Battle Hall Challenge - Eternal Drifter

Orcinus Duo

Banned deucer.

Rank: 3
Poke'mon: Spiritomb
Ability: Pressure

Itsumo the Spiritomb

Itsumo (Spiritomb) (Male)
Relaxed Nature
Type: Ghost/Dark
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Pressure: Type: Innate
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
(Dream World: LOCKED) Infiltrator: Type: Innate
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

HP: 90
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 30 (-) (29.75 Unrounded) (-10% Evasion)
Size Class: 2
Weight Class: 5
Base Rank Total: 18

MC: 0
DC: 0/5

Attacks: (15 Moves Known)
Curse
Pursuit
Confuse Ray
Spite
Shadow Sneak
Faint Attack
Hypnosis
Dream Eater
Ominous Wind

Destiny Bond
Pain Split
Smokescreen

Toxic
Protect
Will-O-Wisp
Welcome to the Battle Hall, Eternal Drifter! You may choose your first type, and may the force be with you.






 
Walker drops in, tosses a Poke'ball that releases his chosen Poke'mon, and takes off. "I have a battle to fight!" he calls. "Itsumo, you will be on your own. I'll pick you up in a bit... but try to restain yourself."

The Spiritomb, grinning at being left alone, starts the challenge.

Let me
their minds...
 

Orcinus Duo

Banned deucer.
RNG for pokemon: 4/5

Seviper (M)

Nature: Mild

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 1 (-)
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 65
Size Class: 3
Weight Class: 4
Base Rank Total: 18

Abilities:

Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Infiltrator (DW): (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

Attacks:

Wrap
Lick
Bite
Poison Tail
Screech
Glare
Crunch
Poison Fang
Swagger

Venoshock
Flamethrower
Giga Drain

Wring Out
Final Gambit
Night Slash

Aqua Tail

Ability: 1/2
 

A snake? Well, well, well... Continually shedding, I cannot exactly wait for him to keel over from passive damage. But my lucky day... a weak point...

Itsumo:
Action 1: Confuse Ray
Action 2: Faint Attack
Action 3: Shadow Sneak
 

Orcinus Duo

Banned deucer.
Glare-Poison Fang-Giga Drain

Itsumo (M)
HP: 90 | EN: 100
Spe: 30 | Ranks: 3/5/3/4
Abilities: Pressure
Boosts: -10 eva

Seviper (M)
HP: 100 | EN: 100
Spe: 65 | Ranks: 4/1/5/2
Abilities: Shed Skin
Other:

Action One
Seviper uses Glare -8en
Itsumo uses Confuse Ray -4 en
Duration: 5648 3 actions

Action Two
To move 404 yes
Seviper uses Poison Fang -5 en
To crit 4170 no
To poison 1162 yes
(5+3-1.5)=6.5
To move 2155 no
Spiritomb is hurt by poison

Action Three
To move 7403 no
Seviper hurt itself in confusion -3 en
(4+4.5)=8.5
Spiritomb uses Shadow Sneak -3 en
To crit 5537 no
(4+3+3)=10
Spiritomb is hurt by poison


Itsumo (M)
HP: 79 | EN: 100
Spe: 30 | Ranks: 3/5/3/4
Abilities: Pressure
Boosts: -10 eva, 15% paralyzed, Poisoned

Seviper (M)
HP: 81 | EN: 84
Spe: 65 | Ranks: 4/1/5/2
Abilities: Shed Skin
Other:
Venoshock Spam
 

Orcinus Duo

Banned deucer.

Itsumo (M)
HP: 79 | EN: 93
Spe: 30 | Ranks: 3/5/3/4
Abilities: Pressure
Boosts: -10 eva, 15% paralyzed, Poisoned

Seviper (M)
HP: 81 | EN: 84
Spe: 65 | Ranks: 4/1/5/2
Abilities: Shed Skin
Other:

Action One
Seviper uses Venoshock -7 en
To crit 7284 no
(13+3+1.5)=17.5
To move 8517 yes
Itsumo uses Spite -5 en
Poison damage

Action Two
To move 4102 yes
Itsumo uses Protect -14 en
Seviper uses Venoshock -15 en
Poison damage

Action Three
Seviper uses Venoshock -19 en
To crit 1393 no
(13+3+1.5)=17.5
To move 3608 yes
Itsumo uses Ominous Wind -4 en
To crit 3174 no
To raise 2246 no
(6+3+1.5)=10.5
Poison damage


Itsumo (M)
HP: 38 | EN: 70
Spe: 30 | Ranks: 3/5/3/4
Abilities: Pressure
Boosts: -10 eva, 15% paralyzed, Poisoned

Seviper (M)
HP: 70 | EN: 43
Spe: 65 | Ranks: 4/1/5/2
Abilities: Shed Skin
Other: Venoshock Spite (3a)
 

My power wanes!

Itsumo:
Action 1: Pain Split
Action 2: Hypnosis
Action 3: Dream Eater

IF Hypnosis misses action 2, Confuse Ray action 3.
 

