Roleplay Battle Hall Challenge - Engineer Pikachu


Dusclops, I think he's trying to EN KO us or something...

Night Shade - Shadow Punch - Night Shade


HP: 47
EN: 61
Status: Burned

HP: 83
EN: 67
Status: Badly poisoned

Action One:

Sableye used Taunt!
(-11 EN)
Dusclops fell for the taunt!

Dusclops used Night Shade!
(-4 EN)
Damage: 10

Dusclops was hurt by poison!
(-3 HP)
Sableye was hurt by its burn!
(-2 HP)

Action Two:

Sableye used Will-O-Wisp!
(-9 EN)
Hit chance: 8451/10000 (NO)
The attack missed!

Dusclops used Shadow Punch!
(-3 EN)
Crit chance: 4067/10000 (NO)
Damage: (6 + 3 + 1.5) = 9.5

Dusclops was hurt by poison!
(-3 HP)
Sableye was hurt by its burn!
(-2 HP)

Action Three:

Sableye used Rest!
(-15 EN)
Sableye fell asleep!
(+12 HP, status clear)

Dusclops used Night Shade!
(-4 EN)
Damage: 10

Dusclops was hurt by poison!
(-3 HP)


HP: 26
EN: 26
Status: Rest (2a)

HP: 74
EN: 57
Status: Badly poisoned


GHOSTS ARE NOT IMMUNE TO BULLETS. CONTRARY TO POPULAR BELIEF THEY CAN DIE AGAIN.
MURDER IS ILLEGAL DON'T DO IT.


Earthquake - Earthquake - Night Shade
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"Well, this should work statistically speaking but that hasn't been very reliable thus far..."

Confuse Ray - Confuse Ray - Confuse Ray
IF (Dusclops is confused) THEN (Use Will-O-Wisp - chill instead)
 

HP: 26
EN: 26
Status: Rest (2a)

HP: 74
EN: 57
Status: Badly poisoned

Action One:

Dusclops used Earthquake!
(-7 EN)
Crit chance: 5862/10000 (NO)
Damage: (10 + 1.5) = 11.5

Sableye is resting!
(+12 HP)

Dusclops is hurt by poison!
(-4 HP)

Action Two:

Dusclops used Earthquake!
(-11 EN)
Crit chance: 920/10000 (NO)
Damage: (10 + 1.5) = 11.5

Sableye is resting!
(+12 HP)

Dusclops is hurt by poison!
(-4 HP)

Action Three:

Sableye used Confuse Ray!
(-4 EN)
Dusclops became confused!
Confusion roll: 2/3 (Severe)

Dusclops is confused!
Confusion roll: 1/2 (NO)

Dusclops used Night Shade!
(-6 EN)
Damage: 10

Dusclops is hurt by poison!
(-4 HP)



HP: 17
EN: 20
Status: None

HP: 62
EN: 35
Status: Badly poisoned, Confused (2)


An interesting round, one would think.
 

All things end...

Foresight - Focus Punch+Focus Punch - Cooldown (Chill)

IF hurt in confusion THEN push actions back)


HP: 17
EN: 20
Status: None

HP: 62
EN: 35
Status: Badly poisoned, Confused (2)

Action One:

Sableye used Recover!
(-11 EN)
+20 HP

Dusclops is confused!
Confusion roll: 1/2 (NO)

Dusclops used Foresight!
(-6 EN)
Sableye was identified!

Dusclops is hurt by poison!
(-5 HP)

Action Two:

Dusclops is confused!
Confusion roll: 1/2 (NO)

Dusclops is tightening its focus!

Sableye used Chill!
(+12 EN)

Dusclops used Focus Punch+Focus Punch!
(-42 EN)
Crit chance: 6690/10000 (NO)
Damage: (33.75 + 1.5)*1.5 = 52.875
Sableye fainted!
Dusclops fainted!



HP: KO
EN: KO
Status: None

HP: KO
EN: KO
Status: Badly poisoned, Confused (0)



This is a vision I foresaw.


---

Rewards:
Engineer Pikachu: 4 CC
- Sableye: 4 KOC
EspyOwner: 3 UC
Elevator Music: 5 UC

You may rechallenge in exactly one week.
 
