energy
    Bulbasaur used Leech Seed!
    Hit: 338/1000: Yes
    -9 Energy

    Parsec: -3 HP
    Bulbasaur: +3 HP

    [​IMG]
    Bulbasaur (M)
    HP: 73
    EN: 84
    SPE: 52
    ABIL: Overgrowth
    STAT: +9% Accuracy
    OTHR: N/A
    [​IMG]
    Parsec (M)
    HP: 88
    EN: 87
    SPE: 95
    ABIL: Compound Eyes
    STAT: +2 Atk
    OTHR: Confused (1 action), Leech Seeded (5 actions)

    Arena: N/A

    Turn Order:


    Opponent issues actions.
    Doorknob issues actions.
    REFEREE
  5. C$FP

    C$FP

    Joined:
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    4,638
    Poisonpowder, Swagger, Venoshock
    IF an attack fails/misses, THEN use it again and push actions back
  6. Doorknob

    Doorknob

    Joined:
    Nov 27, 2011
    Messages:
    231
    Aerial Ace ~ Detect ~ Hypnosis
  7. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    [​IMG]
    Bulbasaur (M)
    HP: 73
    EN: 84
    SPE: 52
    ABIL: Overgrowth
    STAT: +9% Accuracy
    OTHR: N/A
    [​IMG]
    Parsec (M)
    HP: 88
    EN: 87
    SPE: 95
    ABIL: Compound Eyes
    STAT: +2 Atk
    OTHR: Confused (1 action), Leech Seeded (5 actions)

    Arena: N/A

    Action 1:

    Parsec is confused!
    Confusion: 749/1000: No
    Parsec used Aerial Ace!
    Crit: 552/1000: No
    (6+3+1.5) x 1.5 = 15.75 ~ 20 Damage
    -3 Energy
    Bulbasaur used Poisonpowder!
    Hit: 854/1000: No
    -6 Energy

    Parsec: -3 HP
    Bulbasaur: +3 HP

    Action 2:

    Parsec used Detect!
    -7 Energy
    Bulbasaur used Poisonpowder!
    -10 Energy

    Parsec: -3 HP
    Bulbasaur: +3 HP

    Action 3:

    Parsec used Hypnosis!
    Hit: 838/1000: No
    -7 Energy
    Bulbasaur used Swagger!
    Hit: 767/1000: Yes
    Duration: 338/1000: 3 actions
    -7 Energy

    Parsec: -3 HP
    Bulbasaur: +3 HP

    [​IMG]
    Bulbasaur (M)
    HP: 59
    EN: 61
    SPE: 52
    ABIL: Overgrowth
    STAT: +9% Accuracy
    OTHR: N/A
    [​IMG]
    Parsec (M)
    HP: 79
    EN: 70
    SPE: 95
    ABIL: Compound Eyes
    STAT: +4 Atk
    OTHR: Confused (3 actions), Leech Seeded (2 actions)

    Arena: N/A

    Turn Order:


    Doorknob issues actions.
    Opponent issues actions.
    REFEREE
  8. Doorknob

    Doorknob

    Joined:
    Nov 27, 2011
    Messages:
    231
    I think Hypnosis has 91% accuracy due to Compoundeyes. No matter if it hit or not,

    Leech Life ~ Aerial Ace ~ Aerial Ace
    If you are confused, then use U-Turn.
  9. C$FP

    C$FP

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    Messages:
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    No, because with Compound Eyes, it's 60% x 1.3 = 78%

    Poisonpowder, Venoshock, Venoshock
    IF Poisonpowder misses, THEN use it again and push actions back
  10. C$FP

    C$FP

    Joined:
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    Messages:
    4,638
    [​IMG]
    Bulbasaur (M)
    HP: 59
    EN: 61
    SPE: 52
    ABIL: Overgrowth
    STAT: +9% Accuracy
    OTHR: N/A
    [​IMG]
    Parsec (M)
    HP: 79
    EN: 70
    SPE: 95
    ABIL: Compound Eyes
    STAT: +4 Atk
    OTHR: Confused (3 actions), Leech Seeded (2 actions)

    Arena: N/A

    Action 1:

    Parsec is confused!
    Confusion: 470/1000: Yes
    Parsec hit itself in confusion!
    (4+1.5) + 7 = 12.5 ~ 13 Damage
    -3 Energy
    Bulbasaur used Poisonpowder!
    Hit: 723/1000: Yes
    -6 Energy