Orcinus Duo

Banned deucer.
Swagger-Flamethrower-Crunch
IF Pain Split gets off, then Giga Drain A2


Itsumo (M)
HP: 38 | EN: 70
Spe: 30 | Ranks: 3/5/3/4
Abilities: Pressure
Boosts: -10 eva, 15% paralyzed, Poisoned

Seviper (M)
HP: 70 | EN: 43
Spe: 65 | Ranks: 4/1/5/2
Abilities: Shed Skin
Other: Venoshock Spite (3a)

Action One
Seviper uses Swagger -9 en
To hit 547 yes
Duration 6831 4 actions
To move 4780 yes
To hit self 5451 yes
Itsumo hits self -3 en
(4-3)+3.5=4.5
Itsumo is hurt by poison!

Action Two

Seviper uses Flamethrower -9 en
To crit 1740 no
To burn 6895 no
(10+1.5)=11.5
To move 8663 yes
To hit self 2856 no
Itsumo uses Hypnosis -7 en
To hit 9309 no
Itsumo is hurt by poison!

Action Three
Seviper uses Crunch -6 en
To crit 3855 no
To drop 602 yes
(8-1.5)=6.5
Itsumo uses Confuse Ray -4 en
Duration 3067 2 actions


Itsumo (M)
HP: 9 | EN: 56
Spe: 30 | Ranks: 3/5/3/4
Abilities: Pressure
Boosts: -10 eva, 10% paralyzed, Poisoned

Seviper (M)
HP: 70 | EN: 16
Spe: 65 | Ranks: 4/1/5/2
Abilities: Shed Skin
Other: Confused 2a
 

I AM YOUR END! YOU DON'T EXIST!

(OOC: Shouldn't you order first? If not...)

Itsumo:
Action 1: Pain Split
Action 2: Hypnosis
Action 3: Dream Eater
 

Orcinus Duo

Banned deucer.
That is correct, my sincere apologies.

Venoshock-chill-Venoshock
IF hit self in confusion when you're supposed to chill, chill on A3
 
It seems Itsumo is losing it...

YOU DON'T EXIST! YOU NEVER EXISTED!

Itsumo:
Action 1: Pain Split
Action 2: Hypnosis
Action 3: Dream Eater

Basically, I see one true chance at victory... the Seviper hitting itself action one.
 
Only users: Maxim and Eternal Drifter should be posting in this thread.

Eternal Drifter will be using Audino in Rank 2 with Regenerator:

Audino* (Butler) (Male)
Calm Nature
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Healer: Type: Innate
This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Regenerator: Type: Innate
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
(Dream World: Locked) Klutz: Type: Can be Disabled
The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16

MC: 0
DC: 3/5

Attacks: (21 Moves Known)
Pound*
Growl*
Helping Hand*
Refresh*
Doubleslap*
Attract*
Secret Power*
Entrainment*
Heal Pulse
Simple Beam

Heal Bell*
Wish*
Sweet Kiss*

Toxic*
Ice Beam
Protect*
Psychic
Shadow Ball*
Flamethrower
Thunder Wave

Hyper Voice


An...interesting choice of a Pokemon, but who am I to judge?

Eternal Drifter, you may choose your first type. Your options are:








Good luck!
 

Walker quickly drops in, tosses out a Poke'ball to send out Butler, then takes off. "You are better equiped to deal with the Hall than Itsumo, I think," Walker says. "So I'll leave you to it. I have a match to referee."

is chosen as the first type!
 

Super Nerd Ison wants to battle

"Fighting an Audino? Support mon, very bad offenses, should be easy."

RNG Roll for Pokemon: 3/5

"Axew should be enough to destroy it."

RNG Roll for Ability: 3/3

"A shame there aren't any berries here."


Axew (M)

Nature: Adamant

Type:

Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:

Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Unnerve (DW): Innate The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Attacks:

Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe

X-Scissor
Dig
Aerial Ace

Iron Tail
Night Slash
Counter


Your move Eternal Drifter!

EDIT: Whoops, was looking at the Rank 1 Pokemon, please wait.

EDIT 2: Fixed
 

"You have no idea what I am forced to work with..." Butler says, preparing an attack. "A ghost called Itsumo... who may threaten to destroy the world..."

Butler:
Action 1: Ice Beam
Action 2: Toxic
Action 3: Ice Beam

IF Axew is undergound when you attack, replace attack with Pound and push actions back.
 
Challenger's Team:

Butler (Audino)
HP: 110
Energy: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Other: None

Home Team:

Axew
HP: 90
Energy: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Other: None

Action One:
Axew used Dig
He went underground

Audino used Pound
It missed
[-2 Energy Au]

Axew came up
To Crit: [1=Yes]=13=No
Damage: [8+1.5]=9.5
[9.5 Damage Au] [-10 Energy Ax]

Action Two:
Axew used Dual Chop
To Hit: [10>= Miss]=18=Hit
To Crit: [1=Yes]=3,9=None
Damage: [4*2+3+1.5]=12.5
[12.5 Damage Au] [-5 Energy Ax]
Ref's Note: Not sure how to ref multi-hit moves...

