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Roleplay Battle Hall Challenge - Dummy007

Discussion in 'ASB' started by Charmander, Jun 21, 2011.

  1. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Sub abuse is the best. Except when it's not."

    Summary:
    GrassWhistle -> ENERGY BLAST (Energy Ball + Energy Ball combo) -> Cool Down (Bullet Seed)
  2. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,742
    [​IMG]
    Snover (F)
    HP:
    22
    EN: 73
    SPE: 35
    RANK: 3/2/4/2
    ABIL: Snow Warning
    STAT: -10% Eva
    OTHR: N/A

    [​IMG]
    Oshawott (M)
    HP:
    27
    EN: 64
    SPE: 39
    RANK: 3/2/3/2
    STAT: -10% Eva
    OTHR: N/A

    Arena: Hail


    Action 1:
    Snover used GrassWhistle!
    RNG Roll (To-Hit) [<=6500 Hit]: 6673/10000 (No)
    Missed
    -4 energy
    Oshawott used X-Scissor+X-Scissor!
    RNG Roll (To-Crit) [<=625 Crit]: 1029/10000 (No)
    (18+(4.5-3))*1.5 = 29.25 damage
    Snover fainted!
    -28 energy


    [​IMG]
    Snover (F)
    HP:
    KO
    EN: KO
    SPE: 35
    RANK: 3/2/4/2
    ABIL: Snow Warning
    STAT: -10% Eva
    OTHR: N/A

    [​IMG]
    Oshawott (M)
    HP:
    27
    EN: 36
    SPE: 39
    RANK: 3/2/3/2
    STAT: -10% Eva
    OTHR: N/A

    Arena: Hail

    -----------

    [​IMG]
    "Nope."

    Better luck next time :(

    Rewards
    Dummy007: 4 CC
    - Snover: 4 HC
    Elevator Music: 2(2)+2 = 6 UC
  3. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    *sigh* Maybe the Pike will turn out better...

    EDIT: But thanks for reffing anyway!
  4. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    A challenger appears!

    Dummy007 will be challenging Rank 1 with his Cacnea, using Sand Veil.
    Merrin Meredith the Cacnea (open)
    [​IMG]
    Cacnea [Merrin Meredith] (M)
    Nature: Naughty (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Defense)
    Typing: Grass
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

    Stats:
    HP: 90
    Atk: Rank 4(+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1(-)
    Spe: 35
    Size Class: 1
    Weight Class: 4
    Base Rank Total: 14

    EC: 2/6
    MC: 0
    DC: 1/5

    Attacks (16):
    Poison Sting
    Leer
    Absorb
    Growth
    Leech Seed
    Sand-Attack
    Pin Missile
    Ingrain
    Sucker Punch
    Sandstorm

    Disable
    Seed Bomb
    Teeter Dance

    Brick Break
    Energy Ball
    Payback


    Dummy007, choose your first type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    Good luck!
  5. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Let's go with [​IMG] again. It's worked well so far..."
  6. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Battle 1

    [​IMG]
    Hiker Gordon wants to battle!

    "We've been cleaning up with Ground-types since before you picked a Starter!"

    RNG roll for Pokemon: 3/5

    "Sandshrew and I have been together since the very beginning!"

    RNG roll for Ability: 1/2

    "Give us a Sandstorm, and we're bound to succeed!"
    [​IMG]
    Sandshrew (open)
    Sandshrew (F)

    Nature: Adamant

    Type:

    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 40

    Abilities:

    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

    Attacks:

    Scratch
    Defense Curl
    Sand-Attack
    Poison Sting
    Rapid Spin
    Swift
    Slash
    Fury Swipes
    Rollout
    Fury Cutter

    Earthquake
    Brick Break
    Rock Slide

    Counter
    Night Slash
    Metal Claw


    Your actions, please!
  7. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Oh, this could get annoying. I'm getting a real sense of deja vu..."

    Summary:
    Teeter Dance -> Energy Ball -> Seed Bomb; if Sandshrew uses Counter on Action 3, change that action to Energy Ball
  8. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Battle 1, Round 1

    [​IMG]
    "Er...this could be difficult..."