    Parsec: -3 HP
    Bulbasaur: +3 HP
    Parsec: -2 HP

    Action 2:

    Parsec is confused!
    Confusion: 85/1000: Yes
    Parsec hit itself in confusion!
    (4+1.5) + 7 = 12.5 ~ 13 Damage
    -3 Energy
    Bulbasaur used Venoshock!
    Crit: 104/1000: No
    (13+3+3) = 19 Damage
    -7 Energy

    Parsec: -3 HP
    Bulbasaur: +3 HP
    Parsec: -2 HP

    Action 3:

    Parsec used Aerial Ace!
    Crit: 396/1000: No
    (6+3+1.5) x 1.5 + 7 = 22.75 ~ 23 Damage
    -3 Energy
    Bulbasaur used Venoshock!
    Crit: 104/1000: No
    (13+3+3) = 19 Damage
    -11 Energy

    Parsec: -2 HP

    [​IMG]
    Bulbasaur (M)
    HP: 42
    EN: 37
    SPE: 52
    ABIL: Overgrowth
    STAT: +9% Accuracy
    OTHR: N/A
    [​IMG]
    Parsec (M)
    HP: 3
    EN: 61
    SPE: 95
    ABIL: Compound Eyes
    STAT: +3 Atk
    OTHR: Poisoned

    Arena: N/A

    Turn Order:


    Opponent issues actions.
    Doorknob issues actions.
    REFEREE
  11. C$FP

    C$FP

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    chill, Venoshock, Venoshock
  12. Doorknob

    Doorknob

    Joined:
    Nov 27, 2011
    Messages:
    231
    Ah, I thought Hypnosis was 70% accurate usually.

    Well, I think this is done for me.

    Leech Life + Leech Life Combo ~ Nothing ~ Aerial Ace
  13. C$FP

    C$FP

    Joined:
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    Messages:
    4,638
    [​IMG]
    Bulbasaur (M)
    HP: 42
    EN: 37
    SPE: 52
    ABIL: Overgrowth
    STAT: +9% Accuracy
    OTHR: N/A
    [​IMG]
    Parsec (M)
    HP: 3
    EN: 61
    SPE: 95
    ABIL: Compound Eyes
    STAT: +3 Atk
    OTHR: Poisoned

    Arena: N/A

    Action 1:

    Bulbasaur chilled!
    +12 Enegry
    Parsec used Leech Life+Leech Life!
    Crit: 319/1000: No
    (6*2.25+3+1.5) + 5.25 = 23.25 ~ 23 Damage, 12 Healed
    (9+(9+4)) x 2 - 1 = -43 Energy

    Parsec: -2 HP

    Action 2:

    Parsec cooled down!
    Bulbasaur used Venoshock!
    Crit: 720/1000: No
    (13+3+3) = 19 Damage
    -7 Energy

    [​IMG]
    Bulbasaur (M)
    HP: 19
    EN: 42
    SPE: 52
    ABIL: Overgrowth
    STAT: +9% Accuracy
    OTHR: N/A
    [​IMG]
    Parsec (M)
    HP: KO
    EN: KO
    SPE: 95
    ABIL: Compound Eyes
    STAT: N/A
    OTHR: N/A

    Arena: N/A

    Rewards:
    Doorknob: 2 CC
    Parsec the Yanma: 2 HC (aka KOC)
    C$FP: 4 HC
  14. C$FP

    C$FP

    Joined:
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    Messages:
    4,638
    You may choose your first type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
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    [​IMG][​IMG]
  15. Doorknob

    Doorknob

    Joined:
    Nov 27, 2011
    Messages:
    231
    Ah, sorry, I missed this.

    [​IMG]
  16. C$FP

    C$FP

    Joined:
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    Messages:
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    Battle 1

    RNG Roll for Pokemon: 2/5
    RNG Roll for Ability: 2/2

    [​IMG]
    Catepie (F) (open)
    Caterpie (F)

    Nature: Adamant

    Type:

    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 1
    Spe: 45
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10

    Abilities:

    Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Attacks:

    Tackle
    String Shot
    Bug Bite

    Snore


    Your actions, Doorknob!
  17. Doorknob

    Doorknob

    Joined:
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    Messages:
    231
    This should be fairly easy.