Only users: King Serperior and Engineer Pikachu should be posting in this thread.

Engineer Pikachu will be using Venomoth with Shield Dust:

Venomoth (Koiga) (F)
NATR: Timid (+15% Speed, +12% [12.43%] Acc, -Atk)

TYPE: Bug / Poison
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

ABILITIES
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
Wonder Skin (Unlocked): (Innate) The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.

STATS: 70 / 65 / 60 / 90 / 75 / 90

HP: 100
Atk-: ** (2)
Def: ** (2)
SpA: *** (3)
SpD: *** (3)
Spe+: 104 (90 * 1.15)

SC: 3
WC: 2
BRT: 17

EC: 6 / 6
MC: 0
DC: 5 / 5

ATTACKS [52]
Confusion
Bug Buzz
Disable
Foresight
Gust
Leech Life
Poison Fang
PoisonPowder
Psybeam
Psychic
Quiver Dance
Signal Beam
Silver Wind
Sleep Powder
Stun Spore
Supersonic
Tackle
Zen Headbutt

Agility (#)
Morning Sun (#)
Toxic Spikes (#)

Air Cutter
Giga Drain
Ominous Wind
Skill Swap
Sleep Talk
String Shot
Tailwind
Twister

Attract
Double Team
Hidden Power [Ground 7]
Hyper Beam
Flash
Protect
Rest
Roost
Sludge Bomb
SolarBeam
Struggle Bug (#)
Substitute
Swagger
Toxic (#)
U-turn
Venoshock (#)

Bide
Defog
Endure
Razor Wind
Reflect
Teleport
Whirlwind


Engineer Pikachu, you may choose your first type. Your options are:








Good luck!
 

A Drone would like to battle!!
*Odd screeching, clicking noise*

RNG Pokemon: 1/5
*Clicking noise grows louder*
RNG Ability: 2/3
*Begins screeching like a siren*


Tangela (M)

Nature: Modest

Type:

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 17

Abilities:

Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Regenerator (DW): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Attacks:

Ingrain
Constrict
Sleep Powder
Absorb
Growth
PoisonPowder
Vine Whip
Bind
Mega Drain
Stun Spore
AncientPower
Knock Off
Natural Gift
Slam

SolarBeam
Sunny Day
Hyper Beam

Leaf Storm
Reflect
Amnesia

Synthesis


*Begins buzzing a challenge*
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"GO VENOMOTH GO"

Sludge Bomb - Sludge Bomb - Sludge Bomb
IF (Stun Spore) AND (You are not paralyzed) AND (You do NOT have a Substitute) THEN (Substitute [15])
IF (Sleep Powder) AND (You are not paralyzed) AND (You do NOT have a Substitute) THEN (Substitute [15])
 

*Random sounds*

Ancientpower * 3

----------------------------------------------------------


100HP | 100en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Sludge Bomb - Sludge Bomb - Sludge Bomb
IF (Stun Spore) AND (You are not paralyzed) AND (You do NOT have a Substitute) THEN (Substitute [15])
IF (Sleep Powder) AND (You are not paralyzed) AND (You do NOT have a Substitute) THEN (Substitute [15])

VS



100HP | 100en
1/4/5/2
60spd
Leaf Guard
Status: None
Round Actions: Ancientpower * 3

--------------------
Action 1:
Venomoth used Sludge Bomb!!
(-6 Energy)
Crit Chance: 2459/10000 (No)
Damage: [(9 + 3 + 4.5 - 3) * 1.5] = 20.25 Damage!!
Effect Chance: 9766/10000 (No)​

Tangela used Ancientpower!!
(-4 Energy)
Crit Chance: 9346/10000 (No)
Damage: [(6 + 7.5 - 4.5) * 1.5] = 13.5 Damage!!
Effect Chance: 1816/10000 (No)​

Action 2:
Venomoth used Sludge Bomb!!
(-10 Energy)
Crit Chance: 4794/10000 (No)
Damage: [(9 + 3 + 4.5 - 3) * 1.5] = 20.25 Damage!!
Effect Chance: 7123/10000 (No)​