    Sand-Attack ~ Poison Sting + Poison Sting Combo ~ Poison Sting + Poison Sting Combo

    Pre-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 90
    Energy: 100
    Boosts: None
    Other: None
    [​IMG]
    Sandshrew (F)
    Health: 90
    Energy: 100
    Boosts: None
    Other: None
    Action One:
    Sandshrew used Sand-Attack!
    Cacnea's accuracy fell!
    -3 energy (STAB)

    Cacnea used Teeter Dance!
    RNG roll to hit: (1-7500=hit) 1987 HIT
    Sandshrew became confused!
    RNG roll for intensity: (1-3) 2 Severe (3a)
    -5 energy

    Action Two:
    Cacnea used Energy Ball!
    RNG roll to hit: (1-7500=hit) 3307 HIT
    RNG roll to crit: (1-625=crit) 3061 NO
    (8+3+1.5)*1.5=18.75=19
    19 Damage
    -5 energy (STAB)
    RNG roll to lower Special Defense: (1-1000=drop) 1278 NO

    Sandshrew used a Double Poison Sting Combo!
    RNG roll for confusion: (1-5000=confused) 5586 NO
    RNG roll to crit: (1-625=crit) 2289 NO
    (4*2.25+2(1.5))*1.5=18
    18 Damage
    -18 energy
    RNG roll to poison: (1-6000=poisoned) 761 YES
    Cacnea was poisoned! (2 DPA)
    Sandshrew's confusion counter fell to 2!

    Cacnea was hurt by poison! -2 HP

    Action Three:
    Sandshrew cooled down!
    RNG roll for confusion: (1-5000=confused) 8369 NO
    Sandshrew's confusion counter fell to 1!

    Cacnea used Seed Bomb!
    RNG roll to hit: (1-7500=hit) 7424 HIT
    RNG roll to crit: (1-625=crit) 4270 NO
    (8+3+1.5)*1.5=18.75=19
    19 Damage
    -5 energy (STAB)

    Cacnea was hurt by poison! -2 HP

    Post-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 68
    Energy: 85
    Boosts: -1 Accuracy
    Other: Poisoned (2 DPA)
    [​IMG]
    Sandshrew (F)
    Health: 52
    Energy: 79
    Boosts: None
    Other: None
    [​IMG]
    "Use the ancient secret rage-quit inducing-technique!"

    Sand-Attack ~ Rock Slide ~ Sand-Attack
    IF Sand-Attack is Disabled by a3, THEN Rock Slide that action too.
  9. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Well, at least we're still alive. If all of these hit, we should be in good shape."

    Summary:
    Energy Ball -> Seed Bomb -> Energy Ball
  10. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Battle 1, Round 2

    Pre-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 68
    Energy: 85
    Boosts: -1 Accuracy
    Other: Poisoned (2 DPA)
    [​IMG]
    Sandshrew (F)
    Health: 52
    Energy: 79
    Boosts: None
    Other: None
    Action One:
    Sandshrew used Sand-Attack!
    Cacnea's accuracy fell!
    -4 energy (STAB)

    Cacnea used Energy Ball!
    RNG roll to hit: (1-6000=hit) 6941 NO
    Cacnea's attack missed!
    -5 energy (STAB)

    Cacnea was hurt by poison! -2 HP

    Action Two:
    Sandshrew used Rock Slide!
    RNG roll to hit: (1-9000=hit) 7366 HIT
    RNG roll to crit: (1-625=crit) 7704 NO
    8+2(1.5)=11
    11 Damage
    -6 energy
    RNG roll to flinch: (1-3000=flinch) 9716 NO

    Cacnea used Seed Bomb!
    RNG roll to hit: (1-6000=hit) 2540 HIT
    RNG roll to crit: (1-625=crit) 4068 NO
    (8+3+1.5)*1.5=18.75=19
    19 Damage
    -5 energy (STAB)

    Cacnea was hurt by poison! -2 HP

    Action Three:
    Sandshrew used Sand-Attack!
    Cacnea's accuracy fell!
    -5 energy (STAB)

    Cacnea used Energy Ball!
    RNG roll to hit: (1-5000=hit) 7511 NO
    Cacnea's attack missed!
    -5 energy (STAB)

    Cacnea was hurt by poison! -2 HP

    Post-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 51
    Energy: 70
    Boosts: -3 Accuracy
    Other: Poisoned (2 DPA)
    [​IMG]
    Sandshrew (F)
    Health: 33
    Energy: 64
    Boosts: None
    Other: None​
  11. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "WHY HAX WHY"

    Summary:
    Teeter Dance -> Energy Ball -> Seed Bomb; if Counter is used on Action 3, change that action to Absorb
  12. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Battle 1, Round 3

    [​IMG]
    "All-out offensive!"