    Wing Attack ~ Aerial Ace ~ Fly
  18. C$FP

    C$FP

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    Bug Bite * 3
  19. C$FP

    C$FP

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    Messages:
    4,638
    [​IMG]
    Caterpie (F)
    HP: 90
    EN: 100
    SPE: 45
    ABIL: Run Away
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Valor (M)
    HP: 100
    EN: 100
    SPE: 69
    ABIL: Sheer Force
    STAT: +11% Accuracy
    OTHR: N/A

    Arena: N/A

    Action 1:

    Valor used Wing Attack
    Crit: 726/1000: No
    (6+3+1.5) x 1.5 = 15.75 Damage
    -3 Energy
    Caterpie used Bug Bite!
    Crit: 931/1000: No
    (6+3+1.5) x 2/3 = 7 Damage
    -3 Energy

    Action 2:

    Valor used Aerial Ace!
    Crit: 588/1000: No
    (6+3+1.5) x 1.5 = 15.75 Damage
    -3 Energy
    Caterpie used Bug Bite!
    Crit: 391/1000: No
    (6+3+1.5) x 2/3 = 7 Damage
    -7 Energy

    Action 3:

    Valor flew up in the air!
    Caterpie used Bug Bite!
    -11 Energy
    Valor used Fly!
    Crit: 276/1000: No
    (9+3+1.5) x 1.5 = 20.25 Damage
    -10 Energy

    [​IMG]
    Caterpie (F)
    HP: 38
    EN: 79
    SPE: 45
    ABIL: Run Away
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Valor (M)
    HP: 86
    EN: 84
    SPE: 69
    ABIL: Sheer Force
    STAT: +11% Accuracy
    OTHR: N/A

    Arena: N/A

    Turn Order:


    Opponent issues actions.
    Doorknob issues actions.
    REFEREE
  20. C$FP

    C$FP

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    Bug Bite * 3
  21. Doorknob

    Doorknob

    Joined:
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    Messages:
    231
    Aerial Ace ~ Wing Attack ~ Aerial Ace

    Next battle is [​IMG]
  22. C$FP

    C$FP

    Joined:
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    Messages:
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    [​IMG]
    Caterpie (F)
    HP: 38
    EN: 79
    SPE: 45
    ABIL: Run Away
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Valor (M)
    HP: 86
    EN: 84
    SPE: 69
    ABIL: Sheer Force
    STAT: +11% Accuracy
    OTHR: N/A

    Arena: N/A

    Action 1:

    Valor used Aerial Ace!
    Crit: 587/1000: No
    (6+3+1.5) x 1.5 = 15.75 Damage
    -3 Energy
    Caterpie used Bug Bite!
    Crit: 956/1000: No
    (6+3+1.5) x 2/3 = 7 Damage
    -15 Energy

    Action 2:

    Valor used Wing Attack!
    Crit: 875/1000: No
    (6+3+1.5) x 1.5 = 15.75 Damage
    -3 Energy
    Caterpie used Bug Bite!
    Crit: 192/1000: No
    (6+3+1.5) x 2/3 = 7 Damage
    -19 Energy

    Action 3:

    Valor used Aerial Ace!
    Crit: 113/1000: No
    (6+3+1.5) x 1.5 = 15.75 Damage
    -3 Energy

    [​IMG]
    Caterpie (F)
    HP: KO
    EN: KO
    SPE: 45
    ABIL: Run Away
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Valor (M)
    HP: 72
    EN: 75
    SPE: 69
    ABIL: Sheer Force
    STAT: +11% Accuracy
    OTHR: N/A

    Arena: N/A

    You may choose your next type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
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  23. C$FP

    C$FP

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    Messages:
    4,638
    Battle 2

    RNG Roll for Pokemon: 3/5
    RNG Roll for Ability: 3/3

    [​IMG]
    Sunkern (M) (open)
    Sunkern (M)

    Nature: Modest

    Type: Grass

    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 30
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    Abilities:

    Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Solar Power: (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
    Early Bird (DW): (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.

    Attacks:

    Absorb
    Growth
    Mega Drain
    Ingrain
    GrassWhistle
    Leech Seed
    Endeavor
    Worry Seed

    Hidden Power [Fire] (7)
    Sunny Day
    SolarBeam

    Encore
    Morning Sun
    Bide


    Your actions, Doorknob!
  24. Doorknob

    Doorknob

    Joined:
    Nov 27, 2011
    Messages:
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    Phew, not another Bulbasaur! Go, Valor!

    Aerial Ace ~ Wing Attack ~ Fly
    If Bide is used, then Hone Claws ~ Leer on the charging turns.
  25. C$FP

    C$FP

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    Encore, Bide, Bide

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