Tangela used Ancientpower!!
(-8 Energy)
Crit Chance: 2885/10000 (No)
Damage: [(6 + 7.5 - 4.5) * 1.5] = 13.5 Damage!!
Effect Chance: 6662/10000 (No)​

Action 3:
Venomoth used Sludge Bomb!!
(-14 Energy)
Crit Chance: 3953/10000 (No)
Damage: [(9 + 3 + 4.5 - 3) * 1.5] = 20.25 Damage!!
Effect Chance: 8699/10000 (No)​


Tangela used Ancientpower!!
(-12 Energy)
Crit Chance: 8559/10000 (No)
Damage: [(6 + 7.5 - 4.5) * 1.5] = 13.5 Damage!!
Effect Chance: 1798/10000 (No)​

-----------------------------------------------------------------------​


60HP | 70en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Sludge Bomb - Sludge Bomb - Sludge Bomb
IF (Stun Spore) AND (You are not paralyzed) AND (You do NOT have a Substitute) THEN (Substitute [15])
IF (Sleep Powder) AND (You are not paralyzed) AND (You do NOT have a Substitute) THEN (Substitute [15])​


VS





39HP | 76en
1/4/5/2
60spd
Leaf Guard
Status: None
Round Actions: Ancientpower * 3

-----------------------------------------------------------------------

*Buzzes as though it were frustrated*​

Sleep Powder ~ Sunny Day ~ Synthesis
Sub1: If there is a Substitute active,use Ancientpower and push back.
Sub2: If P/E move when you would use Sleep Powder, use Ingrain (ONCE) and push back.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"...okay."

Sleep Powder - Sludge Bomb - Sludge Bomb
IF (You are asleep) THEN (Use Sleep Talk [Bug Buzz / Sludge Bomb / Signal Beam / Silver Wind] instead)

"We should be able to get out of this easily so let's go for
next."
 

60HP | 70en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Sleep Powder - Sludge Bomb - Sludge Bomb
IF (You are asleep) THEN (Use Sleep Talk [Bug Buzz / Sludge Bomb / Signal Beam / Silver Wind] instead)



VS






39HP | 76en
1/4/5/2
60spd
Leaf Guard
Status: None
Round Actions:
Sleep Powder ~ Sunny Day ~ Synthesis
Sub1: If there is a Substitute active,use Ancientpower and push back.
Sub2: If P/E move when you would use Sleep Powder, use Ingrain (ONCE) and push back.
---------------------------------------------------------------------------------
Action 1:
Venomoth used Sludge Bomb!!
(-18 Energy)
Crit Chance: 7388/10000 (No)
Damage: [(9 + 3 + 4.5 - 3) * 1.5] = 20.25 Damage!!
Effect Chance: 2164/10000 (No)

Tangela used Sleep Powder!!
(-6 Energy)
Hit Chance: 3521/10000 (Yes)
Sleep Level: 3033/10000 (Light)
Venomoth will be asleep for 1 action!!

Action 2:
Venomoth is fast asleep!!
Venomoth used Sleep Talk!!
Move Chosen: 5500/10000 (Signal Beam)
(-9 Energy)
Venomoth used Signal Beam!!
Crit Chance: 431/10000 (Yes)
Damage: [(8 + 3 + 4.5 - 3) * 1.5] = More than enough to KO

-----------------------------------------------------------------------------------


*Clicks slowly as though it were saddened*

------------------------------------------------------------------------


An Overlord would like to Battle!!
*Moans and Groans*

RNG Pokemon: 4/5
*Sputters*
RNG Ability: 2/3
*Groans louder*


Mightyena (F)

Nature: Adamant

Type:

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 16

Abilities:

Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1) at the cost of two (2) Energy. The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents. Command: (Ability: Intimidate)
Quick Feet: (Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the speed drop.
Moxie (DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Attacks:

Tackle
Howl
Sand-Attack
Bite
Odor Sleuth
Roar
Swagger
Assurance
Scary Face
Take Down