    Rock Slide ~ Sand-Attack ~ Rock Slide

    Pre-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 51
    Energy: 70
    Boosts: -3 Accuracy
    Other: Poisoned (2 DPA)
    [​IMG]
    Sandshrew (F)
    Health: 33
    Energy: 64
    Boosts: None
    Other: None
    Action One:
    Sandshrew used Rock Slide!
    RNG roll to hit: (1-9000=hit) 3585 HIT
    RNG roll to crit: (1-625=crit) 5329 NO
    8+2(1.5)=11
    11 Damage
    -6 energy
    RNG roll to flinch: (1-3000=flinch) 6540 NO

    Cacnea used Teeter Dance!
    RNG roll to hit: (1-5000=hit) 2135 HIT
    Sandshrew became confused!
    RNG roll (1-3) for intensity: 3 Severe (4a)
    -5 energy

    Cacnea was hurt by poison! -2 HP

    Action Two:
    Sandshrew used Sand-Attack!
    RNG roll for confusion: (1-5000=confused) 3075
    Sandshrew hurt herself in her confusion!
    Sandshrew's confusion counter fell to 3!
    4+1.5=5.5=6
    6 Damage
    -3 energy
    Sandshrew's confusion counter fell to 2!

    Cacnea used Energy Ball!
    RNG roll to hit: (1-5000=hit) 3075 HIT
    RNG roll to crit: (1-625=crit) 3261 NO
    (8+3+1.5)*1.5=18.75=19
    19 Damage
    -5 energy (STAB)
    RNG roll to lower Special Defense: (1-1000=drop) 3845 NO

    Cacnea was hurt by poison! -2 HP

    Action Three:
    Sandshrew used Rock Slide!
    RNG roll for confusion: (1-5000=confused) 8909 NO
    RNG roll to hit: (1-9000=hit) 3368 HIT
    RNG roll to crit: (1-625=crit) 4645 NO
    8+2(1.5)=11
    11 Damage
    -6 energy
    RNG roll to flinch: (1-3000=flinch) 1596 YES
    Sandshrew's confusion counter fell to 1!

    Cacnea flinched!

    Cacnea was hurt by poison! -2 HP

    Post-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 23
    Energy: 60
    Boosts: -2 Accuracy
    Other: Poisoned (2 DPA)
    [​IMG]
    Sandshrew (F)
    Health: 8
    Energy: 49
    Boosts: None
    Other: Confused (1a)
    [​IMG]
    "Here goes everything!"

    Brick Break + Brick Break Combo ~ Brick Break + Brick Break Combo ~ Rock Slide
  13. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "If I've got my calcs right, this gives me a...really good chance to win. #yolo!"

    Summary:
    Energy Ball -> Seed Bomb -> Energy Ball
  14. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Battle 1, Round 4

    Pre-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 23
    Energy: 60
    Boosts: -2 Accuracy
    Other: Poisoned (2 DPA)
    [​IMG]
    Sandshrew (F)
    Health: 8
    Energy: 49
    Boosts: None
    Other: Confused (1a)
    Action One:
    Cacnea used Energy Ball!
    RNG roll to hit: (1-6000=hit) 1534 HIT
    RNG roll to crit: (1-625=crit) 1166 NO
    (8+3+1.5)*1.5=18.75=19
    19 Damage (KO)
    -5 energy (STAB)

    Post-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 21
    Energy: 55
    Boosts: -1 Accuracy
    Other: Poisoned (2 DPA)
    [​IMG]
    Sandshrew (F)
    Health: -11
    Energy: 49
    Boosts: None
    Other: KOed
    [​IMG]
    "You got lucky...this time!"

    Well done, 007, what's up next?
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  15. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Awesome! Let's give [​IMG] a shot next and hope we don't get Lileep."
  16. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Battle 2

    [​IMG]
    Steven Stone wants to battle!

    "I came all the way from Hoenn to fight you!"

    RNG roll for Pokemon: 1/5

    "I forgot all my other pokes, I guess I'll have to use this one..."

    RNG roll for Ability: 3/3

    "It seems too easily frightened, though..."
    [​IMG]
    Bonsly (open)
    Bonsly (M)

    Nature: Adamant

    Type:

    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 10
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 12

    Abilities:

    Rattled: (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Attacks:

    Fake Tears
    Copycat
    Flail
    Low Kick
    Rock Throw
    Mimic
    Block
    Faint Attack

    Dig
    Sandstorm
    Brick Break

    Rollout
    Headbutt
    Endure


    Your actions, please!
  17. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Umm...okay..."

    Summary:
    Energy Ball -> Seed Bomb -> Energy Ball
  18. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Battle 2, Round 1

    Sorry, Dummy, I could have sworn I already reffed this. Totally my bad.

    [​IMG]
    "This might be a short battle..."