Audino used Toxic
To Hit: [10>= Miss]=37
Axew was badly poisoned
[-7 Energy Au]

[-1 HP Ax]

Action Three:
Axew used Dig
He went underground

Audino used Pound
It missed
[-2 Energy Au]

Axew came up
To Crit: [1=Yes]=9=No
[9.5 Damage Au] [-10 Energy Ax]

[-1 HP Ax]

Totals:
Axew: 2 Damage, -25 Energy
Audino: 32 Damage, -11 Energy

Challenger's Team:

Butler (Audino)
HP: 78
Energy: 89
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Other: None

Home Team:

Axew
HP: 88
Energy: 75
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Other: Toxic [2 DPA]


"Press the advantage."

Dual Chop~Dragon Rage~Dual Chop
 
Butler quickly goes silent, trying to weaken the opponent further and set up some recovery. Though he is really wishing he was focused more of physical defense rather than special defense.

Butler:
Action 1: Ice Beam
Action 2: Thunder Wave
Action 3: Wish
 
Challenger's Team:

Butler (Audino)
HP: 78
Energy: 89
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Other: None

Home Team:

Axew
HP: 88
Energy: 75
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Other: Toxic [2 DPA]

Action One:
Axew used Dual Chop
To Hit: [10>= Miss]=3=Miss
It missed
[-5 Energy Ax]

Audino used Ice Beam
To Crit: [1=Yes]=14=No
To Freeze: [10>= Yes]=63=No
Damage: [10]*1.5=15
[15 Damage Ax] [-7 Energy Au]

[-2 HP Ax]

Action Two:
Axew used Dragon Rage
[10 Damage Au] [-4 Energy Ax]

Audino used Thunder Wave
Axew was 25% Paralyzed
[-7 Energy Au]

[-2 HP Ax]

Action Three:
Audino used Wish
Audino made a Wish
[-20.67 Energy Au]

Axew used Dual Chop
To Be Paralyzed: [25>= Yes]=78=No
To Hit: [10>= Miss]=99=Hit
To Crit: [1=Yes]=13=No
[12.5 Damage Au] [-5 Energy Ax]
-5% Paralysis

[-2 HP Ax]

Totals:
Axew: 21 Damage, -14 Energy
Audino: 23 Damage, -35 Energy

Challenger's Team:

Butler (Audino)
HP: 55
Energy: 54
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Other: Wish (1A)

Home Team:

Axew
HP: 67
Energy: 61
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Other: Toxic [3 DPA]

Your move.
 
Butler continues his assault.

Butler:
Action 1: Ice Beam
Action 2: Chill
Action 3: Ice Beam

IF Axew is underground when Butler would attack him, Pound instead.
 

"My calculations cannot be wrong."

Dual Chop~Dragon Rage~Dual Chop

Challenger's Team:

Butler (Audino)
HP: 55
Energy: 54
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Other: Wish (1A)

Home Team:

Axew
HP: 67
Energy: 61
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Other: Toxic [3 DPA], Paralyzed 20%

Action One:
Audino used Ice Beam
To Crit: [1=yes]=6=No
To Freeze: [10>= Yes]=72=No
[15 Damage Ax] [-7 Energy Au]

Axew used Dual Chop
To Be Paralyzed: [20>= Yes]=15=Yes
Axew was fully paralyzed
-5% Paralysis Chance

Audino's Wish came true.
[+27.5 HP Au]

[-3 HP Ax]

Action Two:
Audino used Chill
[+12 Energy Au]

Axew used Dragon Rage
To Be Paralyzed: [15>= Yes]=53=No
[10 Damage Au] [-4 Energy Ax]

[-3 HP Ax]

Action Three:
Audino used Ice Beam
To Crit: [1=yes]=3=No
To Freeze: [10>= Yes]=72=No
[15 Damage Ax] [-7 Energy Au]

Axew used Dual Chop
To Be Paralyzed: [15>= Yes]=97=No
To Hit: [10>= Miss]=80=Hit
To Crit: [1=yes]=4,1=One Crit
Damage: [4*2+3+2+1.5]=14.5
[14.5 Damage Au] [-5 Energy Ax]
-5% Paralysis

[-3 HP Ax]

Totals:
Axew: 39 Damage, -9 Energy
Audino: +3 HP, -2 Energy

Challenger's Team:

Butler (Audino)
HP: 58
Energy: 52
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Other: None

Home Team:

Axew
HP: 28
Energy: 52
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Other: Toxic [4 DPA], Paralyzed 10%


"...This could end badly."

Dragon Rage~Dual Chop + Dual Chop combo~Cooldown (Dual Chop + Dual Chop Combo)
 
Butler attempts to retaliate against the dragon with a freezing beam, in the hopes of overpowering it before it overpowers him. Luckily, speed was a factor, meaning that Butler had a good chance of outspeeding the target.


"Aud Audino..." (This could end badly...)

Butler:
Action 1: Hyper Voice
Action 2: Frozen Beam (Ice Beam+Ice Beam Combo)
Action 3: Cooldown (Chill)

PS: Also, I realized that Regenerator should have kicked in last round, restoring 6 HP when Butler chilled.
 

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