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Roleplay Battle Hall Challenge - Gerard

Discussion in 'ASB' started by Charmander, Jun 12, 2011.

  1. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Tranquill (M)
    HP: 100
    EN: 100
    SPE: 65
    ABIL: Super Luck
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Mirage (U)
    HP: 100
    EN: 100
    SPE: 28
    ABIL: Heatproof, Levitate, Heavy Metal
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Tranquill used Hypnosis!
    Hit: 331/1000: Yes
    Duration: 699/1000: 2 actions
    -7 Energy
    Mirage was fast asleep!

    Action 2:

    Tranquill began charging!
    Mirage was fast asleep!
    Tranquill used Sky Attack!
    Crit: 22/1000: Yes
    (14+3+3+0) x 2/3 = 13.333 Damage
    -9 Energy

    Action 3:

    Tranquill began charging!
    Mirage used Gyro Ball!
    Crit: 287/1000: No
    (13+3+1.5) = 17.5 Damage
    -6 Energy
    Tranquill used Sky Attack!
    Crit: 72/1000: Yes
    (14+3+3+0) x 2/3 = 13.333 Damage
    -13 Energy

    [​IMG]
    Tranquill (M)
    HP: 82
    EN: 71
    SPE: 65
    ABIL: Super Luck
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Mirage (U)
    HP: 73
    EN: 94
    SPE: 28
    ABIL: Heatproof, Levitate, Heavy Metal
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Turn Order:


    Opponent issues actions.
    Gerard issues actions.
    REFEREE
  2. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Sky Attack * 3
  3. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]
    If I wasn't sure you're gonna flinch me to death I would probably set up TR

    Mirage: Heavy Slam ~ Heavy Slam ~ Safeguard
  4. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Tranquill (M)
    HP: 82
    EN: 71
    SPE: 65
    ABIL: Super Luck
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Mirage (U)
    HP: 73
    EN: 94
    SPE: 28
    ABIL: Heatproof, Levitate, Heavy Metal
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Tranquill began charging!
    Mirage used Heavy Slam!
    Crit: 451/1000: No
    (16+2+3+1.5) = 22.5 Damage
    -9 Energy
    Tranquill used Sky Attack!
    Crit: 85/1000: No
    (14+3+0) x 2/3 = 11.333 Damage
    -17 Energy

    Action 2:

    Tranquill began charging!
    Mirage used Heavy Slam!
    Crit: 150/1000: No
    (16+2+3+1.5) = 22.5 Damage
    -13 Energy
    Tranquill used Sky Attack!
    Crit: 298/1000: No
    (14+3+0) x 2/3 = 11.333 Damage
    -21 Energy

    Action 3:

    Tranquill began charging!
    Mirage used Safeguard!
    -10 Energy
    Tranquill used Sky Attack!
    Crit: 997/1000: No
    (14+3+0) x 2/3 = 11.333 Damage
    -25 Energy

    [​IMG]
    Tranquill (M)
    HP: 37
    EN: 8
    SPE: 65
    ABIL: Super Luck
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Mirage (U)
    HP: 39
    EN: 62
    SPE: 28
    ABIL: Heatproof, Levitate, Heavy Metal
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Turn Order:


    Gerard issues actions.
    Opponent issues actions.
    REFEREE
  5. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]
    That was close but we have to finish this...

    Mirage: Heavy Slam ~ Heavy Slam ~ Heavy Slam
    * If Tranquill uses a Chill & then uses Roost then use Heal Block A1 and push actions
    * If Tranquill uses an Evasive Damaging move then use Trick Room (Once) and push actions

  6. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Taunt * 3
  7. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Tranquill (M)
    HP: 37
    EN: 8
    SPE: 65
    ABIL: Super Luck
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Mirage (U)
    HP: 39
    EN: 62
    SPE: 28
    ABIL: Heatproof, Levitate, Heavy Metal
    STAT: -10% Evasion
    OTHR: N/A

    Arena: N/A

    Action 1:

    Tranquill used Taunt!
    -10 Energy

    [​IMG]
    Tranquill (M)
    HP: KO
    EN: KO
    SPE: 65
    ABIL: Super Luck
    STAT: N/A
    OTHR: N/A
    [​IMG]
    Mirage (U)
    HP: 39
    EN: 62
    SPE: 28
    ABIL: Heatproof, Levitate, Heavy Metal
    STAT: -10% Evasion
    OTHR: Taunted (6 actions)

    Arena: N/A

    You mat choose your next type:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  8. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]
    Oh Crap, how did I missed this, I'm supposed to "Know Stuff"

    [​IMG]
  9. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]


    Timmy wants to battle!