Taunt
Iron Tail
Dig

Fire Fang
Thunder Fang
Ice Fang

Sucker Punch



*Trumpets, spewing (harmless) slime everywhere*​
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Bug Buzz - Bug Buzz - Bug Buzz
IF (Swagger) THEN (Use Agility [Evasive] the first time, Disable [Swagger] the second)
[ONCE] IF (Sand-Attack) THEN (Use Foresight the next action)
 

*Shudders in excitement*

Taunt ~ Swagger ~ Swagger



100HP | 100en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Bug Buzz - Bug Buzz - Bug Buzz
IF (Swagger) THEN (Use Agility [Evasive] the first time, Disable [Swagger] the second)
[ONCE] IF (Sand-Attack) THEN (Use Foresight the next action)


VS


100HP | 100en
4/2/1/2
70spd
Quick Feet
Status: None
Round Actions: Taunt ~ Swagger ~ Swagger

---------------------------------------------------------------------------------------------
Action 1:
Venomoth used Bug Buzz!!
(-6 Energy)
Crit Chance: 6850/10000 (No)
Damage: [(9 + 3 + 4.5 - 3) * 1.5] = 20.25 Damage!!
Effect Chance: 1542/10000 (No)​

Mightyena used Taunt!!
(-9 Energy)
Venomoth was Taunted (6 Actions)!!​

Action 2:
Venomoth used Agility (Evasive)!!
But it failed!!​

Mightyena used Swagger!!
(-7 Energy)
Hit Chance: 8427/10000 (Yes)
Venomoth's Attack Sharply Rose!!
Venomoth became Confused!!
Confusion Level: 3375/10000 (Severe Confusion)​

Action 3:
Venomoth's Self-Hit Chance: 2123/10000 (No)
Venomoth Struggled!!
-7.5HP Mightyena
-4HP Venomoth​

Mightyena used Swagger!!
(-11 Energy)
Hit Chance: 5648/10000 (Yes)
Venomoth's Attack Sharply Rose!!
Venomoth is already Confused!!​

---------------------------------------------------------------------------------------

96HP | 94en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: Confused (0a); Taunted (4a); +3 Atk
Round Actions: Bug Buzz - Bug Buzz - Bug Buzz
IF (Swagger) THEN (Use Agility [Evasive] the first time, Disable [Swagger] the second)
[ONCE] IF (Sand-Attack) THEN (Use Foresight the next action)​



VS



73HP | 73en
4/2/1/2
70spd
Quick Feet
Status: None
Round Actions: Taunt ~ Swagger ~ Swagger



*Trumpets louder than before*​

Fire Fang * 3
Sub1: If Bide is used, starting on the first action of Bide, use Scary Face ~ Howl ~ Fire Fang, and push back.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
(Koiga should've failed without an EN cost on A2 and Struggled on A3, so it should be 7.5 DMG to Mightyena and 4 DMG to Koiga)

"Only forestalling the inevitable..."

Bug Buzz — Bug Buzz — Gust + Silver Wind

"If my calculations are right we should be able to move on to
next."
 

96HP | 94en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: Confused (0a); Taunted (4a); +3 Atk
Round Actions: Bug Buzz — Bug Buzz — Gust + Silver Wind



VS




73HP | 73en
4/2/1/2
70spd
Quick Feet
Status: None
Round Actions: Fire Fang * 3
Sub1: If Bide is used, starting on the first action of Bide, use Scary Face ~ Howl ~ Fire Fang, and push back.

--------------------------------------------------------------------------------------
Action 1:
Venomoth used Bug Buzz!!
(-6 Energy)
Crit Chance: 8238/10000 (No)
Damage: [(9 + 3 + 4.5 - 3) * 1.5] = 20.25 Damage!!
Effect Chance: 5301/10000 (No)​

Mighteyena used Fire Fang!!
(-5 Energy)
Hit Chance: 95555/10000 (No)​

Action 2:
Venomoth used Bug Buzz!!
(-10 Energy)
Crit Chance: 377/10000 (Yes)
Damage: [(9 + 3 + 3 + 4.5 - 3) * 1.5] = 24.75 Damage!!
Effect Chance: 887/10000 (Yes)​
Mighteyena's Def fell!!

