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Roleplay Battle Hall Challenge - Elevator Music

Discussion in 'ASB' started by danmantincan, Aug 8, 2011.

  1. Flora

    Flora Yep, that tasted purple!
    is a member of the Site Staffis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
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    [​IMG]

    "What? It's not the end yet!"

    Venoshock x3

    -----

    [​IMG]
    Nidoran-M
    HP: 39
    EN: 68
    SPE: 50
    NATR: Rash
    ABIL: Poison Point
    STAT: N/A
    OTHR: PAR (15%)
    [​IMG][​IMG]
    Togepii (F)
    HP: 59
    EN: 54
    SPE: 20
    NATR: Modest
    ABIL: Serene Grace
    STAT: N/A
    OTHR: Toxic (3), Light Screen (3a)

    Arena: N/A

    Action 1:

    Togepii used Mud-Slap!
    RNG Roll (To-Crit) [<=63 Yes]: 673/1000 (No)
    (4+3) x 1.5 = 10.5 ~ 11 damage
    -1 Acc (Nidoran-M - 4a)
    -3 energy
    Nidoran-M used Venoshock!
    RNG Roll (Full Paralysis) [<=150 Yes]: 538/1000 (No)
    RNG Roll (To-Hit) [<=750 Yes]: 353/1000 (Yes)
    RNG Roll (To-Crit) [<=63 Yes]: 838/1000 (No)
    (13+3+0-5) = 11 damage
    -7 energy

    Post-action:
    -3 HP (Togepii)

    Action 2:

    Togepii used Extrasensory!
    RNG Roll (To-Crit) [<=63 Yes]: 851/1000 (No)
    (8+3) x 1.5 = 16.5 ~ 17 damage
    RNG Roll (To-Flinch) [<=200 Yes]: 312/1000 (No)
    -6 energy
    Nidoran-M used Venoshock!
    RNG Roll (Full Paralysis) [<=150 Yes]: 186/1000 (No)
    RNG Roll (To-Hit) [<=750 Yes]: 461/1000 (Yes)
    RNG Roll (To-Crit) [<=63 Yes]: 111/1000 (No)
    (13+3+0-5) = 11 damage
    -7 energy

    Post-action:
    -3 HP (Togepii)

    Action 3:

    Togepii used Extrasensory!
    RNG Roll (To-Crit) [<=63 Yes]: 495/1000 (No)
    (8+3) x 1.5 = 16.5 ~ 17 damage
    RNG Roll (To-Flinch) [<=200 Yes]: 2/1000 (Yes)
    -10 energy
    Nidoran-M fainted!

    Post-action:
    -3 HP (Togepii)
    [​IMG]
    Nidoran-M
    HP: KOed
    EN: KOed
    SPE: 50
    NATR: Rash
    ABIL: Poison Point
    STAT: N/A
    OTHR: N/A
    [​IMG][​IMG]
    Togepii (F)
    HP: 28
    EN: 35
    SPE: 20
    NATR: Modest
    ABIL: Serene Grace
    STAT: N/A
    OTHR: Toxic (4)

    Arena: N/A

    Result:

    Battle Hall Matron Argenta defeated.
    Elevator Music victorious.
    Come again?

    ---------

    [​IMG]
    "Obviously with such crappy Pokemon I lose! Well, congrats, you win! Next time, maybe someone will codify some stuff for me and make my mons stronger! Until then, good-bye and enjoy your rewards!"

    Rewards
    Elevator Music: (17+1) = 18 TCs | (17+5) = 22 BPs
    - Togepii: (34+2) = 36 HCs
    danmantincan: 16 BTs (Battles 1-8)
    Flora: (18+2) = 20 BTs (Battles 9-17 + Argenta which wasn't that spectacular so I'll count it as "just another battle")
  2. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    You may choose your first type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  3. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
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    I guess we'll start with Normal
  4. C$FP

    C$FP

    Joined:
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    Messages:
    4,715
    Battle 1

    RNG Roll for Pokemon: 3/5
    RNG Roll for Ability: 2/3

    [​IMG]
    Porygon-Z (U) (open)
    Porygon-Z (U)

    Nature: Bold

    Type:

    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:

    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 4 (+)
    SpA: Rank 5
    SpD: Rank 3
    Spe: 90
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 20

    Abilities:

    Adaptability: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
    Download: (Innate) At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round.
    Analytic: (DW) If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.