    TIMMEH!



    RNG: 3/5

    Simisage (open)

    [​IMG]
    Simisage (F)
    Nature: Rash (+1 SpA, -1 SpA)
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 2 (-)
    Spe: 101
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 21

    Abilities:
    Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
    Overgrow (DW): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

    Attacks:
    Leer
    Lick
    Fury Swipes
    Seed Bomb
    Scratch
    Vine Whip
    Leech Seed
    Bite
    Torment
    Fling
    Acrobatics
    Grass Knot
    Recycle
    Natural Gift

    Sunny Day
    SolarBeam
    Hidden Power [Fire] (7)

    Nasty Plot
    Bullet Seed
    Role Play

    Synthesis


    Ability: 2/2

    Overgrow!



    Dat 3 Abilites Bronzong.
  10. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]
    Well, this doesn't look like it should be too hard, so let's hope we don't screw up

    Mirage: Gyro Ball ~ Heavy Slam ~ Gyro Ball
    * If Simisage uses Syntesis A2 or A3 then use Heal Block A1 and push actions
    * If Simisage uses Leech Seed & He doesn't use it again in the round then use Protect (once)
  11. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]

    TIMMEH!


    Leech Seed -> Synthesis -> Hidden Power


    [​IMG]
    100 HP
    100 EN
    4/4/3/4/28

    [​IMG]
    100 HP
    100 EN
    4/3/5/2/101


    Calcs (open)


    Simisage used Leech Seed - 9 energy
    Bronzong was seeded!

    Bronzong used Heal Block - 9 energy

    -3 HP to Bronzong!

    Action 2

    Simisage tries to use Synthesis.... - 14 energy
    But it failled!

    Bronzong used Heavy Slam - 9,3 energy
    To crit (6918) - No
    (14 + 3 + 1,5) = 18,5 damage

    -3 HP to Bronzong

    Action 3

    Simisage used Hidden Power - 5 energy
    To crit (4152) - No
    (7 + 1,5) = 8,5 damagelol

    Bronong used Gyro Ball - 6 energy
    To crit (180) - Yes
    (16,3 + 3 + 1,5) = 20,8 damage
    -3 HP to Bronzong


    [​IMG]
    85 HP
    76 EN
    4/4/3/4/28
    Leech Seed (3 Actions)
    [​IMG]
    61 HP
    72 EN
    4/3/5/2/101

    Heal Block (3 Rounds)


    [​IMG]

    Ti....mmeh?


    Sunny Day -> Hidden Power -> Hidden Power

    If Gyro Ball, use Torment A1 and push-back.
    If Heavy Slam, use Torment A1 and push-back
  12. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]
    Tormenting those with a power bigger than yours shall prove a fruitless afair

    Mirage: Protect ~ Trick Room ~ Gyro Ball
  13. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    85 HP
    76 EN
    4/4/3/4/28
    Leech Seed (3 Actions)
    [​IMG]
    61 HP
    72 EN
    4/3/5/2/101

    Heal Block (3 Rounds)


    Calcs (open)


    Action 1

    Mirage used Protect - 7 energy

    Simisage used Torment - 10 energy
    But it failled!

    -3 HP to Bronzong

    Action 2

    Simisage used Sunny Day - 10 energy

    Mirage used Trick Room - 9 energy

    -3 HP to Mirage

    Action 3


    Simisage used Hidden Power - 5 energy
    To crit (4152) - No
    (7 + 1,5) = 11,5 damage

    Mirage used Gyro Ball - 6 energy
    To crit (6147) - No
    (16,3 + 1,5) = 17,8 damage
    -3 HP to Bronzong


    [​IMG]
    73 HP
    54 EN
    4/4/3/4/28

    [​IMG]
    43 HP
    47 EN
    4/3/5/2/101

    Heal Block (2 Rounds)
    Trick Room (3 Rounds)
  14. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]
    Crush him!