    Rollout ~ Rollout ~ Rollout

    Pre-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 90
    Energy: 100
    Boosts: None
    Other: None
    [​IMG]
    Bonsly (M)
    Health: 90
    Energy: 100
    Boosts: None
    Other: None
    Action One:
    Cacnea used Energy Ball!
    RNG roll to crit: (1-625=crit) 5608 NO
    (8+3+1.5)*1.5=18.75=19
    19 Damage
    -5 energy (STAB)
    RNG roll for stat drop: (1-1000=drop) 3216 NO

    Bonsly used Rollout!
    RNG roll to hit: (1-9000=hit) 5222 HIT
    RNG roll to crit: (1-625=crit) 911 NO
    4+3+2(1.5)=10
    10 Damage
    -4 energy (STAB)

    Action Two:
    Cacnea used Seed Bomb!
    RNG roll to crit: (1-625=crit) 9552 NO
    (8+3+1.5)*1.5=18.75=19
    19 Damage
    -5 energy (STAB)

    Bonsly used Rollout!
    RNG roll to hit: (1-9000=hit) 5286 HIT
    RNG roll to crit: (1-625=crit) 9146 NO
    7+3+2(1.5)=13
    13 Damage
    -5 energy (STAB)

    Action Three:
    Cacnea used Energy Ball!
    RNG roll to crit: (1-625=crit) 1400 NO
    (8+3+1.5)*1.5=18.75=19
    19 Damage
    -5 energy (STAB)
    RNG roll for stat drop: (1-1000=drop) 4201 NO

    Bonsly used Rollout!
    RNG roll to hit: (1-9000=hit) 1039 HIT
    RNG roll to crit: (1-625=crit) 911 NO
    10+3+2(1.5)=10
    16 Damage
    -6 energy (STAB)

    Post-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 51
    Energy: 85
    Boosts: None
    Other: None
    [​IMG]
    Bonsly (M)
    Health: 33
    Energy: 85
    Boosts: None
    Other: None
    [​IMG]
    "This is going somewhat poorly..."

    Rollout ~ Rollout ~ Rollout
    IF Rollout is Disabled THEN Brick Break instead.
  19. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    (No problem. I was out of town anyway, so it didn't matter. :P)

    "That went quite well, actually. And if it ain't broke..."

    Summary:
    Seed Bomb -> Energy Ball -> Seed Bomb

    We'll take [​IMG] next.
  20. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Battle 2, Round 2

    Pre-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 51
    Energy: 85
    Boosts: None
    Other: None
    [​IMG]
    Bonsly (M)
    Health: 33
    Energy: 85
    Boosts: None
    Other: None
    Action One:
    Cacnea used Seed Bomb!
    RNG roll to crit: (1-625=crit) 1320 NO
    (8+3+1.5)*1.5=18.75=19
    19 Damage
    -5 energy (STAB)

    Bonsly used Rollout!
    RNG roll to hit: (1-9000=hit) 4750 HIT
    RNG roll to crit: (1-625=crit) 33 YES
    13+3+3+2(1.5)=22
    22 Damage
    -7 energy (STAB)

    Action Two:
    Cacnea used Energy Ball!
    RNG roll to crit: (1-625=crit) 9075 NO
    (8+3+1.5)*1.5=18.75=19
    19 Damage (KO)
    -5 energy (STAB)

    Post-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 29
    Energy: 75
    Boosts: None
    Other: None
    [​IMG]
    Bonsly (M)
    Health: -5
    Energy: 78
    Boosts: None
    Other: None
    [​IMG]
    "Want to trade? I could change my name to Steven Plant..."

    Battle 3
    [​IMG]
    Swimmer Alyx wants to battle!

    "Land, sea, or sky? The sea, of course!"

    RNG roll for Pokemon: 2/5

    "I just caught this one, I hope it's good!"

    RNG roll for Ability: 1/2

    "It has the heart of a warrior!"
    [​IMG]
    Magikarp (open)
    Magikarp (M)

    Nature: Hardy

    Type:

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:
    HP: 80
    Atk: Rank 1
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 1
    Spe: 80
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 9

    Abilities:

    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.

    Attacks:

    Splash
    Tackle
    Flail

    Bounce
    Reversal


    Your actions, please!
  21. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "...I can't believe this strategy is going to work again..."

    Summary:
    Energy Ball -> Seed Bomb -> Energy Ball
  22. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Battle 3, Round 1

    [​IMG]
    "Is it, though?"

    Bounce ~ Bounce ~ Bounce

    Pre-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 90
    Energy: 100
    Boosts: None
    Other: None
    [​IMG]
    Magikarp (M)
    Health: 80
    Energy: 100
    Boosts: None
    Other: None
    Action One:
    Magikarp sprang up!