    Item: Wise Glasses

    Attacks:

    Trick Room
    Conversion2
    Tackle
    Conversion
    Nasty Plot
    Psybeam
    Agility
    Recover
    Signal Beam
    Discharge
    Magnet Rise
    Embargo
    Lock-On
    Sharpen
    Tri Attack
    Zap Cannon
    Defense Curl
    Recycle
    Magic Coat
    Hyper Beam

    Ice Beam
    Psychic
    Dark Pulse

    Pain Split
    Thunder Wave


    Your actions, Ziposaki!
  5. Elevator Music

    Elevator Music
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    Hmm.....

    Taunt ~ Hammer Arm ~ Drain Punch
    IF (Magic Coat is used) THEN (use Focus Punch that action and push actions back)
    IF (Evasive Agility is used a1) THEN (use Mach Punch and push actions back)
  6. C$FP

    C$FP

    Joined:
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    Messages:
    4,715
    Psychic * 3
  7. C$FP

    C$FP

    Joined:
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    Messages:
    4,715
    [​IMG]
    Porygon-Z (U)
    HP: 100
    EN: 100
    SPE: 90
    ABIL: Download
    STAT: +1 SpA
    OTHR: N/A
    [​IMG]
    Revenankh (M)
    HP: 100
    EN: 100
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Porygon-Z used Psychic!
    Crit: 490/1000: No
    Effect: 740/1000: No
    (9+1.5) x 1.5 + 1.75 = 17.5 Damage
    -7 Energy
    Revenankh used Taunt!
    -10 Energy

    Action 2:

    Porygon-Z used Psychic!
    Crit: 490/1000: No
    Effect: 740/1000: No
    (9+1.5) x 1.5 + 1.75 = 17.5 Damage
    -11 Energy
    Revenankh used Hammer Arm!
    Hit: 38/1000: Yes
    Crit: 822/1000: No
    (10+3+0) x 1.5 = 19.5 Damage
    -6 Energy

    Action 3:

    Porygon-Z used Psychic!
    Crit: 490/1000: No
    Effect: 740/1000: No
    (9+1.5) x 1.5 + 1.75 = 17.5 Damage
    -15 Energy
    Revenankh used Drain Punch!
    Crit: 926/1000: No
    (8+3+0) x 1.5 = 16.5 Damage, 8.25 Healed
    -11 Energy

    [​IMG]
    Porygon-Z (U)
    HP: 64
    EN: 67
    SPE: 90
    ABIL: Download
    STAT: +1 SpA
    OTHR: N/A
    [​IMG]
    Revenankh (M)
    HP: 56
    EN: 73
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Turn Order:


    Opponent issues actions.
    Elevator Music issues actions.
    REFEREE
  8. C$FP

    C$FP

    Joined:
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    Messages:
    4,715
    Ice Beam, Psychic, Psychic
  9. Elevator Music

    Elevator Music
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    Torment ~ Focus Punch ~ Drain Punch
    IF (Frozen) THEN (push actions back)
  10. C$FP

    C$FP

    Joined:
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    Messages:
    4,715
    [​IMG]
    Porygon-Z (U)
    HP: 64
    EN: 67
    SPE: 90
    ABIL: Download
    STAT: +1 SpA
    OTHR: N/A
    [​IMG]
    Revenankh (M)
    HP: 56
    EN: 73
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Porygon-Z used Ice Beam!
    Crit: 413/1000: No
    Effect: 288/1000: No
    (10+1.5) + 1.75 = 13.25 Damage
    -7 Energy
    Revenankh used Torment!
    -10 Energy

    Action 2:

    Porygon-Z failed!
    Revenankh used Focus Punch!
    Crit: 480/1000: No
    (15+3+0) x 1.5 = 27 Damage
    -9 Energy