    Mirage: Gyro Ball ~ Heavy Slam ~ Gyro Ball
    * If You're Tormented A3 then use Zen Heabutt instead
  15. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Really sorry for forgetting this.

    Torment -> Hidden Power -> Hidden Power


    [​IMG]
    73 HP
    54 EN
    4/4/3/4/28

    [​IMG]
    43 HP
    47 EN
    4/3/5/2/101

    Heal Block (2 Rounds)
    Trick Room (3 Rounds)
    Sun (4 Rounds)

    Calcs (open)



    Mirage used Gyro Ball - 10 energy
    To crit (9912) - No
    (16,3 + 1,5) = 17,8 damage


    Simisage used Torment - 10 energy

    Action 2

    Mirage used Heavy Slam - 9,3 energy
    To crit (9671) - No
    (14 + 3 + 1,5) = 18,5 damage

    Simisage used Hidden Power - 5 energy
    To crit (7371) - No
    (7 + 3 + 1,5) = 11,5 damage

    Action 3

    Mirage used Zen Headbutt - 5 energy
    To crit (9128) - No
    To flinch (5998) - No
    (8 + 3 + 1,5) = 12,5 damage


    Simisage used Hidden Power - 9 energy
    To crit (358) - Yes
    (7 + 3 + 1,5 + 3) = 14,5 damage


    But Simisage fainted :(


    [​IMG]
    47 HP
    34 EN
    4/4/3/4/28

    [​IMG]
    KO HP
    KO EN
    4/3/5/2/101

    Heal Block (1 Round)
    Trick Room (2 Rounds)
    Sun (3 Rounds)


    [​IMG]

    Timmeh.....


    [​IMG][​IMG][​IMG]
    [​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  16. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]
    I think it's time for us to get back to some tiny little buggers...

    [​IMG]
  17. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]

    Butters wants to battle!

    Goo....Good luck.


    RNG: 2/5

    Show Hide


    [​IMG]
    Ledian (F)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 4
    Spe: 85
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 15

    Abilities:
    Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
    Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

    Attacks:
    Tackle
    Supersonic
    Comet Punch
    Light Screen
    Reflect
    Safeguard
    Mach Punch
    Baton Pass
    Silver Wind
    Agility
    Swift
    Double-Edge

    Hidden Power [Flying] (7)
    Hyper Beam
    Focus Blast

    Encore
    Bug Buzz
    Bide

    Giga Drain


    Ability: 1/3

    Swarm!
  18. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]
    As much as I love little Ledian here I have no other course of action than to completely exterminate this plague,nothing personal my dear...

    Mirage: Rock Slide ~ Heavy Slam ~ Rock Slide
    *If Ledian uses Bide (Hold) then use Sandstorm (first) & Trick Room (second)
    *If Ledian uses an Evasive Agility when you target him with Heavy Slam then use Rock Slide and push actions (once)
  19. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]

    I....hum....err....


    Reflect -> Bug Buzz -> Supersonic



    [​IMG]
    100 HP
    100 EN
    4/4/3/4/28

    [​IMG]
    90 HP
    100 EN
    1/2/3/4/85

    Calcs (open)


    Action 1

    Ledian used Reflect - 10 energy

    Mirage used Rock Slide - 6 energy
    To hit (5871) - Yes
    To crit (6217) - No
    (4 + 3)*2,25 = 15,75 damage

    Action 2

    Ledian used Bug Buzz - 6 energy
    To crit (3388) - No
    To lower Sp.Def (9912) - No
    (9 + 3 - 1,5) = 10,5 damage

    Mirage used Heavy Slam - 9,3 energy
    To crit (9671) - No
    (7 + 3 + 1,5) = 11,5 damage

    Action 3

    Ledian used Supersonic - 4 energy
    To hit (2819) - Yes
    Duration: 1/3
    2 Actions!

    Mirage tries to use Rock Slide....
    To hitself (1-5000=No) -> 5027 - Yes
    -4 energy
    (4) = 4 damage
    Mirage snapped out of it's confusion!