Mighteyena used Fire Fang!!
(-9 Energy)
Hit Chance: 9989/10000 (No)​

Action 3:

No need to ref this one. That Combo kills regardless.​

--------------------------------------------------------------------------------------------------------​


*Explodes as the stress levels get too high*​

-----------------------------------------------------------------------------------------​


A Zergling wants to battle!!
*Clicks and screeches*​

RNG Pokemon: 8429/10000
*Slobbers in excitement*​

RNG Ability: 3/3​


Gurdurr (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.​

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16​

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)​

Attacks:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Bulk Up
Rock Slide
DynamicPunch
Scary Face
Hammer Arm​

Payback
Stone Edge
Protect​

Drain Punch
Endure
Mach Punch​

Ice Punch​


*Cries out a war cry*
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"Nothing much different, I'd say."

Reflect - Psychic - Psychic
IF (Focus Energy is ordered at all) THEN (Use Toxic - Venoshock - Venoshock instead)
[ONCE] IF (Protective / Evasive Action) AND (The above sub is activated) THEN (Use Reflect and push actions back)
 

*Makes an odd screeching sound*

Focus Energy ~ Stone Edge ~ Stone Edge

--------------------------------------------------------------------------------------


100HP | 100en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Reflect - Psychic - Psychic
IF (Focus Energy is ordered at all) THEN (Use Toxic - Venoshock - Venoshock instead)
[ONCE] IF (Protective / Evasive Action) AND (The above sub is activated) THEN (Use Reflect and push actions back)



VS


100HP | 100en
5/3/1/2
40spd
Iron Fist
Status: None
Round Actions: Focus Energy ~ Stone Edge ~ Stone Edge

-------------------------------------------------------------------------------------
Action 1:
Venomoth used Toxic!!
(-6 Energy)
Hit Chance: +spd
Gurdurr was Badly Poisoned!!​

Gurdurr used Focus Energy!!
(-12 Energy)
Gurdurr gets Crits on the next 6 actions​

-1HP Gurdurr​

Action 2:
Venomoth used Venoshock!!
(-7 Energy)
Crit Chance: 8626/10000 (No)
Damage: [(13 + 3 + 4.5 - 3)] = 17.5 Damage!!​

Gurdurr used Stone Edge!!
(-7 Energy)
Hit Chance: 7484/10000 (Yes)
Crit Chance: Focus Energy
Damage: [(10 + 3 + 7.5 - 3) * 1.5] = 26.25 Damage!!​

-1HP Gurdurr​

Action 3:
Venomoth used Venoshock!!
(-11 Energy)
Crit Chance: 641/10000 (No)
Damage: [(13 + 3 + 4.5 - 3)] = 17.5 Damage!!​


Gurdurr used Stone Edge!!
(-7 Energy)
Hit Chance: 9699/10000 (No)​


-1HP Gurdurr​

---------------------------------------------------------------------------------------------

74HP | 76en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Reflect - Psychic - Psychic
IF (Focus Energy is ordered at all) THEN (Use Toxic - Venoshock - Venoshock instead)
[ONCE] IF (Protective / Evasive Action) AND (The above sub is activated) THEN (Use Reflect and push actions back)​




VS



72HP | 70en
5/3/1/2
40spd
Iron Fist
Status: Badly Poisoned (2DPA); Focus Energy (4a)
Round Actions: Focus Energy ~ Stone Edge ~ Stone Edge
------------------------------------------------------------------------------------------------

*Snaps it's jaws together as though frustrated*

Rock Slide ~ Stone Edge ~ Stone Edge
Sub1: If P/E move, use Bulk Up (ONCE) and push back.
Sub2: Curse Venomoth for having such a huge, freaking movepool.​
 

74HP | 76en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Disable [Stone Edge] — Gust + Razor Wind — cooldown




VS




72HP | 70en
5/3/1/2
40spd
Iron Fist
Status: Badly Poisoned (2DPA); Focus Energy (4a)
Round Actions: Rock Slide ~ Stone Edge ~ Stone Edge
Sub1: If P/E move, use Bulk Up (ONCE) and push back.
Sub2: Curse Venomoth for having such a huge, freaking movepool​