    Cacnea used Energy Ball!
    Cacnea's attack missed!
    -5 energy (STAB)

    Magikarp used Bounce!
    RNG roll to hit: (1-8500=hit) 5708 HIT
    RNG roll to crit: (1-625=crit) 2372 NO
    (8-1.5)*1.5=9.75=10
    10 Damage
    -9 energy
    RNG roll to paralyze: (1-3000=paralyzed) 6892 NO

    Action Two:
    Magikarp sprang up!

    Cacnea used Seed Bomb!
    Cacnea's attack missed!
    -5 energy (STAB)

    Magikarp used Bounce!
    RNG roll to hit: (1-8500=hit) 937 HIT
    RNG roll to crit: (1-625=crit) 2573 NO
    (8-1.5)*1.5=9.75=10
    10 Damage
    -13 energy
    RNG roll to paralyze: (1-3000=paralyzed) 9571 NO

    Action Three:
    Magikarp sprang up!

    Cacnea used Energy Ball!
    Cacnea's attack missed!
    -5 energy (STAB)

    Magikarp used Bounce!
    RNG roll to hit: (1-8500=hit) 7424 HIT
    RNG roll to crit: (1-625=crit) 8883 NO
    (8-1.5)*1.5=9.75=10
    10 Damage
    -17 energy
    RNG roll to paralyze: (1-3000=paralyzed) 2068 YES
    Cacnea was paralyzed! (20%)

    Cacnea's paralysis dropped 5%!

    Post-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 60
    Energy: 100
    Boosts: None
    Other: Paralyzed (15%)
    [​IMG]
    Magikarp (M)
    Health: 80
    Energy: 61
    Boosts: None
    Other: None
    [​IMG]
    "Why on earth is this Magikarp not Adamant?"

    Tackle ~ Bounce ~ Bounce
  23. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "HOW ON EARTH DID I FORGET ABOUT BOUNCE?!?! Ugh, I am so mad at myself..."

    Summary:
    Disable Bounce -> Energy Ball -> Seed Bomb; if you are fully paralyzed at any time, push actions back
  24. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Battle 3, Round 2

    Pre-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 60
    Energy: 85
    Boosts: None
    Other: Paralyzed (15%)
    [​IMG]
    Magikarp (M)
    Health: 80
    Energy: 61
    Boosts: None
    Other: None
    Action One:
    Magikarp used Tackle!
    RNG roll to crit: (1-625=crit) 5124 NO
    4-1.5=2.5=3
    3 Damage
    -2 energy

    Cacnea used Disable!
    RNG roll for paralysis: (1-1500=paralyzed) 1373 YES
    Cacnea was fully paralyzed!
    Cacnea's paralysis dropped 5%!

    Action Two:
    Magikarp sprang up!

    Cacnea used Disable!
    RNG roll for paralysis: (1-1000=paralyzed) 4417 NO
    Cacnea's attack missed!
    -7 energy

    Magikarp used Bounce!
    RNG roll to hit: (1-8500=hit) 3117 HIT
    RNG roll to crit: (1-625=crit) 5556 NO
    (8-1.5)*1.5=9.75=10
    10 Damage
    -9 energy
    RNG roll to paralyze: (1-3000=paralyzed) 6013 NO

    Action Two:
    Magikarp sprang up!

    Cacnea used Energy Ball!
    RNG roll for paralysis: (1-1000=paralyzed) 1778 NO
    Cacnea's attack missed!
    -5 energy (STAB)

    Magikarp used Bounce!
    RNG roll to hit: (1-8500=hit) 1505 HIT
    RNG roll to crit: (1-625=crit) 7948 NO
    (8-1.5)*1.5=9.75=10
    10 Damage
    -13 energy
    RNG roll to paralyze: (1-3000=paralyzed) 4490 NO

    Cacnea's paralysis dropped 5%!

    Post-round:
    [​IMG]
    Cacnea (M) Merrin Meredith
    Health: 37
    Energy: 73
    Boosts: None
    Other: Paralyzed (5%)
    [​IMG]
    Magikarp (M)
    Health: 80
    Energy: 37
    Boosts: None
    Other: None​
  25. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    "Are you serious...I can't believe I'm in danger of losing to a MAGIKARP. Curse you, RNG!"

    Summary:
    Sandstorm -> Energy Ball -> Seed Bomb; if Magikarp uses Bounce on Action 2 or 3, change that action to Ingrain and the next, if applicable, to Sucker Punch

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