    [​IMG]
    85 HP
    81 EN
    4/4/3/4/28

    [​IMG]
    62 HP
    80 EN
    1/2/3/4/85
    Reflect (3 Actions)


    Bug Buzz*3

    If damaging Rock type move AND Trick Room was not sucesfully used AND Mirage is not confused, use Supersonic that action (and pray).
    If Trick-Room AND Mirage is not confused, use Supersonic that action.
  20. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]
    So trying to confuse us my dear, we can't have something like that I'm afraid

    Mirage: Safeguard ~ Trick Room ~ Rock Slide
  21. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    85 HP
    81 EN
    4/4/3/4/28

    [​IMG]
    62 HP
    80 EN
    1/2/3/4/85
    Reflect (3 Actions)


    Calcs (open)


    Ledian used Bug Buzz - 6 energy
    To crit (4010) - No
    To lower Sp.Def (8020) - No
    (9 + 3 - 1,5) = 10,5 damage

    Mirage used Safeguard - 10 energy

    Action 2

    Ledian used Supersonic - 4 energy
    It was blocked!

    Mirage used Trick-Room - 9 energy

    Action 3

    Mirage used Rock Slide - 6 energy
    To crit (9821) - No
    To flinch (4490) - No
    (4 + 3)*2,25 = 15,75 damage


    Ledian used Bug Buzz - 6 energy
    To crit (3651) - No
    To lower Sp.Def (3523) - No
    (9 + 3 - 1,5) = 10,5 damage



    [​IMG]
    64 HP
    64 EN
    4/4/3/4/28
    Safeguard (3 Rounds)

    [​IMG]
    46 HP
    64 EN
    1/2/3/4/85


    Trick Room (3 Rounds)


    Your turn, Gerard.
  22. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]
    Time to say goodbye...

    Mirage: Rock Slide ~ Heavy Slam ~ Rock Slide
    *If Ledian uses Bide (Hold) then use Rock Slide A1 & A2
    *If Ledian uses an Evasive Agility when you target him with Heavy Slam then use Rock Slide and push actions (once)
  23. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    D:



    Bug-Buzz*3





    [​IMG]
    64 HP
    64 EN
    4/4/3/4/28
    Safeguard (3 Rounds)

    [​IMG]
    46 HP
    64 EN
    1/2/3/4/85


    Trick Room (3 Rounds)

    calcs (open)



    Mirage used Rock Slide - 6 energy
    To crit (9821) - No
    To flinch (4490) - No
    (8 + 3)*2,25 = 24,75 damage


    Ledian used Bug Buzz - 10 energy
    To crit (3651) - No
    To lower Sp.Def (3523) - No
    (9 + 3 - 1,5 + 2) = 12,5 damage

    Action 2


    Mirage used Heavy Slam - 9,3 energy
    To crit (9671) - No
    (14 + 3 + 1,5) = 18,5 damage

    Ledian used Bug Buzz - 14 energy
    To crit (3651) - No
    To lower Sp.Def (3523) - No
    (9 + 3 - 1,5 + 2) = 12,5 damage

    Action 3

    Mirage used Rock-Slide - 6 energy
    Ledian fainted!


    [​IMG]
    39 HP
    43 EN
    4/4/3/4/28
    Safeguard (2 Rounds)

    [​IMG]
    KO HP
    KO EN
    1/2/3/4/85


    Trick Room (2 Rounds)



    [​IMG][​IMG][​IMG]
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  24. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]
    Looking for a normal challenge now

    [​IMG]
  25. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    Stan wants to battle!

    I am like, the only sane person in that show >_<



    RNG: 5/5

    Show Hide

    [​IMG]
    Clefable (F)
    Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 52 (-)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 17

    Abilities:
    Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
    Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
    Unaware (DW): (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.

    Attacks:
    Sing
    DoubleSlap
    Minimize
    Metronome
    Moonlight
    Pound
    Growl
    Charm
    Encore
    Sweet Kiss
    Defense Curl
    Copycat
    Follow Me
    Magical Leaf
    Bestow
    Wake-Up Slap
    Stored Power
    Cosmic Power
    Lucky Chant
    Gravity
    Body Slam
    Light Screen

    Brick Break
    Giga Impact
    Frustration

    Belly Drum
    Substitute
    Wish

    Drain Punch


    RNG: 2/3
    Magic Guard!

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