-------------------------------------------------------------------------------------
Action 1:
Venomoth used Disable (Stone Edge)!!
(-7 Energy)
Stone Edge was Disabled (6 actions)!!​

Gurdurr used Rock Slide!!
(-6 Energy)
Hit Chance: 2276/10000 (Yes)
Crit Chance: Focus Energy
Damage: [(8 + 3 + 7.5 - 3) * 1.5] = 23.25 Damage!!​

-2HP Gurdurr​

Action 2:
Gurdurr used Stone Edge!!
It was Disabled!!​

Venomoth used Gust + Razor Wind!!
(-13.5 Energy)
Crit Chance: 3733/10000 (No)
Damage: [(22 + 4.5 - 3) * 1.5] = 35.25 Damage!!​

-2HP Gurdurr​

Action 3:
Venomoth Cooled down!!​

Gurdurr used Stone Edge!!
Gurdurr Struggled!!
(-5 Energy)
Crit Chance: Focus Energy
Damage: [(5 + 3 + 7.5 - 3)] = 12.5 Damage!!
Gurdurr took 5 Damage as recoil!!​

-2HP Gurdurr​

----------------------------------------------------------------------------------------

38HP | 56en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Disable [Stone Edge] — Gust + Razor Wind — cooldown





VS





26HP | 59en
5/3/1/2
40spd
Iron Fist
Status: Badly Poisoned (3DPA); Focus Energy (1a); Stone Edge Disabled (4a)
Round Actions: Rock Slide ~ Stone Edge ~ Stone Edge
Sub1: If P/E move, use Bulk Up (ONCE) and push back.
Sub2: Curse Venomoth for having such a huge, freaking movepool
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

"Good job, Koiga. We'll be on the next fight in no time."

Venoshock - Venoshock - Venoshock
IF (Protective / Evasive Action) THEN (chill)
[ONCE] IF (Rock-Type Attacking Combination) THEN (Substitute [15])
 

*Screeches an eardrum bursting screech*

Rock Slide * 3
Really no way to get out of this one

----------------------------------------------------------------------------------------------

38HP | 56en
2/2/3/3
104spd (+12%acc)
Shield Dust
Status: None
Round Actions: Venoshock - Venoshock - Venoshock
IF (Protective / Evasive Action) THEN (chill)
[ONCE] IF (Rock-Type Attacking Combination) THEN (Substitute [15])


VS




26HP | 59en
5/3/1/2
40spd
Iron Fist
Status: Badly Poisoned (3DPA); Focus Energy (1a); Stone Edge Disabled (4a)
Round Actions: Rock Slide * 3

-----------------------------------------------------------------------------------------------
Action 1:
Venomoth used Venoshock!!
(-7 Energy)
Crit Chance: 6145/10000 (No)
Damage: [(13 + 3 + 4.5 - 3)] = 17.5 Damage!!

Gurdurr used Rock Slide!!
(-6 Energy)
Hit Chance: 6156/10000 (Yes)
Crit Chance: Focus Energy
Damage: [(8 + 3 + 7.5 - 3) * 1.5] = 23.25 Damage!!

-3HP Gurdurr

Action 2:
Venomoth used Venoshock!!
(-7 Energy)
Crit Chance: 6145/10000 (No)
Damage: [(13 + 3 + 4.5 - 3)] = 17.5 Damage!!

Gurdurr fainted!!

----------------------------------------------------------------------------------------------


*Burrows underground, never to be seen again*








Please Choose your next type!!
 

A Queen would like to Battle!!
*Screams out a cry of warning*

RNG Pokemon: 3/5
*Shuffles in anticipation*
RNG Ability: 2/2
*Clicks rapidly*


Crobat (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 130
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Infiltrator (DW): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Attacks:
Cross Poison
Screech
Leech Life
Supersonic
Astonish
Bite
Wing Attack
Confuse Ray
Swift
Air Cutter
Mean Look
Poison Fang
Acrobatics
Haze

Fly
U-turn
Steel Wing

Brave Bird
Hypnosis
Zen Headbutt

Super Fang


*Cries out in Rage*