    Action 3:

    Porygon-Z used Struggle!
    (5-3) = 2 Damage, 1 Recoil
    -5 Energy
    Revenankh used Drain Punch!
    Crit: 6/1000: Yes
    (8+3+3+0) x 1.5 = 21 Damage, 10.5 Healed
    -11 Energy

    [​IMG]
    Porygon-Z (U)
    HP: 15
    EN: 55
    SPE: 90
    ABIL: Download
    STAT: +1 SpA
    OTHR: Taunted (1 action), Tormented (4 actions)
    [​IMG]
    Revenankh (M)
    HP: 53
    EN: 43
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Turn Order:


    Elevator Music issues actions.
    Opponent issues actions.
    REFEREE
  11. Elevator Music

    Elevator Music
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    Hammer Arm ~ Hammer Arm ~ Hammer Arm
  12. C$FP

    C$FP

    Joined:
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    Messages:
    4,715
    It would make me very happy if you miss every time.

    Psychic, Discharge, Psychic
  13. C$FP

    C$FP

    Joined:
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    Messages:
    4,715
    [​IMG]
    Porygon-Z (U)
    HP: 15
    EN: 55
    SPE: 90
    ABIL: Download
    STAT: +1 SpA
    OTHR: Taunted (1 action), Tormented (4 actions)
    [​IMG]
    Revenankh (M)
    HP: 53
    EN: 43
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Porygon-Z used Psychic!
    Crit: 284/1000: No
    Effect: 623/1000: No
    (9+1.5) x 1.5 + 1.75 = 17.5 Damage
    -7 Energy
    Revenankh used Hammer Arm!
    Hit: 592/1000: Yes
    Crit: 314/1000: No
    (10+3+0) x 1.5 = 19.5 Damage
    -6 Energy

    [​IMG]
    Porygon-Z (U)
    HP: KO
    EN: KO
    SPE: 90
    ABIL: Download
    STAT: +1 SpA
    OTHR: Taunted (1 action), Tormented (4 actions)
    [​IMG]
    Revenankh (M)
    HP: 35
    EN: 37
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    You may choose your next type:

    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  14. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
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    Messages:
    7,744
  15. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Battle 2

    RNG Roll for Pokemon: 1/5
    RNG Roll for Ability: 2/3

    [​IMG]
    Voodoom (F) (open)
    Voodoom (F)

    Nature: Naughty (+Atk, -SpD)

    Type:

    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2 (-)
    Spe: 110
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 20

    Abilities:

    Volt Absorb: (Innate) This Pokemon absorbs all electrical attacks and instead of taking damage, recover HP. Thunder Wave has no effect on the Pokemon.
    Lightning Rod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
    Motor Drive (DW): (Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

    Item: Life Orb

    Attacks:

    Revenge
    Night Slash
    Wrap
    Astonish
    Copycat
    Mimic
    Pain Split
    Spite
    Grudge
    Charge
    Follow Me
    Pin Missile
    Faint Attack
    Close Combat
    Acupressure
    Aura Sphere
    Substitute

    Drain Punch
    Earthquake
    Rock Slide

    Counter
    Psycho Cut
    Snatch

    Ice Punch
    Vacuum Wave


    Your actions, Elevator Music!
  16. Elevator Music

    Elevator Music
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    Vital Throw ~ Hammer Arm ~ Vital Throw
    IF (Psycho Cut is used) THEN (Use Revenge and push actions back)
  17. C$FP

    C$FP

    Joined:
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    4,715
    Psycho Cut, Psycho Cut, Substitute (20 HP)
  18. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Voodoom (F)
    HP: 100
    EN: 100
    SPE: 110
    ABIL: Lightning Rod
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Revenankh (M)
    HP: 100
    EN: 100
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Voodoom used Psycho Cut!
    Crit: 285/1000: No
    (7+0) x 1.5 = 10.5 Damage
    -5 Energy
    Revenankh used Revenge!
    Crit: 391/1000: No
    (12+3+1.5) x 1.5 = 24.75 Damage
    -7 Energy

    Action 2:

    Voodoom used Psycho Cut!
    Crit: 282/1000: No
    (7+0) x 1.5 = 10.5 Damage
    -9 Energy
    Revenankh used Revenge!
    Crit: 695/1000: No
    (12+3+1.5) x 1.5 = 24.75 Damage
    -11 Energy

    Action 3:

    Voodoom used Substitute!
    -20 HP
    -18 Energy
    Revenankh used Vital Throw!
    Crit: 643/1000: No
    (8+3+1.5) x 1.5 = 18.75 Damage
    -4 Energy

    [​IMG]
    Voodoom (F)
    HP: 30
    EN: 68
    SPE: 110
    ABIL: Lightning Rod
    STAT: N/A
    OTHR: Substitute (1 HP)
    [​IMG]
    Revenankh (M)
    HP: 79
    EN: 78
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Turn Order:


    Opponent issues actions.
    Elevator Music issues actions.
    REFEREE
  19. C$FP

    C$FP

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    4,715
    Pain Split, Psycho Cut, Psycho Cut
  20. Elevator Music

    Elevator Music
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    Protect ~ Arm Thrust ~ Revenge
  21. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Voodoom (F)
    HP: 30
    EN: 68
    SPE: 110
    ABIL: Lightning Rod
    STAT: N/A
    OTHR: Substitute (1 HP)
    [​IMG]
    Revenankh (M)
    HP: 79
    EN: 78
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Voodoom used Pain Split!
    6 + (79-30)/3 = 22.333 ~ -22 Energy
    Revenankh used Protect!
    7 + 24(?)/3 = -15 Energy

    Action 2:

    Voodoom used Psycho Cut!
    Crit: 272/1000: No
    (7+0) x 1.5 = 10.5 Damage
    -5 Energy
    Revenankh used Arm Thrust!
    # of hits: 870/1000: 5 hits
    Crits: 102, 829, 977, 18, 437/1000: 1
    (2*5+1+3+1.5) x 1.5 = 23.25 Damage, 4.65 per hit
    -3 Energy

    Action 3:

    Voodoom used Psycho Cut!
    Crit: 274/1000: No
    (7+0) x 1.5 = 10.5 Damage
    -9 Energy
    Revenankh used Arm Thrust!
    # of hits: 96/1000: 2 hits
    Crits: 488, 695/1000: 0
    (2*2+3+1.5) x 1.5 = 12.75 Damage
    -7 Energy

    [​IMG]
    Voodoom (F)
    HP: KO
    EN: KO
    SPE: 110
    ABIL: Lightning Rod
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Revenankh (M)
    HP: 58
    EN: 53
    SPE: 56
    ABIL: Shed Skin
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    You may choose your next type:

    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG]
  22. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

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    Jan 25, 2008
    Messages:
    7,744
  23. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Battle 3

    RNG Roll for Pokemon: 4/5
    RNG Roll for Ability: 3/3

    [​IMG]
    Probopass (M) (open)
    Probopass (M)

    Nature: Modest

    Type:

    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 6
    SpA: Rank 4 (+)
    SpD: Rank 6
    Spe: 40
    Size Class: 3
    Weight Class: 7
    Base Rank Total: 21

    Item: Leftovers

    Abilities:

    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Magnet Pull: (Can be Activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Steel types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch.

    Command: (Ability: Magnet Pull (Attract) or Ability: Magnet Pull (Repulse) )
    Sand Force (DW): (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

    Attacks:

    Magnet Rise
    Gravity
    Tackle
    Iron Defense
    Magnet Bomb
    Block
    Harden
    Rock Throw
    Thunder Wave
    Rock Slide
    Sandstorm
    Rest
    Power Gem
    Discharge

    Flash Cannon
    Thunder
    Toxic

    Endure
    Head Smash
    Explosion

    Gravity
    Pain Split


    Your actions, Elevator Music!
  24. Elevator Music

    Elevator Music
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    it has gravity twice but whatever ~_~

    Taunt ~ Vital Throw ~ Vital Throw
  25. C$FP

    C$FP

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    Thunder * 3

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